Cogmind - Beta 9.5 X2 @@@ ROGUE MODE // 2020.03.22 @ 01:01:16 // AFD2020/Player2 Player: Xii Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (6701) 6701 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8522) 8522 TOTAL SCORE: 23258 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4145 Follower Combat Kills 4907 Hacked Protovariant 500 Friendly Fire -2030 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 285/1350 System Corruption 0% Temperature Cool (18) Movement Core (1200) Ox23 Location -1/Access Parts ------- > --- POWER (2) -------- Cooled Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit Experimental Energy Well Structural Scanner Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Ghost Barrier > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (12) --- Medium Matter Pod (3) Improved Matter Compressor (194) Hypervelocity EM Gauss Rifle Null Cannon Linear Accelerator Heavy Pick Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Fusion Compressor Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Improved Targeting Computer Improved Phase Shifter Experimental Weapon Shielding Improved Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Ghost Barrier > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Null Cannon Linear Accelerator > --- INVENTORY -------- Fusion Compressor Improved Matter Compressor Advanced Force Field Improved Component Analysis Suite Long-range Tractor Beam Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Hypervelocity Gauss Cannon Hellfire Missile Launcher Heavy Pick [Rating: 162] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Fusion Compressor Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Ghost Barrier Protection Layered Heavy Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Null Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Hellfire Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 13 | . . 1 . . 3 2 2 2 2 . 1 . Weapon 2 | . . . . . . . . . . . 1 1 Parts Attached 183 | 4 2 1 16 4 12 7 21 13 12 32 40 19 Power 12 | . . . 4 . 2 . 1 . . 1 1 3 Engine 6 | . . . 4 . 2 . . . . . . . Core 3 | . . . . . . . 1 . . 1 . 1 Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 21 | 2 . 1 4 1 2 1 3 3 1 . 2 1 Treads 16 | 1 . 1 2 . 2 . 3 3 1 . 2 1 Leg . | . . . . . . . . . . . . . Wheel 5 | 1 . . 2 1 . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 94 | 1 2 . 2 2 7 6 6 6 11 23 19 9 Device 57 | . . . . . 2 4 4 4 9 15 16 3 Storage 13 | 1 1 . . 1 2 . . 1 2 2 1 2 Processor 9 | . 1 . 1 1 . 1 . 1 . 1 . 3 Hackware 2 | . . . . . 1 . . . . 1 . . Protection 13 | . . . 1 . 2 1 2 . . 4 2 1 Artifact . | . . . . . . . . . . . . . Weapon 56 | 1 . . 6 1 1 . 11 4 . 8 18 6 Energy Gun 4 | 1 . . 2 . . . . . . . 1 . Energy Cannon 8 | . . . . . . . . . . 1 6 1 Ballistic Gun 13 | . . . 3 1 1 . . . . . 3 5 Ballistic Cannon 14 | . . . 1 . . . 7 2 . 3 1 . Launcher 9 | . . . . . . . 1 2 . 1 5 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . 3 . . 3 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . 1 . Parts Lost 31 | . . . 2 . 2 . 2 . 2 . 7 16 Power 5 | . . . 1 . 1 . . . . . . 3 Propulsion 4 | . . . 1 . . . . . . . . 3 Utility 18 | . . . . . 1 . 2 . 2 . 6 7 Weapon 4 | . . . . . . . . . . . 1 3 Highest Loss Streak 11 | . . . 2 . 1 . 2 . 2 . 6 11 Average Slot Usage (%) 88 | . 100 88 94 100 99 95 93 84 79 79 81 84 Engine 3 | . 14 11 11 11 6 6 2 . . . . . Core 2 | . . . . . . . 2 5 4 4 2 4 Treads 14 | . 14 22 22 22 23 20 17 10 9 9 8 7 Wheel 4 | . 14 11 11 11 7 5 5 4 . . . . Device 18 | . . . . . 5 9 28 25 28 23 21 22 Storage 9 | . 16 11 11 11 15 12 5 8 8 9 8 12 Processor 10 | . 