Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 14:26:21 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2812) 2812 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 7970 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 258/315 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Core Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Treads Advanced Heat Sink Large Storage Unit Large Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating Improved Integration Mediator [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Advanced Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 93 | 6 1 . . 12 33 2 8 15 2 . 14 Power 11 | 1 . . . 3 5 . . . . . 2 Engine 5 | 1 . . . 1 3 . . . . . . Core 6 | . . . . 2 2 . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . . . 6 11 1 1 6 . . 8 Treads 6 | . . . . . . . . . . . 6 Leg 29 | 2 . . . 6 11 1 1 6 . . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 1 . . . 6 1 1 3 2 . 2 Device 4 | . . . . . 3 . . . 1 . . Storage 4 | 1 1 . . . 2 . . . . . . Processor 4 | . . . . . 1 . 1 2 . . . Hackware 1 | . . . . . . 1 . . . . . Protection 4 | . . . . . . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . . . 3 11 . 6 6 . . 2 Energy Gun 3 | . . . . 1 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 2 . . . 1 7 . 5 6 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 3 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 43 | . . . . 7 6 1 . 11 . . 18 Power 5 | . . . . 2 2 . . . . . 1 Propulsion 16 | . . . . 2 1 1 . 4 . . 8 Utility 7 | . . . . . 1 . . 3 . . 3 Weapon 15 | . . . . 3 2 . . 4 . . 6 Highest Loss Streak 7 | . . . . 6 3 1 . 5 . . 7 Average Slot Usage (%) 94 | . 88 100 100 97 97 91 96 96 100 100 76 Engine 5 | . 14 14 14 2 6 7 6 6 6 6 2 Core 1 | . . . . 10 2 . . . . . 2 Treads 1 | . . . . . . . . . . . 13 Leg 27 | . 28 28 28 27 36 29 26 25 26 26 6 Device 4 | . . . . . 9 7 6 1 . . . Storage 14 | . 16 28 28 28 18 15 13 10 6 6 5 Processor 10 | . . . . . 6 7 9 15 20 20 20 Hackware 2 | . . . . . . 6 6 6 6 6 2 Protection 1 | . . . . . . . . 1 6 6 5 Ballistic Gun 19 | . 28 28 28 26 13 15 23 25 26 26 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 12 16 16 16 20 37 37 51 51 49 49 49 Greatest Support 88 | 20 20 20 20 20 72 69 69 69 65 65 88 Greatest Overweight (x) 1 | 1 . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 6 6 9 10 10 10 10 10 9 Most Carried 10 | 4 6 6 6 6 10 9 10 10 10 10 10 Average Carried 7 | 2 5 6 6 5 8 8 8 8 8 10 7 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 4 Final Carried 10 | 4 6 6 6 4 9 9 10 6 10 10 1 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Gunner 15% | Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 3178 | 200 52 . . 464 802 91 266 780 . . 523 Remotely . | . . . . . . . . . . . . Salvage Created 3752 | . 52 . . 379 1488 91 508 539 63 . 632 Parts 192 | . 3 . . 20 79 5 16 41 7 . 21 Haulers Intercepted 4 | . 1 . . . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 35 5 . 19 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 65 | . . . . 10 25 2 4 9 1 . 14 Guns 60 | . . . . 8 22 2 4 9 1 . 14 AOE 4 | . . . . 2 2 . . . . . . Classes Destroyed 14 | . 1 . . 3 5 . 2 3 . . . Worker 2 | . . . . . 2 . . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 4 | . 1 . . . 1 . 2 . . . . Recycler 3 | . . . . . 3 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 18 | . . . . 2 6 . . 3 . . 7 Grunt 31 | . . . . 7 11 2 3 2 . . 6 Brawler 2 | . . . . . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . . . . . Sentry 9 | . . . . . 8 . . . 1 . . Hunter 2 | . . . . . . . . 2 . . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 1 . . 2 5 2 5 3 1 . 6 Combat Bots Only 6 | . . . . 2 4 2 3 3 1 . 6 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 1 | . . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 6448 | . . . . 809 1523 89 62 1334 34 . 2597 Core 1196 | . . . . 104 212 29 15 192 12 . 632 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 58 61 95 . . . . . Volleys Fired 224 | . 2 . . 37 97 4 10 32 1 . 41 Largest 4 | . 2 . . 2 2 2 4 4 4 . 4 Hottest 144 | . 40 . . 95 64 56 144 127 114 . 114 Shots Fired 537 | . 4 . . 74 169 8 40 128 4 . 110 Gun 530 | . 4 . . 72 164 8 40 128 4 . 110 Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 2 5 . . . . . . Special . | . . . . . . . . . . . . Kinetic 501 | . 4 . . 70 139 8 38 128 4 . 110 Thermal 4 | . . . . 2 . . 2 . . . . Explosive 2 | . . . . 2 . . . . . . . Electromagnetic 30 | . . . . . 30 . . . . . . Robot Hit Streak 18 | . 4 . . 12 18 9 10 17 2 . 13 Robot Miss Streak 7 | . . . . 3 5 1 2 3 . . 7 Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets 9 | . . . . 1 2 . . 2 . . 4 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . 1 Shots Hit Robots 357 | . 4 . . 51 116 5 24 84 1 . 72 Core Hits 180 | . 