Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 12:08:45 Player: mrbill82 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1058) 1058 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 2274 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 153/160 System Corruption 8% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Scythe > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Small Battery (100) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Particle Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit Small Battery Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 51 | 6 7 38 Power 9 | 1 1 7 Engine 8 | 1 1 6 Core 1 | . . 1 Reactor . | . . . Propulsion 20 | 2 1 17 Treads . | . . . Leg 20 | 2 1 17 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 4 | . 1 3 Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 3 9 Energy Gun 5 | 1 2 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 4 | . 1 3 Weapon 5 | . . 5 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 92 | . 92 93 Engine 11 | . 14 9 Leg 31 | . 28 32 Device 12 | . 2 18 Storage 12 | . 14 11 Processor 1 | . 5 . Energy Gun 12 | . 25 5 Energy Cannon 4 | . . 7 Ballistic Gun 1 | . 1 1 Launcher 2 | . 1 3 Slashing Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 36 | 13 14 36 Greatest Support 45 | 20 20 45 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 8 | 5 6 9 Most Carried 10 | 4 6 10 Average Carried 6 | 2 5 7 Final Capacity 10 | 6 6 10 Final Carried 8 | 4 5 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1018 | 210 85 723 Remotely . | . . . Salvage Created 1049 | . 89 960 Parts 64 | . 6 58 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 3 27 Melee 1 | . . 1 Guns 9 | . 3 6 Cannons 8 | . . 8 AOE 12 | . . 12 Classes Destroyed 8 | . 2 6 Worker 5 | . . 5 Builder 1 | . . 1 Hauler 3 | . 1 2 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 16 | . . 16 Brawler 3 | . . 3 Sentry 5 | . . 5 Best Kill Streak 8 | . 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1772 | . 137 1635 Core 414 | . 8 406 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 88 | . 21 67 Largest 2 | . 2 2 Hottest 104 | . 90 104 Shots Fired 144 | . 34 110 Gun 66 | . 27 39 Cannon 48 | . . 48 Launcher 30 | . 7 23 Special . | . . . Kinetic 14 | . . 14 Thermal 99 | . 27 72 Explosive 30 | . 7 23 Electromagnetic 1 | . . 1 Robot Hit Streak 16 | . 3 16 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 91 | . 15 76 Core Hits 64 | . 5 59 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 9 | . . 9 Impact . | . . . Slashing 9 | . . 9 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3452 | . 154 3298 Guns 493 | . 154 339 Cannons 606 | . . 606 Explosions 2218 | . . 2218 Melee 112 | . . 112 Ramming 23 | . . 23 Kinetic 56 | . . 56 Thermal 1020 | . 154 866 Explosive 2218 | . . 2218 Electromagnetic 23 | . . 23 Impact . | . . . Slashing 112 | . . 112 Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 9 | . . 9 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 175 | . . 175 Projectiles . | . . . Explosions 175 | . . 175 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 277 | . . 277 Shots 6 | . . 6 Rammed 3 | . . 3 Targets Rammed 5 | . . 5 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 240 | . 240 217 Average Temperature 56 | . 80 47 Received Heat Transfer 462 | . . 462 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2187 | . 421 1766 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 636 | . 97 636 Average Influence 199 | . 15 309 Maximum Alert Level 2 | . . 2 Low Security (%) 66 | 100 100 46 Level 1 8 | . . 14 Level 2 24 | . . 39 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 69 | . 4 65 Peak Tracking Total 7 | . 3 7 Tactical Retreats 10 | . . 10 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 5 | . 2 3 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Emergency Access Points 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1748 | 67 586 1095 Spaces Moved 1050 | 49 397 604 Core 6 | 6 . . Treads . | . . . Legs 1044 | 43 397 604 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 48 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 216 | . 42 174 Melee . | . . . Projectile 2 | . . 2 AOE 214 | . 42 172 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1377 | 58 473 846 Wait 138 | . 34 104 Move 1048 | 48 396 604 Hop . | . . . Pick Up 16 | 4 8 4 Fast Attach 21 | 6 2 13 Attach 9 | . 1 8 Detach 2 | . . 2 Swap 21 | . 4 17 Drop 20 | . 7 13 Fire 88 | . 21 67 Melee 9 | . . 9 Ram . | . . . Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Core integrity fell below 50% 1365 | -9/Materials | Discovered new exit (range 14) 1454 | -9/Materials | First assault squad dispatched 1544 | -9/Materials | Core integrity fell below 20% 1584 | -9/Materials | Lost 4 parts (1p1n1u1w) 1749 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01617_ System corrupted: Substantial component data lost. 01620_ Dropped Ion Engine. 01627_ Acquired Lgt. EM Pulse Cannon. 01633_ System corrupted: FCS attempts to trigger Particle Cannon. 01633_ System corrupted: Particle Cannon misfires. 01671_ Triggered Explosive Trap. 01671_ An explosion rips through the floor. 01671_ Particle Cannon destroyed. 01674_ System corrupted: Matter fused (-7). 01691_ System corrupted: Energy discharge (-57). 01691_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01720_ System corrupted: Energy discharge (-40). 01721_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 01741_ System corrupted: Matter fused (-5). 01746_ G-34 Mercenary destroyed. 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