Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 19:00:13 Player: KIWA Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (910) 910 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 4455 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Targeting Computer Tactical Coordination Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Faulty Experimental Target Analyzer Improved Armor Integrity Analyzer Shield Generator Experimental System Shield Mobile Refinery Mk. CCLXVII Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Tactical Coordination Suite Advanced Melee Analysis Suite Experimental Target Analyzer Improved Armor Integrity Analyzer Shield Generator Experimental System Shield Advanced Assault Cannon Rocket Launcher Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 53 | 4 7 6 21 2 4 9 Power 4 | . 3 . 1 . . . Engine 4 | . 3 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 2 8 . 2 . Treads 8 | 2 . 2 4 . . . Leg 5 | . . . 4 . 1 . Wheel 3 | . 2 . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 1 6 . . 3 Device 9 | 2 . 1 4 . . 2 Storage 1 | . 1 . . . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | . 1 3 6 2 2 6 Energy Gun 3 | . . 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 1 1 4 1 1 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 5 | . . 1 . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Parts Lost 11 | . . 4 2 . . 5 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 1 . . 1 Utility 1 | . . 1 . . . . Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 5 | . . 4 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 100 98 95 100 85 88 Engine 11 | . 14 14 11 11 11 11 Treads 12 | . 20 18 15 33 4 . Leg 5 | . . . 13 . 5 11 Wheel 6 | . 7 9 . . 9 11 Device 11 | . 14 13 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 10 11 11 14 Energy Gun 1 | . . 10 4 . . . Ballistic Gun 14 | . 28 15 17 11 9 9 Launcher 4 | . . 2 . 11 7 2 Piercing Weapon 2 | . . . . . 4 . Peak Build Rating 41 | 9 8 9 30 25 41 41 Average Rating 24 | 7 7 8 22 24 34 39 On Entrance 17 | 6 7 8 9 24 25 41 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 49 51 54 55 55 62 Greatest Support 60 | 40 40 40 60 60 60 28 Greatest Overweight (x) 3 | . 1 1 3 . 1 2 Average Overweight (x) . | . . 1 . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 8 12 20 20 20 20 20 Most Carried 20 | 7 13 14 20 20 20 20 Average Carried 16 | 6 8 11 17 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 13 11 20 20 20 18 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1349 | 288 297 24 448 47 205 40 Remotely . | . . . . . . . Salvage Created 1057 | 132 282 39 548 17 . 39 Parts 80 | 20 14 5 36 1 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 8 2 10 2 . 3 Guns 18 | . 8 . 10 . . . AOE 7 | . . 2 . 2 . 3 Classes Destroyed 11 | 3 2 . 4 1 . 1 Worker 5 | 1 1 1 1 1 . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 3 | . 3 . . . . . Grunt 11 | . 5 2 4 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Z-Light 2 | . . . . . . 2 Assembled 2 | . . . . 2 . . Best Kill Streak 6 | 4 5 3 6 3 . 3 Combat Bots Only 5 | . 4 2 5 2 . 3 Max Kills in Single Turn 2 | 1 1 2 1 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 150 | . 50 2 58 4 . 36 Missed 36 | . 5 . 15 1 . 15 Damage Taken 2437 | . 485 308 617 40 . 987 Core 603 | . 92 44 132 . . 335 Absorbed by Shields 55 | . . . 55 . . . Regen/Repaired (Parts) 14 | . . . . . 14 . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 105 | 12 38 4 37 3 . 11 Largest 2 | 2 2 2 2 2 . 2 Hottest 81 | 40 40 60 76 56 . 81 Shots Fired 199 | 24 76 5 74 4 . 16 Gun 182 | 24 76 2 74 1 . 5 Cannon 5 | . . . . . . 5 Launcher 12 | . . 3 . 3 . 6 Special . | . . . . . . . Kinetic 179 | 24 76 1 67 1 . 10 Thermal 8 | . . 1 7 . . . Explosive 12 | . . 3 . 3 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 7 25 5 30 1 . 5 Robot Miss Streak 4 | 2 3 . 4 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 135 | 12 51 3 57 2 . 10 Core Hits 69 | 8 21 5 22 4 . 9 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . . . 1 . . . Destroy 1 | . 1 . . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3412 | 124 544 247 746 189 . 1562 Guns 1508 | 123 530 . 742 . . 113 Cannons 83 | . . . . . . 83 Explosions 1796 | . . 243 . 187 . 1366 Melee . | . . . . . . . Ramming 25 | 1 14 4 4 2 . . Kinetic 1503 | 123 530 . 654 . . 196 Thermal 1028 | . . . 88 . . 940 Explosive 856 | . . 243 . 187 . 426 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 12 . . . . Average Corruption 12 | . . 12 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 5 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 264 | . . . . . . 264 Projectiles . | . . . . . . . Explosions 264 | . . . . . . 264 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 456 | . 6 . . . . 450 Shots 1 | . . . . . . 1 Rammed 7 | . 3 1 2 1 . . Targets Rammed 8 | 1 3 1 2 1 . . Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 165 | . 18 154 48 12 . 165 Average Temperature 33 | . 9 60 15 9 . 72 Received Heat Transfer 567 | . 183 15 180 . . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . 296 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 236 | 30 155 123 236 124 . . Initial 91 | . 22 60 35 91 . . Average 94 | 16 75 87 115 109 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 78 100 . . Level 1 8 | . . . 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 14 2 16 4 . 3 Peak Tracking Total 6 | . 4 2 6 2 . 