Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 01:37:57 Player: Xo-X0-100101 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1836) 1836 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 4791 Bonus ------- Follower Combat Kills 430 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite Improved Utility Shielding > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Advanced Targeting Computer Improved Utility Shielding Shotgun Improved Assault Rifle High-powered Shotgun Flak Cannon Blade Saw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Blade Saw Blade Saw > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Large Storage Unit Advanced Targeting Computer Improved Utility Shielding Heavy Armor Plating Shotgun High-powered Shotgun Assault Cannon Assault Cannon Flak Cannon Blade Saw Blade Saw [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 50 | 7 5 . 3 . 28 7 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 1 . 8 3 Treads 9 | 2 . . 1 . 3 3 Leg . | . . . . . . . Wheel 5 | . . . . . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 . 2 . 11 1 Device . | . . . . . . . Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . 2 . 2 . 9 1 Artifact . | . . . . . . . Weapon 16 | 3 2 . . . 8 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 8 | . 2 . . . 4 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . . 1 1 17 10 Power 2 | . . . . 1 . 1 Propulsion 11 | . . . 1 . 7 3 Utility 8 | . . . . . 5 3 Weapon 8 | . . . . . 5 3 Highest Loss Streak 10 | . . . 1 1 10 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 7 15 13 14 11 13 Power 2 | . 1 2 2 2 2 2 Propulsion 3 | . 3 5 4 5 3 1 Utility 2 | . . 3 2 2 3 3 Weapon 4 | . 1 5 5 5 2 7 Tool/Special . | . . . . . . . Unused Backups 14 | . 1 . . . 2 11 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 7 | . 1 . . . 2 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 92 100 98 98 73 94 Engine 7 | . 14 14 11 9 1 8 Treads 18 | . 28 28 21 22 10 17 Wheel 6 | . . . . . 13 6 Storage 10 | . 14 14 11 11 9 9 Processor 3 | . . . . . 3 9 Protection 20 | . 7 14 32 33 19 25 Ballistic Gun 3 | . 20 . . . 1 . Ballistic Cannon 10 | . 7 28 22 22 8 . Slashing Weapon 6 | . . . . . 7 17 Peak Build Rating 29 | 6 8 8 11 11 26 29 Average Rating 16 | 4 6 8 10 10 19 27 On Entrance 9 | . 6 8 8 11 10 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 67 | 14 32 32 38 38 67 45 Greatest Support 62 | 40 40 40 40 40 60 62 Greatest Overweight (x) 13 | . . . 1 . 4 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 Most Carried 15 | 3 15 15 14 15 15 15 Average Carried 12 | 1 7 15 13 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 15 14 10 Class Distribution -------------------- 65% | Mutant 24% | Gladiator 10% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1563 | 149 255 72 334 66 591 96 Remotely . | . . . . . . . Salvage Created 1761 | . 358 18 318 44 562 461 Parts 119 | . 23 4 19 2 47 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 54 | . 8 2 11 2 21 10 Melee 18 | . . . . . 11 7 Guns 9 | . 6 . . . 3 . Cannons 27 | . 2 2 11 2 7 3 Classes Destroyed 11 | . 3 1 1 1 4 1 Worker 6 | . 1 . . . 4 1 Builder 1 | . . . . . . 1 Mechanic 1 | . . . . . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 20 | . . 2 4 . 12 2 Grunt 24 | . 8 . 5 1 4 6 Duelist 1 | . . . . 1 . . Sentry 5 | . . . 2 . 2 1 Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . 1 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 3 2 6 2 7 5 Combat Bots Only 7 | . 3 2 5 2 7 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 484 | . 44 . 50 5 231 154 Missed 126 | . 10 . 12 1 60 43 Hits 358 | . 34 . 38 4 171 111 Melee 4 | . . . . 4 . . Projectile 354 | . 34 . 38 . 171 111 AOE 2 | . . . . . 1 1 Critical Strikes 12 | . 1 . . . 6 5 Damage Taken 5432 | . 440 . 378 131 2784 1699 Core 689 | . 42 . 33 62 287 265 Absorbed by Shields . | . . . . . . . Redirected to Shielding 92 | . 6 . 34 11 13 28 Regen/Repaired (Parts) 149 | . . . . . 149 . Core Remaining (%) 86 | 100 . 83 . 