Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 22:02:25 Player: Olga Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 16046 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 174/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Enhanced Optical Array Reaction Control System Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Field Propulsion Array [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Reaction Control System Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 2 . . . Utility 14 | . . 2 2 2 . . 2 . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 42 | . . 2 2 . 2 5 3 1 7 . 2 8 10 Power 5 | . . . . . . 1 . . 3 . . . 1 Engine 2 | . . . . . . 1 . . 1 . . . . Core 2 | . . . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 15 | . . 1 2 . 2 2 . 1 1 . . 1 5 Treads 1 | . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . . 2 . 2 2 . 1 1 . . 1 5 Utility 16 | . . 1 . . . 1 2 . 3 . 1 4 4 Device 3 | . . . . . . . . . 1 . 1 . 1 Storage . | . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . 1 . . 1 2 Hackware . | . . . . . . . . . . . . . . Protection 8 | . . 1 . . . . 2 . 1 . . 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 6 | . . . . . . 1 1 . . . 1 3 . Energy Gun 1 | . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 3 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 Parts Lost 26 | . . . 4 . . . . 4 4 . 2 . 12 Power 1 | . . . . . . . . . . . . . 1 Propulsion 15 | . . . 3 . . . . 2 4 . . . 6 Utility 7 | . . . 1 . . . . . . . 2 . 4 Weapon 3 | . . . . . . . . 2 . . . . 1 Highest Loss Streak 12 | . . . 4 . . . . 4 2 . 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 22 | . . 11 7 . 3 44 52 55 26 9 4 9 42 Engine 1 | . . . . . . 6 5 5 . . . . . Flight 8 | . . . 1 . 3 26 23 23 9 . . 1 17 Processor 4 | . . . . . . 4 5 5 8 9 4 4 8 Protection 3 | . . 9 1 . . . 5 8 2 . . 2 8 Energy Gun 1 | . . . . . . 6 5 5 . . . . . Naked Turns 172 | . 76 9 14 8 42 . . . . . 23 . . Heaviest Build 35 | . . 1 1 . . 7 23 23 17 . 4 15 35 Greatest Support 43 | 3 3 3 4 3 12 24 24 24 18 3 3 15 43 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 4 5 4 2 2 5 5 5 4 2 Average Carried 3 | . 5 4 4 4 4 1 1 1 3 5 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 4 5 2 2 2 5 5 5 1 . Class Distribution -------------------- 69% | Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Matter Collected 343 | 200 . 7 5 . . . . . . 131 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Damage Taken 7845 | . 50 408 415 . 495 75 24 412 1045 383 1314 24 3200 Core 5058 | . 50 333 300 . 495 . . 160 524 381 1198 . 1617 Absorbed by Shields 36 | . . . . . . . . . 36 . . . . Core Remaining (%) 59 | 100 80 16 45 . 29 100 . 84 54 70 17 . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 5 | . 1 1 . . . . . . . 1 2 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . . 4 5 4 Impact 13 | . . . . . . . . . . . 4 5 4 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 62 | . 15 5 . . . . . . 4 10 26 . 2 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 62 | . 15 5 . . . . . . 4 10 26 . 2 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . . . . 1 . 6 . . Average Corruption 2 | . 1 . . . . . . . 1 . 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . 3 Effects 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . 7 2 . . . . . . 2 4 10 . 1 Shots . | . . . . . . . . . . . . . . Rammed 20 | . 4 2 . . . . . . 1 2 10 . 1 Targets Rammed 20 | . 4 2 . . . . . . 1 2 10 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 185 | . . . . . . 10 . 5 10 . . . 185 Average Temperature 104 | . . . . . . 10 . 5 10 . . . 107 Received Heat Transfer 717 | . 24 201 9 . . 36 . 42 63 54 117 . 171 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Peak Influence 229 | . 67 171 102 40 28 104 130 91 139 124 187 169 229 Initial 112 | . . 27 72 35 28 14 50 91 26 67 69 112 108 Average 91 | . 34 62 88 35 28 52 76 80 72 93 135 127 175 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 96 | . 