Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 22:28:31 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1422) 1422 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 4020 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 154 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Advanced Beam Cannon Autogun Autogun > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Thief Drone Bay Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun Autogun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Improved Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Ripper [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 35 | 6 5 2 22 . . Power 7 | 1 1 . 5 . . Engine 7 | 1 1 . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 5 . . Treads 8 | 2 . 1 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 3 . . Device . | . . . . . . Storage 3 | 1 . 1 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 3 . 9 . . Energy Gun 5 | . 1 . 4 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 2 2 . 4 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 18 | . 4 2 12 . . Power 5 | . 1 1 3 . . Propulsion 6 | . 1 1 4 . . Utility 1 | . . . 1 . . Weapon 6 | . 2 . 4 . . Highest Loss Streak 3 | . 3 1 3 . . To Critical Strikes . | . . . . . . Average Backups 5 | 1 2 3 6 9 9 Power 1 | . . . 1 2 2 Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 4 | 1 1 3 4 7 6 Tool/Special . | . . . . . . Unused Backups 11 | . . . 4 . 7 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 9 | . . . 4 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 87 91 86 100 81 Engine 11 | . 13 11 10 11 9 Treads 19 | . 25 21 17 22 18 Storage 11 | . 14 14 11 11 9 Processor 12 | . 5 14 11 22 18 Protection 1 | . . . 2 . . Energy Gun 1 | . 1 . 2 . . Energy Cannon 6 | . . . 9 11 9 Ballistic Gun 22 | . 26 28 20 22 18 Peak Build Rating 18 | 6 7 7 18 18 18 Average Rating 11 | 4 6 6 13 17 18 On Entrance 8 | . 6 6 5 17 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 39 | 14 14 16 39 39 . Greatest Support 40 | 40 40 40 40 40 . Greatest Overweight (x) 12 | 1 . . 12 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 10 | 6 8 9 10 15 15 Most Carried 11 | 5 4 5 11 10 9 Average Carried 5 | 2 2 3 6 9 9 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 10 | 2 2 5 9 10 9 Class Distribution -------------------- 49% | Gunner 32% | Mutant 12% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1499 | 153 504 71 741 30 . Remotely . | . . . . . . Salvage Created 2773 | . 942 119 1712 . . Parts 162 | . 37 13 112 . . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 9 | . 8 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 49 | . 9 5 35 . . Guns 32 | . 9 5 18 . . Cannons 14 | . . . 14 . . AOE 2 | . . . 2 . . Classes Destroyed 10 | . 6 1 3 . . Builder 2 | . . . 2 . . Tunneler 1 | . . 1 . . . Hauler 4 | . 1 . 3 . . Recycler 13 | . 8 . 5 . . Operator 2 | . 1 . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 25 | . 6 3 16 . . Grunt 13 | . 3 2 8 . . Duelist 1 | . . . 1 . . Sentry 10 | . . . 10 . . Best Kill Streak 9 | . 5 3 9 . . Combat Bots Only 8 | . 3 2 8 . . Max Kills in Single Turn 2 | . 2 1 2 . . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 265 | . 88 17 154 6 . Missed 69 | . 18 6 41 4 . Hits 196 | . 70 11 113 2 . Melee 1 | . . . 1 . . Projectile 195 | . 70 11 112 2 . Critical Strikes 2 | . 1 1 . . . Damage Taken 2406 | . 751 134 1502 19 . Core 540 | . 179 9 352 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 45 | 100 . 24 . 12 . Volleys Fired 171 | . 69 14 88 . . Largest 3 | . 2 2 3 . . Hottest 133 | . 60 40 133 . . Shots Fired 390 | . 131 28 229 2 . Gun 326 | . 131 28 165 2 . Cannon 64 | . . . 64 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 283 | . 120 28 133 2 . Thermal 64 | . . . 64 . . Explosive . | . . . . . . Electromagnetic 43 | . 11 . 32 . . Robot Hit Streak 12 | . 7 8 12 . . Robot Miss Streak 5 | . 5 2 5 1 . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 207 | . 82 17 108 . . Core Hits 109 | . 32 10 66 1 . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3313 | . 1062 194 2028 29 . Guns 2222 | . 1046 191 958 27 . Cannons 780 | . . . 780 . . Explosions 252 | . . . 252 . . Melee . | . . . . . . Ramming 59 | . 16 3 38 2 . Kinetic 1757 | . 958 191 581 27 . Thermal 864 | . . . 864 . . Explosive 168 | . . . 168 . . Electromagnetic 465 | . 88 . 377 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 3 3 . Average Corruption 2 | . 1 1 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . 4 5 38 9 . Message Errors 13 | . 2 1 8 2 . Matter Fused 12 | . 1 . 10 1 . Heat Flow Errors 5 | . . 1 4 . . Energy Discharges 9 | . . 1 5 3 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . . 1 4 1 . Data Loss (major) 3 | . . . 3 . . Misfires 5 | . . . 3 2 . Alerts 1 | . 1 . . . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 80 | . . . 80 . . Projectiles 2 | . . . 2 . . Explosions 78 | . . . 78 . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . 202 . . Shots 2 | . . . 2 . . Rammed 16 | . 4 1 10 1 . Targets Rammed 18 | . 5 2 10 1 . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 555 | . 153 180 555 3 . Average Temperature 119 | . 66 77 129 2 . Received Heat Transfer 555 | . 282 75 192 6 . Effects 18 | . . . 18 . . Shutdowns 3 | . . . 3 . . Energy Bleed 4 | . . . 4 . . Interference 8 | . . . 8 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 6 . . Heat Transferred 1456 | . . . 