Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.11 @ 20:20:51 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (5766) 5766 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 11912 Bonus ------- High Alert Combat Kills 261 Cogmind --------- Core Integrity 1150/1150 Matter 18/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Reflective Plating Focal Shield > --- WEAPON (3) ------- Cooled Pulse Rifle KE Penetrator Impact Mace > --- INVENTORY (16) --- Angular Momentum Engine Angular Momentum Engine Micro Fission Core Micro Fission Core Carbon-fiber Leg Armored Leg Advanced Heat Sink Improved Cooling System Improved Sensor Array Reflective Plating Drone Bay (2/2) Variable Charge Gun Gauss Rifle KE Penetrator KE Penetrator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Reflective Plating Focal Shield > --- WEAPON ----------- Cooled Pulse Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Carbon-fiber Leg Armored Leg Advanced Heat Sink Improved Cooling System Improved Sensor Array Reflective Plating Drone Bay Gauss Rifle KE Penetrator Heavy Rocket Launcher Impact Mace [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 7 | . . 2 . 2 1 . . 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 188 | . 7 22 26 41 44 17 . 19 12 Power 25 | . . 2 3 5 9 2 . 2 2 Engine 18 | . . 2 . 2 8 2 . 2 2 Core 7 | . . . 3 3 1 . . . . Reactor . | . . . . . . . . . . Propulsion 46 | . 2 4 8 11 10 4 . 3 4 Treads 3 | . 2 . . . 1 . . . . Leg 43 | . . 4 8 11 9 4 . 3 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 55 | . 3 8 7 11 12 4 . 7 3 Device 27 | . 1 3 4 3 6 3 . 6 1 Storage 4 | . 2 . . 2 . . . . . Processor 4 | . . . . 2 1 . . . 1 Hackware . | . . . . . . . . . . Protection 20 | . . 5 3 4 5 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 62 | . 2 8 8 14 13 7 . 7 3 Energy Gun 37 | . . 5 6 11 6 4 . 5 . Energy Cannon 3 | . . . . 1 2 . . . . Ballistic Gun 9 | . . . . 2 3 1 . 1 2 Ballistic Cannon 3 | . 2 1 . . . . . . . Launcher 4 | . . . 2 . . 2 . . . Special Weapon 2 | . . 2 . . . . . . . Impact Weapon 4 | . . . . . 2 . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 2 1 . . 1 . Parts Lost 74 | . . 3 7 33 18 1 . 11 1 Power 11 | . . 1 1 4 3 . . 2 . Propulsion 17 | . . . 2 10 1 1 . 2 1 Utility 18 | . . 1 2 6 6 . . 3 . Weapon 28 | . . 1 2 13 8 . . 4 . Highest Loss Streak 6 | . . 2 4 6 4 1 . 5 1 Average Slot Usage (%) 95 | . 98 99 99 95 90 99 100 94 98 Engine 7 | . 14 11 1 1 11 13 13 8 9 Core 2 | . . . 7 5 . . . . . Treads 2 | . 26 7 . . 1 . . . . Leg 22 | . 1 14 35 28 18 26 26 23 25 Device 13 | . 4 11 9 12 14 19 20 22 25 Storage 19 | . 22 22 18 17 20 20 20 17 10 Processor 3 | . . . . 7 4 . . . 5 Protection 5 | . . 9 8 4 4 6 6 4 5 Energy Gun 8 | . 1 14 10 11 4 12 6 8 5 Energy Cannon 1 | . . . . . 4 . . . . Ballistic Gun 1 | . 1 . . 1 1 . 6 5 6 Ballistic Cannon 2 | . 25 6 7 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 10 43 51 53 68 94 84 84 93 82 Greatest Support 85 | 20 46 46 66 67 71 71 66 66 85 Greatest Overweight (x) 22 | . . 5 1 2 22 1 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 1 1 . Largest Inventory Capacity 22 | . 16 16 16 22 22 22 22 22 22 Average Capacity 18 | . 12 16 16 17 22 22 22 22 16 Most Carried 22 | . 14 16 16 17 22 22 22 22 17 Average Carried 16 | . 8 15 15 14 18 21 22 19 15 Final Capacity 22 | 6 16 16 16 22 22 22 22 22 16 Final Carried 22 | 6 14 16 16 11 20 22 22 18 16 Class Distribution -------------------- 37% | Mutant 30% | Hauler-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2814 | 200 159 384 589 397 725 150 . 122 88 Remotely . | . . . . . . . . . . Salvage Created 6103 | . 277 712 837 1588 1430 481 . 690 88 Parts 292 | . 