Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 21:40:48 Player: Trekki Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (215) 1075 Value Destroyed (10816) 10816 Prototype IDs (30) 600 Alien Tech Used (4) 800 Bonus (13985) 13985 TOTAL SCORE: 35576 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 689 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 996/1600 Matter 250/300 Energy 362/380 System Corruption 0% Temperature Cool (12) Movement Walking (116) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY (11) ----- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Core Analyzer Precision Matter Filter Advanced Cloaking Device Centrium Medium Armor Plating Advanced Hacking Suite Advanced Component Analysis Suite Advanced Dynamic Insulation System > --- WEAPON (4) ------- Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Hardcell Cannon Graviton Cannon > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Centrium Leg Centrium Leg Energy Well (350) Advanced Targeting Computer Improved Cloaking Device Improved Hardlight Generator Enhanced Hardcell Cannon Hellfire Missile Launcher Sigix Terminator (1) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Core Analyzer Advanced Cloaking Device Centrium Medium Armor Plating Advanced Hacking Suite Advanced Component Analysis Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Myomer Leg Centrium Leg Centrium Leg Energy Well Advanced Visual Processing Unit Precision Matter Filter Improved Cloaking Device Improved Hardlight Generator Advanced Force Field Component Analysis Suite Improved Matter Neutralizer Enhanced Hardcell Cannon Hellfire Missile Launcher Sigix Terminator Sigix Containment Pod [Rating: 222] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Hellfire Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 . . 2 2 . 2 . 2 Power 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 Utility 9 | . . . . . 1 2 . . 2 . 2 . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 201 | 8 1 . 1 1 17 12 4 . 1 13 4 11 13 7 14 32 16 20 26 Power 42 | 1 . . . . 3 2 1 . . 3 1 1 3 . 3 6 7 6 5 Engine 5 | 1 . . . . 3 . . . . . . . 1 . . . . . . Core 11 | . . . . . . 2 1 . . 3 1 1 2 . 1 . . . . Reactor 26 | . . . . . . . . . . . . . . . 2 6 7 6 5 Propulsion 52 | 2 . . . . 5 6 2 . . 5 . 5 3 1 4 8 3 3 5 Treads 22 | . . . . . 1 6 2 . . 1 . 3 1 . 2 4 1 1 . Leg 25 | 2 . . . . 2 . . . . 4 . 2 2 . . 4 2 2 5 Wheel 5 | . . . . . 2 . . . . . . . . 1 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 62 | 2 . . . 1 4 4 . . 1 3 3 4 4 5 5 10 3 6 7 Device 42 | 1 . . . 1 2 2 . . 1 1 3 3 3 2 5 9 2 4 3 Storage 4 | 1 . . . . 1 . . . . . . . . 1 . . . . 1 Processor 4 | . . . . . . 1 . . . . . 1 . 1 . 1 . . . Hackware 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 Protection 8 | . . . . . . 1 . . . 2 . . . 1 . . 1 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 45 | 3 1 . 1 . 5 . 1 . . 2 . 1 3 1 2 8 3 5 9 Energy Gun 13 | 2 . . . . 1 . . . . . . 1 1 1 1 2 1 . 3 Energy Cannon 17 | . 1 . . . 4 . 1 . . 2 . . . . . 2 2 3 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 1 2 . 2 3 Launcher 3 | . . . . . . . . . . . . . . . . 2 . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . 1 . . . . . . 3 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . System Corruption 7 | . . . . . . . . . . . . . 7 . . . . . . Parts Lost 89 | . . . . . 5 5 4 . . 3 1 12 18 . 4 12 7 6 12 Power 23 | . . . . . . 2 1 . . 1 . 3 3 . 1 2 5 3 2 Propulsion 25 | . . . . . 2 1 2 . . 1 . 4 8 . 1 2 . . 4 Utility 28 | . . . . . 1 2 . . . . 1 3 6 . 1 7 1 2 4 Weapon 13 | . . . . . 2 . 1 . . 1 . 2 1 . 1 1 1 1 2 Highest Loss Streak 10 | . . . . . 2 3 2 . . 1 1 7 10 . 2 3 2 2 4 To Critical Strikes 2 | . . . . . . . 1 . . 1 . . . . . . . . . Average Backups 15 | 5 7 8 8 8 17 18 17 16 17 19 16 12 7 6 17 18 18 17 15 Power 2 | . 1 1 1 1 . 1 1 2 2 1 3 3 2 1 2 2 2 2 1 Propulsion 3 | 4 3 2 2 2 1 3 3 3 3 4 5 4 . . 2 6 4 3 3 Utility 5 | . 2 3 3 3 9 9 7 7 9 10 6 3 2 3 6 3 6 6 6 Weapon 3 | . 1 1 2 2 4 3 3 3 3 2 2 1 1 2 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 2 1 . 1 6 5 3 . . 