1456 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 . . Low Security (%) 56 | 100 100 100 20 100 100 Level 1 34 | . . . 62 . . Level 2 8 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 438 | . 104 60 438 162 48 Initial 162 | . . 19 1 162 48 Average 180 | . 39 14 289 103 48 Influence Increases 1920 | . 325 155 1159 281 . Destroy 0b10 Robot/C 1180 | . 180 100 700 200 . Destroy 0b10 Robot/NC 125 | . 55 5 60 5 . Destroy Leader 272 | . 44 20 178 30 . Allied During Kill 46 | . . . . 46 . Successful Hack 9 | . . . 9 . . Disable Machine 60 | . . . 60 . . Destroy Structure 63 | . 1 . 62 . . Lose Combat Pursuer 165 | . 45 30 90 . . Influence Decreases 1872 | . 273 203 746 573 77 Entered New Map 368 | . . 33 3 255 77 Time Decay 1334 | . 233 160 623 318 . Lost Part 170 | . 40 10 120 . . Squads Dispatched 4 | . 1 . 2 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 3 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 17 7 63 11 . Peak Tracking Total 6 | . 4 2 6 3 . Tactical Retreats 8 | . 1 2 5 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 8 | . 1 . 7 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 4 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 4 1 . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 . 8 1 . Successful 8 | . 2 . 5 1 . Failed 3 | . 1 . 2 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 7 | . 2 . 5 . . Terminals 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Botnet 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 71 | . . . . 71 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 37 | . . . . 37 . Total Damage 469 | . . . . 469 . Kills 12 | . . . . 12 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5097 | 67 825 730 2774 700 1 Spaces Moved 2531 | 44 371 423 1279 414 . Core 30 | 21 . . 9 . . Treads 2501 | 23 371 423 1270 414 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 . Average Speed 173 | 121 160 160 187 160 . Slowest Speed 650 | 160 160 160 650 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 58 89 87 82 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . 57 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . . 57 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2915 | 58 468 450 1487 451 1 Wait 94 | 1 14 4 39 36 . Move 2526 | 43 370 422 1278 413 . Hop . | . . . . . . Pick Up 51 | 8 4 5 33 1 . Fast Attach . | . . . . . . Attach 32 | 6 4 1 21 . . Detach . | . . . . . . Swap 10 | . 2 1 7 . . Drop 13 | . . 1 11 . 1 Fire 171 | . 69 14 88 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . 5 2 10 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Lost 3 parts (1p1n1w) 810 | -10/Materials | Discovered new exit (range 4) 813 | -10/Materials | Identified exit to Materials 892 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Entered Mines 909 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1018 | -10/Mines | Learned Materials garrison access intel 1217 | -10/Mines | Discovered exit to Materials (range 4) 1220 | -10/Mines | Learned location of Zion (-7) 1541 | -10/Mines | Discovered exit to Materials (range 2) 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1932 | -9/Materials | Build established: Gunner 2232 | -9/Materials | Destroyed 8 combat bots 2347 | -9/Materials | Core integrity fell below 50% 2385 | -9/Materials | Lost 3 parts (1p2w) 2480 | -9/Materials | Central database locked down 2581 | -9/Materials | Discovered new exit (range 5) 2589 | -9/Materials | Identified exit to Materials 2823 | -9/Materials | Build established: Tank 3156 | -9/Materials | Discovered exit to Materials (range 11) 3425 | -9/Materials | Build established: Gunner 4041 | -9/Materials | Core integrity fell below 20% 4378 | -9/Materials | Discovered new exit (range 6) 4385 | -9/Materials | Identified exit to Mines 4397 | -9/Materials | Entered Mines 4445 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4522 | -9/Mines | Identified exit to Zion 4710 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4834 | -9/Mines | Met a Derelict testing a Signal Generator 4888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4888 | -9/Mines | Discovered new exit (range 5) 5059 | -9/Mines | Found the Drone Emporium 5066 | -9/Mines | Found Prototype Device 5075 | -9/Mines | Discovered exit to Materials (range 10) 5097 | -9/Mines | Entered Materials 5097 | -8/Materials | Accompanied by 3 allies 5097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5098 | -8/Materials | Identified exit to Storage 5098 | -8/Materials | Self-destructed Last Messages --------------- (-104). 05028_ S-10 Pest destroyed. 05058_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 05059_ 58-J54(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 05061_ 58-J54(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 05066_ Acquired Prototype Device. 05075_ EXIT=FOUND: MATERIALS PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 05097_ Dropped Mni. Grenade Launcher. Loading 1 Storage entrance... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????###########+###???????????? | | ?????????????# g ????????? | | ?????????????# @ g g "????????? | | ?????????????# ????????? | | ?????????????####+####### #???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedStasisOptics Manual? 0 Play Time 00:17:19 Cumulative 67.5 hours Start 2025.12.02 @ 11:18:57 End 2025.12.03 @ 22:28:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7644f309-ba70-4118-aa17-0df3992e3e47