18 40 51 72 56 18 . 35 2 Haulers Intercepted 9 | . 2 2 3 2 . . . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 123 | . 7 19 24 30 21 11 . 10 1 Melee 1 | . . . . . 1 . . . . Guns 75 | . . 13 8 26 11 6 . 10 1 Cannons 31 | . 7 6 9 2 7 . . . . AOE 13 | . . . 7 2 . 4 . . . Classes Destroyed 16 | . 4 3 4 2 2 1 . . . Worker 1 | . . . 1 . . . . . . Builder 4 | . . 1 1 1 . . . 1 . Tunneler 2 | . . . . . 1 . . 1 . Hauler 9 | . 2 2 3 2 . . . . . Recycler 5 | . . 2 . 2 . . . 1 . Operator 2 | . . . 1 . 1 . . . . Watcher 7 | . 1 2 2 . 2 . . . . Swarmer 30 | . 3 7 8 3 . 4 . 5 . Grunt 48 | . 4 7 10 16 8 2 . 1 . Brawler 4 | . . . 2 . 2 . . . . Duelist 2 | . . . . . 2 . . . . Protector 1 | . . . 1 . . . . . . Sentry 18 | . . 5 3 3 3 . . 3 1 Hunter 4 | . . . . 2 1 . . 1 . Programmer 11 | . . . . 6 5 . . . . Thug 4 | . . . . . . 4 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 6 4 5 5 3 5 . 5 1 Combat Bots Only 5 | . 4 4 4 4 3 5 . 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . 2 . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Damage Taken 12319 | . 128 982 1525 4485 3186 556 54 1234 169 Core 1479 | . 22 192 113 594 379 78 17 84 . Absorbed by Shields 27 | . . . . . . . . 27 . Core Remaining (%) 67 | 100 91 52 79 15 . . 44 91 . Volleys Fired 505 | . 17 73 101 130 103 35 . 38 8 Largest 3 | . 2 2 2 2 2 2 . 3 1 Hottest 178 | . 78 130 117 150 144 144 . 178 60 Shots Fired 957 | . 34 136 179 244 201 67 . 88 8 Gun 715 | . . 91 100 229 135 64 . 88 8 Cannon 225 | . 34 38 72 15 66 . . . . Launcher 10 | . . . 7 . . 3 . . . Special 7 | . . 7 . . . . . . . Kinetic 248 | . 34 38 72 26 40 . . 38 . Thermal 585 | . . 98 100 160 105 64 . 50 8 Explosive 10 | . . . 7 . . 3 . . . Electromagnetic 114 | . . . . 58 56 . . . . Robot Hit Streak 21 | . 6 17 12 21 14 13 . 13 9 Robot Miss Streak 9 | . 7 9 8 6 5 2 . 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 6 | . . 1 2 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . Shots Hit Robots 701 | . 13 97 125 182 167 53 . 57 7 Core Hits 405 | . 12 73 76 103 87 26 . 24 4 Critical Hits 3 | . . 1 . . . . . 2 . Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . . . . Melee Attacks 21 | . . . . . 19 . . 2 . Impact 21 | . . . . . 19 . . 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15064 | . 476 1312 2461 3980 3983 1311 . 1410 131 Guns 9510 | . . 732 1199 2851 2213 974 . 1410 131 Cannons 3265 | . 476 541 734 221 1293 . . . . Explosions 1855 | . . . 512 908 98 337 . . . Melee 379 | . . . . . 379 . . . . Ramming 19 | . . 3 16 . . . . . . Kinetic 3732 | . 476 541 734 330 916 . . 735 . Thermal 8768 | . . 768 1199 3041 1980 974 . 675 131 Explosive 849 | . . . 512 . . 337 . . . Electromagnetic 1317 | . . . . 609 708 . . . . Impact 379 | . . . . . 379 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 9 9 12 12 5 . Average Corruption 6 | . . . . 6 5 11 12 3 . Corruption Purged . | . . . . . . . . . . Effects 167 | . . . . 65 65 33 2 2 . Message Errors 48 | . . . . 20 16 11 . 1 . Matter Fused 25 | . . . . 8 13 3 1 . . Heat Flow Errors 14 | . . . . 6 7 1 . . . Energy Discharges 11 | . . . . 1 7 3 . . . Parts Rejected 5 | . . . . . 3 1 . 1 . Data Loss (minor) 19 | . . . . 9 6 3 1 . . Data Loss (major) 9 | . . . . 5 1 3 . . . Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . 1 . . . Targeting Errors 30 | . . . . 13 11 6 . . . Weapon Failures 4 | . . . . 3 1 . . . . Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 956 | . 3 . . 827 105 21 . . . Projectiles 34 | . 3 . . . 31 . . . . Explosions 848 | . . . . 827 . 21 . . . Melee 74 | . . . . . 74 . . . . Knockbacks 20 | . 4 2 9 . 5 . . . . Impact 5 | . . . . . 5 . . . . Kinetic 14 | . 