Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.21 @ 00:34:40 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3902) 3902 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1747) 1747 TOTAL SCORE: 11434 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 366 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -227 Cogmind --------- Core Integrity 690/850 Matter 290/300 Energy 500/500 System Corruption 1% Temperature Warm (155) Movement Walking (186) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (6) --- Armored Leg Armored Leg Armored Leg Armored Leg Potential Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (25) --- Heavy Ion Engine Titanium Leg Cryofiber Web Improved Heat Sink Force Field Hacking Suite Authchip [R/Combat] Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Phase Cannon Cooled Plasma Cannon Enhanced Autogun Hypervelocity Gauss Rifle Grenade Launcher Grenade Launcher Improved Datajack Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Phase Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Titanium Leg Armored Leg Armored Leg Cryofiber Web Improved Heat Sink Force Field Authchip [R/Combat] Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Gatling Laser Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Cooled Plasma Cannon Enhanced Autogun Grenade Launcher Grenade Launcher Improved Datajack Remote Datajack Powered Hammer [Rating: 81] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Potential Leg Leg Potential Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Slots Evolved 8 | . . . . . 4 . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . 1 . . . Utility 4 | . . . . . 2 . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 112 | 7 10 2 4 4 20 29 2 5 3 9 8 9 Power 11 | 1 3 1 . 2 . 3 . . . . 1 . Engine 11 | 1 3 1 . 2 . 3 . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 1 1 2 . 10 10 1 5 1 . . 4 Treads . | . . . . . . . . . . . . . Leg 35 | 2 1 1 2 . 8 10 1 5 1 . . 4 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 17 | 1 2 . 1 . 6 4 1 . 1 . 1 . Device 6 | . 1 . . . 3 1 . . 1 . . . Storage 3 | 1 . . 1 . . 1 . . . . . . Processor 3 | . 1 . . . 2 . . . . . . . Hackware 5 | . . . . . 1 2 1 . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 3 4 . 1 2 4 12 . . 1 9 6 5 Energy Gun 11 | . . . . 1 . 6 . . . . 2 2 Energy Cannon 8 | . . . . . 3 2 . . . 2 1 . Ballistic Gun 20 | 3 4 . 1 1 . 3 . . 1 4 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . 1 1 . . . 3 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 7 . . . . . . Parts Lost 9 | . 1 . . . 1 1 . . . . . 6 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 3 Utility 5 | . 1 . . . 1 1 . . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . 1 1 . . . . . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 97 100 100 100 96 99 100 100 100 100 99 98 Engine 10 | . 14 14 14 14 9 9 7 7 6 6 5 6 Leg 33 | . 28 28 28 28 35 35 38 38 40 40 40 39 Device 2 | . 5 . . . 10 . . . 6 6 . . Storage 10 | . 14 14 14 14 9 9 7 7 6 6 6 6 Processor 8 | . 6 14 14 14 10 9 7 7 6 6 6 6 Hackware 11 | . . . . . 3 17 23 23 20 20 26 24 Energy Gun 3 | . . . . 2 1 7 . . . . 2 7 Energy Cannon 3 | . . . . . 15 6 7 7 . 2 4 . Ballistic Gun 13 | . 27 28 28 26 1 4 7 7 13 9 6 3 Peak Build Rating 81 | 6 7 8 26 31 50 58 63 72 79 78 81 80 Average Rating 43 | 4 6 7 19 28 46 54 62 67 77 77 78 75 On Entrance 42 | . 6 7 8 26 31 50 58 63 72 78 77 80 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 14 15 16 51 54 69 103 103 103 99 102 104 100 Greatest Support 124 | 20 20 20 60 60 85 92 107 111 124 124 124 124 Greatest Overweight (x) 1 | 1 . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 Average Capacity 17 | 7 8 8 8 20 20 20 25 25 25 25 25 25 Most Carried 25 | 2 8 8 8 10 20 20 19 25 24 25 25 25 Average Carried 15 | 1 6 8 7 7 18 19 18 21 23 24 24 24 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 2 8 8 7 10 20 20 18 25 24 25 25 23 Class Distribution -------------------- 55% | Hacker-Mutant 34% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Matter Collected 2407 | 227 434 41 . 174 252 415 . 102 . 332 117 313 Remotely . | . . . . . . . . . . . . . Salvage Created 4769 | . 