2 . . . . 3 13 10 6 20 Power 5 | . . . . . . 1 . . . . . . . . . 1 . . 3 Propulsion 16 | . 2 1 . 1 . . . . . 1 . . . . 1 2 4 . 4 Utility 31 | . . . . . 6 3 2 . . 1 . . . . 1 3 2 4 9 Weapon 16 | . . . . . . 1 . . . . . . . . 1 6 3 2 3 Tool/Special 4 | . . . . . . . 1 . . . . . . . . 1 1 . 1 Average Slot Usage (%) 93 | . 100 100 100 100 94 99 100 100 86 88 99 99 78 80 94 87 99 96 95 Engine 2 | . 14 14 14 14 15 8 . . . . . . . . . . . . . Core 5 | . . . . . . 5 15 15 13 12 11 10 8 10 7 1 2 . . Reactor 5 | . . . . . . . . . . . . . . . 5 11 14 16 15 Treads 10 | . . . . . . 28 30 30 26 11 . 9 13 10 9 8 . . . Leg 11 | . 28 28 28 28 25 . . . . 14 23 12 4 5 . . 20 21 23 Wheel 1 | . . . . . 8 . . . . . . . . 3 8 1 . . . Device 20 | . 14 14 14 14 14 14 15 15 13 13 22 23 11 13 19 30 26 28 25 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 5 5 5 6 4 8 5 4 4 Processor 6 | . . . . . . 2 7 7 6 6 5 10 11 10 13 6 8 8 8 Hackware 4 | . . . . . 3 7 7 7 6 6 5 5 7 5 4 4 4 . 2 Protection 1 | . . . . . . 3 . . . 2 11 5 . . 4 . 1 4 4 Energy Gun 2 | . 27 14 14 14 . . . . . . . 2 4 7 8 2 . . . Energy Cannon 9 | . . 14 11 14 15 15 15 15 13 13 11 7 4 5 1 3 7 7 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 2 3 4 1 4 Peak Build Rating 222 | 9 9 9 9 9 26 34 38 36 56 79 77 77 65 76 113 178 196 199 222 Average Rating 97 | 6 9 9 9 9 22 31 34 36 54 66 73 62 45 60 97 155 187 193 215 On Entrance 61 | . 9 9 9 9 9 26 32 36 36 56 64 77 65 47 75 113 178 183 192 Avg Prop Armor Cover (%) 12 | . . . . . 17 3 . . . . . . 6 15 9 6 14 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 15 15 15 15 73 73 69 69 76 82 93 93 84 100 130 152 154 152 155 Greatest Support 175 | 20 20 20 20 20 30 88 98 88 88 100 100 100 101 56 126 175 172 172 172 Greatest Overweight (x) 9 | . . . . . 7 6 . . . 3 . 1 2 8 9 4 2 1 1 Average Overweight (x) . | . . . . . 5 . . . . . . . . 5 4 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 8 8 8 20 20 20 18 19 20 17 17 11 13 20 20 20 20 20 Average Carried 16 | 6 7 7 8 7 17 19 19 18 17 19 15 12 7 6 18 19 19 19 19 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 8 8 8 8 20 20 18 18 19 18 17 11 5 13 20 20 20 20 17 Class Distribution -------------------- 34% | Scavenger-Mutant 21% | Scavenger-Tank 14% | Mutant 11% | Scavenger-Gunner 5% | Tank 5% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Generator-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Matter Collected 7696 | 368 116 . . 157 333 135 90 . . 2145 . 217 160 . 499 1195 887 725 669 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10459 | 265 49 . . 116 581 377 492 . . 879 25 462 548 . 520 1910 1603 1012 1620 Parts 460 | 25 3 . . 10 40 25 24 . . 53 1 12 17 . 26 64 53 57 50 Haulers Intercepted 3 | . . . . . . 1 . . . 2 . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . 1 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 22 . . . . 15 11 . . . . . . Prevented 4 | . . . . . . . . . . . . 2 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 160 | . 3 . . 2 15 7 9 . . 5 . 8 12 . 9 31 21 16 22 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 10 | . 2 . . 1 1 . . . . . . 1 2 . 3 . . . . Cannons 137 | . . . . 1 14 7 9 . . 5 . 7 6 . 6 28 20 16 18 AOE 3 | . 1 . . . . . . . . . . . . . . 2 . . . Classes Destroyed 15 | 3 1 . . 1 2 4 2 . . 1 . . . . . 1 . . . Worker 16 | 4 . . . . . 1 . . . 3 . . . . . 3 . 3 2 Builder 9 | . . . . . . . . . . 2 1 . . . 1 1 2 2 . Tunneler 9 | 6 . . . 1 . . . . . 2 . . . . . . . . . Hauler 3 | . . . . . . 1 . . . 2 . . . . . . . . . Recycler 10 | 1 . . . . 1 . . . . 2 . . . . 1 1 1 1 2 Operator 2 | . . . . . . 1 . . . . . . . . . . . . 1 Watcher 6 | . . . . . 1 1 . . . . . . . . . . 1 . 3 Swarmer 29 | . 3 . . . 8 2 3 . . . . 2 6 . 5 . . . . Grunt 63 | . . . . 2 3 2 3 . . 1 . 4 4 . . 15 14 2 13 Brawler 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . Sentry 15 | . . . . . 4 1 . . . 4 . 1 1 . 2 . 1 . 1 Hunter 12 | . . . . . . 1 1 . . . . . 1 . . 3 . . 6 Programmer 32 | . . . . . . 1 . . . . . . . . 2 11 6 10 2 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . Alpha 7 2 | . . . . . . . . . . . . . . . . 