11 11 14 11 7 13 10 6 9 11 8 13 Hackware 1 | . . . . . 2 3 . . . . 4 4 Protection 8 | . . . 2 11 13 8 5 10 9 9 11 . Energy Gun 1 | . 14 11 10 . . . . . . . 3 . Ballistic Gun 6 | . 14 11 11 22 15 13 . . . . 3 15 Ballistic Cannon 4 | . . . . . . . 10 9 9 5 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 138 | 17 17 17 24 48 63 89 122 129 132 132 138 131 Greatest Support 150 | 10 10 10 16 12 12 12 12 150 150 145 150 150 Greatest Overweight (x) 10 | 1 1 1 2 3 5 7 10 10 . . . . Average Overweight (x) 3 | 1 1 1 1 1 4 5 7 8 . . . . Largest Inventory Capacity 12 | 8 8 8 8 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 6 8 8 8 12 12 12 12 12 12 12 12 Most Carried 12 | 6 8 7 8 8 12 12 12 12 12 12 12 12 Average Carried 10 | 6 5 7 7 7 11 11 11 11 11 11 11 8 Final Capacity 12 | 8 8 8 8 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 8 7 8 8 12 12 12 12 12 11 10 6 Class Distribution -------------------- 66% | Mutant 12% | Hacker-Tank 7% | Commander-Mutant 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Hacker-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Matter Collected 7241 | 240 44 . 209 93 362 121 635 711 1468 929 1733 696 Remotely 3601 | . . . . . . . . . 891 731 1452 527 Salvage Created 6116 | 60 122 . 506 9 183 115 374 744 521 783 1201 1498 Parts 263 | 2 5 . 36 2 10 1 23 26 20 34 25 79 Haulers Intercepted 7 | . 1 . 3 . 1 . . 1 . . 1 . Recyclers Shooed 3 | . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 98 | . 2 . 8 1 2 1 7 9 7 12 32 17 Melee 1 | . . . . . . . . . . . 1 . Guns 39 | . 2 . 6 1 2 1 . . . . 10 17 Cannons 36 | . . . . . . . 5 5 7 9 10 . AOE 21 | . . . 2 . . . 2 3 . 3 11 . Classes Destroyed 16 | 1 3 . 1 1 . 1 2 2 4 . 1 . Worker 3 | . . . . . . . . . 1 1 . 1 Builder 11 | . . . . . . . 2 . 1 1 . 7 Hauler 7 | . 1 . 3 . 1 . . 1 . . 1 . Recycler 4 | 1 . . 1 . . . . . . 1 1 . Mechanic 2 | . . . . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . 1 . . . Drone 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 20 | . 1 . 3 . . . 2 2 . 4 8 . Grunt 25 | . 1 . 2 . 1 . 1 2 3 2 9 4 Brawler 3 | . . . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . . . 1 . Sentry 17 | . . . 3 . 1 1 1 1 . 2 4 4 Hunter 16 | . . . . . . . . 3 2 1 5 5 Programmer 14 | . . . . . . . 3 . 1 3 5 2 Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 2 . 3 1 1 1 3 3 3 6 11 11 Combat Bots Only 11 | . 1 . 3 1 1 1 3 2 3 4 11 7 Max Kills in Single Turn 4 | 1 1 . 2 1 1 1 2 2 2 4 2 2 Gunslinging 1 | . . . . . . . . . . . 1 1 Exploded 3 | . . . 1 . . . 2 2 . 3 2 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Damage Taken 9688 | . 85 . 196 67 457 117 519 227 1006 496 2984 3534 Core 580 | . 10 . 10 18 44 . 82 6 24 . 138 248 Absorbed by Shields 4847 | . . . . 18 121 123 313 222 666 517 1125 1742 Reduced by Siege Mode 994 | . . . . . . . . . . . 558 436 Core Remaining (%) 77 | 100 92 . . 90 79 95 85 99 . 9 48 . Volleys Fired 294 | 3 8 . 26 4 17 6 26 24 49 24 60 47 Largest 4 | 1 2 . 2 2 2 2 2 2 2 2 3 4 Hottest 236 | 40 60 . 63 46 46 51 122 122 122 196 236 235 Shots Fired 701 | 3 16 . 52 8 34 11 49 42 98 47 156 185 Gun 404 | 3 16 . 52 8 34 11 . . . . 98 182 Cannon 276 | . . . . . . . 46 36 98 45 48 3 Launcher 21 | . . . . . . . 3 6 . 2 10 . Special . | . . . . . . . . . . . . . Kinetic 555 | . 8 . 26 8 34 11 46 36 98 38 68 182 Thermal 40 | . . . . . . . . . . 7 30 3 Explosive 10 | . . . . . . . . . . . 10 . Electromagnetic 96 | 3 8 . 26 . . . 3 6 . 2 48 . Robot Hit Streak 37 | 1 4 . 15 1 35 37 4 13 14 12 22 26 Robot Miss Streak 6 | 1 5 . 3 4 . 2 5 3 3 1 6 3 Penetration Max 2 | . . . . . . . . . 1 2 2 1 Secondary Targets 15 | . . . . . 