550 . . 217 819 2048 . 60 . 443 234 398 Parts 233 | . 31 . . 22 48 89 . 2 . 22 10 9 Haulers Intercepted 8 | . 2 . . . 1 5 . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 8 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Combat Hostiles Destroyed 92 | . 11 1 . 7 19 29 . 2 . 10 3 10 Guns 48 | . 11 1 . 7 4 13 . 1 . 3 3 5 Cannons 30 | . . . . . 13 14 . 1 . 2 . . AOE 10 | . . . . . 2 . . . . 5 . 3 Classes Destroyed 14 | . 5 . . 2 3 1 . 1 . . 1 1 Worker 2 | . . . . . 1 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . 1 5 . . . . . . Recycler 4 | . 1 . . . . 3 . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . Watcher 7 | . 3 . . . 1 2 . . . . 1 . Swarmer 20 | . 5 . . 3 7 . . 1 . 3 . 1 Grunt 43 | . 6 . . 3 7 17 . . . 5 1 4 Brawler 4 | . . . . 1 . 1 . . . 1 . 1 Duelist 2 | . . . . . . . . . . . 1 1 Sentry 17 | . . . . . 4 10 . . . 2 1 . Hunter 4 | . . . . . 1 1 . . . . . 2 Programmer 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 2 1 . 4 6 4 . 1 . 3 2 4 Combat Bots Only 6 | . 2 1 . 3 6 3 . 1 . 3 2 4 Max Kills in Single Turn 3 | . 1 1 . 2 2 2 . 1 . 3 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Hostile Shots Fired 455 | . 65 11 . 30 63 91 . 24 . 49 37 85 Missed 124 | . 15 3 . 11 19 22 . 12 . 15 16 11 Damage Taken 4244 | . 393 288 . 147 457 837 . 222 . 383 195 1322 Core 631 | . 57 64 . 17 84 213 . 36 . 37 28 95 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1216 | . 121 79 . 48 134 238 . 62 . 117 56 361 Regen/Repaired (Parts) 362 | . 75 . . . 99 126 . . . . 62 . Core Remaining (%) 71 | 100 . . . 44 . 46 . 94 . . . . Volleys Fired 306 | . 51 3 . 35 41 97 . 8 . 26 17 28 Largest 2 | . 2 2 . 2 2 2 . 2 . 2 2 2 Hottest 160 | . 40 40 . 73 120 124 . 60 . 85 105 160 Shots Fired 587 | . 102 6 . 56 82 193 . 16 . 50 34 48 Gun 413 | . 102 6 . 56 12 131 . 8 . 38 21 39 Cannon 158 | . . . . . 69 62 . 8 . 6 13 . Launcher 16 | . . . . . 1 . . . . 6 . 9 Special . | . . . . . . . . . . . . . Kinetic 240 | . 102 6 . 31 6 26 . 8 . 38 17 6 Thermal 331 | . . . . 25 75 167 . 8 . 6 17 33 Explosive 16 | . . . . . 1 . . . . 6 . 9 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 49 | . 19 11 . 12 20 21 . 2 . 35 49 39 Robot Miss Streak 5 | . 2 . . 4 1 2 . 5 . . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 Shots Hit Robots 424 | . 74 6 . 23 68 134 . 6 . 34 30 49 Core Hits 209 | . 26 2 . 11 30 54 . 1 . 27 13 45 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . 1 . . Critical Strikes 14 | . 2 . . . . 10 . . . 1 . 1 Burn 9 | . . . . . . 9 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 3 | . 2 . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9339 | . 951 78 . 342 1536 3074 . 136 . 1037 631 1554 Guns 5154 | . 951 78 . 332 136 1775 . 94 . 461 353 974 Cannons 3034 | . . . . . 1362 1238 . 42 . 114 278 . Explosions 920 | . . . . . 38 . . . . 462 . 420 Melee 160 | . . . . . . . . . . . . 160 Ramming 71 | . . . . 10 . 61 . . . . . . Kinetic 2384 | . 951 78 . 232 62 211 . 94 . 461 234 61 Thermal 5804 | . . . . 100 1436 2802 . 42 . 114 397 913 Explosive 920 | . . . . . 38 . . . . 462 . 420 Electromagnetic . | . . . . . . . . . . . . . Impact 160 | . . . . . . . . . . . . 160 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . 1 Average Corruption 1 | . . . . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . 13 . . . . . 1 Message Errors 3 | . . . . . . 3 . . . . . . Matter Fused 4 | . . . . . . 4 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . . 4 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 61 | . . . . . 13 . . 40 . . 8 . Projectiles 61 | . . . . . 13 . . 40 . . 8 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . 20 Shots 2 | . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 9 | . . . . 2 . 7 . . . . . . Kicked 9 | . . . . 2 . 7 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 570 | . 2 . . 351 327 458 . . . 28 146 570 Average Temperature 126 | . 2 . . 151 103 118 . . . 17 44 229 Received Heat Transfer 1576 | . 177 . . 74 198 549 . 21 . 123 84 350 Effects 24 | . . . . 1 . 9 . . . . . 14 Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 7 | . . . . . . 