2 . . 23 52 4 13 29 1 . 56 Critical Hits 30 | . . . . . 4 . 10 15 . . 1 Critical Kills 9 | . . . . . . . 4 5 . . . Critical Parts Destroyed 16 | . . . . . 4 . 6 6 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6063 | . 36 . . 614 2829 106 347 991 20 . 1120 Guns 5729 | . 36 . . 526 2583 106 347 991 20 . 1120 Cannons . | . . . . . . . . . . . . Explosions 332 | . . . . 88 244 . . . . . . Melee . | . . . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . Kinetic 5222 | . 36 . . 496 2138 106 315 991 20 . 1120 Thermal 62 | . . . . 30 . . 32 . . . . Explosive 137 | . . . . 88 49 . . . . . . Electromagnetic 640 | . . . . . 640 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . 1 1 1 2 Average Corruption 1 | . . . . . 1 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 12 | . . . . . 1 . . 7 . 1 3 Message Errors 4 | . . . . . 1 . . 2 . 1 . Energy Discharges 2 | . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . 2 . . 1 Targeting Errors 3 | . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . 7 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 79 27 . . . . . . Shots 5 | . . . . 2 3 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 228 | . . . . 36 3 . 57 228 27 . 212 Average Temperature 44 | . . . . 12 2 . 22 62 14 . 63 Received Heat Transfer 1533 | . . . . 282 504 54 9 231 18 . 435 Effects 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 148 | . . . . 74 . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 435 | . 7 2 . 116 435 213 166 . . . . Average Influence 138 | . 1 2 . 70 189 150 54 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 71 | 100 100 100 . 100 51 82 100 . . . . Level 1 23 | . . . . . 40 17 . . . . . Level 2 4 | . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 2 1 2 . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . . . . . 2 1 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . . . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 1 . . 13 47 4 8 13 1 . 22 Peak Tracking Total 7 | . 1 . . 4 7 2 4 4 1 . 7 Tactical Retreats 18 | . . . . 2 9 . 1 5 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 7 | . . . . . 6 . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 13 | . 1 . . . 4 1 . 2 . 4 1 Terminals 8 | . 1 . . . 4 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . 1 . . . 8 3 . 4 . 24 1 Successful 36 | . . . . . 7 1 . 3 . 24 1 Failed 5 | . 1 . . . 1 2 . 1 . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 . . . 2 2 . 1 . . . Terminals 16 | . 1 . . . 8 3 . 3 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . . . . . 6 1 . 3 . 24 1 Record 16 | . . . . . 1 1 . 2 . 11 1 Part Schematic 3 | . . . . . . . . . . 3 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 1 . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 3 | . . . . 2 . . . . . . 1 Largest Group 2 | . . . . 2 . . . . . . 1 Highest-Rated Group 94 | . . . . 43 . . . . . . 94 Highest-Rated Ally 94 | . . . . 31 . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . 3 . . . . . . 6 Total Damage 206 | . . . . 65 . . . . . . 141 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 6105 | 54 149 29 165 499 1922 557 458 963 388 98 823 Spaces Moved 3761 | 38 110 25 138 264 915 392 281 667 309 82 540 Core 170 | 8 . . . . . . . . . . 162 Treads 170 | . . . . . . . . . . . 170 Legs 3421 | 30 110 25 138 264 915 392 281 667 309 82 208 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 Average Speed 119 | 107 120 120 120 120 120 120 120 120 120 120 118 Slowest Speed 160 | 120 120 120 120 150 120 120 120 120 120 120 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 29 13 53 50 67 13 10 79 60 74 73 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . 1 . . . 3 2 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 67 | . . . . 25 40 . . 1 . . 1 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 1 . . 1 . . 1 AOE 64 | . . . . 25 39 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 4931 | 48 123 24 137 384 1570 470 376 748 323 81 647 Wait 773 | 1 7 . . 52 491 72 73 32 6 . 39 Move 3750 | 37 109 24 137 263 914 391 280 666 308 81 540 Hop . | . . . . . . . . . . . . Pick Up 43 | 4 3 . . 7 15 1 2 2 5 . 4 Fast Attach 23 | 6 1 . . 2 8 1 1 2 . . 2 Attach 36 | . . . . 4 8 1 3 9 . . 11 Detach 6 | . . . . 1 1 . . . . . 4 Swap 34 | . . . . 6 17 . 4 4 2 . 1 Drop 41 | . 1 . . 12 18 . 3 1 1 . 5 Fire 224 | . 2 . . 37 97 4 10 32 1 . 