1 . 1 . Best Kill Streak 7 | 3 3 . . 3 3 4 3 . . 5 1 3 4 . 5 5 5 7 4 Combat Bots Only 5 | . 3 . . 2 3 4 3 . . 2 . 3 4 . 5 4 5 4 4 Max Kills in Single Turn 3 | 2 1 . . 1 1 1 1 . . 2 1 1 1 . 1 2 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Hostile Shots Fired 1457 | . 19 . . 8 87 114 53 . . 132 8 89 131 . 51 318 180 100 167 Missed 431 | . 8 . . . 20 49 23 . . 50 3 26 34 . 12 69 68 22 47 Hits 1026 | . 11 . . 8 67 65 30 . . 82 5 63 97 . 39 249 112 78 120 Melee 2 | . . . . . . . . . . . . 1 . . . 1 . . . Projectile 1024 | . 11 . . 8 67 65 30 . . 82 5 62 97 . 39 248 112 78 120 Critical Strikes 46 | . . . . . 3 1 1 . . 1 . . 3 . 4 15 6 10 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Damage Taken 17043 | 28 133 . . 100 738 822 417 . . 719 116 1456 1585 63 682 3284 2163 1980 2757 Core 1671 | 14 49 . . 11 166 59 17 . . 62 . 82 328 . 44 213 170 244 212 Absorbed by Shields 1478 | . . . . . 24 . . . . 116 . . . . 162 1176 . . . Reduced by Siege Mode 280 | . . . . . . . . . . . . . . . . 280 . . . Redirected to Core 70 | . . . . . . . . . . . . . . . . . . 70 . Redirected to Shielding 52 | . . . . . . 52 . . . . . . . . . . . . . Ignored by Resistances 1624 | . . . . . . . . . . . . . 196 . 75 818 535 . . Regen/Repaired (Parts) 208 | . . . . . 208 . . . . . . . . . . . . . . Core Remaining (%) 76 | 94 . . . 70 69 . . 89 . 92 . . 59 100 . 80 . 49 62 Volleys Fired 556 | 21 5 . 3 7 43 16 21 . . 44 3 30 24 . 25 120 75 51 68 Largest 4 | 2 2 . 1 2 2 2 2 . . 2 2 2 2 . 3 3 3 3 4 Hottest 478 | 80 80 . 100 100 120 120 135 . . 155 155 155 149 . 238 220 280 413 478 Shots Fired 1051 | 42 10 . 3 14 76 32 37 . . 88 6 59 46 . 54 194 163 85 142 Gun 173 | 42 10 . . 7 11 . . . . . . 9 23 . 27 34 5 . 5 Cannon 871 | . . . . 7 63 32 37 . . 88 6 50 23 . 27 158 158 85 137 Launcher 2 | . . . . . . . . . . . . . . . . 2 . . . Special 5 | . . . 3 . 2 . . . . . . . . . . . . . . Kinetic 223 | . . . . . 11 . . . . . . . . . 21 71 53 16 51 Thermal 794 | 21 5 . 3 14 65 32 37 . . 88 6 59 46 . 33 115 110 69 91 Explosive 2 | . . . . . . . . . . . . . . . . 2 . . . Electromagnetic 32 | 21 5 . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 33 | 9 2 . . 4 8 15 11 . . 17 3 8 7 . 10 33 11 12 12 Robot Miss Streak 6 | 2 2 . . 1 5 1 2 . . 3 6 2 3 . 4 3 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 2 1 Secondary Targets 2 | . . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 652 | 28 5 . . 8 45 23 25 . . 63 3 43 38 . 34 140 90 42 65 Core Hits 310 | 11 3 . . 5 22 14 15 . . 28 1 15 14 . 20 59 40 25 38 Critical Kills 24 | . . . . . . . . . . . 1 . 1 . 1 1 2 10 8 Critical Parts Destroyed 30 | . . . . . . . . . . . . . 3 . . 1 . 11 15 Critical Strikes 68 | . . . . . . . . . . . 1 1 6 . 4 6 5 21 24 Burn 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Meltdown 9 | . . . . . . . . . . . 1 . 1 . . 1 2 . 4 Destroy 42 | . . . . . . . . . . . . . . . 1 1 . 21 19 Blast 10 | . . . . . . . . . . . . . . . 2 4 3 . 1 Smash 3 | . . . . . . . . . . . . . 3 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . 10 . 1 . . . . Impact 7 | . . . . . . . . . . . . . 6 . 1 . . . . Slashing 4 | . . . . . . . . . . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32131 | 418 81 . . 121 958 545 685 . . 1822 98 1077 988 . 1103 8218 4247 5219 6551 Guns 2255 | 357 54 . . 67 67 . . . . . . 117 244 . 494 698 139 . 18 Cannons 28563 | . . . . 54 886 545 685 . . 1822 98 954 453 . 609 6777 3995 5196 6489 Explosions 919 | 61 27 . . . . . . . . . . . . . . 730 101 . . Melee 291 | . . . . . . . . . . . . . 291 . . . . . . Ramming 103 | . . . . . 5 . . . . . . 6 . . . 13 12 23 44 Kinetic 7097 | . . . . . 67 . . . . . . . . . 468 3661 1493 321 1087 Thermal 23719 | 214 47 . . 121 886 545 685 . . 1822 98 1071 697 . 635 3962 2641 4875 5420 Explosive 675 | . . . . . . . . . . . . . . . . 574 101 . . Electromagnetic 246 | 204 34 . . . . . . . . . . . . . . 8 . . . Impact 143 | . . . . . . . . . . . . . 143 . . . . . . Slashing 148 | . . . . . . . . . . . . . 148 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . . . . . . . . 4 . 1 2 . 