4 2 8 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 1004 | . . . . 1004 . . . . . Shots 14 | . . . . 14 . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . Kicked 3 | . . . 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 307 | . 126 307 187 224 250 128 . . . Average Temperature 71 | . 48 78 58 93 51 60 . . . Received Heat Transfer 2999 | . 54 156 684 1116 588 192 30 152 27 Effects 4 | . . 4 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . 3 8 . . . . Impact Corruptions 3 | . . . . . 3 . . . . Robots Melted 3 | . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . 2 1 . . . Parts Melted 22 | . . . 2 5 6 5 . 1 3 Heat Transferred 13503 | . . 1116 2216 3498 3417 1813 . 1184 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 759 | . 188 339 557 759 405 . . 345 153 Initial 371 | . . 29 95 219 371 . . 65 71 Average 238 | . 63 201 389 293 198 . . 227 119 Maximum Alert Level 3 | . . 1 2 3 2 . . 1 . Low Security (%) 47 | . 100 42 7 37 60 . . 34 100 Level 1 36 | . . 57 25 36 36 . . 65 . Level 2 14 | . . . 66 19 3 . . . . Level 3 1 | . . . . 6 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . . 4 3 16 9 . . 1 1 Investigation 5 | . . 1 . 3 1 . . . . Extermination 9 | . . . . 5 4 . . . . Reinforcement 13 | . . 3 2 5 1 . . 1 1 Assault 1 | . . . 1 . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 2 . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 11 | . 1 2 3 1 2 . . 2 . Communications Jammed 30 | . . . . . 30 . . . . Distress Signals 28 | . . . . . 28 . . . . Times Spotted 200 | . 11 33 41 43 35 12 4 16 5 Peak Tracking Total 7 | . 3 5 7 6 4 5 4 7 1 Tactical Retreats 10 | . . 2 3 3 . . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 9 | . . . . 4 4 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 39 | . . . 2 24 12 . . 1 . Max in Single Turn 10 | . . . 1 10 10 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 30 | . 2 5 2 9 8 1 . 1 2 Terminals 24 | . 2 5 2 6 8 . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 65 | . 5 12 5 16 20 1 . 2 4 Successful 30 | . 5 3 4 5 9 1 . 1 2 Failed 35 | . . 9 1 11 11 . . 1 2 Catastrophic 4 | . . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 2 7 2 8 14 . . . 3 Terminals 56 | . 5 12 5 11 20 . . . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . . 3 . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 13 | . 3 1 2 2 4 1 . . . Prototype ID Bank 5 | . 1 1 1 . 2 . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . 1 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 1 . . . 1 . Scan Component 2 | . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 2 2 2 2 5 . . . 1 Terminals 14 | . 2 2 2 2 5 . . . 1 Botnet 14 | . 2 2 2 2 5 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . Used 2 | . . . 1 . 1 . . . . Hacking Detections 25 | . 1 5 1 9 7 . . 1 1 Full Trace Events 3 | . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 9159 | . 463 1225 998 2324 2732 612 27 478 300 Spaces Moved 4650 | 1 248 504 495 1346 1311 295 19 211 220 Core 1 | . . . . . 1 . . . . Treads 405 | . 225 180 . . . . . . . Legs 4244 | 1 23 324 495 1346 1310 295 19 211 220 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 120 125 122 150 150 150 120 Average Speed 148 | 120 156 174 123 132 168 150 150 150 120 Slowest Speed 1150 | 120 160 270 150 190 1150 152 150 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 47 51 31 33 34 38 3 7 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 7 | . . 3 . . 1 . . 2 1 Terrain Destroyed 297 | . 2 5 51 162 39 33 . 4 1 Melee 3 | . . . . . 1 . . 2 . Projectile 17 | . 2 5 4 1 2 . . 2 1 AOE 277 | . . . 47 161 36 33 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total 5914 | . 