Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 12:08:10 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (81) 405 Value Destroyed (2825) 2825 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (5424) 5424 TOTAL SCORE: 15554 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 372 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -48 Cogmind --------- Core Integrity 345/1300 Matter 72/300 Energy 117/230 System Corruption 0% Temperature Cool (3800) Movement Core (950) Ox18 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION (7) --- Improved Gravmag System Combat Airjet Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizing Apparatus Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Improved Utility Shielding > --- WEAPON (5) ------- Power Sword Power Sword Power Sword Power Sword Spear > --- INVENTORY (10) --- Light Antimatter Reactor Armored Medium Treads Advanced Heavy Treads Improved Gravmag System Medium Storage Unit Transmission Jammer Railgun Antimatter Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Power Sword Power Sword Power Sword Power Sword Spear > --- INVENTORY -------- Light Particle Reactor Armored Medium Treads Advanced Heavy Treads Improved Gravmag System Medium Storage Unit Transmission Jammer Railgun Antimatter Cannon Advanced Remote Datajack [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun AWS/Gauss Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . . 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . 1 1 . Utility 5 | . . . . . 1 . . . . 1 2 . 1 . Weapon 3 | . . . . . 1 . . . . 1 . 1 . . Parts Attached 133 | 6 10 1 4 1 21 22 2 . 9 30 6 3 11 7 Power 22 | 1 1 . . 1 2 5 1 . 2 6 1 1 . 1 Engine 16 | 1 1 . . 1 . 4 1 . 2 5 1 . . . Core 4 | . . . . . 2 1 . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 45 | 2 . . . . 11 11 . . 2 9 2 1 6 1 Treads 1 | . . . . . . . . . . 1 . . . . Leg 12 | 2 . . . . 4 . . . 2 4 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 25 | . . . . . 6 6 . . . 4 2 1 5 1 Flight 7 | . . . . . 1 5 . . . . . . 1 . Utility 25 | 1 3 . . . 2 2 . . 2 6 3 . 1 5 Device 7 | . 1 . . . . . . . . 3 1 . . 2 Storage 4 | 1 2 . . . . . . . . . . . . 1 Processor 6 | . . . . . 1 1 . . . 1 2 . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . Protection 7 | . . . . . 1 1 . . 1 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 6 1 4 . 6 4 1 . 3 9 . 1 4 . Energy Gun 6 | 1 3 . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 4 | . 2 . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 18 | . . 1 2 . 3 2 1 . 2 7 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 2 . Special Melee Weapon 4 | . . . . . . . . . 1 1 . . 2 . Unidentified Prototypes 11 | . . . 1 . 3 3 . . . 3 . . . 1 Parts Lost 17 | . . . . . . 3 4 . 3 5 1 . 1 . Power 5 | . . . . . . . 1 . 1 3 . . . . Propulsion 8 | . . . . . . 3 3 . 1 . 1 . . . Utility 3 | . . . . . . . . . 1 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . . . 2 2 . 2 4 1 . 1 . Average Slot Usage (%) 79 | . 95 100 90 85 87 80 58 53 55 79 88 89 89 93 Engine 6 | . 14 14 14 14 1 3 . . 1 7 5 5 4 4 Core 3 | . . . . . 7 7 7 7 5 2 5 4 . . Leg 11 | . 28 28 28 28 17 2 . . 1 11 . . . . Hover 7 | . . . . . 18 20 4 . . 3 17 26 26 28 Flight 3 | . . . . . . 7 7 7 7 5 . . . . Device 4 | . 10 14 14 14 1 . . . . 3 5 5 4 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 5 5 4 4 Processor 5 | . . . . . 8 7 7 7 7 4 10 10 9 9 Hackware 1 | . . . . . . . . . 1 6 5 5 4 3 Protection 3 | . . . . . 7 7 7 7 5 2 5 5 3 3 Energy Gun 2 | . 18 7 . . . . . . . . . . . . Ballistic Gun 4 | . 4 14 12 14 9 7 . . . . . . . . Slashing Weapon 11 | . . 6 6 . 7 6 14 15 13 20 23 21 19 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 58 | 13 19 20 24 24 28 38 33 23 30 50 46 51 58 57 Greatest Support 134 | 20 20 20 20 20 30 37 28 5 35 90 90 104 131 134 Greatest Overweight (x) 18 | 4 . . 1 1 4 2 7 4 4 1 . . . 18 Average Overweight (x) . | 1 . . . 1 . . 2 4 2 . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 8 8 8 8 9 Most Carried 10 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Carried 7 | 1 5 8 7 7 7 7 7 8 7 7 6 6 7 9 Final Capacity 10 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Final Carried 10 | . 