Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 19:38:58 // Winter2021/Sauler Player: KN-OKO Result: Destroyed by RM-I1X(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 983 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Improved Terrain Scanner Light Assault Rifle SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Seismic Detector Light Assault Rifle Light Assault Rifle SUBCON Basin [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 4 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | 7 8 5 Power . | . 1 1 Propulsion 3 | 3 3 1 Utility 1 | 1 2 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 8 | . 14 . Storage 14 | . 14 14 Protection 5 | . . 13 Ballistic Gun 28 | . 28 28 Peak Build Rating 28 | 8 8 28 Average Rating 9 | 7 8 21 On Entrance 5 | . 8 8 Naked Turns . | . . . Heaviest Build 54 | 15 49 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 9 | 7 9 20 Most Carried 20 | 8 8 20 Average Carried 8 | 7 7 15 Final Capacity 20 | 8 20 20 Final Carried 18 | 8 8 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 704 | 352 190 162 Remotely . | . . . Salvage Created 717 | 86 406 225 Parts 45 | 8 26 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | 1 8 5 Guns 14 | 1 8 5 Classes Destroyed 9 | 2 5 2 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 7 | . 6 1 Grunt 4 | . 2 2 Demolisher 1 | 1 . . Subdweller 2 | . . 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 158 | 6 27 125 Missed 55 | . 6 49 Damage Taken 1352 | 180 177 995 Core 258 | . 44 214 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 12 32 38 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 164 | 24 64 76 Gun 164 | 24 64 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 164 | 24 64 76 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 5 9 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 105 | 14 40 51 Core Hits 38 | 5 16 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1381 | 190 442 749 Guns 1376 | 190 437 749 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 1376 | 190 437 749 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 6 Average Temperature 6 | . 6 6 Received Heat Transfer 510 | . 36 474 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 20 115 . Initial . | . . . Average 7 | . 34 . Influence Increases 438 | 45 253 140 Destroy 0b10 Robot/C 280 | 20 160 100 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 48 | . 38 10 Successful Hack 15 | . 15 . Partial Spotted 15 | 15 . . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 438 | 45 253 140 Time Decay 428 | 45 253 130 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 3 13 11 Peak Tracking Total 8 | 8 3 3 Tactical Retreats 3 | 1 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 5 3 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 18 6 Successful 16 | . 10 6 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Record 4 | . . 4 Open Door 1 | . . 1 Recall Reinforcements 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4544 | 3529 989 26 Seismic 4544 | 3529 989 26 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5260 | 3634 989 637 Spaces Moved 2192 | 1519 457 216 Core 4 | 4 . . Treads 1569 | 896 457 216 Legs . | . . . Wheels 619 | 619 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 151 | 133 169 240 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 79 64 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3981 | 3099 616 266 Wait 1666 | 1553 112 1 Move 2190 | 1518 456 216 Hop . | . . . Pick Up 12 | 8 3 1 Fast Attach 7 | 7 . . Attach 4 | . . 4 Detach 1 | . . 1 Swap 7 | 1 4 2 Drop 10 | . 7 3 Fire 82 | 12 32 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 1013 | -11/Scrapyard | Assembled infested the area 3635 | -11/Scrapyard | Entered Materials 3636 | -10/Materials | Build established: Mutant 3951 | -10/Materials | Discovered new exit (range 7) 4100 | -10/Materials | Discovered new exit (range 8) 4598 | -10/Materials | Discovered new exit (range 8) 4600 | -10/Materials | Discovered new exit (range 10) 4624 | -10/Materials | Entered Subcaves 4624 | -10/Subcaves | Accompanied by 1 ally 4625 | -10/Subcaves | Approached by a straggling Scientist 4723 | -10/Subcaves | Discovered new exit (range 16) 4841 | -10/Subcaves | Found SUBCON Basin 5009 | -10/Subcaves | Discovered new exit (range 10) 5030 | -10/Subcaves | Core integrity fell below 50% 5121 | -10/Subcaves | Learned location of Storage (-7) 5137 | -10/Subcaves | Build established: Scavenger-Mutant 5143 | -10/Subcaves | Visited Clippyterm 5150 | -10/Subcaves | Learned Research machine intel 5225 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5256 | -10/Subcaves | Core integrity fell below 20% 5261 | -10/Subcaves | Destroyed by RM-I1X(R) with Subdweller Laser Last Messages --------------- >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. 05225_ RM-I1X(R) emerges from the Twisted Machinery. 05237_ Imp. Light Armor Plating destroyed. 05247_ Assault Rifle destroyed. 05259_ Lgt. Treads destroyed. 05261_ Ion Engine destroyed. 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