294 715 708 1648 1597 401 18 288 245 Wait 328 | . . 62 55 97 70 33 . 11 . Move 4641 | . 247 503 494 1345 1310 294 18 210 220 Hop . | . . . . . . . . . . Pick Up 114 | . 12 26 12 22 26 9 . 4 3 Fast Attach 57 | . 6 6 4 9 18 4 . 5 5 Attach 77 | . . 6 8 25 19 5 . 9 5 Detach 9 | . 1 . 1 1 4 1 . 1 . Swap 54 | . 1 10 14 7 7 8 . 5 2 Drop 94 | . 10 28 16 12 11 12 . 3 2 Fire 505 | . 17 73 101 130 103 35 . 38 8 Melee 21 | . . . . . 19 . . 2 . Ram . | . . . . . . . . . . Kick 3 | . . . 3 . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 509 | -9/Materials | Discovered new exit (range 14) 956 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Build established: Scavenger-Mutant 1623 | -9/Materials | Discovered new exit (range 5) 1689 | -9/Materials | Entered another Materials area 1689 | -8/Materials | Evolved 2 slots: Propulsion x2 1959 | -8/Materials | Build established: Mutant 2008 | -8/Materials | Discovered new exit (range 5) 2489 | -8/Materials | First assault squad dispatched 2623 | -8/Materials | Lost 4 parts (1p2n1u) 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Utility x2 4253 | -7/Factory | Lost 3 parts (1p1u1w) 4364 | -7/Factory | Discovered new exit (range 14) 4379 | -7/Factory | Identified exit to Factory 4405 | -7/Factory | Garrison activated, responded to threat 4437 | -7/Factory | Lost 3 parts (1n2w) 4571 | -7/Factory | Build established: Hauler-Mutant 4582 | -7/Factory | Core integrity fell below 50% 4612 | -7/Factory | Lost 4 parts (1p1n2w) 4820 | -7/Factory | Lost 4 parts (1p2n1w) 4843 | -7/Factory | Core integrity fell below 20% 4886 | -7/Factory | Lost 6 parts (1p3n1u1w) 5011 | -7/Factory | Entered another Factory area 5011 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6223 | -6/Factory | Discovered new exit (range 16) 6263 | -6/Factory | Identified exit to Factory 6551 | -6/Factory | Lost 3 parts (2u1w) 7023 | -6/Factory | Garrison activated, responded to threat 7386 | -6/Factory | Build established: Scavenger-Mutant 7386 | -6/Factory | Identified exit to Lower Caves 7527 | -6/Factory | Lost 3 parts (1u2w) 7719 | -6/Factory | Lost 4 parts (1p2u1w) 7743 | -6/Factory | Entered Lower Caves 7905 | -6/Lower Caves | Core integrity fell below 50% 7906 | -6/Lower Caves | Attacked by a faux Warlord 7922 | -6/Lower Caves | System corruption reached 10% 8175 | -6/Lower Caves | Learned Factory trap positions 8335 | -6/Lower Caves | Discovered new exit (range 15) 8355 | -6/Lower Caves | Entered another Lower Caves area 8376 | -6/Lower Caves | Discovered exit to Factory (range 5) 8382 | -6/Lower Caves | Entered Factory 8382 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8383 | -5/Factory | Loaded intel: 96 trap records 8772 | -5/Factory | Discovered new exit (range 15) 8781 | -5/Factory | Lost 3 parts (1p1u1w) 8860 | -5/Factory | Entered another Factory area 8860 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8875 | -4/Factory | Lost 5 parts (2n1u2w) 9098 | -4/Factory | Spotted B-86 Titan 9160 | -4/Factory | Self-destructed Last Messages --------------- 09008_ Acquired KE Penetrator. 09011_ U-05 Engineer lays Concrete. 09019_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 09065_ Connecting with Fabricator... >>Network(Status) Network status: Online Allocated matter: 989 09068_ Connecting with Fabricator... 09073_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09076_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 09157_ K-01 Serf cleans the Assembly Bed. 09158_ Slug penetrates Wall. 09158_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????? #?????? "?????????????????????? | | ?????????????? # ????? 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