Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 19:58:37 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (3010) 3010 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 6055 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 470/700 Matter 155/300 Energy 17/100 System Corruption 7% Temperature Cool (0) Movement Walking (470) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Heavy Laser Gauss Cannon > --- INVENTORY (20) --- Heat Sink Sensor Array Improved Signal Interpreter Improved Shield Generator System Shield Relay Coupler [Sentry] (12) Relay Coupler [Hunter] (11) Improved Field Recycling Unit (0) Improved Medium Laser Heavy Particle Gun Heavy Laser EM Pulse Cannon Improved Datajack Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Improved Signal Interpreter Improved Shield Generator System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Medium Laser Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Laser Advanced Beam Cannon Improved Light Cannon Mini Grenade Launcher Improved Datajack Flail [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 73 | 8 4 24 22 15 Power 8 | 1 1 3 3 . Engine 7 | 1 . 3 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 27 | 2 1 12 10 2 Treads 7 | . . 4 3 . Leg 19 | 2 1 8 6 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 3 1 3 4 4 Device 6 | 2 . . 2 2 Storage 3 | 1 . 2 . . Processor 3 | . . 1 1 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 23 | 2 1 6 5 9 Energy Gun 12 | 1 . 3 3 5 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . . 1 . 1 Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 30 | . . 3 16 11 Power 4 | . . 1 2 1 Propulsion 17 | . . 1 10 6 Utility 3 | . . . 2 1 Weapon 6 | . . 1 2 3 Highest Loss Streak 9 | . . 1 9 7 To Critical Strikes . | . . . . . Average Backups 16 | 5 7 17 18 18 Power . | . 1 . . . Propulsion 4 | 3 3 7 4 1 Utility 4 | . . 4 5 7 Weapon 6 | . 2 5 8 8 Tool/Special . | . . . . . Unused Backups 29 | 3 5 7 4 10 Power 1 | . 1 . . . Propulsion 8 | 3 2 3 . . Utility 9 | . . 1 2 6 Weapon 10 | . 2 3 2 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 99 91 97 Engine 6 | . 4 7 5 6 Core 2 | . 9 3 . . Treads 4 | . . 2 16 . Leg 29 | . 28 40 17 27 Device 4 | . 7 . 2 9 Storage 9 | . 14 11 9 7 Processor 8 | . . 8 9 12 Hackware 1 | . . . . 6 Protection 2 | . 6 2 3 . Energy Gun 13 | . 10 12 17 14 Energy Cannon 2 | . 3 1 . 3 Ballistic Gun 3 | . 14 2 . . Ballistic Cannon 2 | . . 3 4 1 Launcher 1 | . . . 4 . Peak Build Rating 42 | 7 10 19 33 42 Average Rating 22 | 4 8 15 25 38 On Entrance 13 | . 6 10 19 33 Naked Turns . | . . . . . Heaviest Build 78 | 15 20 55 65 78 Greatest Support 80 | 20 20 80 80 45 Greatest Overweight (x) 5 | . . 1 5 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 6 8 19 20 20 Most Carried 20 | 8 8 20 20 20 Average Carried 16 | 5 7 17 18 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 7 8 20 20 14 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Skirmisher 13% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1443 | 304 149 411 385 194 Remotely 188 | 188 . . . . Salvage Created 3129 | 127 453 916 852 781 Parts 191 | 8 22 72 43 46 Haulers Intercepted 7 | . 2 2 3 . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled 12 | . . . . 12 Retrieved Matter 107 | . . . . 107 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 8 25 22 15 Guns 34 | . 7 12 7 8 Cannons 10 | . . 5 2 3 AOE 26 | . 1 8 13 4 Classes Destroyed 15 | 2 3 4 4 2 Worker 2 | . . . 1 1 Builder 6 | . . 2 2 2 Tunneler 3 | 3 . . . . Hauler 7 | . 2 2 3 . Recycler 4 | 1 1 . 1 1 Mechanic 1 | . . . 1 . Operator 2 | . . 2 . . Watcher 4 | . . 3 1 . Swarmer 16 | . 2 11 . 3 Grunt 36 | . 6 9 16 5 Brawler 4 | . . . 3 1 Protector 1 | . . . 1 . Sentry 8 | . . 5 2 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 18 | 2 4 5 18 6 Combat Bots Only 15 | . 2 4 15 4 Max Kills in Single Turn 4 | 1 1 4 4 3 Gunslinging . | . . . . . Exploded 4 | . 1 4 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 383 | . 30 79 136 138 Missed 101 | . 7 17 34 43 Hits 282 | . 23 62 102 95 Melee 12 | . . . 7 5 Projectile 270 | . 23 62 95 90 Critical Strikes 6 | . . 1 4 1 Damage Taken 4673 | . 259 819 1971 1624 Core 474 | . 