Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.14 @ 05:55:02 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (511) 2555 Value Destroyed (30117) 30117 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (27463) 27463 TOTAL SCORE: 73735 Bonus ------- High Alert Combat Kills 6027 Follower Combat Kills 932 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1020 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -316 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 936/940 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Particle Reactor Vortex Chain Reactor > --- PROPULSION (4) --- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (13) ----- Advanced Target Analyzer Experimental Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Improved Propulsion Shielding Experimental Weapon Shielding Damper Plating Heavy Regenerative Plating Experimental Force Field > --- WEAPON (6) ------- Heavy Disruptor Cannon Heavy Disruptor Cannon Potential Cannon > --- INVENTORY (6) ---- Core Stripper SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Improved Propulsion Shielding Experimental Weapon Shielding Heavy Insulated Plating Heavy Regenerative Plating Experimental EM Disruption Field Experimental Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Disruptor Cannon Potential Cannon Core Stripper > --- INVENTORY -------- Advanced Coolant Injector Advanced Matter Compressor Advanced Force Field Vortex Lance Sigix Containment Pod [Rating: 219] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Damper Plating Device Structural Scanner Storage Experimental Energy Well Processor Armor Integrity Analyzer Protection Damper Plating Weapon Heavy Disruptor Cannon Energy Gun Arc Projector Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Slots Evolved 22 | 4 1 1 4 . . . 1 1 2 1 1 . . . 1 . 1 . . . . . . 1 . . 1 1 1 . . . . Power 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 1 1 2 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . Weapon 5 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Attached 311 | 13 15 3 14 . . . 12 8 7 13 1 . 5 3 4 1 1 . 7 5 2 3 16 2 . 3 31 59 18 55 1 3 6 Power 19 | 2 4 . 1 . . . . . 3 3 . . . 1 . . . . . . . . 2 . . . 3 . . . . . . Engine 8 | 2 4 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . 3 1 . . . 1 . . . . . . . . 2 . . . 3 . . . . . . Propulsion 22 | 5 1 1 1 . . . . 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . 9 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | 5 1 1 1 . . . . 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . 9 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 4 5 1 5 . . . 9 4 3 4 . . 2 . 1 . 1 . 4 . . 1 6 2 . 3 18 27 11 21 1 3 4 Device 80 | . 4 . 2 . . . 2 1 . 2 . . 2 . 1 . 1 . 2 . . 1 5 1 . 3 13 12 8 16 . 1 3 Storage 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 1 Processor 14 | 1 . . . . . . 3 . . 1 . . . . . . . . 1 . . . 1 1 . . 1 1 2 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 38 | 3 1 1 2 . . . 4 3 3 1 . . . . . . . . 1 . . . . . . . 3 11 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 5 1 7 . . . 3 3 1 5 . . 3 2 3 . . . 2 5 2 2 8 . . . 10 32 7 25 . . 2 Energy Gun 52 | 1 5 . 1 . . . 1 . . 1 . . . 1 1 . . . . 3 1 1 4 . . . 4 10 5 13 . . . Energy Cannon 52 | . . . 5 . . . 2 3 . 4 . . 2 1 2 . . . 2 2 1 1 . . . . 6 15 . 4 . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Launcher 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Special Weapon 4 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 4 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 52 | . . . 3 . . . . . . 1 . . 2 . 1 . . . 1 1 . . 6 . . . 4 18 4 11 . . . Corrupted Parts 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . System Corruption 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . Parts Lost 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 100 99 100 100 100 100 100 83 82 75 75 74 74 75 76 76 77 77 72 72 72 69 68 . 68 68 68 64 67 69 69 69 Engine 1 | . 9 10 8 7 7 7 6 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . 9 14 10 10 10 10 14 14 13 13 13 13 13 13 10 8 . 8 8 8 7 7 7 7 7 Wheel 11 | . 22 20 18 21 21 21 20 19 16 14 10 10 10 10 9 9 9 9 9 9 9 9 9 8 . 8 8 8 7 11 15 15 15 Device 12 | . 16 20 23 21 21 21 13 17 16 10 10 10 10 10 13 14 15 18 14 13 13 13 12 13 . 15 13 13 9 7 7 6 7 Processor 6 | . 1 . . . . . 11 8 . 4 5 5 5 5 4 4 4 4 4 4 4 4 4 4 . 5 6 8 9 11 11 11 11 Protection 16 | . 14 19 16 21 21 21 19 21 13 12 15 15 15 15 14 14 13 13 16 18 18 18 18 17 . 17 17 18 15 14 15 15 15 Energy Gun 4 | . 31 27 20 . . . 4 . . . . . . . . . . . . 3 8 4 8 8 . 8 4 3 6 2 . . . Energy Cannon 12 | . . . 3 28 28 28 22 25 19 21 20 20 19 20 19 19 18 18 18 10 4 8 4 4 . 4 7 8 7 8 11 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 11 21 22 34 34 34 34 40 72 128 129 119 119 119 125 128 128 129 129 140 140 136 137 153 153 152 153 177 194 195 196 192 192 192 Greatest Support 100 | 32 20 20 30 30 30 30 30 32 32 45 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 90 90 90 100 Greatest Overweight (x) 14 | 3 1 1 1 1 1 1 1 2 3 4 2 1 1 2 2 3 2 2 2 2 2 2 2 2 2 2 2 3 3 14 2 2 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 2 1 1 1 1 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 1 Largest Inventory Capacity 6 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Average Capacity 4 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 Most Carried 6 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Average Carried 4 | 1 1 1 1 2 2 2 2 2 2 2 2 3 2 3 3 3 3 3 3 3 4 5 4 5 5 5 5 5 6 5 6 6 6 Final Capacity 6 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Final Carried 6 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Class Distribution -------------------- 46% | Generator-Tank 14% | Generator-Gunner 12% | Scavenger-Tank 11% | Generator-Mutant 7% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Generator-Tank | -7/Waste Generator-Tank | -7/Factory Generator-Tank | -7/Lower Caves Generator-Tank | -7/Lower Caves Generator-Tank | -7/Zion Generator-Tank | -6/Proximity Caves Generator-Tank | -6/Factory Generator-Tank | -6/Lower Caves Generator-Tank | -6/Lower Caves Generator-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Generator-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Generator-Tank | -5/Warlord Generator-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Generator-Tank | -4/DSF Generator-Tank | -3/Research Generator-Tank | -3/Testing Generator-Mutant | -2/Research Generator-Gunner | -2/Quarantine Generator-Gunner | -2/Section 7 Generator-Gunner | -2/Garrison Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Matter Collected 4403 | 330 115 83 280 20 . . 160 70 80 115 17 19 10 70 70 43 44 . 