100 100 100 100 100 100 100 100 100 100 100 100 72 Level 1 3 | . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 1 . 1 1 1 . 4 . 2 . 1 Investigation 7 | . 1 . . . . 1 1 . 3 . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 1 1 1 . 1 . . . 1 . 2 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Distress Signals 6 | . 2 . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 245 | . 10 12 9 . 3 5 4 3 14 6 14 2 163 Peak Tracking Total 159 | . 6 11 8 . 3 5 3 3 6 9 9 2 159 Tactical Retreats 8 | . 1 1 . . . 3 1 . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Traps Triggered 3 | . . . . . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Machines Accessed 20 | . 2 1 1 1 . 2 2 . 4 1 1 4 1 Terminals 17 | . 2 1 1 1 . 2 2 . 2 1 1 3 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Total Hacks 40 | . 5 5 2 2 . 3 4 . 9 2 1 5 2 Successful 17 | . 2 3 1 1 . . 1 . 3 1 1 4 . Failed 23 | . 3 2 1 1 . 3 3 . 6 1 . 1 2 Catastrophic 10 | . 1 . 1 . . 2 2 . 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 3 5 2 . . . . . 5 . . . . Terminals 36 | . 5 5 2 2 . 3 4 . 7 2 1 3 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . Terminal Hacks 13 | . 2 2 1 1 . . 1 . 1 1 1 3 . Open Door 3 | . . . . . . . . . . . . 3 . Open DSF 2 | . . . . 1 . . 1 . . . . . . Level Access Points 4 | . . 1 . . . . . . 1 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . 1 . . 1 . Unauthorized Hacks 2 | . . 1 . . . . . . 1 . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 1 . 2 1 . 2 1 1 1 1 Full Trace Events 8 | . 2 . 1 . . 1 1 . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Turns Passed 1069 | . 76 87 48 8 54 107 78 18 185 48 112 121 127 Spaces Moved 2330 | 1 143 165 100 15 65 315 224 51 407 93 169 208 374 Core 911 | 1 143 165 65 15 51 . . . 83 93 169 126 . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1419 | . . . 35 . 14 315 224 51 324 . . 82 374 Fastest Speed 20 | 50 50 50 35 50 37 31 31 31 34 50 50 40 20 Average Speed 38 | 50 50 50 44 50 47 31 31 31 38 50 50 46 22 Slowest Speed 100 | 50 50 50 50 50 50 31 31 34 50 50 100 100 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . . . 4 . . 1 6 1 2 . . 2 43 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 32 23 18 1 71 17 10 86 17 5 9 9 18 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 4 2 2 Terrain Destroyed 8 | . . . . . . . . . . . 4 2 2 Melee 8 | . . . . . . . . . . . 4 2 2 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Com Total 2404 | . 146 168 97 14 87 322 224 51 432 94 186 221 362 Wait 21 | . . . . . . 3 3 . . . . . 15 Move 2227 | . 142 164 92 14 64 312 211 48 402 93 168 203 314 Hop 32 | . . . 3 . . 1 6 1 2 . . 2 17 Pick Up 10 | . . . . . 3 1 1 1 3 . . . 1 Fast Attach 22 | . . 1 2 . 2 1 2 . 4 . 1 1 8 Attach 19 | . . 1 . . . 4 1 1 2 . 1 7 2 Detach 6 | . . . . . . . . . 2 . 1 3 . Swap 1 | . . . . . . . . . 1 . . . . Drop 7 | . . . . . 2 . . . 4 . 1 . . Fire . | . . . . . . . . . . . . . . Melee 13 | . . . . . . . . . . . 4 5 4 Ram 19 | . 4 2 . . . . . . 1 1 10 . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 15 . . . 11 . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Mines 72 | -10/Materials | Discovered new exit (range 11) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x2 133 | -9/Materials | Identified exit to Materials 134 | -9/Materials | Core integrity fell below 50% 155 | -9/Materials | Core integrity fell below 20% 164 | -9/Materials | Entered another Materials area 164 | -8/Materials | Evolved 2 slots: Utility x2 195 | -8/Materials | Core integrity fell below 50% 205 | -8/Materials | Discovered new exit (range 16) 212 | -8/Materials | Entered Factory 212 | -7/Factory | Evolved 2 slots: Utility x2 219 | -7/Factory | Identified exit to DSF 220 | -7/Factory | Entered DSF 237 | -7/DSF | Lost 4 parts (3n1u) 239 | -7/DSF | Additional patrols routed to DSF 256 | -7/DSF | Core integrity fell below 50% 260 | -7/DSF | Discovered new exit (range 14) 274 | -7/DSF | Entered Factory 274 | -6/Factory | Evolved 2 slots: Propulsion