1 . . . . . 3 11 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 Shots Hit Robots 510 | 2 6 . 36 2 34 10 27 28 67 31 112 155 Core Hits 281 | 1 3 . 17 1 14 13 14 16 23 26 85 68 Critical Hits 135 | . . . . . . . 15 14 40 18 21 27 Critical Kills 43 | . . . . . . . 6 4 10 5 8 10 Critical Parts Destroyed 70 | . . . . . . . 9 7 21 12 10 11 Melee Attacks 32 | . . . . . . . 21 . . 8 3 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 32 | . . . . . . . 21 . . 8 3 . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19985 | 58 76 . 548 58 504 224 727 653 1167 1580 9078 5312 Guns 7642 | 30 76 . 395 58 504 224 . . . . 1222 5133 Cannons 6719 | . . . . . . . 469 339 1167 1305 3260 179 Explosions 5483 | 28 . . 153 . . . 147 314 . 275 4566 . Melee 111 | . . . . . . . 111 . . . . . Ramming 30 | . . . . . . . . . . . 30 . Kinetic 10571 | . 49 . 164 58 504 224 469 339 1167 660 1804 5133 Thermal 4434 | 28 . . 153 . . . . . . 726 3348 179 Explosive 3878 | . . . . . . . . . . . 3878 . Electromagnetic 961 | 30 27 . 231 . . . 147 314 . 194 18 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 111 | . . . . . . . 111 . . . . . Highest Corruption 9 | . . . . . . . 4 . 5 9 3 . Average Corruption 6 | . . . . . . . 4 . 4 7 2 . Corruption Purged . | . . . . . . . . . . . . . Effects 58 | . . . . . . . 1 . 3 43 11 . Message Errors 10 | . . . . . . . . . 1 8 1 . Matter Fused 14 | . . . . . . . . . 2 10 2 . Heat Flow Errors 11 | . . . . . . . . . . 9 2 . Energy Discharges 7 | . . . . . . . . . . 3 4 . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . . 3 . . Targeting Errors 7 | . . . . . . . 1 . . 4 2 . Weapon Failures 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 703 | . . . . . . . . 7 . 80 616 . Projectiles 390 | . . . . . . . . . . 80 310 . Explosions 313 | . . . . . . . . 7 . . 306 . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 1 . 5 3 2 . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 1 . 5 3 1 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 52 | . . . 37 . . . . 15 . . . . Shots 3 | . . . 1 . . . . 2 . . . . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 274 | . 20 . 18 . 11 21 198 198 198 274 198 182 Average Temperature 88 | . 20 . 8 . 6 6 92 91 122 73 93 55 Received Heat Transfer 992 | . . . 42 . 100 40 28 21 38 36 369 318 Siege Activations 8 | . . . . . . . . . 1 . 3 4 Total Turns 215 | . . . . . . . . . 29 . 67 119 Longest Duration 44 | . . . . . . . . . 29 . 42 44 Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 1 Heat Transferred 2562 | 50 . . 200 . . . . . . 500 1712 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | 1 . . 3 . . . 1 . . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Peak Influence 2914 | 5 173 72 510 429 1291 724 448 826 935 1426 2914 2636 Average Influence 800 | 2 58 72 287 237 1110 602 226 617 663 1071 1557 2118 Maximum Alert Level 5 | . . . 2 2 4 3 2 3 3 4 5 5 Low Security (%) 15 | 100 100 100 34 32 . . 43 5 . . . . Level 1 16 | . . . 37 62 . . 45 1 5 . . . Level 2 21 | . . . 27 5 . 96 10 73 51 14 . . Level 3 17 | . . . . . 34 3 . 19 42 29 23 . Level 4 19 | . . . . . 65 . . . . 55 35 . Level 5 3 | . . . . . . . . . . . 13 27 High Security 6 | . . . . . . . . . . . 27 72 Max Security . | . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . 2 1 2 3 4 4 5 9 12 14 Investigation 3 | . 1 . . . . . 1 . 1 . . . Extermination 7 | . . . . . 1 1 2 . 1 1 1 . Reinforcement 18 | . . . . 1 1 . 1 3 1 7 2 2 Assault 25 | . . . 2 . . 2 . 1 2 1 9 8 Garrison 4 | . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . . . 1 3 1 2 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Distress Signals 5 | . . . 