127 66 6 50 160 10 . 30 708 813 180 639 10 . 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23924 | 131 331 192 1266 14 . 41 1504 493 1151 1354 63 263 . 327 503 358 301 . 528 1134 772 339 606 236 . 777 1212 2142 3335 1650 858 1799 244 Parts 1118 | 10 21 11 73 6 . 4 83 21 28 68 4 8 . 10 22 17 10 . 30 36 25 14 9 16 . 28 101 139 121 72 41 66 24 Haulers Intercepted 13 | . 1 . 6 . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Combat Hostiles Destroyed 422 | . 7 13 21 4 . 2 20 6 6 30 2 4 . 4 7 11 6 . 14 14 13 6 8 5 . 9 27 47 59 25 17 33 2 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Guns 63 | . 7 12 13 . . . 3 . . . . . . . . . . . . 2 5 1 4 1 . 3 3 2 5 2 . . . Cannons 211 | . . . 7 3 . 2 15 6 5 26 1 4 . 4 7 11 6 . 12 9 4 4 1 2 . 3 15 26 16 . 4 16 2 AOE 46 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 9 14 2 7 9 . Classes Destroyed 32 | 2 5 3 2 . . . 3 . 1 2 . 2 . . . . . . 1 . . . 1 . . 1 1 6 1 1 . . . Worker 14 | . . 1 2 . . . . . . 1 . . . . . . . . . 3 . . . . . . . 3 . . 2 . 2 Builder 10 | . 2 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . . 1 . 1 Tunneler 5 | 2 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 . . 1 . . . 2 . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Operator 6 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 29 | . 2 . 4 . . . 4 1 . 3 . . . . 3 . . . . 1 . . . . . . 3 1 4 . . . 3 Swarmer 78 | . 4 2 2 2 . 2 4 . . 3 . . . . . 2 3 . 3 5 6 . . . . 4 2 4 12 . 10 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 144 | . 3 2 10 2 . . 5 3 . 13 1 1 . 2 4 4 2 . 4 6 6 4 5 3 . 4 9 18 8 9 4 11 1 Brawler 12 | . . . 2 . . . 1 . . . . . . . . 2 1 . 1 . . . 1 . . . . 3 . . . 1 . Duelist 10 | . . . . . . . . . . 1 1 . . . . 2 . . 1 . . 1 . 2 . . 1 . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sentry 43 | . . . 7 . . . 8 1 . 4 . . . . 2 1 . . 1 . 1 1 . . . . 6 . 6 . 2 3 . Demolisher 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 49 | . . . . . . . 2 2 . 6 . 1 . 2 . . . . 3 3 . . 1 . . . 4 8 8 2 1 6 . Programmer 21 | . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . 4 6 5 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 6 7 10 2 . 2 6 3 3 7 2 1 . 1 3 6 3 . 3 13 4 3 3 3 . 3 5 10 11 5 17 5 4 Combat Bots Only 12 | . 4 7 4 2 . 2 5 2 3 6 2 1 . 1 3 6 3 . 3 12 4 3 3 3 . 3 4 7 8 5 12 5 1 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 3 2 1 2 1 1 . 1 1 1 1 . 1 1 3 1 1 1 . 1 2 3 3 2 4 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 3 2 1 2 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Damage Taken 8818 | . 154 251 243 23 . 12 397 60 110 755 . 55 . 85 346 233 17 . 622 529 293 70 183 27 . 161 990 1267 699 454 172 313 297 Core 3861 | . 98 156 157 16 . 7 235 32 54 338 . 20 . 32 128 109 10 . 264 234 141 32 93 13 . 69 431 473 291 179 45 103 101 Absorbed by Shields 4249 | . . . . . . . . . . . . . . . . . . . . . . . 171 27 . 152 646 1320 736 347 185 338 327 Redirected to Core 3265 | . 58 119 119 16 . 7 218 23 54 256 . 20 . 32 121 109 3 . 247 206 79 32 73 8 . 69 362 413 252 145 37 98 89 Redirected to Shielding 1048 | . 5 20 16 2 . 2 29 5 . 77 . 12 . 4 49 41 6 . 62 58 37 . 27 . . 14 111 172 96 58 53 46 46 Regen/Repaired (Parts) 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 73 52 26 63 36 Core Remaining (%) 99 | 100 . 100 . . . 98 100 . . . . . . 96 . . . . 100 . . . . 100 . 100 . 100 . . . 100 100 Volleys Fired 942 | 5 23 28 50 3 . 2 51 16 24 64 4 9 1 5 20 18 10 . 37 35 33 27 14 7 . 20 91 116 85 45 20 60 19 Largest 4 | 2 3 3 4 4 . 4 4 4 4 4 4 4 1 4 4 4 4 . 4 4 3 3 3 3 . 3 3 3 4 4 2 3 3 Hottest 450 | 60 168 192 284 272 . 272 279 290 290 280 250 250 60 250 275 275 275 . 338 338 230 265 230 230 . 230 320 365 450 450 220 420 420 Shots Fired 2537 | 11 50 65 176 12 . 8 204 54 88 241 14 31 1 20 73 67 37 . 130 82 69 46 39 21 . 58 249 206 205 110 35 100 35 Gun 709 | 11 50 53 112 . . . 34 . . . . . . . . . . . . 28 36 15 25 14 . 38 79 44 112 58 . . . Cannon 1779 | . . . 27 12 . 8 170 54 88 241 14 31 1 20 73 67 37 . 130 54 33 31 14 7 . 20 170 162 93 52 35 100 35 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 49 | . . 12 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1515 | . 50 65 176 12 . 8 204 54 88 241 14 31 1 20 73 67 37 . 130 22 5 18 . . . . 38 72 39 10 5 30 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1017 | 6 . . . . . . . . . . . . . . . . . . . 60 64 28 39 21 . 58 211 134 166 100 30 70 30 Robot Hit Streak 84 | 5 45 49 83 24 . 26 46 18 32 40 9 17 . 30 32 24 27 . 53 29 30 56 28 19 . 27 36 39 61 84 34 66 36 Robot Miss Streak 4 | 1 . 3 1 . . . 1 1 1 4 1 1 . . 1 1 . . 1 1 2 . 3 1 . 1 2 1 1 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Shots Hit Robots 1882 | 6 40 53 119 6 . 2 125 20 75 142 8 20 . 13 56 45 23 . 92 59 54 26 35 19 . 50 209 168 192 96 32 70 27 Core Hits 783 | 4 13 23 46 4 . 2 50 15 15 53 3 9 . 7 16 21 10 . 30 31 25 13 14 10 . 20 83 83 72 33 20 43 15 Critical Kills 16 | . . . . 1 . . . . 1 2 1 . . . . . . . 3 . . . . . . . . 2 4 . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 102 | . 4 3 8 1 . . 1 . 1 2 1 . . . . . . . 3 1 1 . 1 1 . 1 10 13 30 10 3 5 2 Burn 16 | . 4 3 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . 1 . . . . 1 2 1 . . . . . . . 3 . . . . . . . . 2 4 . . 2 . Corrupt 67 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 10 9 26 10 3 3 2 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Melee Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 2 18 . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 2 3 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73317 | 91 605 748 1928 151 . 67 2679 766 2201 3952 197 531 . 385 1596 1220 695 . 2863 2369 1509 712 1492 555 . 1079 5036 10351 14266 4683 2846 6530 1214 Guns 11145 | 91 605 617 1320 . . . 498 . . . . . . . . . . . . 640 598 313 371 224 . 592 779 456 2746 1295 . . . Cannons 46117 | . . . 427 151 . 67 2181 766 2201 3885 197 531 . 385 1596 1220 695 . 2863 1435 650 399 342 166 . 452 4044 6270 6823 1452 1570 4287 1062 Explosions 14068 | . . . . . . . . . . . . . . . . . . . . 294 261 . 297 165 . 35 213 3396 4517 1314 1212 2243 121 Melee 1513 | . . . . . . . . . . . . . . . . . . . . . . . 482 . . . . 229 180 622 . . . Ramming 162 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . 64 . 31 Kinetic 647 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 622 . . . Thermal 48280 | . 605 748 1928 151 . 67 2679 766 2201 3885 197 531 . 385 1596 1220 695 . 2863 773 261 35 297 165 . 35 1129 7069 9214 1929 1798 4805 253 Explosive 996 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 663 . . . . Electromagnetic 22341 | 66 . . . . . . . . . . . . . . . . . . . 1596 1248 677 713 390 . 