8 8 7 8 8 8 8 8 8 8 8 7 8 10 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Matter Collected 1560 | 260 84 . . 32 311 195 40 . 80 257 110 . 135 56 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4636 | . 349 . . 92 600 891 231 . 116 1619 422 . 216 100 Parts 214 | . 21 . . . 47 47 10 . 2 55 14 . 14 4 Haulers Intercepted 5 | . 1 . . . 1 1 . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 10 . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Combat Hostiles Destroyed 69 | . 5 . . 7 12 24 4 . 2 7 5 . 3 . Melee 20 | . . . . . . 1 2 . 2 7 5 . 3 . Guns 46 | . 3 . . 7 12 22 2 . . . . . . . AOE 3 | . 2 . . . . 1 . . . . . . . . Classes Destroyed 15 | . 7 . . 1 3 2 . . . 1 . . . 1 Worker 4 | . 1 . . . . 2 . . . 1 . . . . Builder 2 | . . . . . 1 1 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . . . 1 1 . . . 2 . . . . Recycler 9 | . 1 . . . . . . . . 7 1 . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . Watcher 6 | . 2 . . . 2 . . . . 1 . . . 1 Swarmer 10 | . 2 . . . 4 4 . . . . . . . . Grunt 20 | . 3 . . . 2 5 3 . 2 . 5 . . . Brawler 1 | . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 4 2 . . . 3 . . 1 . Hunter 6 | . . . . . 2 . 1 . . 3 . . . . Programmer 3 | . . . . . . . . . . 1 . . 2 . Assembled 19 | . . . . 7 . 12 . . . . . . . . Best Kill Streak 16 | . 4 . . 4 7 16 2 . 2 5 6 . 2 2 Combat Bots Only 12 | . 2 . . 4 5 12 2 . 2 2 5 . 2 . Max Kills in Single Turn 2 | . 2 . . 1 1 2 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Damage Taken 5219 | . 162 82 . 189 195 297 362 . 502 1475 546 . 525 884 Core 1674 | . 34 . . 33 21 27 159 . 156 210 79 . 71 884 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 73 96 . . . 51 75 92 100 . . Volleys Fired 25 | . 22 1 . . 1 1 . . . . . . . . Largest 2 | . 2 2 . . 1 1 . . . . . . . . Hottest 80 | . 80 63 . . 30 30 . . . . . . . . Shots Fired 173 | . 44 2 . 28 41 50 8 . . . . . . . Gun 167 | . 40 2 . 28 40 49 8 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . 4 . . . 1 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 128 | . 2 1 . 28 40 49 8 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 6 | . 4 . . . 1 1 . . . . . . . . Electromagnetic 39 | . 38 1 . . . . . . . . . . . . Robot Hit Streak 28 | . 5 5 . 7 20 20 28 . . . . . . . Robot Miss Streak 5 | . 5 . . 4 2 2 . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 126 | . . . . 28 40 49 9 . . . . . . . Shots Hit Robots 238 | . 20 2 . 15 41 47 14 . 7 50 19 . 15 8 Core Hits 120 | . 14 . . 7 21 34 6 . 2 21 7 . 5 3 Critical Hits 7 | . . . . . . 2 1 . . 2 1 . 1 . Critical Kills 4 | . . . . . . 2 . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 1 . . . Melee Attacks 155 | . . . . . 4 4 7 . 8 74 23 . 19 16 Impact . | . . . . . . . . . . . . . . . Slashing 145 | . . . . . 4 4 7 . 7 72 23 . 12 16 Piercing 4 | . . . . . . . . . . . . . 4 . Sneak Attacks 27 | . . . . . 4 1 . . 1 17 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 33 | . . . . . . . 2 . . 17 5 . 6 3 Damage Inflicted 10476 | . 648 36 . 467 1735 1720 532 . 331 3271 903 . 464 369 Guns 3578 | . 287 36 . 467 1070 1458 260 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 655 | . 361 . . . 224 70 . . . . . . . . Melee 6243 | . . . . . 441 192 272 . 331 3271 903 . 464 369 Ramming . | . . . . . . . . . . . . . . . Kinetic 3276 | . . 21 . 467 1070 1458 260 . . . . . . . Thermal 35 | . 35 . . . . . . . . . . . . . Explosive 620 | . 326 . . . 224 70 . . . . . . . . Electromagnetic 302 | . 287 15 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6182 | . . . . . 441 192 272 . 331 3271 903 . 403 369 Piercing 61 | . . . . . . . . . . . . . 61 . Highest Corruption 11 | . . . . . . . . . . 11 . . 5 5 Average Corruption 7 | . . . . . . . . . . 8 . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 18 . . . 3 Message Errors 2 | . . . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . Data Loss (minor) 5 | . . . . . . . . . . 5 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Targeting Errors 6 | . . . . . . . . . . 4 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 952 | . 35 . . . 157 19 7 . 11 591 28 . 