2 . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 255 | . 7 . 14 22 10 10 20 14 25 24 61 48 Peak Tracking Total 26 | . 5 . 3 4 5 10 6 5 8 4 26 21 Tactical Retreats 10 | . . . . . . 2 2 . 2 1 3 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 3 | . . . . . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 29 | . . . 1 4 . . . 12 3 6 1 2 Max in Single Turn 1 | . . . 1 . . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 38 | . 1 . 4 10 4 3 6 . 3 4 3 . Terminals 26 | . . . 4 6 2 1 5 . 3 4 1 . Fabricators 2 | . . . . . 1 . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 7 | . 1 . . 4 . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 101 | . 1 . 14 31 7 7 17 . 6 9 9 . Successful 51 | . 1 . 5 17 3 4 10 . 2 4 5 . Failed 50 | . . . 9 14 4 3 7 . 4 5 4 . Catastrophic 13 | . . . . 2 1 1 3 . 2 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . . . 9 17 2 . 4 . 2 6 3 . Terminals 74 | . . . 14 21 3 3 15 . 6 9 3 . Fabricators 5 | . . . . . 3 . . . . . 2 . Repair Stations 6 | . . . . . . 2 . . . . 4 . Recycling Units 15 | . 1 . . 10 . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 23 | . . . 3 7 . 2 9 . 1 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . 1 . . 1 . . . . . Prototype ID Bank 4 | . . . . 2 . . 2 . . . . . Open Door 2 | . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 6 | . . . 1 3 . . 2 . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . 1 . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . 1 . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 . . . . 2 . Scan Component 2 | . . . . . . 1 . . . . 1 . Repair 2 | . . . . . . 1 . . . . 1 . Recycling Unit Hacks 6 | . 1 . . 5 . . . . . . . . Report Inventory 5 | . 1 . . 4 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 34 | . . . 5 12 3 . 2 . 2 7 3 . Terminals 10 | . . . 2 2 . . 1 . 1 3 1 . Track 1 | . . . . . . . . . . 1 . . Botnet 8 | . . . 2 2 . . 1 . 1 1 1 . Disrupt 1 | . . . . . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . Siphon 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . . . 4 7 3 3 6 . 3 4 3 . Full Trace Events 3 | . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Matter 490 | . . . . . 234 . . . . . 256 . Time 159 | . . . . . 117 . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . 16 . Parts Repaired 2 | . . . . . . 1 . . . . 1 . Time 57 | . . . . . . 32 . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . 13 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Total Allies 16 | . 1 . 2 13 . . . . . . . . Largest Group 13 | . 1 1 3 13 8 1 1 1 1 1 1 1 Highest-Rated Group 308 | . 56 56 126 308 267 100 127 161 173 202 217 159 Highest-Rated Ally 217 | . 56 56 64 64 92 100 127 161 173 202 217 159 Total Orders 10 | . . . . . . . . . . 10 . . GOTO 7 | . . . . . . . . . . 7 . . FOLLOW 1 | . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . 2 . . Ally Attacks 384 | . 18 . 14 82 19 11 34 16 44 67 43 36 Total Damage 23497 | . 118 . 257 2820 481 483 1263 928 3398 4826 7010 1913 Kills 181 | . 3 . 8 48 8 3 12 4 17 33 35 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total 2 | . . . . 1 . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Turns Passed 7490 | 26 161 18 343 707 759 414 1266 583 746 1122 1017 328 Spaces Moved 3597 | 14 106 18 230 364 499 230 635 245 281 520 388 67 Core . | . . . . . . . . . . . . . Treads 1285 | . . . . . . . . 