5 1 Average Corruption 1 | . 2 2 2 2 . . . . . . . . 2 . 1 1 . 4 1 Corruption Purged 5 | . . . . . . . . . . . . . 3 . 1 . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . 1 . . 7 . . . . . . . . . . . 23 . 16 3 Message Errors 6 | . . . . . . . . . . . . . . . . 5 . 1 . Matter Fused 19 | . . . . 4 . . . . . . . . . . . 7 . 8 . Heat Flow Errors 10 | . . . . 1 . . . . . . . . . . . 4 . 4 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . 1 . . 1 . . . . . . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . . Overload Shots 8 | . . . . . . . . . . . . . . . . 8 . . . Overflow Damage 3652 | 10 . . . . 7 17 22 . . 18 . . 123 . 8 403 117 1377 1550 Projectiles 3470 | . . . . . 7 17 22 . . 18 . . 21 . 8 337 117 1377 1546 Explosions 76 | 10 . . . . . . . . . . . . . . . 66 . . . Melee 106 | . . . . . . . . . . . . . 102 . . . . . 4 Knockbacks 59 | . . . . . . . . . . . . . 1 . 2 25 17 2 12 Impact 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 Kinetic 52 | . . . . . . . . . . . . . . . 2 21 16 2 11 Secondary 4 | . . . . . . . . . . . . . . . . 3 1 . . Self-Inflicted Damage 159 | 29 39 . . . 2 . . . . . . . . . . 73 16 . . Shots 4 | 1 1 . . . . . . . . . . . . . . 1 1 . . Rammed 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . Targets Rammed 6 | . . . . . 1 . . . . . . 1 . . . 1 1 1 1 Kicked 3 | . . . . . . . . . . . . . . . . . 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 803 | 84 66 . 42 504 510 20 54 . . 156 130 312 389 . 803 459 443 52 441 Average Temperature 128 | 32 28 . 18 220 135 9 25 . . 33 57 94 142 . 274 126 148 39 156 Received Heat Transfer 2400 | . . . . 54 273 99 66 . . 195 27 396 459 . 16 203 324 72 216 Effects 53 | . . . . 2 8 . . . . . . 1 2 . 19 5 8 . 8 Shutdowns 24 | . . . . 1 2 . . . . . . . 2 . 10 2 4 . 3 Energy Bleed 6 | . . . . 1 2 . . . . . . 1 . . 1 . . . 1 Interference 12 | . . . . . . . . . . . . . . . 3 3 3 . 3 Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . . Short Circuit 4 | . . . . . . . . . . . . . . . 3 . 1 . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . 14 . . . Total Turns 349 | . . . . . . . . . . . . . . . . 349 . . . Longest Duration 85 | . . . . . . . . . . . . . . . . 85 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 2 . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Fried 6 | . . . . . . . . . . 2 . . 2 . . 1 . . 1 Impact Corruptions 6 | . . . . . . . . . . . . . 3 . . 2 . . 1 Robots Melted 9 | . . . . . . . . . . . 1 . 1 . . 1 2 . 4 Combat Hostiles 7 | . . . . . . . . . . . . . 1 . . 1 1 . 4 Parts Melted 45 | . 1 . . 1 4 2 . . . 2 1 8 6 . 4 3 8 . 5 Heat Transferred 19204 | 400 100 . . 261 1480 851 962 . . 2923 174 1795 1455 . 903 3312 2331 851 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . . 1 2 2 2 Low Security (%) 72 | 100 100 100 . 100 100 100 . . 100 88 100 . . 100 100 90 57 . . Level 1 19 | . . . . . . . . . . 11 . . . . . 9 34 73 56 Level 2 7 | . . . . . . . . . . . . . . . . . 8 26 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 697 | 15 63 16 . 47 168 74 . . . 363 187 . . 14 114 261 456 511 697 Initial 262 | . . 16 . . 8 16 . . . . 174 . . . . 59 141 254 262 Average 132 | 2 20 4 . 3 63 13 . . . 89 171 . . . 20 88 203 347 421 Influence Increases 6550 | 55 78 . . 55 537 244 245 . . 775 53 210 290 14 289 947 899 822 1037 Destroy 0b10 Robot/C 3560 | . 60 . . 40 300 140 180 . . 420 20 180 240 . 180 620 420 320 440 Destroy 0b10 Robot/NC 315 | 55 . . . 5 10 20 10 . . 80 5 . . . 10 30 20 30 40 Destroy Leader 618 | . 10 . . 10 72 54 40 . . 54 10 10 20 . 40 80 72 60 86 Allied During Kill 220 | . . . . . . . . . . 210 5 5 . . . . . . . Successful Hack 163 | . 5 . . . 28 . . . . . 9 . . 14 21 29 24 12 21 Disable Machine 300 | . . . . . . . . . . . . . . . . 60 45 150 45 Destroy Structure 1059 | . 3 . . . 7 . . . . 11 4 . . . 38 128 213 250 405 Lose Combat Pursuer 315 | . . . . . 120 30 15 . . . . 15 30 . . . 105 . . Influence Decreases 5857 | 55 35 43 . 32 522 282 239 6 . 418 233 387 290 14 183 800 700 836 782 Entered New Map 849 | . . 27 . . 15 22 . 2 . . 183 67 . . . 47 112 198 176 Time Decay 3692 | 55 35 16 . 