76 . . Volleys Fired 142 | . 32 2 31 7 61 9 Largest 2 | . 2 2 2 2 2 2 Hottest 74 | . 60 60 60 60 63 74 Shots Fired 262 | . 64 4 62 14 100 18 Gun 53 | . 44 . . . 9 . Cannon 209 | . 20 4 62 14 91 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 262 | . 64 4 62 14 100 18 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 9 3 5 8 12 8 Robot Miss Streak 4 | . 4 . 4 1 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 233 | . 39 3 33 11 94 53 Core Hits 105 | . 18 2 13 3 43 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 26 | . 1 . 1 2 10 12 Blast 8 | . 1 . 1 2 4 . Sever 18 | . . . . . 6 12 Melee Attacks 117 | . . . . . 40 77 Impact . | . . . . . . . Slashing 117 | . . . . . 40 77 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . . . . 4 7 Damage Inflicted 4297 | . 602 51 595 206 1797 1046 Guns 597 | . 405 . . . 192 . Cannons 2475 | . 197 51 595 206 1077 349 Explosions . | . . . . . . . Melee 1211 | . . . . . 519 692 Ramming 14 | . . . . . 9 5 Kinetic 3072 | . 602 51 595 206 1269 349 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1211 | . . . . . 519 692 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . 22 . 42 . Projectiles 64 | . . . 22 . 42 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 27 | . 2 . 7 5 10 3 Impact . | . . . . . . . Kinetic 24 | . 2 . 6 4 9 3 Secondary 3 | . . . 1 1 1 . Self-Inflicted Damage 4 | . . . . . 4 . Shots . | . . . . . . . Rammed 4 | . . . . . 1 3 Targets Rammed 4 | . . . . . 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 260 | . 129 . 60 24 60 260 Average Temperature 34 | . 55 . 18 12 14 79 Received Heat Transfer 1629 | . 258 . 57 . 567 747 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 92 90 Level 1 4 | . . . . . 7 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 250 | . 95 40 122 45 220 250 Initial 72 | . . 11 . . 17 72 Average 58 | . 31 3 34 4 58 124 Influence Increases 2355 | . 272 40 329 65 634 1015 Destroy 0b10 Robot/C 1400 | . 160 40 240 40 420 500 Destroy 0b10 Robot/NC 65 | . 10 . 10 . 30 15 Destroy Leader 320 | . 42 . 44 10 82 142 Allied During Kill 170 | . . . 3 . . 167 Successful Hack 19 | . . . . . 10 9 Select Force Hacks 30 | . 30 . . . . . Disable Machine 105 | . 15 . 15 . 30 45 Destroy Structure 6 | . . . 2 . 2 2 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 225 | . 15 . 15 15 60 120 Influence Decreases 2105 | . 242 70 329 20 506 938 Entered New Map 148 | . . 19 . . 28 101 Time Decay 1211 | . 206 51 197 10 314 433 Lost Part 213 | . . . . 10 103 100 Lost Ally 160 | . . . 20 . . 140 Purge Threat 373 | . 36 . 112 . 61 164 Squads Dispatched 11 | . 2 . . . 3 6 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 10 | . 2 . 3 . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 12 2 17 3 43 40 Peak Tracking Total 7 | . 5 3 6 3 7 6 Tactical Retreats 13 | . 1 . 1 1 4 6 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 7 | . 1 . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 17 | . 4 . 3 . 4 6 Terminals 12 | . 3 . 2 . 3 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 7 . 4 . 13 15 Successful 15 | . 2 . 2 . 7 4 Failed 24 | . 5 . 2 . 6 11 Catastrophic 6 | . . . 2 . 1 3 Database Lockouts . | . . . . . . . Manual 32 | . 8 . 3 . 8 13 Terminals 25 | . 4 . 3 . 8 10 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 5 1 Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 8 | . 1 . 1 . 3 3 Part Schematic 1 | . . . . . 1 . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Unreport Threat 5 | . 1 . 1 . 1 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 4 1 Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Refit 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . 3 . 3 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 11 | . . 1 . . . 10 Largest Group 10 | . . 1 1 . . 10 Highest-Rated Group 173 | . . 31 31 . . 173 Highest-Rated Ally 31 | . . 31 31 . . 29 Total Orders 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks 109 | . . . 7 . . 102 Total Damage 1233 | . . . 84 . . 1149 Kills 18 | . . . 