35 69 Projectiles . | . . . . . . . . . . . . . . . Explosions 54 | . 35 . . . . 19 . . . . . . . . Melee 898 | . . . . . 157 . 7 . 11 591 28 . 35 69 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 3800 | . 150 3 . . . . . . . 158 7 . 58 3800 Average Temperature 700 | . 38 2 . . . . . . . 63 4 . 6 1946 Received Heat Transfer 654 | . 48 27 . . 9 15 108 . 147 51 225 . 24 . Effects 55 | . . . . . . . . . . . . . . 55 Shutdowns 15 | . . . . . . . . . . . . . . 15 Energy Bleed 6 | . . . . . . . . . . . . . . 6 Interference 2 | . . . . . . . . . . . . . . 2 Matter Decay 7 | . . . . . . . . . . . . . . 7 Short Circuit 7 | . . . . . . . . . . . . . . 7 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 12 | . . . . . . . . . . . . . . 12 Damage (core) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 1 . . . 1 Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Peak Influence 1825 | . 214 45 . 45 370 364 . . . 227 294 168 197 1825 Initial 143 | . . . . . 17 44 . . . 131 84 143 87 105 Average 160 | . 45 18 . 33 174 247 . . . 112 140 157 128 1663 Maximum Alert Level 5 | . 1 . . . 1 1 . . . 1 1 . . 5 Low Security (%) 78 | 100 99 100 . 100 69 20 . . . 91 65 100 100 . Level 1 19 | . . . . . 30 79 . . . 8 34 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . 99 Squads Dispatched 17 | . 2 . . . 2 2 . . . 2 . . 2 7 Investigation 2 | . 1 . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . 1 . Reinforcement 6 | . 1 . . . 2 1 . . . 1 . . . 1 Assault 6 | . . . . . . . . . . . . . . 6 Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Distress Signals 7 | . 2 . . . 1 1 . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 11 2 . 18 12 27 7 . 8 18 9 . 8 15 Peak Tracking Total 15 | . 3 2 . 11 4 6 4 . 4 5 7 . 5 15 Tactical Retreats 14 | . 2 1 . 3 . 1 3 . 1 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Traps Triggered 6 | . 2 . . . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Machines Disabled 14 | . 1 . . . 5 3 . . . . . . . 5 Max in Single Turn 2 | . 1 . . . 2 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Machines Accessed 20 | . 4 . . . 1 3 . 4 . 5 . 2 1 . Terminals 9 | . 4 . . . 1 . . . . 3 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 1 . . 1 . Scanalyzers 2 | . . . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 53 | . 6 . . . 2 5 . 25 . 7 . 7 1 . Successful 42 | . 3 . . . 2 3 . 25 . 3 . 5 1 . Failed 11 | . 3 . . . . 2 . . . 4 . 2 . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 17 | . 6 . . . 2 . . . . 5 . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 1 . . 1 . Scanalyzers 4 | . . . . . . . . . . 1 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 35 | . 3 . . . 2 . . 25 . 2 . 3 . . Record 14 | . . . . . . . . 11 . 1 . 2 . . Part Schematic 4 | . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . 1 . . 1 . Report Inventory 3 | . . . . . . 1 . . . 1 . . 1 . Scanalyzer 2 | . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 2 . . . 5 . 2 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 4 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 1 . . 2 . Non-combat 4 | . . . . . . . . . 1 1 . . 2 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 2 . . 2 . parse_system 1 | . . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . 1 . . 1 . find_fabricator 1 | . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Total Allies 13 | . . 2 . 3 . . . . 1 . . . . 7 Largest Group 7 | . . 2 2 3 3 . . . 1 1 . . . 7 Highest-Rated Group 99 | . . 45 45 40 40 . . . 94 94 . . . 99 Highest-Rated Ally 94 | . . 31 31 16 16 . . . 94 94 . . . 15 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . 6 . . . 33 5 . . . 11 Total Damage 1554 | . . . . . 93 . . . 1115 141 . . . 205 Kills 10 | . . . . . . . . . 7 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . 4 4 5 . Items 13 | . . . . . . . . . . . 4 4 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Turns Passed 7618 | 69 965 419 357 256 805 710 724 281 1075 1125 243 152 298 139 Spaces Moved 4791 | 35 623 303 259 166 335 544 311 96 420 756 295 153 377 118 Core 28 | 25 . . . . . . 1 . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Legs 2254 | 10 623 303 259 166 296 1 . . 