1044 3907 2720 4209 2132 984 1725 930 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 891 | . . . . . . . . . . . . . . . . . . . . . . . 482 . . . . 229 180 . . . . Highest Corruption 5 | 1 2 2 1 1 1 1 . . . 4 4 4 4 . 5 5 5 5 5 . . . . . . . 2 4 3 3 . . . Average Corruption 3 | 1 1 2 1 1 1 1 . . . 3 4 4 4 . 5 5 5 5 5 . . . . . . . 1 3 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 9 . . . . Effects 185 | 1 5 9 4 3 4 . . . . 8 7 9 2 . 9 16 12 1 39 . . . . . . . 6 32 12 6 . . . Message Errors 40 | . . 2 . . 1 . . . . 5 2 2 1 . 1 2 2 1 7 . . . . . . . 1 9 2 2 . . . Matter Fused 40 | . 1 1 . 2 3 . . . . 1 1 2 . . 4 4 4 . 10 . . . . . . . 1 5 . 1 . . . Heat Flow Errors 17 | . . . 1 . . . . . . . 1 2 1 . 2 2 . . 6 . . . . . . . 1 1 . . . . . Energy Discharges 24 | . 2 1 1 . . . . . . . . . . . . 3 1 . 4 . . . . . . . 1 7 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . 1 2 1 1 . . . . . . 3 2 . . . 2 3 . 4 . . . . . . . 1 3 2 . . . . Data Loss (major) 13 | . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 5 1 1 . . . Misfires 8 | 1 . 1 . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 1 1 . . . . Alerts 5 | . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Weapon Failures 12 | . 1 . 1 . . . . . . . . . . . 2 2 . . 2 . . . . . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4928 | . . . . . . 2 26 . . 102 . 18 . . 141 . . . 123 127 42 . 101 . . 40 128 1142 1650 163 286 732 105 Projectiles 3452 | . . . . . . 2 26 . . 102 . 18 . . 141 . . . 123 57 42 . . . . 26 128 822 1113 47 143 557 105 Explosions 1241 | . . . . . . . . . . . . . . . . . . . . 70 . . . . . 14 . 320 458 61 143 175 . Melee 235 | . . . . . . . . . . . . . . . . . . . . . . . 101 . . . . . 79 55 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . . . . . . 31 . . . . . . . . . 37 . . . . . . . 129 . . 32 35 15 Shots 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 2 . Rammed 10 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 1 Targets Rammed 10 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | 26 398 242 254 189 . 183 476 42 210 281 122 130 56 48 320 48 30 . 224 3 . . . . . 114 225 310 375 335 208 175 141 Average Temperature 70 | 12 111 81 52 89 . 104 89 14 78 86 47 38 56 28 85 15 15 . 37 2 . . . . . 67 57 54 77 118 62 48 41 Received Heat Transfer 2426 | . 120 48 120 21 . . 180 45 . 207 . 9 . . 148 36 . . 144 108 129 36 41 14 . 31 464 237 80 103 41 36 28 Effects 11 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Short Circuit 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 74 | . . . . . . . . . . . . . . . . . . . . 3 2 1 1 1 . 4 8 7 19 15 6 6 1 Combat Hostiles 71 | . . . . . . . . . . . . . . . . . . . . 3 2 1 1 1 . 3 8 7 18 15 6 6 . Parts Fried 236 | . . . . . . . . . . . . . . . . . . . . 18 7 4 4 5 . 12 49 21 40 43 10 13 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 26 | . . 1 2 1 . . 2 . 1 4 1 . . . . . . . 3 . . . . . . 1 . 2 5 1 . 2 . Combat Hostiles 24 | . . 1 1 1 . . 2 . 1 4 1 . . . . . . . 3 . . . . . . . . 2 5 1 . 2 . Parts Melted 128 | . 6 5 19 3 . . 5 . 2 23 3 4 . 1 10 8 2 . 8 2 . . 1 . . 1 1 4 10 7 1 2 . Heat Transferred 53165 | . 1776 2656 5849 259 . 111 4773 1073 2849 5365 296 740 . 555 2109 1702 962 . 3003 485 250 . 200 75 . 50 975 5877 5110 1310 1510 3140 105 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 1 . 1 2 . 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Peak Influence 2249 | 15 258 80 259 155 . 50 285 190 41 709 . . . . 175 . . . . 490 . . . . . 351 772 980 1606 809 509 2249 1274 Initial 1022 | . 7 . 16 40 . . 13 18 18 . . . . . 50 . . . . . . . . . . . 148 276 302 551 . 297 1022 Average 395 | 4 145 36 113 125 . 17 160 115 25 359 . . . . 114 . . . . 214 . . . . . 218 395 495 584 362 247 1314 1093 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . 3 . . . . . . . . . 2 . . . . . 1 3 3 5 3 2 5 4 Low Security (%) 37 | 100 47 100 82 100 . 100 55 100 100 30 . . . . 100 . . . . 29 . . . . 100 42 30 . 5 33 43 . . Level 1 24 | . 52 . 17 . . . 44 . . 11 . . . . . . . . . 65 . . . . . 57 19 31 49 19 35 11 . Level 2 23 | . . . . . . . . . . 55 . . . . . . . . . 4 . . . . . . 39 47 15 41 21 13 . Level 3 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 10 20 16 5 . 12 66 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 23 33 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 66 | . 1 . 4 . . . 3 1 . 7 . . . . . . . . 1 6 . . . . . 1 12 16 . 8 4 . 2 Investigation 30 | . 1 . 3 . . . 2 1 . 5 . . . . . . . . . 4 . . . . . . 2 4 . 6 2 . . Extermination 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 . . . . 1 Reinforcement 15 | . . . 1 . . . 1 . . 1 . . . . . . . . . 2 . . . . . 1 2 5 . 1 . . 1 Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 . 1 . . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 . 4 1 . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Distress Signals 27 | . 1 . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 3 14 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 622 | . 11 12 30 4 . 2 29 9 6 51 2 5 . 2 12 17 10 . 25 18 19 10 58 4 . 14 60 63 65 25 16 32 11 Peak Tracking Total 15 | . 3 7 5 2 . 2 5 2 3 6 2 2 . 2 3 8 3 . 7 7 4 4 12 3 . 4 15 7 6 4 9 4 6 Tactical Retreats 50 | . . . 1 . . . . . . 8 . 1 . 1 1 5 1 . 5 2 3 . . . . 5 11 2 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Traps Triggered 32 | . 2 . 2 . . . . 1 . 4 . . . . 1 . . . . 1 . . . . . 2 3 4 . 2 2 7 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . 6 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Machines Disabled 93 | . . . 1 . . . 2 1 . 2 . 1 . . . 1 . . 1 11 . . 1 . . . 6 30 6 10 4 14 2 Max in Single Turn 5 | . . . 1 . . . 1 1 . 1 . 1 . . . 1 . . 1 5 . . 1 . . . 1 4 2 2 1 2 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Machines Accessed 89 | . 6 1 8 . 4 . 7 5 . 10 . . 1 . 3 . . 4 . 4 1 . 2 . 1 . 8 8 . 12 3 . 1 Terminals 53 | . 4 1 7 . . . 7 1 . 3 . . . . 2 . . . . 3 . . . . 1 . 5 6 . 10 2 . 1 Fabricators 8 | . . . . . . . . 2 . 4 . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . . Total Hacks 229 | . 16 3 31 . 4 . 23 13 . 26 . . 4 . 5 . . 28 . 10 1 . 3 . 1 . 12 17 . 25 6 . 1 Successful 145 | . 12 2 15 . 4 . 10 10 . 16 . . 4 . 3 . . 28 . 6 1 . 3 . 1 . 7 6 . 13 3 . 1 Failed 84 | . 4 1 16 . . . 13 3 . 10 . . . . 2 . . . . 4 . . . . . . 5 11 . 12 3 . . Catastrophic 13 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 4 . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 16 1 13 . . . 16 1 . 10 . . . . 2 . . . . 1 . . 1 . . . 6 4 . 4 2 . . Terminals 142 | . 14 3 29 . . . 23 2 . 10 . . . . 4 . . . . 7 . . . . 1 . 9 12 . 22 5 . 1 Fabricators 24 | . . . . . . . . 7 . 12 . . . . . . . . . 3 . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . 2 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 9 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 3 . 2 1 . . Terminal Hacks 112 | . 10 2 13 . 4 . 10 2 . 6 . . 4 . 2 . . 28 . 3 1 . 3 . 1 . 1 6 . 13 2 . 1 Record 22 | . . 1 . . 4 . . . . . . . . . . . . 11 . . . . 2 . . . . 1 . 3 . . . Part Schematic 16 | . . . . . . . 1 . . 1 . . 4 . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 22 | . 9 . 2 . . . 4 . . 2 . . . . 1 . . . . 2 . . . . . . . . . 2 . . . Prototype ID Bank 18 | . 1 . 5 . . . 2 1 . 1 . . . . . . . 3 . . . . . . . . . 1 . 2 2 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 15 | . . . 4 . . . 3 1 . 2 . . . . 1 . . . . . . . . . . . . 2 . 2 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . . . 4 . 4 . . . . . . . . . 2 . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 6 | . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . 4 . . . . . . Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 1 8 . . . 7 4 . 8 . . . . 2 . . . . 3 . . . . . . 6 7 . 10 3 . 1 Full Trace Events 29 | . 2 1 5 . . . 2 1 . 4 . . . . . . . . . 3 . . . . . . 1 4 . 5 1 . . Feedback Events 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Corruption 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 4 . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . 1 . . . 1 1 . 1 . . 19 . . . . 10 . . . . . . . . . 5 . 13 . . . Parts Built 5 | . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . 31 . 42 . . . . . . . . . 58 . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 4 . 8 . . . . . . . . . 7 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 10 . Machine Destruction 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 1 1 . . . . . Autooverrided 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . 2 . . 2 3 1 . . . . . 2 1 . 1 1 1 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Total Allies 22 | . . . . . . . . . . . . . . 1 . 3 . . 3 3 1 . 1 1 . . 2 2 . 1 1 1 2 Largest Group 3 | . . . . . . . . . . . . . . 1 . 2 2 . 3 2 2 2 1 1 . . 2 2 . 1 1 1 2 Highest-Rated Group 438 | . . . . . . . . . . . . . . 47 . 61 61 . 155 36 112 112 27 48 . . 180 73 . 145 64 64 438 Highest-Rated Ally 219 | . . . . . . . . . . . . . . 47 . 32 32 . 96 27 85 85 27 48 . . 116 47 . 145 64 64 219 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 97 | . . . . . . . . . . . . . . 2 . . 9 . 25 . . 13 1 3 . . 16 2 . 5 1 2 18 Total Damage 5379 | . . . . . . . . . . . . . . 57 . . 217 . 881 . . 649 . 87 . . 1211 59 . 267 28 54 1869 Kills 23 | . . . . . . . . . . . . . . . . . 2 . 6 . . 4 . . . . 5 . . . 1 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Robot Analysis Total 21 | . 9 . 2 . . . 4 . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 . . 1 . . . . 3 . 1 1 . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Turns Passed 24033 | 109 441 580 683 324 467 13 874 515 412 1464 337 420 1097 349 475 589 504 115 1276 611 1089 847 1060 409 6 268 1406 1653 1617 2417 276 991 339 Spaces Moved 15464 | 79 398 487 375 320 492 7 671 408 242 780 275 286 940 247 290 283 345 89 799 354 714 557 669 248 5 131 753 815 891 1585 138 584 207 Core 44 | 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15420 | 36 398 487 375 320 492 7 671 408 242 780 275 286 940 247 290 283 345 89 799 354 714 557 669 248 5 131 753 815 891 1584 138 584 207 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 95 95 95 95 95 113 125 115 115 115 115 115 130 130 130 130 130 130 130 115 130 130 130 130 115 130 110 130 110 110 Average Speed 121 | 94 83 95 91 95 95 95 95 100 125 129 115 115 115 117 129 130 130 130 130 130 130 130 129 130 130 130 130 137 144 130 130 129 116 Slowest Speed 750 | 200 95 95 95 95 95 95 95 113 128 143 125 115 115 130 130 145 130 130 130 130 130 130 130 130 130 130 130 145 145 750 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 76 91 56 82 82 8 59 19 86 30 58 54 87 48 14 41 57 72 81 12 88 73 80 43 . 91 29 70 29 92 12 95 9 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 29 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . . . . . 2 2 2 1 . 1 1 . 1 . 1 3 . 4 . . . . . . . . . Spaces Dug 158 | . . . . . . . 4 11 . 6 1 1 . . 1 1 1 . . 29 5 14 . . . . 5 8 9 35 . 27 . Terrain Destroyed 1062 | . . . . . . . 18 16 11 17 1 2 . 2 8 13 5 . 19 102 11 14 . 7 . 3 31 188 198 66 16 314 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 162 | . . . . . . . 18 16 11 17 1 2 . 2 8 13 5 . 19 2 5 14 . . . . 9 8 4 3 . 5 . AOE 900 | . . . . . . . . . . . . . . . . . . . . 100 6 . . 7 . 3 22 180 194 63 16 309 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Total 18848 | 101 462 544 564 332 491 8 780 479 293 1079 287 356 955 294 340 459 376 88 948 435 818 634 824 318 4 192 1023 1213 1088 1839 209 737 278 Wait 1111 | . 12 15 83 8 . . 13 39 2 127 1 52 . 37 15 115 19 . 46 4 48 37 90 56 . 21 65 58 37 33 38 25 15 Move 15429 | 78 397 486 374 319 491 6 670 408 241 779 274 285 937 246 289 282 344 88 798 353 713 556 668 247 4 130 752 814 890 1584 137 583 206 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pick Up 41 | . 1 . 1 . . . 2 . 1 2 3 . 3 . . . . . . 1 1 . 3 . . 3 4 9 . 7 . . . Fast Attach 236 | 9 10 1 13 . . . 10 5 6 10 . . 5 3 3 1 1 . 7 5 . . 9 2 . 1 17 46 16 46 1 3 6 Attach 24 | 1 1 1 2 . . . . 1 1 1 1 . . . . . . . . . . . 2 . . . 2 4 . 7 . . . Detach 36 | 2 2 1 1 . . . 1 1 3 3 . . . . . . . . 1 3 . . 1 . . 1 2 4 1 8 1 . . Swap 53 | 3 4 1 . . . . 2 2 . 2 . . . . 1 . . . . . 2 3 5 . . 2 12 9 2 3 . . . Drop 249 | 3 8 1 9 . . . 11 5 5 14 2 . 8 3 3 . . . 6 5 1 1 13 1 . 3 20 53 14 53 . 3 4 Fire 942 | 5 23 28 50 3 . 2 51 16 24 64 4 9 1 5 20 18 10 . 37 35 33 27 14 7 . 20 91 116 85 45 20 60 19 Melee 29 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 2 18 . . . Ram 10 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 24 . . . . . . . . . . . . . . . 8 . . . . . 40 . Rewire 72 | . . . . . . . . . . . . . . . . 16 . . 6 9 1 . . . . . 6 19 . 2 1 1 11 Trap 9 | . . . . . . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous 534 | . 4 10 31 2 . . 20 2 10 45 2 2 . . 9 27 2 . 47 20 18 10 13 5 . 