10 75 159 230 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 236 | . . 88 . 148 Core Remaining (%) 87 | 100 96 81 71 . Volleys Fired 184 | 8 34 60 44 38 Largest 3 | 2 2 2 3 3 Hottest 193 | 60 80 112 145 193 Shots Fired 400 | 9 68 109 115 99 Gun 292 | 9 62 78 77 66 Cannon 74 | . 6 21 22 25 Launcher 34 | . . 10 16 8 Special . | . . . . . Kinetic 113 | 8 34 29 29 13 Thermal 196 | . 6 60 70 60 Explosive 26 | . . 10 16 . Electromagnetic 65 | 1 28 10 . 26 Robot Hit Streak 15 | 3 5 15 10 11 Robot Miss Streak 5 | 2 3 4 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 244 | 6 41 66 72 59 Core Hits 186 | 4 22 49 72 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 6 6 2 Burn 12 | . . 6 5 1 Blast 2 | . . . 1 1 Melee Attacks 5 | . . 1 4 . Impact 5 | . . 1 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7754 | 91 607 1671 3724 1661 Guns 3056 | 91 477 721 1012 755 Cannons 1148 | . 89 329 342 388 Explosions 3539 | . 39 615 2370 515 Melee . | . . . . . Ramming 11 | . 2 6 . 3 Kinetic 1361 | 91 234 302 462 272 Thermal 2685 | . 128 688 892 977 Explosive 2948 | . . 578 2370 . Electromagnetic 749 | . 243 97 . 409 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 4 . . 7 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 7 . . 5 Message Errors 5 | . 3 . . 2 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 161 | . . 10 6 145 Projectiles 20 | . . . . 20 Explosions 141 | . . 10 6 125 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 564 | . . 142 202 220 Shots 16 | . . 5 6 5 Rammed . | . . . . . Targets Rammed 3 | . 1 1 . 1 Kicked 3 | . 1 1 . 1 Crushed . | . . . . . Highest Temperature 320 | . 285 153 320 298 Average Temperature 82 | . 81 40 118 95 Received Heat Transfer 1524 | . 111 252 855 306 Effects 4 | . . . 3 1 Energy Bleed 3 | . . . 3 . Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 3 3 2 Heat Transferred 6015 | . 235 1937 2100 1743 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 78 | 100 100 83 40 91 Level 1 11 | . . 16 18 8 Level 2 9 | . . . 41 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 519 | 10 65 271 519 286 Initial 165 | . . 19 103 165 Average 121 | 1 18 98 276 85 Influence Increases 2544 | 20 255 855 856 558 Destroy 0b10 Robot/C 1380 | . 160 500 420 300 Destroy 0b10 Robot/NC 150 | 20 15 45 50 20 Destroy Leader 342 | . 34 140 88 80 Trap Triggered on 0b10 10 | . . 10 . . Successful Hack 69 | . 10 19 26 14 Disable Machine 150 | . . 30 45 75 Anti-Garrison Action 150 | . . . 150 . Destroy Structure 218 | . 6 81 62 69 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 2326 | 20 208 657 736 705 Entered New Map 370 | . . 28 142 200 Time Decay 1529 | 20 208 472 434 395 Lost Part 300 | . . 30 160 110 Purge Threat 127 | . . 127 . . Squads Dispatched 14 | . . 5 5 4 Investigation 2 | . . 1 . 1 Extermination 2 | . . . . 2 Reinforcement 7 | . . 4 2 1 Assault 2 | . . . 2 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 15 38 29 20 Peak Tracking Total 13 | . 4 5 13 6 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed 7 | . . 1 6 . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 2 4 5 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 4 8 4 4 Terminals 15 | . 4 6 3 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 65 | . 8 27 11 19 Successful 38 | . 3 15 4 16 Failed 27 | . 5 12 7 3 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 21 | . 4 11 4 2 Terminals 42 | . 8 20 7 7 Fabricators . | . . . . . Repair Stations 14 | . . 6 . 8 Recycling Units 5 | . . 1 . 4 Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 19 | . 3 8 3 5 Record 1 | . . . . 1 Robot Analysis 5 | . 3 1 . 1 Prototype ID Bank 3 | . . 2 . 1 Branch Access Points 1 | . . . 1 . Repair Station Index 1 | . . 1 . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . 1 1 . Disarm Traps 1 | . . . . 1 Reprogram Traps 2 | . . 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . 6 . 7 Scan Component 7 | . . 3 . 4 Repair 6 | . . 3 . 3 Recycling Unit Hacks 5 | . . 1 . 4 Process 1 | . . . . 1 Retrieve Matter 4 | . . 1 . 3 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 18 | . 4 7 4 3 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 3 . 