32 307 190 209 4 . 308 40 196 216 14 155 483 518 428 486 Lost Part 716 | . . . . . 50 40 30 . . 30 10 84 74 . 28 120 70 60 120 Lost Ally 120 | . . . . . . . . . . 80 . 40 . . . . . . . Purge Threat 480 | . . . . . 150 30 . . . . . . . . . 150 . 150 . Squads Dispatched 23 | . . . . . 1 2 . . . 1 . . . . 4 6 3 3 3 Investigation 4 | . . . . . . . . . . . . . . . 2 2 . . . Extermination 15 | . . . . . . 1 . . . . . . . . 2 4 3 3 2 Reinforcement 4 | . . . . . 1 1 . . . 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Distress Signals 10 | . . . . . 1 1 . . . 2 . . . . . 1 4 . 1 Communications Jammed 38 | . . . . . . . . . . 2 . . . . . 36 . . . Distress Signals 36 | . . . . . . . . . . 2 . . . . . 34 . . . Times Spotted 257 | . 4 . . 2 30 14 10 . . 23 1 15 14 . 9 40 36 24 35 Peak Tracking Total 7 | . 3 . . 2 6 4 3 . . 6 1 7 4 . 5 5 7 5 5 Tactical Retreats 17 | . . . . . 5 1 1 . . . . 3 2 . . . 5 . . ECM-based Alert Blocks 3 | . . . . . . . . . . . . 3 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Traps Triggered 13 | . 1 . . . . 1 . . . . . . . 1 2 4 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Machines Disabled 28 | . . . . . . . . . . 2 . . . . . 7 3 13 3 Max in Single Turn 2 | . . . . . . . . . . . . . . . . 2 1 2 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Machines Accessed 65 | . 2 . . . 11 2 1 . 2 4 3 . 1 3 2 11 9 10 4 Terminals 41 | . 1 . . . 5 2 . . 2 4 1 . 1 2 1 9 3 8 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 5 | . . . . . 2 . . . . . . . . . . 1 1 1 . Recycling Units 6 | . 1 . . . 1 . . . . . 1 . . 1 1 . 1 . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 1 1 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 Total Hacks 160 | . 6 . . . 41 4 1 . 5 5 7 . 5 10 8 30 13 19 6 Successful 87 | . 5 . . . 25 2 1 . 4 3 4 . 5 7 3 13 6 7 2 Failed 72 | . 1 . . . 15 2 . . 1 2 3 . . 3 5 17 7 12 4 Catastrophic 14 | . . . . . 1 . . . . 1 . . . . 1 7 2 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 65 | . 5 . . . 18 4 . . 8 . 3 . . 2 6 11 1 7 . Terminals 109 | . 3 . . . 21 4 . . 5 5 3 . 5 9 6 25 3 17 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 Repair Stations 12 | . . . . . 8 . . . . . . . . . . 1 2 1 . Recycling Units 16 | . 3 . . . 4 . . . . . 2 . . 1 2 . 4 . . Scanalyzers 13 | . . . . . 7 . . . . . . . . . . 4 1 1 . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 2 . 2 Terminal Hacks 42 | . 1 . . . 3 2 1 . . 3 . . 5 5 2 9 2 7 2 Record 17 | . . . . . . . . . . . . . 5 1 . 5 1 4 1 Open Door 7 | . . . . . . . 1 . . 3 . . . . . . . 2 1 Open DSF 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 . . . . . . . . 1 . 3 . . . Unreport Threat 4 | . . . . . 1 1 . . . . . . . . . 1 . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . 7 . . . . . . . . . . . 1 . . Scan Component 5 | . . . . . 4 . . . . . . . . . . . 1 . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . Scanalyzer 9 | . . . . . 6 . . . . . . . . . . 2 1 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 4 . . . . . . . . . . 1 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 1 . . . 6 . . . 4 . 2 . . 2 1 2 . . . Terminals 18 | . 1 . . . 6 . . . 4 . 2 . . 2 1 2 . . . Assimilate 8 | . . . . . 3 . . . 2 . 1 . . 1 . 1 . . . Botnet 10 | . 1 . . . 3 . . . 2 . 1 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 55 | . 2 . . . 10 1 . . 2 3 3 . . 2 2 11 8 7 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 . . . . . . . . . . 1 1 . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . Time 65 | . . . . . 65 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 42 | . . . . . 42 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Total Allies 11 | . . 1 . . . . . . . 10 . . . . . . . . . Largest Group 6 | . . 1 1 1 . . . . . 6 3 2 . . . . . . . Highest-Rated Group 379 | . . 31 31 31 . . . . . 379 223 70 . . . . . . . Highest-Rated Ally 159 | . . 31 31 31 . . . . . 159 153 39 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . . . . . . 118 3 8 . . . . . . . Total Damage 3139 | . . . . . . . . . . 2926 32 181 . . . . . . . Kills 24 | . . . . . . . . . . 