2 . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 4956 | 82 675 533 619 170 1729 1148 Spaces Moved 2649 | 45 344 319 304 84 983 570 Core 8 | 2 . . . . . 6 Treads 1827 | 43 344 319 304 84 356 377 Legs . | . . . . . . . Wheels 814 | . . . . . 627 187 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 80 95 Average Speed 145 | 155 160 160 161 160 128 147 Slowest Speed 700 | 160 160 160 240 160 320 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 66 63 27 32 46 75 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3264 | 54 403 338 370 106 1279 714 Wait 255 | . 8 18 32 15 141 41 Move 2643 | 44 343 318 303 83 982 570 Hop . | . . . . . . . Pick Up 41 | 3 13 . 1 1 17 6 Fast Attach 21 | 6 1 . 1 . 11 2 Attach 24 | . . . 2 . 17 5 Detach 1 | . . . . . 1 . Swap 9 | 1 4 . . . 4 . Drop 19 | . 2 . . . 10 7 Fire 142 | . 32 2 31 7 61 9 Melee 102 | . . . . . 34 68 Ram 3 | . . . . . 1 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Entered Mines 759 | -10/Mines | Met a Derelict bent on vengeance 1024 | -10/Mines | Escorted by a lone wolf Derelict 1044 | -10/Mines | Learned location of Storage (-8) 1206 | -10/Mines | Discovered new exit (range 9) 1235 | -10/Mines | Discovered new exit (range 10) 1291 | -10/Mines | Entered Materials 1291 | -9/Materials | Accompanied by 1 ally 1291 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Discovered new exit (range 13) 1910 | -9/Materials | Entered Mines 2035 | -9/Mines | Discovered new exit (range 10) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -8/Materials | Identified exit to Storage 2929 | -8/Materials | Lost 10 parts (4n2u4w) 3399 | -8/Materials | Destroyed 7 combat bots 3417 | -8/Materials | Build established: Gladiator 3428 | -8/Materials | Discovered new exit (range 13) 3497 | -8/Materials | Core integrity fell below 50% 3596 | -8/Materials | Repaired Hpw. Shotgun 3642 | -8/Materials | Repaired Blade Saw 3809 | -8/Materials | Entered Storage 3953 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3968 | -8/Storage | Identified exit to Factory 4233 | -8/Storage | Build established: Commander-Gladiator 4317 | -8/Storage | Lost 3 allies 4492 | -8/Storage | Lost 5 allies 4518 | -8/Storage | Garrison activated, responded to threat 4747 | -8/Storage | Build established: Gladiator 4901 | -8/Storage | Lost 7 parts (1p3n2u1w) 4901 | -8/Storage | Core integrity fell below 20% 4937 | -8/Storage | Garrison activated, responded to threat 4957 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04942_ K-01 Serf collects debris. 04945_ Critical hit (Burn: +37). 04945_ K-01 Serf collects debris. 04945_ U-05 Engineer lays Concrete. 04946_ G-47 Trooper destroyed. 04946_ K-01 Serf destroyed. 04946_ K-01 Serf collects debris. 04946_ U-05 Engineer lays Concrete. 04947_ U-05 Engineer builds a Wall. 04948_ K-01 Serf collects debris. 04949_ G-47 Trooper knocked back. 04949_ K-01 Serf collects debris. 04950_ System corrupted: Matter fused (-9). 04951_ K-01 Serf collects debris. 04952_ U-05 Engineer lays Concrete. 04953_ K-01 Serf collects debris. 04953_ U-05 Engineer builds a Wall. 04954_ K-01 Serf collects debris. 04955_ U-05 Engineer destroyed. 04956_ K-01 Serf collects debris. 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"" # | | ??????# #???????????"[=[ # | | ??????# #?????????# """"" # | | ??????# #?????????# # | | ??????# #?????????############ | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# ?????????????????????? | | ??????+ ?????????????????????? | | ??????# ?????????????????????? | | ??????? ?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 41 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 8% | -8/Materials Blade Saw | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed TrapShockboltBox Manual? 0 Play Time 00:43:05 Cumulative 49.3 hours Start 2026.06.30 @ 00:50:03 End 2026.06.30 @ 01:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 37 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c79454f-b0a0-498a-add2-ea04616d7f9f