3 52 78 41 33 10 22 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -2/Garrison (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 16) 110 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Upgraded with Utility slot (x1) 225 | -10/Materials | Identified exit to Materials 225 | -10/Materials | Discovered exit to Materials (range 15) 395 | -10/Materials | Identified exit to Mines 395 | -10/Materials | Discovered exit to Mines (range 7) 419 | -10/Materials | Discovered exit to Materials (range 11) 522 | -10/Materials | Discovered exit to Materials (range 12) 541 | -10/Materials | Discovered exit to Mines (range 8) 551 | -10/Materials | Entered Mines 553 | -10/Mines | Reached level 2 561 | -10/Mines | Upgraded with Utility slot (x1) 658 | -10/Mines | Build established: Hacker-Tank 701 | -10/Mines | Assembled infested the area 793 | -10/Mines | Destroyed 7 combat bots 911 | -10/Mines | Learned location of Storage (-7) 1001 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1075 | -10/Mines | Discovered exit to Materials (range 6) 1131 | -10/Mines | Entered Materials 1133 | -9/Materials | Reached level 3 1133 | -9/Materials | Reached level 4 1251 | -9/Materials | Upgraded with Weapon slot (x1) 1259 | -9/Materials | Upgraded with Utility slot (x1) 1370 | -9/Materials | Reached level 5 1394 | -9/Materials | Identified exit to Materials 1394 | -9/Materials | Discovered exit to Materials (range 9) 1624 | -9/Materials | Upgraded with Propulsion slot (x1) 1696 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Discovered exit to Mines (range 14) 1744 | -9/Materials | Reached level 6 1799 | -9/Materials | Upgraded with Utility slot (x1) 1814 | -9/Materials | Entered Mines 1938 | -9/Mines | Build established: Scavenger-Tank 1946 | -9/Mines | Discovered exit to Materials (range 5) 1980 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2134 | -9/Mines | Identified exit to Exiles 2134 | -9/Mines | Discovered exit to Exiles (range 5) 2138 | -9/Mines | Entered Exiles 2138 | -9/Exiles | Found Exiles lab abandoned 2592 | -9/Exiles | Identified exit to Mines 2592 | -9/Exiles | Discovered exit to Mines (range 14) 2605 | -9/Exiles | Entered Mines 2607 | -8/Mines | Reached level 7 2607 | -8/Mines | Discovered exit to Materials (range 5) 2618 | -8/Mines | Entered Materials 2620 | -8/Materials | Reached level 8 2679 | -8/Materials | Reached level 9 2836 | -8/Materials | Upgraded with Utility slot (x1) 3054 | -8/Materials | Reached level 10 3148 | -8/Materials | Identified exit to Factory 3148 | -8/Materials | Discovered exit to Factory (range 4) 3155 | -8/Materials | Build established: Hacker-Gunner 3492 | -8/Materials | Entered Factory 3494 | -7/Factory | Reached level 11 3820 | -7/Factory | Identified exit to Factory 3820 | -7/Factory | Discovered exit to Factory (range 15) 3895 | -7/Factory | Reached level 12 3898 | -7/Factory | Upgraded with Utility slot (x1) 3976 | -7/Factory | Build established: Hacker-Tank 4006 | -7/Factory | Fabricated Arm. Wheel (x2) 4007 | -7/Factory | Sucked down chute 4007 | -7/Factory | Entered Waste 4045 | -7/Waste | Spotted C-40 Crusher 4049 | -7/Waste | Destroyed C-40 Crusher 4059 | -7/Waste | Upgraded with Power slot (x1) 4065 | -7/Waste | Found Damper Plating 4089 | -7/Waste | Spotted C-40 Crusher 4108 | -7/Waste | Destroyed C-40 Crusher 4112 | -7/Waste | Spotted C-40 Crusher 4129 | -7/Waste | Spotted C-40 Crusher 4148 | -7/Waste | Destroyed C-40 Crusher 4155 | -7/Waste | Crushed by Compactor (1 part destroyed) 4158 | -7/Waste | Crushed by Compactor (1 part destroyed) 4163 | -7/Waste | Destroyed C-40 Crusher 4163 | -7/Waste | Spotted C-40 Crusher 4173 | -7/Waste | Destroyed C-40 Crusher 4182 | -7/Waste | Found Damper Plating 4209 | -7/Waste | Destroyed C-40 Crusher 4231 | -7/Waste | Upgraded with Power slot (x1) 4381 | -7/Waste | Identified exit to Factory 4381 | -7/Waste | Discovered exit to Factory (range 14) 4419 | -7/Waste | Entered Factory 4972 | -7/Factory | Reached level 13 5046 | -7/Factory | Build established: Generator-Tank 5327 | -7/Factory | Reached level 14 5347 | -7/Factory | Upgraded with Utility slot (x1) 5626 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5648 | -7/Factory | Cargo convoy interrupted 5851 | -7/Factory | Identified exit to Lower Caves 5851 | -7/Factory | Discovered exit to Lower Caves (range 5) 5883 | -7/Factory | Entered Lower Caves 5885 | -7/Lower Caves | Reached level 15 5885 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 6114 | -7/Lower Caves | Learned Factory emergency access door positions 6211 | -7/Lower Caves | Identified exit to Lower Caves 6211 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 6220 | -7/Lower Caves | Entered another Lower Caves area 6602 | -7/Lower Caves | Identified exit to Zion 6602 | -7/Lower Caves | Discovered exit to Zion (range 13) 6622 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6640 | -7/Lower Caves | Entered Zion 6753 | -7/Zion | System corruption cleaned by Quarantine Array 6789 | -7/Zion | Learned location of Recycling (-7) 6796 | -7/Zion | Learned location of Quarantine (-2) 6908 | -7/Zion | Learned Factory emergency access door positions 7254 | -7/Zion | Found Prototype Device 7254 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7660 | -7/Zion | Found Prototype Special Weapon 7660 | -7/Zion | Identified RU-N14's Throwing Claymores 7669 | -7/Zion | Found RU-N14's Throwing Claymores 7671 | -7/Zion | Found RU-N14's Throwing Claymores 7722 | -7/Zion | Identified exit to Proximity Caves 7722 | -7/Zion | Discovered exit to Proximity Caves (range 14) 7737 | -7/Zion | Entered Proximity Caves 7739 | -6/Proximity Caves | Reached level 16 7741 | -6/Proximity Caves | Learned Factory garrison access intel 8061 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8086 | -6/Proximity Caves | Entered Factory 8088 | -6/Factory | Loaded intel: 3 garrison access locations 8088 | -6/Factory | Reached level 17 8134 | -6/Factory | Upgraded with Utility slot (x1) 8386 | -6/Factory | Identified exit to Lower Caves 8386 | -6/Factory | Discovered exit to Lower Caves (range 10) 8405 | -6/Factory | Reached level 18 8561 | -6/Factory | Entered Lower Caves 8896 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9124 | -6/Lower Caves | Identified exit to Lower Caves 9124 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 9150 | -6/Lower Caves | Entered another Lower Caves area 9150 | -6/Lower Caves | Accompanied by 2 allies 9427 | -6/Lower Caves | Reached level 19 9442 | -6/Lower Caves | Upgraded with Utility slot (x1) 9583 | -6/Lower Caves | Identified exit to Data Miner 9583 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 9654 | -6/Lower Caves | Entered Data Miner 9654 | -6/Data Miner | Identified exit to Proximity Caves 9654 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 9679 | -6/Data Miner | Met Data Miner 9718 | -6/Data Miner | Learned location of Section 7 (-2) 9718 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9735 | -6/Data Miner | Received God Mode back door access code from Data Miner 9769 | -6/Data Miner | Entered Proximity Caves 9864 | -5/Proximity Caves | Escorted by Enhanced Grunt 9880 | -5/Proximity Caves | Learned location of 1 exit from Factory 9949 | -5/Proximity Caves | Reached level 20 10038 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10646 | -5/Proximity Caves | Build established: Scavenger-Tank 10687 | -5/Proximity Caves | Identified exit to Factory 10687 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10733 | -5/Proximity Caves | Spotted B-75 Beast 10753 | -5/Proximity Caves | Destroyed B-75 Beast 10758 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10812 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10928 | -5/Proximity Caves | Reached level 21 11045 | -5/Proximity Caves | Entered Factory 11046 | -5/Factory | Identified exit to Upper Caves 11047 | -5/Factory | Identified exit to Factory 11118 | -5/Factory | Fabricated Hvy. Disruptor Cannon? 