22 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Active Infowar (turns) 12084 | 79 175 95 54 690 1032 587 . . . 209 81 977 725 520 771 2333 1439 1046 1271 Optics 9015 | . . . . . . . . . . . . 920 725 520 771 2323 1439 1046 1271 Terrain 2555 | 79 175 95 54 690 602 . . . . . 81 771 8 . . . . . . Traps 1598 | . . . . . 1011 587 . . . . . . . . . . . . . Cloaking 2171 | . . . . . . . . . . . . . . . . . . 900 1271 Jamming 2918 | . . . . . . . . . . 209 81 771 378 . 75 1404 . . . ECM 122 | . . . . . . . . . . . . 59 . . 57 6 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Turns Passed 15605 | 330 175 95 54 690 1032 913 1598 184 422 949 81 977 725 520 771 2333 1439 1046 1271 Spaces Moved 8009 | 210 123 76 33 163 454 474 927 116 261 530 55 633 274 239 398 904 871 541 727 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 3297 | . . . . . . 470 927 116 261 219 . 204 260 54 52 734 . . . Legs 3614 | 204 123 76 33 163 14 . . . . 311 55 429 14 . . 53 871 541 727 Wheels 1092 | . . . . . 440 4 . . . . . . . 185 346 117 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 160 120 120 120 160 180 121 105 105 108 112 Average Speed 144 | 118 120 120 120 120 160 163 160 160 160 137 120 133 207 210 155 154 119 112 118 Slowest Speed 330 | 120 120 120 120 120 245 240 160 160 160 330 120 240 260 240 232 240 240 182 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 29 16 8 23 47 15 95 18 8 49 2 71 34 5 10 76 27 55 18 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . 1 . . . . . 3 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 6 | . . . . . . . 4 . . . . 1 1 . . . . . . Spaces Dug 78 | . . . 2 . 2 . . . . . . . . . 4 16 28 9 17 Terrain Destroyed 445 | 7 2 . 2 . 6 1 3 . . . . 3 . . 17 68 74 94 168 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Projectile 370 | . . . 2 . 6 1 3 . . . . 3 . . 16 40 59 94 146 AOE 73 | 7 2 . . . . . . . . . . . . . . 27 15 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Res Tes Res Qua Acc Total 11058 | 246 142 81 37 644 677 583 1005 115 267 664 63 698 364 255 502 1653 1137 906 1019 Wait 1685 | . 6 2 . 471 106 50 37 . . 18 . 7 28 . 27 492 108 214 119 Move 7989 | 209 122 75 32 162 453 473 926 115 260 529 54 632 273 238 397 903 870 540 726 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 8 4 2 . 1 31 16 4 . 4 6 2 6 6 9 20 48 30 30 37 Fast Attach 46 | 7 . . . . 4 2 . . . 4 . . 5 3 2 3 5 7 4 Attach 120 | . . . . . 11 5 4 . 1 6 3 12 12 3 6 21 9 8 19 Detach 12 | . . . . . 2 . . . 1 2 . . 1 1 . 3 1 1 . Swap 129 | 1 1 . 2 1 12 9 3 . . 5 1 10 4 1 15 18 15 19 12 Drop 191 | . 4 2 . 2 14 12 4 . 1 9 . . 1 . 9 42 23 35 33 Fire 556 | 21 5 . 3 7 43 16 21 . . 44 3 30 24 . 25 120 75 51 68 Melee 11 | . . . . . . . . . . . . . 10 . 1 . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . 1 1 1 Crush 2 | . . . . . . . . . . . . 1 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . 6 . . 41 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / DSF) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 331 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Entered Mines 585 | -10/Mines | Received a Mining Laser from a helpful Derelict 597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Exiles 601 | -10/Exiles | Accompanied by 1 ally 639 | -10/Exiles | Discovered new exit (range 14) 655 | -10/Exiles | Entered Mines 655 | -9/Mines | Accompanied by 1 ally 1234 | -9/Mines | Learned location of Storage (-9) 1302 | -9/Mines | Discovered new exit (range 7) 1345 | -9/Mines | Entered Materials 1345 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1896 | -8/Materials | Central database locked down 2019 | -8/Materials | Repaired Aluminum Leg+ 2047 | -8/Materials | Repaired Aluminum Leg+ 2283 | -8/Materials | Repaired Lgt. Treads 2331 | -8/Materials | Discovered new exit (range 8) 2377 | -8/Materials | Entered Factory 2377 | -7/Factory | Evolved 2 slots: Utility x2 2683 | -7/Factory | Build established: Scavenger-Mutant 2995 | -7/Factory | Lost 3 parts (1p1n1u) 3187 | -7/Factory | Discovered new exit (range 13) 3290 | -7/Factory | Entered Lower Caves 3291 | -7/Lower Caves | Encountered a Warlord checkpoint 3322 | -7/Lower Caves | Learned location of Zion (-7) 3358 | -7/Lower Caves | Spotted B-75 Beast 3428 | -7/Lower Caves | Destroyed B-75 Beast 3527 | -7/Lower Caves | Found Prototype Device 4524 | -7/Lower Caves | Learned Factory trap positions 4847 | -7/Lower Caves | Discovered new exit (range 5) 4888 | -7/Lower Caves | Entered another Lower Caves area 5069 | -7/Lower Caves | Discovered new exit (range 3) 5072 | -7/Lower Caves | Entered Factory 5072 | -6/Factory | Evolved 2 slots: Utility x2 5073 | -6/Factory | Loaded intel: 123 trap records 5091 | -6/Factory | Identified Heart of Steel 5470 | -6/Factory | Discovered new exit (range 16) 5494 | -6/Factory | Entered Extension 5674 | -6/Extension | Rescued a captive Derelict 5675 | -6/Extension | Rescued a captive Derelict 5683 | -6/Extension | Rescued A7 6032 | -6/Extension | Spotted B-75 Beast 6055 | -6/Extension | Allies destroyed B-75 Beast 6069 | -6/Extension | Lost 3 allies 6081 | -6/Extension | Spotted B-75 Beast 6093 | -6/Extension | Allies destroyed B-75 Beast 6126 | -6/Extension | Discovered new exit (range 3) 6230 | -6/Extension | Heart of Steel transformed into Warbot 6319 | -6/Extension | Disrupted transfer network 6369 | -6/Extension | Build established: Commander-Mutant 6443 | -6/Extension | Entered Factory 6443 | -5/Factory | Accompanied by 3 allies (A7) 6443 | -5/Factory | Evolved 2 slots: Utility x2 6503 | -5/Factory | Discovered new exit (range 5) 6524 | -5/Factory | Entered Upper Caves 6524 | -5/Upper Caves | Accompanied by 2 allies 6606 | -5/Upper Caves | Lost 5 parts (2n3u) 6809 | -5/Upper Caves | Encountered a Warlord checkpoint 6855 | -5/Upper Caves | Build established: Scavenger-Mutant 6864 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6979 | -5/Upper Caves | Lost 7 parts (3p2n2w) 7492 | -5/Upper Caves | Discovered new exit (range 8) 7501 | -5/Upper Caves | Entered another Upper Caves area 7547 | -5/Upper Caves | Lost 5 parts (2n3u) 7819 | -5/Upper Caves | Lost 3 parts (3n) 7848 | -5/Upper Caves | Attracted the attention of an 0b10 base 7972 | -5/Upper Caves | Lost 10 parts (3p3n3u1w) 8004 | -5/Upper Caves | Identified exit to Factory 8047 | -5/Upper Caves | Learned location of Armory (-4) 8047 | -5/Upper Caves | Learned Research terminal intel 8226 | -5/Upper Caves | Entered Factory 8226 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8447 | -4/Factory | Identified exit to DSF 8653 | -4/Factory | Discovered new exit (range 18) 8746 | -4/Factory | Entered Research 8746 | -3/Research | Evolved 2 slots: Utility x2 8747 | -3/Research | Loaded intel: 24 terminal locations 8777 | -3/Research | Build established: Scavenger-Gunner 8890 | -3/Research | Found Quantum Capacitor 8998 | -3/Research | Identified exit to Testing 8998 | -3/Research | Identified exit to Research 9328 | -3/Research | Build established: Scavenger-Tank 9517 | -3/Research | Entered Testing 9520 | -3/Testing | Spotted Superbehemoth 9638 | -3/Testing | Found Prototype Energy Cannon 9830 | -3/Testing | Identified Cld. Nova Cannon 9840 | -3/Testing | Found Fusion Bomb Launcher 9996 | -3/Testing | Found Prototype Energy Gun 10000 | -3/Testing | Identified Hyp. EM Gauss Rifle 10044 | -3/Testing | Spotted Striker 10048 | -3/Testing | Spotted Alpha 7 10052 | -3/Testing | Spotted Striker 10093 | -3/Testing | Destroyed Alpha 7 10292 | -3/Testing | Found Prototype Launcher 10333 | -3/Testing | Identified Hellfire Missile Launcher 10386 | -3/Testing | Build established: Tank 10527 | -3/Testing | Found Prototype Device 10535 | -3/Testing | Identified Exp. Thermal Defense Suite 10976 | -3/Testing | Lost 3 parts (1p2u) 11014 | -3/Testing | Found Prototype Processor 11015 | -3/Testing | Identified Exp. Core Analyzer 11017 | -3/Testing | Found Prototype Processor 11158 | -3/Testing | Identified Exp. Melee Analysis Suite 11206 | -3/Testing | Build established: Scavenger-Tank 11806 | -3/Testing | Discovered exit to Research (range 17) 11850 | -3/Testing | Entered Research 11850 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12660 | -2/Research | Spotted B-90 Cyclops 13285 | -2/Research | Discovered new exit (range 4) 13289 | -2/Research | Entered Quarantine 13301 | -2/Quarantine | Found Alien Artifact 13325 | -2/Quarantine | Spotted Alpha 7 13340 | -2/Quarantine | Found Alien Launcher 13348 | -2/Quarantine | Identified Phase Redirector 13364 | -2/Quarantine | Destroyed Alpha 7 13388 | -2/Quarantine | Found Alien Energy Cannon 13406 | -2/Quarantine | Found Alien Artifact 13407 | -2/Quarantine | Identified Core Reset Matrix 13407 | -2/Quarantine | Identified Core Cannon 13407 | -2/Quarantine | Identified Sigix Terminator 13407 | -2/Quarantine | Used Core Reset Matrix 13411 | -2/Quarantine | Detected hypermatrix surge 13411 | -2/Quarantine | Sensed 15 artifacts in vicinity 13571 | -2/Quarantine | Found Unknown Launcher 13573 | -2/Quarantine | Identified Gamma Bomb Array 13597 | -2/Quarantine | Met incapacitated Sigix Warrior 13597 | -2/Quarantine | Lockdown squad dispatched 13620 | -2/Quarantine | Found Sigix Containment Pod 13682 | -2/Quarantine | Spotted Lightning 13686 | -2/Quarantine | Spotted Lightning 13688 | -2/Quarantine | Spotted Lightning 13705 | -2/Quarantine | Destroyed Lightning 13705 | -2/Quarantine | Destroyed Lightning 13714 | -2/Quarantine | Destroyed Lightning 14127 | -2/Quarantine | Core integrity fell below 50% 14173 | -2/Quarantine | Build established: Generator-Gunner 14197 | -2/Quarantine | Discovered new exit (range 9) 14335 | -2/Quarantine | Entered Access 14335 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 14353 | -1/Access | Found Unknown Device 14359 | -1/Access | Identified Quantum Capacitor 14668 | -1/Access | Spotted B-99 Colossus 14889 | -1/Access | Build established: Scavenger-Gunner 14896 | -1/Access | Lost 4 parts (1p1n2u) 15527 | -1/Access | Lost 4 parts (2n2u) 15582 | -1/Access | Discovered new exit (range 6) 15606 | *** | Destroyed 0b10! Last Messages --------------- 15553_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1P. 15577_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15582_ The Access Shell folds into the floor. 15582_ EXIT=FOUND 15595_ Dropped Hvy. Laser. 15595_ Dropped Enh. Nova Cannon. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 15597_ Acquired Hvy. Laser. 15599_ Acquired Enh. Nova Cannon. 15600_ Dropped Hvy. Laser. 15600_ Dropped Sigix Terminator. 15604_ Acquired Sigix Terminator. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Payload Armed] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# A####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# [ "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | !!% # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | % " ##############??????????????????????? | | %% + #??????????????? | | % # +??????????????? | | " ################### #??????????????? | | ! " #???????????????????????????????????? | | ########"## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | "" "# #???????????????????????????????????? | | "" ## ############+#/#????????????????????? | | """""" + ????????????????? | | """""" # ????????????????? | | "" ## ###############+?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 101 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 84 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 5% | -8/Materials Aluminum Leg | 16% | -8/Materials Lgt. Treads | 65% | -8/Materials Studied --------- None Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Cannon Sigix Terminator Achievements -------------- 20k Club 30k Club Alien Roots Botjacking Brother of Steel DIY Cooler Dodgeball, But With Guns Ew, Corruption Explorer False Reunion I Have A Map? Immobile And Lovin' It Into The Breach More Power To You On My Own Terms Overwhelming Payload Armed Prolific Hacker The More The Merrier Ultimate Loadout Wiki Contributor Challenges ------------ None Game ------ Seed XenonGhostKatana Manual? 0 Play Time 05:00:05 Cumulative 43.3 hours Start 2026.07.23 @ 19:30:34 End 2026.07.26 @ 21:40:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a355a4b-3485-4c40-8a01-1d6b4eec306f