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 3 . 4 . 1 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 6 . 9 . 5 . Successful 11 | . . . 6 . 5 . Failed 9 | . 6 . 3 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 6 . 6 . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 2 . 5 . Part Schematic 5 | . . . . . 5 . Branch Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Botnet 1 | . . . 1 . . . Skim 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . . . 2 6 . Largest Group 6 | . . . . 2 6 2 Highest-Rated Group 206 | . . . . 42 206 51 Highest-Rated Ally 41 | . . . . 31 41 31 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 1 . 5 Total Damage 140 | . . . . 22 . 118 Kills 2 | . . . . 1 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3766 | 110 626 211 772 337 1484 226 Spaces Moved 2326 | 43 353 107 285 202 1197 139 Core . | . . . . . . . Treads 808 | 43 216 57 174 202 116 . Legs 111 | . . . 111 . . . Wheels 1407 | . 137 50 . . 1081 139 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 160 105 105 160 160 115 130 Average Speed 139 | 160 140 176 192 160 119 130 Slowest Speed 330 | 160 240 240 330 160 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 40 | 3 62 22 32 50 85 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . . 18 . 30 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 48 | . . 18 . 30 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2662 | 61 412 122 433 212 1258 164 Wait 87 | . 3 3 54 2 21 4 Move 2321 | 43 352 106 284 201 1196 139 Hop . | . . . . . . . Pick Up 50 | 2 5 2 23 1 17 . Fast Attach 4 | . . . 2 1 1 . Attach 10 | 1 . 4 3 . 1 1 Detach . | . . . . . . . Swap 39 | 3 7 2 16 1 2 8 Drop 37 | . 4 . 12 2 19 . Fire 105 | 12 38 4 37 3 . 11 Melee 1 | . . . . . 1 . Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush 5 | . 1 1 2 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered Mines 742 | -10/Mines | Met a Derelict bent on vengeance 761 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 763 | -10/Mines | Found Prototype Device 807 | -10/Mines | Crushed by falling debris 807 | -10/Mines | Core integrity fell below 50% 807 | -10/Mines | System corruption reached 10% 835 | -10/Mines | Discovered new exit (range 10) 838 | -10/Mines | Lost 4 parts (2n1u1w) 880 | -10/Mines | Discovered new exit (range 5) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Identified Exp. Sensor Array 953 | -9/Materials | Identified exit to Mines 1720 | -9/Materials | Entered Mines 1721 | -9/Mines | Assembled infested the area 1781 | -9/Mines | Build established: Scavenger-Mutant 2006 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2033 | -9/Mines | Learned location of 1 exit from Proximity Caves 2057 | -9/Mines | Entered Zion 2057 | -7/Zion | Accompanied by 2 allies 2095 | -7/Zion | Found CR-A16's Pointy Stick 2107 | -7/Zion | Led the pair of lost Derelicts to a safe place 2113 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2504 | -7/Zion | Gained Derelict followers 2543 | -7/Zion | Build established: Mutant 2623 | -7/Zion | Learned Factory emergency access door positions 2653 | -7/Zion | Given A8's code to call for help 2772 | -7/Zion | Found Prototype Hackware 2780 | -7/Zion | Found Prototype Processor 2784 | -7/Zion | Found Prototype Processor 3107 | -7/Zion | Found Prototype Device 3306 | -7/Zion | Met Imprinter 3333 | -7/Zion | Imprinted 3335 | -7/Zion | Declared Zion's savior 3498 | -7/Zion | Opened final containment barrier to the Deep Caves 3513 | -7/Zion | Discovered new exit (range 5) 3515 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3541 | -7/Zion | Entered Deep Caves 3541 | -7/Deep Caves | Accompanied by 6 allies 3664 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 3665 | -7/Deep Caves | Identified Exp. Targeting Computer 3729 | -7/Deep Caves | Attacked by Z-Imprinter 3750 | -7/Deep Caves | Core integrity fell below 50% 3759 | -7/Deep Caves | Z-Facility disabled 3767 | -7/Deep Caves | Destroyed Z-Imprinter 3767 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 03759_ Z-Facility disabled. 03761_ 89-F10(z) destroyed. 03761_ Destroyed Prototype Storage. 03762_ Imp. Ion Engine destroyed. 03763_ Adv. Assault Cannon destroyed. 03763_ Destroyed Prototype Hover Unit. 03765_ Destroyed Prototype Protection. 03767_ Z-Power explodes. 03767_ OV-SYT(z) destroyed. 03767_ Destroyed Prototype Reactor. 03767_ Destroyed Prototype Hover Unit. 03767_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 03767_ Z-Imprinter destroyed. 03767_ Carbon-fiber Leg destroyed. 03767_ Destroyed Carbon-fiber Leg. 03767_ Rocket Launcher destroyed. 03767_ Destroyed Rocket Launcher. 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"""" | | ?????????? | | ?????????? @ % | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? ##### | | ????????????### ####???### #### | | ??????????????## ##????????######??? | | ???????????????##; #####?????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Flexi-carbon Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Remote Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Force Booster | -7/Zion | Archive Robot Schematics ------------------ G-73 Enforcer | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed SalvagingForceMask Manual? 0 Play Time 00:59:59 Cumulative 18.4 hours Start 2024.11.11 @ 12:23:52 End 2024.11.13 @ 19:00:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd1f2a07-810f-43f0-a5cb-f00005912604