29 281 520 388 67 Legs . | . . . . . . . . . . . . . Wheels 2312 | 14 106 18 230 364 499 230 635 216 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 90 90 90 90 100 120 140 160 160 160 170 170 162 Average Speed 150 | 90 90 90 95 100 132 148 167 186 168 170 178 177 Slowest Speed 190 | 90 90 90 110 120 140 160 190 190 170 170 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 26 | 2 27 3 51 94 17 10 23 8 7 76 18 5 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . 17 . . . 1 . Terrain Destroyed 132 | 8 . . 5 . . . 21 . 1 6 88 3 Melee 18 | . . . . . . . 17 . . . 1 . Projectile 16 | . . . . . . . 1 . 1 3 8 3 AOE 98 | 8 . . 5 . . . 3 . . 3 79 . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Acc Total 5035 | 22 157 19 301 697 567 292 765 329 456 696 572 162 Wait 424 | 2 29 1 12 41 12 40 27 32 100 68 48 12 Move 3582 | 13 105 17 229 361 498 229 633 244 280 519 387 67 Hop 1 | . . . . 1 . . . . . . . . Pick Up 118 | . 7 . 6 3 18 4 16 7 9 20 16 12 Fast Attach 25 | 1 . . 6 . 1 3 5 2 1 1 4 1 Attach 61 | . . 1 4 1 9 2 3 3 4 5 12 17 Detach 7 | . . . 1 . . . . . . . 3 3 Swap 97 | 3 2 . 6 3 2 2 13 8 7 26 24 1 Drop 111 | . 6 . 11 5 10 6 20 9 6 24 12 2 Fire 294 | 3 8 . 26 4 17 6 26 24 49 24 60 47 Melee 32 | . . . . . . . 21 . . 8 3 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 . Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire 278 | . . . . 278 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Accompanied by 1 ally 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 195 | -9/Materials | Discovered new exit (range 10) 206 | -9/Materials | Entered Storage 206 | -9/Storage | Accompanied by 1 ally 304 | -9/Storage | Build established: Mutant 521 | -9/Storage | Met a pair of Derelict thieves 538 | -9/Storage | Used back door to open Recycling access 538 | -9/Storage | Discovered new exit (range 5) 549 | -9/Storage | Entered Recycling 549 | -9/Recycling | Accompanied by 3 allies 566 | -9/Recycling | Spotter reported a threat 566 | -9/Recycling | Spotter reported a threat 571 | -9/Recycling | Spotter reported a threat 610 | -9/Recycling | Spotter reported a threat 614 | -9/Recycling | Spotter reported a threat 618 | -9/Recycling | Spotter reported a threat 619 | -9/Recycling | Spotter reported a threat 633 | -9/Recycling | Rewired Cogmind 634 | -9/Recycling | Rewired Cogmind 644 | -9/Recycling | Rewired Cogmind 649 | -9/Recycling | Spotter reported a threat 652 | -9/Recycling | Rewired Cogmind 663 | -9/Recycling | Spotter reported a threat 698 | -9/Recycling | Spotter reported a threat 699 | -9/Recycling | Spotter reported a threat 725 | -9/Recycling | Build established: Scavenger-Mutant 745 | -9/Recycling | Spotter reported a threat 745 | -9/Recycling | Spotter reported a threat 745 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Rewired Cogmind 797 | -9/Recycling | Rewired Cogmind 798 | -9/Recycling | Spotter reported a threat 849 | -9/Recycling | Rewired Cogmind 857 | -9/Recycling | Rewired Cogmind 870 | -9/Recycling | Rewired Cogmind 881 | -9/Recycling | Rewired Cogmind 889 | -9/Recycling | Spotter reported a threat 895 | -9/Recycling | Spotter reported a threat 896 | -9/Recycling | Spotter reported a threat 919 | -9/Recycling | Spotter reported a threat 977 | -9/Recycling | Spotter reported a threat 1020 | -9/Recycling | Spotter reported a threat 1020 | -9/Recycling | Spotter reported a threat 1046 | -9/Recycling | Spotter reported a threat 1056 | -9/Recycling | Spotter reported a threat 1092 | -9/Recycling | Build established: Commander-Mutant 1095 | -9/Recycling | Spotter reported a threat 1095 | -9/Recycling | Spotter reported a threat 1096 | -9/Recycling | Spotter reported a threat 1128 | -9/Recycling | Spotter reported a threat 1128 | -9/Recycling | Spotter reported a threat 1128 | -9/Recycling | Spotter