3 Time 174 | . . 84 . 90 Parts Recycled . | . . . . . Recycled Matter 117 | . . . . 117 Retrieved Matter 236 | . . 119 . 117 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3825 | 22 394 1129 1072 1208 Sensors 632 | . . . 46 586 Seismic 416 | 22 394 . . . Machine Analysis 3408 | . . 1129 1072 1207 Jamming 1 | . . . . 1 Robot Analysis Total 5 | . 3 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4620 | 98 726 1504 1072 1220 Spaces Moved 2019 | 57 443 591 469 459 Core 15 | 15 . . . . Treads 278 | . . 60 218 . Legs 1718 | 42 443 531 243 459 Wheels 8 | . . . 8 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 140 190 Average Speed 169 | 101 120 180 178 202 Slowest Speed 470 | 120 120 190 470 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 84 45 26 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 234 | . 5 71 83 75 Melee 3 | . . . 3 . Projectile 4 | . . . 1 3 AOE 227 | . 5 71 79 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2851 | 86 571 922 610 662 Wait 412 | . 75 189 25 123 Move 2015 | 56 442 590 468 459 Hop . | . . . . . Pick Up 71 | 10 7 25 21 8 Fast Attach 25 | 7 . 5 10 3 Attach 25 | . 1 6 10 8 Detach 3 | . . 2 1 . Swap 57 | 1 4 24 11 17 Drop 51 | 4 7 19 16 5 Fire 184 | 8 34 60 44 38 Melee 5 | . . 1 4 . Ram . | . . . . . Kick 3 | . 1 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x2 1146 | -9/Materials | Build established: Scavenger-Mutant 1581 | -9/Materials | Discovered new exit (range 13) 1764 | -9/Materials | Build established: Mutant 1871 | -9/Materials | Repaired Aluminum Leg 1904 | -9/Materials | Repaired Beam Rifle 1931 | -9/Materials | Repaired Grenade Launcher 2267 | -9/Materials | Discovered new exit (range 8) 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2454 | -8/Materials | Identified exit to Storage 2694 | -8/Materials | Build established: Scavenger-Tank 2700 | -8/Materials | Garrison activated, responded to threat 2862 | -8/Materials | Destroyed 15 combat bots 2863 | -8/Materials | Lost 9 parts (1p5n2u1w) 2907 | -8/Materials | Lost 5 parts (1p3n1w) 3220 | -8/Materials | Build established: Scavenger-Skirmisher 3382 | -8/Materials | Discovered new exit (range 10) 3401 | -8/Materials | Entered Factory 3401 | -7/Factory | Evolved 2 slots: Utility x2 3462 | -7/Factory | Repaired Carbon-fiber Leg 3489 | -7/Factory | Repaired Aluminum Leg 3516 | -7/Factory | Repaired Aluminum Leg 4096 | -7/Factory | Build established: Scavenger-Gunner 4621 | -7/Factory | Self-destructed Last Messages --------------- 04573_ G-47 Trooper destroyed. 04577_ G-47 Trooper knocked back. 04577_ Aluminum Leg destroyed. 04580_ G-47 Trooper suffers critical hit (Burn). 04580_ Particle Gun melted. 04580_ G-47 Trooper destroyed. 04586_ Acquired Aluminum Leg. 04588_ Penetrated by Slug. 04590_ H-55 Commando destroyed. 04594_ Deuterium Engine destroyed. 04600_ System corrupted: Matter fused (-7). 04600_ Aluminum Leg destroyed. 04602_ Proton Missile Launcher destroyed. 04602_ Aluminum Leg destroyed. 04602_ System corrupted by crushing effect (+2). 04608_ Machine Analyzer destroyed. 04608_ System corrupted by crushing effect (+1). 04610_ Aluminum Leg destroyed. 04616_ Knocked back. 04621_ B-48 Gladiator heat short circuits Lgt. 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" ##?# " " #?????????????????? | | ? ###### #??# "Y" #?????????????????? | | ?? ???????###/#####??# """ #?????????????????? | | ??# ??????# #???# #?????????????????? | | ### ####### """ #???###########?????????????????? | | + "T" #???????????????????????????????? | | # #???????????????????????????????? | | # ! #???????????????????????????????? | | + #???????????????????????????????? | | #################???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 53% | -9/Materials Beam Rifle | 62% | -9/Materials Grenade Launcher | 70% | -9/Materials Carbon-fiber Leg | 54% | -7/Factory Aluminum Leg | 41% | -7/Factory Aluminum Leg | 50% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumAuthchipCoupler Manual? 0 Play Time 00:48:58 Cumulative 31.6 hours Start 2025.10.09 @ 19:10:39 End 2025.10.09 @ 19:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f24b0ea-8b39-4f31-b522-be15d7d8ed80