11430 | -5/Factory | Reached level 22 11482 | -5/Factory | Destroyed 12 combat bots 11621 | -5/Factory | Incoming investigation squad redirected 11656 | -5/Factory | Entered Upper Caves 11656 | -5/Upper Caves | Accompanied by 1 ally 11657 | -5/Upper Caves | Identified exit to Upper Caves 11933 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12014 | -5/Upper Caves | Encountered a Warlord checkpoint 12031 | -5/Upper Caves | Learned Factory non-interactive machine intel 12282 | -5/Upper Caves | Build established: Generator-Tank 12461 | -5/Upper Caves | Spotted B-75 Beast 12478 | -5/Upper Caves | Rewired B-75 Beast 12745 | -5/Upper Caves | Entered another Upper Caves area 12745 | -5/Upper Caves | Accompanied by 2 allies 12787 | -5/Upper Caves | Discovered exit to Factory (range 7) 12990 | -5/Upper Caves | Spotted B-75 Beast 13002 | -5/Upper Caves | Allies destroyed B-75 Beast 13320 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13475 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13572 | -5/Upper Caves | Identified exit to Warlord 13572 | -5/Upper Caves | Discovered exit to Warlord (range 12) 13592 | -5/Upper Caves | Entered Warlord 13592 | -5/Warlord | Accompanied by 1 ally 13594 | -5/Warlord | Reached level 23 13842 | -5/Warlord | Visited the Vortex Lab 13844 | -5/Warlord | Warlord's base attacked by MAIN.C 13860 | -5/Warlord | Found Prototype Piercing Weapon 13860 | -5/Warlord | Identified Vortex Lance 13932 | -5/Warlord | Found Prototype Special Weapon 13932 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14015 | -5/Warlord | Met Warlord 14046 | -5/Warlord | Opened Warlord's prototype stash 14051 | -5/Warlord | Found Prototype Reactor 14051 | -5/Warlord | Identified Vortex Chain Reactor 14071 | -5/Warlord | Found Prototype Processor 14071 | -5/Warlord | Identified Spectral Analyzer 14075 | -5/Warlord | Found Prototype Device 14075 | -5/Warlord | Identified System Purifier 14194 | -5/Warlord | Warlord forces counterattacked 14215 | -5/Warlord | Spotted Striker 14217 | -5/Warlord | Spotted Executioner 14266 | -5/Warlord | Spotted Executioner 14277 | -5/Warlord | Destroyed Executioner 14447 | -5/Warlord | Spotted Executioner 14447 | -5/Warlord | Spotted Striker 14519 | -5/Warlord | Warlord base infiltrated, sounded retreat 14544 | -5/Warlord | Spotted Executioner 14635 | -5/Warlord | Identified exit to Proximity Caves 14635 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 14652 | -5/Warlord | Entered Proximity Caves 14903 | -4/Proximity Caves | Reached level 24 14921 | -4/Proximity Caves | Upgraded with Utility slot (x1) 15013 | -4/Proximity Caves | Learned Research terminal intel 15061 | -4/Proximity Caves | Entered Factory 15062 | -4/Factory | Loaded intel: 204 non-interactive machine locations 15065 | -4/Factory | Identified exit to DSF 15067 | -4/Factory | Entered DSF 15096 | -4/DSF | Additional patrols routed to DSF 15115 | -4/DSF | Reached level 25 15199 | -4/DSF | Sterilization system engaged 15219 | -4/DSF | Ambient heat levels rising (+10) 15234 | -4/DSF | Ambient heat levels rising (+10) 15249 | -4/DSF | Ambient heat levels rising (+10) 15264 | -4/DSF | Ambient heat levels rising (+10) 15270 | -4/DSF | Identified exit to Research 15270 | -4/DSF | Discovered exit to Research (range 14) 15279 | -4/DSF | Ambient heat levels rising (+10) 15294 | -4/DSF | Ambient heat levels rising (+10) 15309 | -4/DSF | Ambient heat levels rising (+10) 15324 | -4/DSF | Ambient heat levels rising (+10) 15335 | -4/DSF | Entered Research 15336 | -3/Research | Loaded intel: 24 terminal locations 15337 | -3/Research | Reached level 26 15647 | -3/Research | Spotted B-86 Titan 15669 | -3/Research | Rewired B-86 Titan 15761 | -3/Research | Garrison activated, responded to threat 15770 | -3/Research | Found Quantum Capacitor 15784 | -3/Research | Reached level 27 16085 | -3/Research | First assault squad dispatched 16154 | -3/Research | Cargo convoy interrupted 16155 | -3/Research | Spotted Executioner 16174 | -3/Research | Incoming assault squad redirected 16229 | -3/Research | Garrison activated, responded to threat 16335 | -3/Research | Search patrols dispatched 16486 | -3/Research | Incoming investigation squad redirected 16527 | -3/Research | Found Adv. Powered Armor 16560 | -3/Research | Reached level 28 16563 | -3/Research | Upgraded with Utility slot (x1) 16675 | -3/Research | Identified exit to Testing 16675 | -3/Research | Discovered exit to Testing (range 5) 16715 | -3/Research | Found Corrupted Prototype Device 16715 | -3/Research | Identified Active Sensor Suite 16741 | -3/Research | Entered Testing 16771 | -3/Testing | Found Prototype Ballistic Cannon 16771 | -3/Testing | Identified Perforator 16802 | -3/Testing | Found Prototype Device 16802 | -3/Testing | Identified Exp. Hardlight Generator 16989 | -3/Testing | Found Prototype Slashing Weapon 16989 | -3/Testing | Identified Centrium Greatsword 16993 | -3/Testing | Found Prototype Launcher 16993 | -3/Testing | Identified Hellfire Missile Launcher 17000 | -3/Testing | Incoming assault squad redirected 17290 | -3/Testing | Found Prototype Launcher 17290 | -3/Testing | Identified Tesla Bomb Launcher 17300 | -3/Testing | Spotted Striker 17300 | -3/Testing | Spotted Striker 17369 | -3/Testing | Found Prototype Energy Cannon 17369 | -3/Testing | Identified Potential Cannon 17419 | -3/Testing | Spotted Alpha 7 17423 | -3/Testing | Destroyed Striker 17436 | -3/Testing | Destroyed Striker 17491 | -3/Testing | First assault squad dispatched 17499 | -3/Testing | Destroyed Alpha 7 17514 | -3/Testing | Found Prototype Energy Gun 17514 | -3/Testing | Identified Enh. Gamma Rifle 17526 | -3/Testing | Found Corrupted Prototype Processor 17526 | -3/Testing | Identified Exp. Targeting Computer 17586 | -3/Testing | Reached level 29 17586 | -3/Testing | Scanned by Researcher 17605 | -3/Testing | Stole the SGEMP Prototype 17606 | -3/Testing | Upgraded with Weapon slot (x1) 