reported a threat 1128 | -9/Recycling | Spotter reported a threat 1153 | -9/Recycling | Discovered new exit (range 14) 1174 | -9/Recycling | Spotter reported a threat 1174 | -9/Recycling | Spotter reported a threat 1174 | -9/Recycling | Spotter reported a threat 1174 | -9/Recycling | Spotter reported a threat 1183 | -9/Recycling | Rewired Cogmind 1201 | -9/Recycling | Rewired Cogmind 1207 | -9/Recycling | Rewired Cogmind 1256 | -9/Recycling | Entered Factory 1256 | -7/Factory | Accompanied by 8 allies 1256 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1702 | -7/Factory | Build established: Mutant 1989 | -7/Factory | Discovered new exit (range 4) 2015 | -7/Factory | Entered another Factory area 2015 | -6/Factory | Accompanied by 1 ally 2015 | -6/Factory | Evolved 2 slots: Utility x2 2119 | -6/Factory | Identified exit to Factory 2326 | -6/Factory | Repaired Arm. Wheel 2365 | -6/Factory | First assault squad dispatched 2429 | -6/Factory | Entered another Factory area 2429 | -5/Factory | Accompanied by 1 ally 2429 | -5/Factory | Evolved 2 slots: Utility x2 3577 | -5/Factory | Discovered new exit (range 22) 3619 | -5/Factory | Crushed by falling debris 3695 | -5/Factory | Entered another Factory area 3695 | -4/Factory | Accompanied by 1 ally 3695 | -4/Factory | Evolved 2 slots: Utility x2 3735 | -4/Factory | Spotted B-86 Titan 3767 | -4/Factory | Destroyed B-86 Titan 4195 | -4/Factory | First assault squad dispatched 4198 | -4/Factory | Discovered new exit (range 20) 4278 | -4/Factory | Entered Research 4278 | -3/Research | Accompanied by 1 ally 4278 | -3/Research | Evolved 2 slots: Utility x2 4375 | -3/Research | Spotted B-86 Titan 4402 | -3/Research | Allies destroyed B-86 Titan 4528 | -3/Research | First assault squad dispatched 4550 | -3/Research | Identified exit to Armory 4550 | -3/Research | Identified exit to Testing 5024 | -3/Research | Entered Testing 5024 | -3/Testing | Accompanied by 1 ally 5120 | -3/Testing | Protovariant out of control (PD-G0RCE2C14J) 5120 | -3/Testing | Unleashed a protovariant (PD-G0RCE2C14J) 5469 | -3/Testing | Found Prototype Energy Cannon 5478 | -3/Testing | Identified Null Cannon 5530 | -3/Testing | Found Prototype Hackware 5666 | -3/Testing | Found Prototype Launcher 5679 | -3/Testing | Spotted Striker 5679 | -3/Testing | Spotted Striker 5681 | -3/Testing | Identified Ghost Barrier 5684 | -3/Testing | Identified Hellfire Missile Launcher 5725 | -3/Testing | Core integrity fell below 50% 5750 | -3/Testing | Core integrity fell below 20% 5908 | -3/Testing | Found Prototype Processor 5935 | -3/Testing | Identified Exp. Targeting Computer 6033 | -3/Testing | Discovered new exit (range 5) 6058 | -3/Testing | Found Prototype Energy Gun 6146 | -3/Testing | Entered Research 6146 | -2/Research | Accompanied by 1 ally 6146 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6147 | -2/Research | Identified Hyp. EM Gauss Rifle 6270 | -2/Research | Fabricated Imp. Heavy Siege Treads (x2) 6311 | -2/Research | Spotted B-90 Cyclops 6330 | -2/Research | Allies destroyed B-90 Cyclops 6385 | -2/Research | Repaired Imp. Heavy Armor Plating 6448 | -2/Research | Build established: Hacker-Tank 6694 | -2/Research | First assault squad dispatched 6880 | -2/Research | High security lockdown imminent 6960 | -2/Research | High security lockdown engaged 7055 | -2/Research | Discovered new exit (range 14) 7099 | -2/Research | Core integrity fell below 50% 7125 | -2/Research | Lost 6 parts (5u1w) 7127 | -2/Research | Destroyed 11 combat bots 7163 | -2/Research | Entered Access 7163 | -1/Access | Accompanied by 1 ally 7163 