136 460 . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1917 | . . . . . 39 508 133 . . 296 295 153 377 116 Flight 592 | . . . . . . 35 177 96 284 . . . . . Fastest Speed 45 | 50 120 120 120 150 120 48 112 295 120 52 53 48 45 45 Average Speed 128 | 138 120 120 133 150 137 105 223 295 244 110 56 48 45 79 Slowest Speed 950 | 250 120 120 150 150 320 162 400 295 295 150 66 48 50 950 Overloaded Moves 3 | . . . . . . . 3 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 3 81 66 62 58 29 10 38 74 56 15 7 3 9 17 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 1 . . 3 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 134 | . 34 . . 34 45 17 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 73 | . . . . 34 21 14 4 . . . . . . . AOE 61 | . 34 . . . 24 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Qua Total 6052 | 55 795 356 271 173 682 671 331 95 453 964 344 231 487 144 Wait 837 | 9 124 51 . 6 293 78 11 . 9 90 17 73 73 3 Move 4777 | 34 622 302 258 165 334 543 310 95 419 755 294 152 376 118 Hop . | . . . . . . . . . . . . . . . Pick Up 77 | 6 11 . 2 1 11 5 1 . 4 19 6 2 6 3 Fast Attach 48 | . 4 1 3 . 4 16 1 . 5 8 . . 4 2 Attach 42 | 6 . . 1 . 7 . 1 . 2 16 4 2 1 2 Detach 2 | . . . . . . . . . . 2 . . . . Swap 44 | . 6 . . 1 10 6 . . 2 6 2 1 6 4 Drop 90 | . 6 1 7 . 18 18 2 . 4 19 2 1 10 2 Fire 25 | . 22 1 . . 1 1 . . . . . . . . Melee 108 | . . . . . 4 4 5 . 8 49 17 . 11 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Entered Mines 1144 | -10/Mines | Discovered new exit (range 6) 1145 | -10/Mines | Learned location of Storage (-8) 1187 | -10/Mines | Discovered new exit (range 8) 1254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1435 | -10/Mines | Discovered new exit (range 5) 1454 | -10/Mines | Entered Exiles 1454 | -10/Exiles | Accompanied by 2 allies 1483 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1507 | -10/Exiles | Met EX-HEX 1543 | -10/Exiles | Met EX-BIN 1556 | -10/Exiles | Aligned with FarCom system 1558 | -10/Exiles | Given EX-Vault access code 1590 | -10/Exiles | Opened EX-Vault 1596 | -10/Exiles | Found Prototype Ballistic Gun 1596 | -10/Exiles | Identified AWS/Gauss 1653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1706 | -10/Exiles | Met EX-DEC 1785 | -10/Exiles | Discovered new exit (range 14) 1811 | -10/Exiles | Left Exiles lab with AWS/Gauss 1811 | -10/Exiles | Entered Mines 1854 | -9/Mines | Assembled infested the area 1859 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1891 | -9/Mines | Learned Materials security intel 2029 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2039 | -9/Mines | Discovered new exit (range 15) 2067 | -9/Mines | Entered Materials 2067 | -8/Materials | Accompanied by 3 allies 2067 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2576 | -8/Materials | Build established: Scavenger-Mutant 2849 | -8/Materials | Discovered new exit (range 8) 2872 | -8/Materials | Entered Factory 2872 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3268 | -7/Factory | Build established: Mutant 3385 | -7/Factory | Destroyed 12 combat bots 3414 | -7/Factory | Discovered new exit (range 9) 3516 | -7/Factory | Repaired Broken Airjet 3582 | -7/Factory | Entered Lower Caves 3844 | -7/Lower Caves | Spotted B-75 Beast 4265 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4306 | -7/Lower Caves | Entered Data Miner 4306 | -7/Data Miner | Discovered new exit (range 6) 4363 | -7/Data Miner | Met Data Miner 4457 | -7/Data Miner | Learned location of Section 7 (-3) 4457 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4507 | -7/Data Miner | Received God Mode back door access code from Data Miner 4587 | -7/Data Miner | Entered Proximity Caves 4887 | -6/Proximity Caves | Learned location of Zion (-6) 4953 | -6/Proximity Caves | Escorted by Enhanced Grunt 5028 | -6/Proximity Caves | Learned 4 Factory zone layouts 5574 | -6/Proximity Caves | Discovered new exit (range 5) 5662 | -6/Proximity Caves | Entered Factory 5662 | -6/Factory | Accompanied by 1 ally 5662 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6231 | -6/Factory | Crushed by falling debris 6262 | -6/Factory | Lost 4 parts (2p1u1w) 6266 | -6/Factory | Build established: Scavenger-Mutant 6691 | -6/Factory | System corruption reached 10% 6780 | -6/Factory | Discovered new exit (range 6) 6787 | -6/Factory | Entered another Factory area 6787 | -5/Factory | Evolved 2 slots: Utility x2 6862 | -5/Factory | Build established: Mutant 7022 | -5/Factory | Discovered new exit (range 15) 7030 | -5/Factory | Entered another Factory area 7030 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7143 | -4/Factory | Identified exit to Research 7182 | -4/Factory | Entered Research 7182 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7458 | -3/Research | Garrison activated, responded to threat 7474 | -3/Research | Discovered new exit (range 12) 7480 | -3/Research | Entered Quarantine 7481 | -3/Quarantine | Maximum security lockdown engaged 7515 | -3/Quarantine | Cryocooling Duct disabled 7522 | -3/Quarantine | Cryocooling Duct disabled 7526 | -3/Quarantine | Cryocooling Duct disabled 7529 | -3/Quarantine | Cryocooling Duct disabled 7530 | -3/Quarantine | Ambient heat levels rising (+20) 7533 | -3/Quarantine | Cryocooling Duct disabled 7537 | -3/Quarantine | Ambient heat levels rising (+20) 7540 | -3/Quarantine | Scanned by Researcher 7541 | -3/Quarantine | Ambient heat levels rising (+20) 7544 | -3/Quarantine | Ambient heat levels rising (+20) 7548 | -3/Quarantine | Ambient heat levels rising (+20) 7583 | -3/Quarantine | Found Alien Artifact 7583 | -3/Quarantine | Identified Core Reset Matrix 7583 | -3/Quarantine | Used Core Reset Matrix 7587 | -3/Quarantine | Detected hypermatrix surge 7587 | -3/Quarantine | Sensed 11 artifacts in vicinity 7589 | -3/Quarantine | Core integrity fell below 50% 7609 | -3/Quarantine | Emitted hypermatrix ping 7614 | -3/Quarantine | Assembled emerged from beneath the floor 7619 | -3/Quarantine | Self-destructed Last Messages --------------- 07617_ Slug penetrates G-67 Veteran. 07617_ C-30 ARC bursts open, deploying its payload. 07617_ G-73 Enforcer unfolds itself. 07617_ G-67 Veteran unfolds itself. 07617_ B-74 Champion unfolds itself. 07618_ as-81472 heat damages Unknown Ballistic Gun. 07618_ as-93934 heat spikes uncontrollably. 07618_ G-67 Veteran heat short circuits Unknown Energy Gun. 07618_ G-67 Veteran heat damages core (-17). 07618_ G-73 Enforcer heat short circuits Unknown Leg. 07618_ B-74 Champion heat damages Unknown Impact Weapon. 07618_ G-67 Veteran overheating. 07618_ G-67 Veteran critical meltdown. 07619_ as-07831 heat spikes uncontrollably. 07619_ G-67 Veteran heat damages Lgt. Antimatter Reactor. 07619_ G-67 Veteran heat damages core (-13). 07619_ G-73 Enforcer heat damages Unknown Reactor, Unknown Leg, Unknown Device, Unknown Leg. 07619_ G-67 Veteran heat damages core (-13). 07619_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????#"""#?????????????????????? | | ??????????T #?????????????????????? | | ????####### #?????????????????????? | | ????#""" # ####??????????????????? | | ????#""" # #T"#??????????????????? | | ????#"" + # "##########?????????? | | ????#""" # ????????? | | ????#""" # bg e i ????????? | | ????####### g gg "????????? | | ??????????# gg###+####### ??????????? | | ??????????#g%a#?????????????????????? | | ??????????#a%%#?????????????????????? | | ??????????# aa#?????????????????????? | | ??????????# #??????!??????????????? | | ??????????# a #??!?????!????????????? | | ??????????# a #??!!???!!????????????? | | ??????????#a #?????????????????????? | | ??????????# @ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# T"????????????????????? | | ??????????# ""#???????????????????? | | ??????????# ###???????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????####+##????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Power Amplification 20 Additional Mass Support 12 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Origins The Oracle Challenges ------------ None Game ------ Seed IonicNovaShielding Manual? 0 Play Time 01:00:19 Cumulative 33.3 hours Start 2021.12.14 @ 10:37:24 End 2021.12.14 @ 12:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0020888-1c54-4fe6-b49b-0c597db488d2