17872 | -3/Testing | Found Prototype Energy Cannon 17872 | -3/Testing | Identified Disintegrator 18006 | -3/Testing | Incoming assault squad redirected 18037 | -3/Testing | Found Prototype Protection 18037 | -3/Testing | Identified Centrium Heavy Armor Plating 18098 | -3/Testing | Identified exit to Research 18098 | -3/Testing | Discovered exit to Research (range 15) 18111 | -3/Testing | Destroyed 7 combat bots 18166 | -3/Testing | Found Prototype Protection 18166 | -3/Testing | Identified SHELL Armor 18169 | -3/Testing | Found Prototype Protection 18169 | -3/Testing | Identified Hvy. Regenerative Plating 18174 | -3/Testing | Found Hvy. Regenerative Plating 18270 | -3/Testing | Incoming investigation squad redirected 18394 | -3/Testing | Entered Research 18394 | -2/Research | Warlord forces began assault on 0b10 18396 | -2/Research | Reached level 30 18504 | -2/Research | Research machine network offline 18644 | -2/Research | Upgraded with Weapon slot (x1) 18677 | -2/Research | Reached level 31 18677 | -2/Research | Met up with Warlord 18807 | -2/Research | Borebot progress halted 19040 | -2/Research | Found Prototype Processor 19040 | -2/Research | Identified Exp. Terrain Scan Processor 19153 | -2/Research | Spotted Striker 19330 | -2/Research | Spotted Striker 19351 | -2/Research | Destroyed Striker 19386 | -2/Research | Destroyed 8 combat bots 19459 | -2/Research | Identified exit to Access 19459 | -2/Research | Discovered exit to Access (range 8) 19464 | -2/Research | Spotted Striker 19466 | -2/Research | Destroyed Striker 19471 | -2/Research | Spotted B-90 Cyclops 19473 | -2/Research | Reached level 32 19473 | -2/Research | Destroyed B-90 Cyclops 19642 | -2/Research | Spotted Executioner 19642 | -2/Research | Spotted Striker 19643 | -2/Research | Destroyed Executioner 19649 | -2/Research | Destroyed Striker 19676 | -2/Research | Spotted Striker 19684 | -2/Research | Destroyed Striker 19713 | -2/Research | Spotted Striker 19724 | -2/Research | Spotted Striker 19732 | -2/Research | Destroyed Striker 19733 | -2/Research | Destroyed Striker 19802 | -2/Research | Spotted B-90 Cyclops 19838 | -2/Research | Destroyed B-90 Cyclops 19858 | -2/Research | Spotted Striker 19867 | -2/Research | Destroyed Striker 19891 | -2/Research | Spotted Striker 19909 | -2/Research | Destroyed Striker 19909 | -2/Research | Spotted Striker 19916 | -2/Research | Destroyed Striker 19924 | -2/Research | Spotted Executioner 19939 | -2/Research | Destroyed 8 combat bots 19989 | -2/Research | Identified exit to Quarantine 19989 | -2/Research | Discovered exit to Quarantine (range 13) 20011 | -2/Research | Entered Quarantine 20072 | -2/Quarantine | Cryocooling Duct disabled 20072 | -2/Quarantine | Cryocooling Duct disabled 20087 | -2/Quarantine | Ambient heat levels rising (+40) 20087 | -2/Quarantine | Non-combat units ordered to evacuate 20087 | -2/Quarantine | Combat units ordered to evacuate 20116 | -2/Quarantine | Incoming investigation squad redirected 20162 | -2/Quarantine | Found Alien Slashing Weapon 20162 | -2/Quarantine | Identified Sigix Broadsword 20187 | -2/Quarantine | Quarantine Guard activated 20205 | -2/Quarantine | Spotted Quarantine Guard 20205 | -2/Quarantine | Spotted Quarantine Guard 20208 | -2/Quarantine | Spotted Quarantine Guard 20214 | -2/Quarantine | Destroyed Quarantine Guard 20217 | -2/Quarantine | Reached level 33 20217 | -2/Quarantine | Destroyed Quarantine Guard 20221 | -2/Quarantine | Spotted Quarantine Guard 20224 | -2/Quarantine | Destroyed Quarantine Guard 20226 | -2/Quarantine | Spotted Quarantine Guard 20231 | -2/Quarantine | Destroyed Quarantine Guard 20238 | -2/Quarantine | Rewired Quarantine Guard 20252 | -2/Quarantine | Spotted Quarantine Guard 20259 | -2/Quarantine | Destroyed Quarantine Guard 20279 | -2/Quarantine | Incoming investigation squad redirected 20291 | -2/Quarantine | Found Alien Artifact 20291 | -2/Quarantine | Identified Core Reset Matrix 20291 | -2/Quarantine | Used Core Reset Matrix 20295 | -2/Quarantine | Detected hypermatrix surge 20295 | -2/Quarantine | Sensed 4 artifacts in vicinity 20325 | -2/Quarantine | Spotted Quarantine Guard 20329 | -2/Quarantine | Destroyed Quarantine Guard 20434 | -2/Quarantine | Incoming investigation squad redirected 20437 | -2/Quarantine | Met incapacitated Sigix Warrior 20437 | -2/Quarantine | Lockdown squad dispatched 20442 | -2/Quarantine | Incoming assault squad redirected 20503 | -2/Quarantine | Found Unknown Launcher 20503 | -2/Quarantine | Identified Gamma Bomb Array 20522 | -2/Quarantine | Spotted Lightning 20524 | -2/Quarantine | Spotted Lightning 20528 | -2/Quarantine | Spotted Lightning 20533 | -2/Quarantine | Destroyed Lightning 20535 | -2/Quarantine | Destroyed Lightning 20535 | -2/Quarantine | Destroyed Lightning 20667 | -2/Quarantine | Spotted Quarantine Guard 20671 | -2/Quarantine | Destroyed Quarantine Guard 20742 | -2/Quarantine | Spotted Quarantine Guard 20893 | -2/Quarantine | Found Core Stripper 21190 | -2/Quarantine | Cryocooling Duct disabled 21198 | -2/Quarantine | Destroyed Quarantine Guard 21199 | -2/Quarantine | Cryocooling Duct disabled 21202 | -2/Quarantine | Spotted Quarantine Guard 21203 | -2/Quarantine | Discovered exit to Access (range 14) 21205 | -2/Quarantine | Ambient heat levels rising (+20) 21208 | -2/Quarantine | Destroyed Quarantine Guard 21214 | -2/Quarantine | Ambient heat levels rising (+20) 21381 | -2/Quarantine | Build established: Generator-Gunner 21391 | -2/Quarantine | Spotted Fortress 21533 | -2/Quarantine | Spotted Quarantine Guard 21538 | -2/Quarantine | Destroyed Quarantine Guard 21748 | -2/Quarantine | Destroyed Fortress 21773 | -2/Quarantine | Found Prototype Device 21773 | -2/Quarantine | Identified Exp. Force Field 21786 | -2/Quarantine | Found Prototype Protection 21786 | -2/Quarantine | Identified Centrium Heavy Armor Plating 21792 | -2/Quarantine | Found Prototype Device 21792 | -2/Quarantine | Identified Exp. EM Disruption Field 21822 | -2/Quarantine | Found Unknown Protection 21822 | -2/Quarantine | Identified Hvy. Insulated Plating 21872 | -2/Quarantine | Found Unknown Device 21872 | -2/Quarantine | Identified Antimissile System 22149 | -2/Quarantine | Identified exit to Section 7 22149 | -2/Quarantine | Discovered exit to Section 7 (range 6) 22428 | -2/Quarantine | Entered Section 7 22429 | -2/Section 7 | Sensed 19 artifacts in vicinity 22519 | -2/Section 7 | Reached level 34 22547 | -2/Section 7 | Garrison activated, responded to threat 22575 | -2/Section 7 | Destroyed 12 combat bots 22602 | -2/Section 7 | Found Exp. Core Analyzer 22654 | -2/Section 7 | Incoming investigation squad redirected 22703 | -2/Section 7 | Identified exit to Garrison 22704 | -2/Section 7 | Entered Garrison 22776 | -2/Garrison | Triggered checkpoint 22815 | -2/Garrison | Garrison Relay disabled 22865 | -2/Garrison | Triggered checkpoint 22881 | -2/Garrison | Spotted B-90 Cyclops 22895 | -2/Garrison | Triggered checkpoint 22898 | -2/Garrison | Destroyed B-90 Cyclops 23034 | -2/Garrison | Triggered checkpoint 23074 | -2/Garrison | Triggered checkpoint 23099 | -2/Garrison | Phase Generator disabled 23114 | -2/Garrison | Garrison Relay disabled 23127 | -2/Garrison | Discovered exit to Access (range 3) 23210 | -2/Garrison | Spotted B-90 Cyclops 23211 | -2/Garrison | Destroyed B-90 Cyclops 23222 | -2/Garrison | Garrison Relay disabled 23268 | -2/Garrison | Triggered checkpoint 23287 | -2/Garrison | Garrison Relay disabled 23321 | -2/Garrison | Discovered exit to Access (range 14) 23468 | -2/Garrison | Triggered checkpoint 23539 | -2/Garrison | Triggered checkpoint 23626 | -2/Garrison | Triggered checkpoint 23658 | -2/Garrison | Discovered exit to Access (range 13) 23684 | -2/Garrison | Attempted to install RIF, but system incompatible 23686 | -2/Garrison | Attempted to install RIF, but system incompatible 23689 | -2/Garrison | Attempted to install RIF, but system incompatible 23695 | -2/Garrison | Entered Access 23695 | -1/Access | Accompanied by 1 ally 23697 | -1/Access | Reached level 35 23828 | -1/Access | Identified exit to Surface 23919 | -1/Access | Spotted B-99 Colossus 23920 | -1/Access | Spotted B-99 Colossus 23941 | -1/Access | Rewired B-99 Colossus 23957 | -1/Access | Rewired B-99 Colossus 24034 | *** | Destroyed 0B10! Last Messages --------------- 23993_ Q020-n knocked back. 23993_ Slug penetrates Q020-n. 23993_ U-05 Engineer lays Concrete. 23993_ Q020-n destroyed. 23993_ Slug penetrates Reinforced Barrier. 23994_ U-05 Engineer lays Concrete. 23994_ Acquired 12 matter. 23996_ U-05 Engineer lays Concrete. 23997_ Used Protomatter to restore core integrity (+5) 23997_ U-05 Engineer lays Concrete. 23998_ Used Protomatter to restore part integrity (+15) 23998_ U-05 Engineer lays Concrete. 23999_ ALERT: Security rotation in progress. 24000_ U-05 Engineer lays Concrete. 24004_ Main Access Shell breached. 24004_ U-05 Engineer lays Concrete. 24009_ Acquired 45 matter. 24016_ U-05 Engineer builds a Wall. [Achievement: Mad Max] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????""?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ???????????????????????"""""" #?????????????????? | | ???????????????????????" " #?????????????????? | | ????????????????????#??" @" " #?????????????????? | | ????????????????????# ?" "" " #?????????????????? | | ????????????????????# " #?????????????????? | | ????????????????????# " BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????#""" BB #?????????????????? | | ???????????????????????"" BB #?????????????????? | | ????????????????????#""""" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????? ??????????????#% #?????????????????? | | ????? ??????????????# #?????????????????? | | ????? ??????????????# *! #?????????????????? | | ????? ??????????????# % *[%%!#?????????????????? | | ????? ??????????????# =/=%*=#?????????????????? | | ????? ??????????????# [%%%%%#?????????????????? | | ?????/?????############# !%!#%##?????????????????? | | ????# #????# !! %# !#=%=?????????????????? | | ????# #????# !! # /#!=/ ????????????????? | | ????# #????# % + # ! ??????????????? | | ????# #????# #% ????????????? | | ###?# #????# * ! # + ??????????? | | #?# ###### # %# ????????? | | #?# + = ! # # #???????? | | #?# ############# # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 50 Energy Generation 88 Energy Capacity 1540 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 EM Shielding 4 Armor Coverage 2450 Resistance: KI 65 Resistance: TH 45 Resistance: EX 45 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Adv. Remote Shield | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Hvy. Gatling Laser | -2/Quarantine | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Gui. Micro-nuke Launcher | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Stripper Achievements -------------- Mad Max Nope Shocking Conclusion Sunderer Superinsulated Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Gar Acc Levels Raised 34 | . . 1 4 . . 1 3 2 . 2 1 . . 1 2 . 1 . 2 1 . . 1 1 . 1 3 1 3 1 1 . 1 XP Earned 57882 | 6000 1005 1150 5623 1000 200 899 4425 2460 200 3831 469 436 316 1450 2207 772 673 220 2793 1598 633 577 583 1058 734 978 4347 2673 4284 1516 580 686 1506 XP Spent 56645 | 5000 920 1100 5940 500 . . 5285 2300 1300 3060 1100 . . . 2900 . 3200 . 1850 2250 . . . 3500 . 1500 3800 1400 5400 1640 . . 2700 Upgrades 83 | 12 3 1 7 5 . . 18 1 2 6 1 . . . 1 . 1 . 5 2 . . . 1 . 1 1 1 8 4 . . 2 Power Slot 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 1 1 2 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . Weapon Slot 5 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Core Integrity 11 | . . . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . Heat Dissipation 19 | . 2 . 1 . . . 11 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Energy Generation 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mass Support 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Inventory Capacity 6 | 2 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Sensor Range 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . KI Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . TH Resistance % 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX Resistance % 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protomatter Created 9968 | . 40 65 339 106 . . 248 60 290 735 57 46 . . 124 365 56 . 668 176 291 133 34 246 . 110 1282 1404 1259 742 221 717 154 Integrity Restored 9438 | . 70 193 434 23 . . 403 35 207 783 6 28 . . 188 517 28 . 884 457 281 166 211 73 . 69 1004 1450 666 558 147 250 307 Core 3861 | . 70 184 157 16 . . 242 19 67 334 4 10 . . 170 109 10 . 264 215 107 85 93 13 . 69 393 511 291 179 45 103 101 Parts 5577 | . . 9 277 7 . . 161 16 140 449 2 18 . . 18 408 18 . 620 242 174 81 118 60 . . 611 939 375 379 102 147 206 Protomatter Decayed 11966 | . 16 . 145 96 . . 75 46 219 458 88 . . . 61 212 114 . 575 20 233 138 1416 220 . 87 1085 411 4641 1097 111 402 . Game ------ Seed FlyingStasisWeb Manual? 0 Play Time 05:24:38 Cumulative 251.3 hours Start 2023.01.10 @ 00:12:16 End 2023.01.14 @ 05:55:02 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 231 Rogue 216 Adventurer 1 Explorer 14 Win Type 3 Total 14 Types 11/1/0/2/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 906281a7-2585-4420-80e8-03884c8e1b44