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 7254 | -1/Access | High security lockdown imminent 7334 | -1/Access | High security lockdown engaged 7418 | -1/Access | Lost 3 parts (1n2u) 7427 | -1/Access | Destroyed 7 combat bots 7459 | -1/Access | Garrison activated, responded to threat 7477 | -1/Access | Core integrity fell below 50% 7488 | -1/Access | Core integrity fell below 20% 7491 | -1/Access | Core destroyed Last Messages --------------- Adv. Force Field destroyed. Slug penetrates G-73 Enforcer. K-01 Serf collects debris. Imp. KE Penetrator destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. K-01 Serf collects debris. Antimatter Reactor destroyed. Imp. KE Penetrator destroyed. K-01 Serf collects debris. Energy Well destroyed. Slug penetrates L-61 Swordsman. Slug penetrates G-73 Enforcer. Destroyed Hvy. Laser. Slug penetrates G-73 Enforcer. Adv. Heavy Treads destroyed. Antimatter Reactor destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ???????????### | | ????????????????????????????? ???? ???????????# | | ?????????????????????????########? ???????????# | | ???????????????????????? ?# ? ? ???????????# | | ????????????????????? ? ???? ? # ? ?????????# | | ????????????????????? ""# ? # ????#?????? | | ??????????????????? ?? ""#?? ?# ? #????????? | | ??????????????????? ??? ?"? ? ??+ ??###???????? | | ?????????????????#??? ? ??? # ###?####???#??? | | ?????????????????## ?? ??""# ? ? # #?##?#?#??????? | | ????????????????##? ? ? ?? ? ?# #########???? ? | | ??????????????????# ? ? ? ? # ###?##?#####??? | | ??????????????# ??#??????### ? ?# ##?######??## | | ????????????????#?#?#?#??#?##?#?## ###########"### | | ??????????????#????############### * | | ??????????????? ?### [* !==## | | ?????????????#??####= !*%=!+%!!% | | ?????????????^ ==!%+!! u == %|##### | | ????????????###+####* !=% ""## # | | ???????????????? # k [!m=%""##### | | ??????????????? ???# =!u!!""##??# | | ????????????? ??? # =!@l!!=%G###?# ###+## | | ????????????????? ?# *!l%m!%""##?## # | | ?????????????????? # =ub=%=""##### # | | ?????????????? ????#t ggg=g =""#?# # # | | ???????????????????# !*!g%k ###?# # | | ???????????????????# [%m!= ##### # """ | | ???????????????????####+##h######??## # """ | | ??????????????????????# %=? ?? # """ | | ??????????????????????# ? h!????? # """ | | ??????????????????????# ? %%?? ? # """ | | ??????????????????????+ !%??? # """ | | ??????????????????????# ! k? # | | ??????????????????????# % # ? | | ??????????????????????#? # ? | | ???????????????????????? !% ###+########### ? | | ?????????????????????????? * ???????????? ?# ? | | ?????????????????????????? ??????????????# ? | | ???????????????????????????g^^??????????????##+##? | | ??????????????????????????? gg???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? %???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 160 Energy Generation 41 Energy Capacity 2100 Matter Stores 494 Matter Capacity 600 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 2400 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- Imp. Heavy Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -9/Recycling | Hacked Fabricated ------------ Imp. Heavy Siege Treads | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Rampage Turtlemind Challenges ------------ None Game ------ Seed CoolingBombardmentJammer Manual? 0 Play Time 03:08:22 Cumulative 140.0 hours Start 2020.03.21 @ 18:06:34 End 2020.03.22 @ 01:01:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/0/2/5/0/0/0 Lore% 67 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 830a9a1b-9fb8-4d00-bb85-b095d3865381