Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 17:51:18 Player: juuuuuu Result: Destroyed by Y-45 Defender via exploding Compression Vault Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1657) 1657 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3306 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Cannon Mini Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Large Storage Unit Structural Scanner Transport Network Coupler Medium Armor Plating Medium Armor Plating Hacking Suite Beam Rifle Beam Rifle Heavy Assault Rifle Guided Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Large Storage Unit Structural Scanner Transport Network Coupler Medium Armor Plating Medium Armor Plating Hacking Suite Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Guided Missile Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 63 | 6 9 39 9 Power 6 | 1 1 3 1 Engine 5 | 1 . 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 23 | 2 . 16 5 Treads 13 | 2 . 7 4 Leg . | . . . . Wheel 10 | . . 9 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 4 . Device 4 | . 2 2 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 5 16 3 Energy Gun 5 | 1 1 3 . Energy Cannon 3 | . . 2 1 Ballistic Gun 11 | 1 3 6 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 14 | . . 14 . Power 3 | . . 3 . Propulsion 8 | . . 8 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Backups 12 | 1 8 14 14 Power 1 | . 1 1 2 Propulsion . | . . . . Utility 5 | . 2 6 6 Weapon 4 | . 3 5 4 Tool/Special . | . . . . Unused Backups 42 | . 4 19 19 Power 5 | . . 3 2 Propulsion 4 | . 1 1 2 Utility 23 | . 3 11 9 Weapon 10 | . . 4 6 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 93 90 95 Engine 8 | . 7 9 8 Core 2 | . 6 . . Treads 30 | . 27 27 38 Wheel 4 | . . 8 3 Device 6 | . 8 7 . Storage 11 | . 14 11 11 Processor 3 | . . 3 11 Energy Gun 2 | . 4 2 . Energy Cannon 3 | . . 4 7 Ballistic Gun 13 | . 21 11 5 Ballistic Cannon 2 | . . . 9 Launcher 1 | . 1 1 . Peak Build Rating 20 | 6 10 16 20 Average Rating 12 | 4 7 12 18 On Entrance 7 | . 6 10 14 Avg Prop Armor Cover (%) 6 | . . 7 4 Naked Turns . | . . . . Heaviest Build 41 | 12 30 41 35 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 9 | . 1 9 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 3 15 15 15 Average Carried 12 | 1 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 14 15 Class Distribution -------------------- 46% | Scavenger-Mutant 45% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1917 | 266 299 977 375 Remotely . | . . . . Salvage Created 2553 | 83 556 1434 480 Parts 179 | 3 27 106 43 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled 11 | . . 11 . Retrieved Matter 58 | . . 58 . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 43 | . 9 26 8 Melee 1 | . . 1 . Guns 28 | . 9 15 4 Cannons 6 | . . 2 4 AOE 8 | . . 8 . Classes Destroyed 11 | 1 5 5 . Worker 5 | . . 5 . Builder 4 | . . 1 3 Tunneler 2 | . . 2 . Hauler 4 | . 1 2 1 Recycler 8 | 1 3 4 . Operator 3 | . 1 1 1 Watcher 8 | . 3 4 1 Swarmer 13 | . 6 7 . Grunt 18 | . 3 11 4 Duelist 1 | . . 1 . Sentry 11 | . . 7 4 Best Kill Streak 9 | 1 3 9 3 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 244 | . 50 154 40 Missed 61 | . 10 42 9 Hits 183 | . 40 112 31 Melee 5 | . . 5 . Projectile 178 | . 40 107 31 AOE 1 | . . . 1 Critical Strikes 6 | . . 5 1 Damage Taken 2681 | . 395 1809 477 Core 522 | . 64 338 120 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 184 | 2 55 89 38 Largest 2 | 2 2 2 2 Hottest 136 | 70 90 136 108 Shots Fired 357 | 4 110 166 77 Gun 257 | 4 109 106 38 Cannon 83 | . . 44 39 Launcher 16 | . 1 15 . Special 1 | . . 1 . Kinetic 222 | 2 89 70 61 Thermal 119 | 2 20 81 16 Explosive 16 | . 1 15 . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 7 8 14 Robot Miss Streak 6 | . 6 5 5 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 202 | 4 57 91 50 Core Hits 118 | 2 31 66 19 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 2 . 1 Destroy 2 | . 2 . . Blast 1 | . . . 1 Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing 5 | . . 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3637 | 53 592 2088 904 Guns 1841 | 53 592 905 291 Cannons 1033 | . . 428 605 Explosions 661 | . . 661 . Melee 94 | . . 94 . Ramming 8 | . . . 8 Kinetic 1736 | 28 462 576 670 Thermal 1138 | 25 130 757 226 Explosive 661 | . . 661 . Electromagnetic . | . . . . Impact . | . . . . Slashing 94 | . . 