x2 377 | -6/Factory | Discovered new exit (range 14) 381 | -6/Factory | Entered another Factory area 381 | -5/Factory | Evolved 2 slots: Utility x2 455 | -5/Factory | Discovered new exit (range 22) 458 | -5/Factory | Identified exit to DSF 459 | -5/Factory | Entered DSF 472 | -5/DSF | Discovered new exit (range 15) 477 | -5/DSF | Entered Factory 477 | -4/Factory | Evolved 2 slots: Utility x2 507 | -4/Factory | Lost 4 parts (2n2w) 617 | -4/Factory | Identified exit to Research 662 | -4/Factory | Entered Research 662 | -3/Research | Evolved 2 slots: Propulsion x2 675 | -3/Research | Identified exit to Research 689 | -3/Research | Discovered new exit (range 21) 699 | -3/Research | Identified exit to Quarantine 710 | -3/Research | Entered another Research area 710 | -2/Research | Evolved 2 slots: Utility x2 717 | -2/Research | Identified exit to Access 779 | -2/Research | Build established: Mutant 794 | -2/Research | Core integrity fell below 50% 820 | -2/Research | Core integrity fell below 20% 822 | -2/Research | Entered Access 822 | -1/Access | Evolved 2 slots: Utility x2 941 | -1/Access | Discovered new exit (range 7) 943 | -1/Access | Entered Command 1015 | -1/Command | Spotted M Guard 1015 | -1/Command | Spotted M Guard 1015 | -1/Command | Spotted Combat Programmer 1015 | -1/Command | Spotted Combat Programmer 1062 | -1/Command | Core integrity fell below 50% 1069 | -1/Command | Core integrity fell below 20% 1070 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01057_ Slug penetrates Wall. 01058_ Slug penetrates G-73 Enforcer. 01058_ Penetrated by Slug. 01058_ H-88 Terminator suffers critical hit (Destroy). 01058_ H-88 Terminator destroyed. 01058_ Penetrated by Slug. 01059_ Slug penetrates H-88 Terminator. 01059_ H-88 Terminator suffers critical hit (Destroy). 01059_ H-88 Terminator destroyed. 01059_ Penetrated by Slug. 01060_ G-73 Enforcer destroyed. 01060_ Imp. Diametric Drive destroyed. 01061_ Field Propulsion Array destroyed. 01063_ Imp. Diametric Drive destroyed. 01063_ S-43 Plague springs to life. 01065_ Slug penetrates Wall. 01067_ Imp. Diametric Drive destroyed. 01067_ Slug penetrates Wall. 01070_ Slammed into S-43 Plague. 01070_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????###### ##############???????????????????? | | ?????????# %%"# # #s ss#???????????????????? | | ?????????# " # #@s s#???????????????????? | | ?????????? %%"# # #sss #???????????????????? | | ?????????? " # # =[ # ss #???????????????????? | | ?????????? "%"# #[![!# s #???????????????????? | | ?????????? "%"# #%=[%#ss s#???????????????????? | | ??????????# "### ###*[### ##???????????????????? | | ??????????# #?# #?#%!#?# #????????????????????? | | ??????????# #?# #?#=!#?# #????????????????????? | | ??????????# #?# #?# *#?#s #????????????????????? | | ??????????# #?# #?# #?#g #????????????????????? | | ??????????# #?# #?# #?#sg#????????????????????? | | ??????????# #?# #?# #?#xg#????????????????????? | | ?????????## /###//###//###gg#######??????????????? | | ?????????# g #??????????????? | | ?????????# == #??????????????? | | ????????## [%! #??????????????? | | ????????# *[ #??????????????? | | ????????########//### ### +#######??????????????? | | ???????????????# ???# #?# #????????????????????? | | ???????????????#????# #?# #????????????????????? | | ????????????????????# #?# #????????????????????? | | ????????????????????# #?# #????????????????????? | | ????????????????????# #?# #????????????????????? | | ????????????????????# #?# #????????????????????? | | ????????????????????# ### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 40 Armor Coverage 525 Utility Shielding 33 Evasion (%) 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed SurgePointyMeganuke Manual? 0 Play Time 00:29:19 Cumulative 147.8 hours Start 2022.05.01 @ 21:34:36 End 2022.05.01 @ 22:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 220 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3327c844-df65-4b0d-9ae7-8da276e0e165