5 . . . . . 2 Interference 5 | . . . . . . 4 . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . 2 . . . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . . . 1 Parts Melted 28 | . . . . . 2 19 . . . 1 3 3 Heat Transferred 11356 | . . . . 296 2405 5601 . 50 . 185 719 2100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Peak Influence 503 | . 170 60 . 236 448 503 15 154 75 399 284 . Initial 181 | . . 45 . . 26 160 15 8 69 45 181 . Average 156 | . 57 38 . 75 276 235 15 85 69 235 147 . Maximum Alert Level 2 | . . . . 1 2 2 . . . 1 1 . Low Security (%) 69 | 100 100 100 . 90 31 48 100 100 100 36 78 . Level 1 22 | . . . . 9 52 31 . . . 63 21 . Level 2 7 | . . . . . 16 20 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 11 | . 1 . . 1 3 5 . 1 . . . . Investigation 6 | . 1 . . . 1 4 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 . 1 . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Distress Signals 3 | . . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 20 4 . 15 26 43 . 6 . 11 6 14 Peak Tracking Total 7 | . 3 2 . 5 4 5 . 5 . 4 2 7 Tactical Retreats 13 | . 3 . . 1 2 4 . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Traps Triggered 12 | . 1 1 . . 1 4 . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Machines Disabled 6 | . 1 . . . . 5 . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Machines Accessed 48 | . 11 1 5 . 4 15 1 . 1 . 8 2 Terminals 26 | . 8 . . . 3 11 1 . . . 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 7 | . 1 . . . 1 2 . . . . 3 . Recycling Units 4 | . 2 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 174 | . 35 1 50 . 15 50 1 . 1 . 19 2 Successful 127 | . 19 1 50 . 9 31 1 . 1 . 13 2 Failed 47 | . 16 . . . 6 19 . . . . 6 . Catastrophic 7 | . 3 . . . 1 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 22 . 1 . 6 22 . . . . 5 . Terminals 87 | . 27 . . . 11 40 1 . . . 8 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 20 | . 4 . . . 4 4 . . . . 8 . Recycling Units 10 | . 4 . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Terminal Hacks 101 | . 12 1 50 . 5 22 1 . . . 8 2 Record 54 | . 1 . 49 . . 1 . . . . 2 1 Part Schematic 6 | . . . . . . 6 . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 2 . . . . 1 . . . . 2 . Open Door 5 | . . 1 . . . 3 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . . . 3 . . . . 1 . Unreport Threat 5 | . . . . . . 4 . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . . . 4 4 . . . . 4 . Scan Component 9 | . 2 . . . 2 2 . . . . 3 . Repair 7 | . 2 . . . 2 2 . . . . 1 . Recycling Unit Hacks 8 | . 3 . . . . 5 . . . . . . Report Inventory 6 | . 3 . . . . 3 . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 10 . . . 4 13 . . . . 7 . Full Trace Events 3 | . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 2 2 . . . . 1 . Time 256 | . 52 . . . 88 76 . . . . 40 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . 20 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Total Allies 15 | . . . . 3 . 12 . . . . . . Largest Group 10 | . . . . 3 . 10 10 10 1 1 . . Highest-Rated Group 173 | . . . . 76 . 173 173 173 24 24 . . Highest-Rated Ally 31 | . . . . 31 . 31 29 29 24 24 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 126 | . . . . 24 . 23 . 62 . 17 . . Total Damage 1822 | . . . . 369 . 278 . 890 . 285 . . Kills 19 | . . . . 8 . 2 . 8 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Turns Passed 8210 | 60 1499 483 491 562 703 2138 40 305 103 588 600 638 Spaces Moved 5829 | 43 1047 369 492 491 398 1343 25 224 90 414 427 466 Core 4 | 4 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 5825 | 39 1047 369 492 491 398 1343 25 224 90 414 427 466 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 90 110 108 110 110 110 110 Average Speed 111 | 115 120 120 98 90 105 115 110 110 110 110 110 113 Slowest Speed 190 | 190 120 120 120 90 105 182 110 114 110 110 110 188 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 99 71 92 83 29 97 1 94 2 47 12 58 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 69 | . . . . . 7 6 . . . 35 . 21 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . 3 6 . . . 1 . . AOE 59 | . . . . . 4 . . . . 34 . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Gar Fac Low Total 6994 | 50 1189 404 499 557 600 1748 37 270 93 508 527 512 Wait 592 | . 67 29 . 17 108 221 11 18 . 51 70 . Move 5816 | 42 1046 368 491 490 397 1342 24 223 89 412 426 466 Hop . | . . . . . . . . . . . . . Pick Up 79 | 1 9 . . 5 24 22 . 9 1 3 2 3 Fast Attach 22 | 6 3 . . . 3 8 . . . . 2 . Attach 19 | . 2 . . . 6 2 2 . 2 . . 5 Detach 1 | . . . . . . . . . . . . 1 Swap 71 | 1 5 2 4 4 11 19 . 5 1 9 6 4 Drop 70 | . 6 2 4 4 10 30 . 7 . 2 4 1 Fire 306 | . 51 3 . 35 41 97 . 8 . 26 17 28 Melee 4 | . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . Kick 9 | . . . . 2 . 7 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 1363 | -10/Materials | Repaired Assault Rifle 1390 | -10/Materials | Repaired Assault Rifle 1560 | -10/Materials | Entered Mines 1566 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1595 | -10/Mines | Discovered exit to Materials (range 10) 1620 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1639 | -10/Mines | Learned location of Zion (-7) 1646 | -10/Mines | Discovered exit to Materials (range 8) 1683 | -10/Mines | Learned Materials terminal intel 1837 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1884 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1917 | -10/Mines | Destroyed YI-UF0 2036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2037 | -10/Mines | Discovered new exit (range 5) 2041 | -10/Mines | Identified exit to Exiles 2043 | -10/Mines | Entered Exiles 2073 | -10/Exiles | Met 8R-AWN 2091 | -10/Exiles | Met EX-HEX 2128 | -10/Exiles | Met EX-BIN 2146 | -10/Exiles | Aligned with FarCom system 2147 | -10/Exiles | Given EX-Vault access code 2201 | -10/Exiles | Opened EX-Vault 2208 | -10/Exiles | Found Potential Leg 2211 | -10/Exiles | Found Potential Leg 2231 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2259 | -10/Exiles | Met EX-DEC 2289 | -10/Exiles | Visited The Gauntlet 2527 | -10/Exiles | Discovered new exit (range 10) 2533 | -10/Exiles | Identified exit to Mines 2534 | -10/Exiles | Left Exiles lab with Potential Leg 2534 | -10/Exiles | Entered Mines 2681 | -9/Mines | Met a Derelict testing a Signal Generator 2981 | -9/Mines | Discovered new exit (range 12) 2991 | -9/Mines | Identified exit to Materials 3009 | -9/Mines | Excavation squad dispatched 3009 | -9/Mines | A large section of the Mines collapsed 3055 | -9/Mines | Core integrity fell below 50% 3096 | -9/Mines | Entered Materials 3096 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3097 | -8/Materials | Loaded intel: 12 terminal locations 3361 | -8/Materials | Build established: Scavenger-Mutant 3425 | -8/Materials | Repaired Carbon-fiber Leg 3476 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3508 | -8/Materials | Discovered new exit (range 6) 3516 | -8/Materials | Identified exit to Storage 3562 | -8/Materials | Garrison activated, responded to threat 3799 | -8/Materials | Entered Storage 3801 | -8/Storage | Build established: Hacker-Mutant 4114 | -8/Storage | Repaired Carbon-fiber Leg 4457 | -8/Storage | Allied Derelicts emerged from ambush trap array 4874 | -8/Storage | Identified exit to Recycling 4946 | -8/Storage | Discovered new exit (range 7) 5262 | -8/Storage | Core integrity fell below 50% 5465 | -8/Storage | Repaired Titanium Leg 5859 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5932 | -8/Storage | Identified exit to Factory 5937 | -8/Storage | Entered Factory 5937 | -7/Factory | Accompanied by 10 allies 5937 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5966 | -7/Factory | Identified exit to DSF 5977 | -7/Factory | Entered DSF 5977 | -7/DSF | Accompanied by 10 allies 6005 | -7/DSF | Additional patrols routed to DSF 6044 | -7/DSF | Lost 4 allies 6173 | -7/DSF | Discovered new exit (range 14) 6265 | -7/DSF | Sterilization system engaged 6281 | -7/DSF | Identified exit to Factory 6282 | -7/DSF | Entered Factory 6282 | -6/Factory | Accompanied by 1 ally 6282 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6384 | -6/Factory | Identified exit to Garrison 6385 | -6/Factory | Entered Garrison 6385 | -6/Garrison | Accompanied by 1 ally 6407 | -6/Garrison | Triggered checkpoint 6526 | -6/Garrison | Installed Relay Interface Framework 6653 | -6/Garrison | Triggered checkpoint 6684 | -6/Garrison | Discovered new exit (range 10) 6694 | -6/Garrison | Identified exit to Factory 6731 | -6/Garrison | Triggered checkpoint 6915 | -6/Garrison | Triggered checkpoint 6937 | -6/Garrison | Discovered exit to Factory (range 8) 6973 | -6/Garrison | Entered Factory 7289 | -6/Factory | Repaired F-cell Engine 7377 | -6/Factory | Identified exit to Lower Caves 7377 | -6/Factory | Identified exit to Extension 7377 | -6/Factory | Identified exit to Factory 7573 | -6/Factory | Entered Lower Caves 7738 | -6/Lower Caves | Learned Factory stockpile data 8073 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8098 | -6/Lower Caves | Encountered a Warlord checkpoint 8161 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8211 | -6/Lower Caves | Self-destructed Last Messages --------------- 08190_ Acquired 59 matter. 08191_ Imp. Titanium Leg destroyed. 08192_ L-41 Fighter overheating. 08194_ L-41 Fighter heat spikes uncontrollably. 08194_ L-41 Fighter overheating. 08195_ L-41 Fighter heat damages Imp. Deuterium Engine. 08198_ L-41 Fighter heat damages Axe. 08199_ Acquired 44 matter. 08200_ L-41 Fighter heat damages Core Shielding. 08202_ L-41 Fighter heat damages Broken Microactuators. 08203_ Arm. Leg destroyed. 08205_ L-41 Fighter heat damages Imp. Deuterium Engine. 08206_ Penetrated by Slug. 08206_ Knocked back. 08208_ Slug penetrates Wall. 08210_ Gatling Laser destroyed. 08211_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# "#???????????????????? | | ?????????????????????????+ "#???????????????????? | | ??????????????????????#### "#???????????????????? | | ??????????????????????#" "#??#????????????????? | | ??????????????????????#" #? ?????????????????? | | ???????????????????????? % ? #?????? #?????????? | | ????????????????????# ####+### #??? #??????????# | | ????????????????????# =% ## #?# ###????# | | ????????????????????##### ### # ????# | | ????????????????????????# ## ????# | | ????????????????????????# #### ## ???# | | ????????????????????????# ###???? ### ##### | | ????????????????????????# #???????## ## | | ????????????????????????# #??????## | | ????????????????????????# #????? ## | | ????????????????????????#!###### #?# | | ????????????????????????#%Y## g ##?# | | ????????????????????????#b #??# | | ????????????????????????#@ ###????# | | ????????????????????????#### ###?????## | | ???????????????????????????# #??????## | | ??????????????????????????## ######## # | | ?????????????????????????## """ | | ?????????????????????????# #"" | | ?????????????????????????## #""! | | ??????????????????????????## ##### #" | | ???????????????????????????# #??## ### #" | | ???????????????????????????# #### ##?# #" | | ??????????????????????###### # #### #" # | | ??????????????????????# # #"! # | | ??????????????????????# | # " | | ??????????????????????#%%* ##### # # | | ??????????????????????# #??# ## # #### | | ??????????????????????# ##??# #### ### | | ??????????????????????# #??## ## # | | ????????????????####### #??# | | ???????????????##[|//##### ##?# | | ???????????????#%= [###?# #?# ## ## ## | | ???????????????##"# ]# ### ##?# ######### ##? | | ???????????????## #"# ###??# #???????####?? | | ???????????##### #### ##????# #????????????? | | ?????####?## ## #####?????# #????????????? | | ?????# ## ##??????### ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Melee Accuracy 5 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Imp. Medium Treads | -8/Storage | Hacked Kinecellerator | -8/Storage | Hacked Gatling Laser | -8/Storage | Hacked Hvy. Plasma Cannon | -8/Storage | Hacked Recoil Stabilizer | -8/Storage | Hacked Nuclear Core | -8/Storage | Hacked Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBombCalibrator Manual? 0 Play Time 01:46:57 Cumulative 23.2 hours Start 2025.04.18 @ 05:23:04 End 2025.04.21 @ 00:34:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ea2060c-eac5-4be2-9a40-aea98b71b25d