94 . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . . 23 1 Projectiles 1 | . . . 1 Explosions 23 | . . 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 210 | . . 210 . Shots 5 | . . 5 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | 18 150 247 220 Average Temperature 65 | 10 37 73 77 Received Heat Transfer 738 | . 117 429 192 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2456 | 74 347 1628 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 33 83 Level 1 23 | . . 46 16 Level 2 8 | . . 20 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 451 | 5 112 451 244 Initial 187 | . . 32 187 Average 141 | . 22 234 145 Influence Increases 1692 | 5 317 965 405 Destroy 0b10 Robot/C 900 | . 180 520 200 Destroy 0b10 Robot/NC 175 | 5 40 95 35 Destroy Leader 274 | . 48 152 74 Allied During Kill 57 | . . . 57 Successful Hack 64 | . 24 12 28 Disable Machine 75 | . . 75 . Destroy Structure 132 | . 10 111 11 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 1672 | 5 239 598 830 Entered New Map 304 | . . 46 258 Time Decay 1041 | 5 239 435 362 Lost Part 117 | . . 117 . Lost Ally 60 | . . . 60 Purge Threat 150 | . . . 150 Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 18 38 11 Peak Tracking Total 8 | . 4 8 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 19 | . 6 5 8 Terminals 15 | . 5 3 7 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 17 9 24 Successful 25 | . 9 6 10 Failed 25 | . 8 3 14 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 43 | . 16 6 21 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 6 | . 1 2 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 9 4 10 Record 8 | . 3 1 4 Prototype ID Bank 1 | . . . 1 Open Door 3 | . . . 3 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Security Status 1 | . . 1 . Transport Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 6 4 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 5 | . . . 5 FOLLOW 1 | . . . 1 GUARD 3 | . . . 3 AID 1 | . . . 1 Ally Attacks 17 | . . . 17 Total Damage 134 | . . . 134 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1643 | . 595 1048 . Structural 1643 | . 595 1048 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3749 | 84 1207 1625 833 Spaces Moved 1876 | 42 629 788 417 Core 3 | 1 . 2 . Treads 1648 | 41 629 561 417 Legs . | . . . . Wheels 225 | . . 225 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 85 160 Average Speed 154 | 157 160 146 160 Slowest Speed 500 | 160 240 500 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 65 60 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 163 | . 9 146 8 Melee . | . . . . Projectile 10 | . . 2 8 AOE 153 | . 9 144 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2374 | 56 731 1074 513 Wait 37 | . . 30 7 Move 1873 | 41 628 787 417 Hop . | . . . . Pick Up 108 | 7 27 56 18 Fast Attach 7 | . . 5 2 Attach 27 | 6 4 15 2 Detach 1 | . . 1 . Swap 48 | . 7 35 6 Drop 77 | . 10 46 21 Fire 184 | 2 55 89 38 Melee 4 | . . 4 . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Discovered new exit (range 16) 1248 | -10/Materials | Discovered new exit (range 9) 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Propulsion x2 1435 | -9/Materials | Lost 3 parts (1p1n1w) 1971 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Discovered new exit (range 7) 2478 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Core integrity fell below 50% 2542 | -9/Materials | Lost 5 parts (1p4n) 2816 | -9/Materials | Core integrity fell below 20% 2881 | -9/Materials | Discovered new exit (range 8) 2902 | -9/Materials | Identified exit to Storage 2917 | -9/Materials | Entered Storage 3334 | -9/Storage | Found Prototype Launcher 3416 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3731 | -9/Storage | Build established: Commander-Mutant 3750 | -9/Storage | Destroyed by Y-45 Defender via exploding Compression Vault Last Messages --------------- Acquired 18 matter. Acquired 6 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Acquired 1 matter. Acquired 2 matter. Acquired 6 matter. Dropped Beam Rifle. Acquired Beam Rifle. System corrupted: FCS attempts to trigger Mni. Assault Cannon. System corrupted: Mni. Assault Cannon misfires. Destroyed Wheel. U-05 Engineer destroyed. Acquired 12 matter. Compression Vault explodes. Mercenary 2a destroyed. Mercenary 2b destroyed. 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