41 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 204 | -10/Materials | Entered Mines 227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 228 | -10/Mines | Assembled infested the area 228 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Entered Exiles 262 | -10/Exiles | Met 8R-AWN 283 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-BIN 344 | -10/Exiles | Met EX-DEC 387 | -10/Exiles | Discovered new exit (range 10) 398 | -10/Exiles | Entered Mines 793 | -9/Mines | Discovered new exit (range 6) 897 | -9/Mines | Entered Materials 897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 903 | -8/Materials | Lost 6 parts (1p2n3w) 1164 | -8/Materials | Build established: Scavenger-Mutant 1612 | -8/Materials | Build established: Mutant 2367 | -8/Materials | Lost 3 parts (1u2w) 2812 | -8/Materials | Discovered new exit (range 6) 2817 | -8/Materials | Identified exit to Factory 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3235 | -7/Factory | Discovered new exit (range 14) 3375 | -7/Factory | Identified exit to Factory 3376 | -7/Factory | Entered another Factory area 3376 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3660 | -6/Factory | Build established: Skirmisher 3807 | -6/Factory | Discovered new exit (range 14) 3833 | -6/Factory | Identified exit to Lower Caves 3834 | -6/Factory | Entered Lower Caves 3864 | -6/Lower Caves | Learned location of Extension (-4) 4097 | -6/Lower Caves | Lost 3 parts (1n2u) 4336 | -6/Lower Caves | Spotted B-75 Beast 4527 | -6/Lower Caves | Destroyed B-75 Beast 4549 | -6/Lower Caves | Lost 5 parts (1n1u3w) 4668 | -6/Lower Caves | Discovered new exit (range 20) 4676 | -6/Lower Caves | Build established: Scavenger-Gunner 4689 | -6/Lower Caves | Identified exit to Lower Caves 4797 | -6/Lower Caves | Entered another Lower Caves area 4892 | -6/Lower Caves | Learned Factory stockpile data 5037 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5145 | -6/Lower Caves | Discovered new exit (range 10) 5155 | -6/Lower Caves | Identified exit to Data Miner 5185 | -6/Lower Caves | Entered Data Miner 5185 | -6/Data Miner | Discovered new exit (range 6) 5190 | -6/Data Miner | Identified exit to Proximity Caves 5203 | -6/Data Miner | Met Data Miner 5235 | -6/Data Miner | Learned location of Section 7 (-2) 5235 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5255 | -6/Data Miner | Received God Mode back door access code from Data Miner 5283 | -6/Data Miner | Entered Proximity Caves 5334 | -5/Proximity Caves | Escorted by Enhanced Grunt 5534 | -5/Proximity Caves | Spotted B-75 Beast 5694 | -5/Proximity Caves | Lost 7 parts (1p2n1u3w) 5791 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5925 | -5/Proximity Caves | Learned Factory terminal intel 5947 | -5/Proximity Caves | Build established: Scavenger-Mutant 6032 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 6037 | -5/Proximity Caves | Core integrity fell below 50% 6087 | -5/Proximity Caves | Core integrity fell below 20% 6106 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05999_ Slug penetrates Wall. 05999_ Imp. Medium Armor Plating destroyed. 06001_ Flak Gun destroyed. 06004_ Penetrated by Slug. 06005_ Dropped Lgt. Angular Momentum Engine. 06005_ Dropped Imp. Integration Mediator. 06007_ Slug penetrates Wall. 06007_ Dropped Lrg. Storage Unit. 06008_ Penetrated by Slug. 06056_ Searching scrap... 06056_ Found 31 Matter. 06056_ Found Matter Filter. 06056_ Found Plasma Cutter. 06056_ Found Neutrino Core. 06057_ Acquired Plasma Cutter. 06059_ Dropped Lgt. Nuclear Core. 06060_ Acquired Neutrino Core. 06067_ Plasma Cutter destroyed. 06093_ Lgt. Treads destroyed. 06105_ Drone sends a signal. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ????????????????????????????#### #??????????????? | | ???????????????????????????# ???????????????? | | ????????????##????###?????# ???###???????????? | | ???????????## #???# #??## ???## #???????????? | | ###????????# ##?# ### #????# ##??????????? | | ##??###?## ??# #????## ##?????????? | | ### #?# ???? ??##### #?????????? | | #?# ##???# #???# #?????????? | | #???# ##### @#????# ##?????????? | | #?????# #????# #??????????? | | ???????# s##???# #??????????? | | ????????## s##### ##??????????? | | #??????#### ## s ###???????????? | | ##?????# ## ##?????????????? | | ## #?????## ### ## ##??????????????? | | ## #????### #?###### ###?????????????? | | ##??## #??????# #?????????????? | | #### #??????## #????????????? | | ## ## #??????## #???????????? | | ### ### ????# ##???????????? | | #?# #### ##? #?# ##????????????? | | #?######??####?# #?## ##?????????????? | | #??????????????### #??####??????????????? | | #????????????????# #????????????????????? | | #????????????????# #???????????????????? | | #???????????????? ## #??????????????????? | | ????????????????? #? ??????????????????? | | ????????????????? #######?? ??????????????????? | | ????????????????? #?????????? ??????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredCombatBroadsword Manual? 0 Play Time 01:04:57 Cumulative 35.0 hours Start 2020.09.12 @ 13:23:45 End 2020.09.12 @ 14:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d62d469-0256-4c88-8e70-be706b382853