Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 19:03:58 Player: BRiNK Result: Destroyed by as-96437 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 582 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core EM Pulse Gun Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 4 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 94 76 Engine 13 | . 14 12 Leg 24 | . 28 8 Device 10 | . 9 14 Storage 14 | . 14 14 Energy Gun 9 | . 11 . Ballistic Gun 13 | . 14 12 Impact Weapon 4 | . 2 14 Naked Turns . | . . . Heaviest Build 30 | 7 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 14 15 Most Carried 5 | 4 4 5 Average Carried 2 | 2 2 4 Final Capacity 15 | 5 15 15 Final Carried 5 | 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 354 | 240 76 38 Remotely . | . . . Salvage Created 170 | . 88 82 Parts 8 | . 2 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 1 | . 1 . Grunt 4 | . 2 2 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 651 | . 326 325 Core 252 | . 139 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 15 11 Largest 2 | . 2 1 Hottest 70 | . 70 20 Shots Fired 40 | . 29 11 Gun 40 | . 29 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 15 11 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 3 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | . 22 6 Core Hits 8 | . 4 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 362 | . 282 80 Guns 362 | . 282 80 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 235 | . 155 80 Thermal 127 | . 127 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 225 . Average Temperature 120 | . 120 . Received Heat Transfer 285 | . 180 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 50 | . 50 49 Initial 19 | . . 19 Average 20 | . 21 34 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 5 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 475 | 57 340 78 Spaces Moved 207 | 39 151 17 Core 12 | 5 . 7 Treads . | . . . Legs 195 | 34 151 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 184 | 111 187 324 Slowest Speed 500 | 120 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 27 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 260 | 52 179 29 Wait 6 | 2 4 . Move 205 | 38 150 17 Hop . | . . . Pick Up 13 | 8 4 1 Fast Attach . | . . . Attach 7 | 4 3 . Detach . | . . . Swap 2 | . 2 . Drop 1 | . 1 . Fire 26 | . 15 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Entered Mines 411 | -10/Mines | Assembled infested the area 413 | -10/Mines | Met a Derelict bent on vengeance 467 | -10/Mines | Core integrity fell below 20% 476 | -10/Mines | Destroyed by as-96437 with Assembled Rifle Last Messages --------------- 00402_ Found 41 Matter. 00403_ Acquired 19 matter. 00408_ Aluminum Leg destroyed. 00408_ G-34 Mercenary destroyed. 00410_ Acquired 3 matter. 00411_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00414_ Acquired 3 matter. 00427_ Laser Drill disabled. 00432_ R-06 Scavenger collects Aluminum Leg. 00434_ Aluminum Leg destroyed. 00436_ G-47 Trooper destroyed. 00436_ R-06 Scavenger collects Aluminum Leg. 00438_ Acquired 10 matter. 00439_ R-06 Scavenger collects Heat Sink. 00443_ R-06 Scavenger collects Sml. Laser. 00448_ Acquired Lgt. Nuclear Core. 00455_ Acquired 3 matter. 00460_ Ion Engine destroyed. 00463_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? %?????????????????????????? | | ??????????????????????? ???????????#?????????????? | | ??????????????????????? #######??? #?????????????? | | ??????????????# ???????# ### #?????????????? | | ?????????????##? ??????# """ #?????????????? | | ?????????????# ? ?????# !""" ??????????????? | | ?????????????# ????# %""" #??????????????????? | | ??????????????# ???# #??????????????????? | | ???????????????# ??#aa""" #??????????????????? | | ??????????????## ## "" #??????????????????? | | ??????????????# @""" #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# ### % #??????????????????? | | ????????????# ???### ###??????????????????? | | ??????????? #??????#%[#????????????????????? | | ???????????? ???????## !##???????????????????? | | ???????????? ??????### ##??????????????????? | | ????????????? ????????# #??????????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ????????? | | ?????????????????????## ?????????? | | ??????????????????????## ?????????? | | ???????????????????????### ## ??????????? | | ?????????????????????????# ####?# ??????????? | | ?????????????????????????? #????? ??????????? | | ?????????????????????????? #?????? ???????????? | | ?????????????????????????? #??????? #???????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilChargeDeconstructor Manual? 0 Play Time 00:04:41 Cumulative 34.1 hours Start 2023.03.19 @ 18:59:57 End 2023.03.19 @ 19:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2005e054-082d-4983-bcb5-ee6d4212d27e