Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 18:18:11 Player: AbsoluteZero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1222) 1222 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 4191 Bonus ------- Follower Combat Kills 118 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Wheel Long-range Tractor Beam Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Cannon Impact Mace > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Armored Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod Core Analyzer Layered Light Armor Plating Hacking Suite Long-range Tractor Beam Gatling Laser Gatling Laser Missile Launcher Missile Launcher [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Shotgun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 45 | 8 5 . 5 11 16 Power 5 | 2 . . 1 1 1 Engine 5 | 2 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 . . 5 . Treads . | . . . . . . Leg 4 | . . . . 4 . Wheel 5 | 2 2 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 1 1 6 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . 1 1 4 Artifact . | . . . . . . Weapon 20 | 2 2 . 3 4 9 Energy Gun . | . . . . . . Energy Cannon 4 | . . . 1 2 1 Ballistic Gun 8 | 2 2 . 2 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . . 5 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 2 | . . . . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . . . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 97 98 89 Engine 9 | . 14 14 10 9 6 Leg 15 | . . . . 35 26 Wheel 11 | . 28 28 22 . . Device 9 | . 14 14 11 9 6 Storage 9 | . 14 14 11 9 6 Processor 2 | . . . . . 6 Protection 7 | . . . 9 7 13 Energy Cannon 2 | . . . . 1 6 Ballistic Gun 19 | . 27 28 32 24 3 Ballistic Cannon 2 | . . . . . 6 Impact Weapon 1 | . . . . . 2 Naked Turns 137 | . . . . . 137 Heaviest Build 66 | 14 32 32 42 45 66 Greatest Support 68 | 32 32 24 24 68 68 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 13 Most Carried 15 | 2 10 11 15 14 15 Average Carried 11 | 1 8 10 14 12 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 2 10 11 14 13 5 Class Distribution -------------------- 51% | Mutant 42% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1312 | 185 224 68 309 295 231 Remotely . | . . . . . . Salvage Created 1095 | 47 206 45 208 239 350 Parts 89 | 5 17 5 11 23 28 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . 7 3 5 7 9 Guns 21 | . 7 3 5 3 3 Cannons 6 | . . . . 1 5 AOE 3 | . . . . 3 . Classes Destroyed 11 | 1 3 . 3 3 1 Worker 2 | . . . 1 1 . Builder 5 | . . . . 4 1 Tunneler 2 | 2 . . . . . Hauler 2 | . . . 1 . 1 Operator 1 | . 1 . . . . Swarmer 8 | . 2 3 . . 3 Grunt 15 | . 5 . 4 5 1 Brawler 1 | . . . 1 . . Sentry 3 | . . . . 1 2 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | 2 2 3 2 9 2 Combat Bots Only 4 | . 2 3 2 4 2 Max Kills in Single Turn 3 | 1 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 336 | . 15 5 19 37 260 Missed 134 | . 5 1 4 11 113 Damage Taken 2249 | . 101 28 234 425 1461 Core 873 | . 65 22 25 57 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 65 93 89 . Volleys Fired 87 | 5 13 3 16 21 29 Largest 3 | 2 2 2 3 3 3 Hottest 176 | 40 46 46 69 121 176 Shots Fired 205 | 10 26 6 48 48 67 Gun 150 | 10 26 6 48 39 21 Cannon 50 | . . . . 4 46 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 173 | 10 26 6 48 39 44 Thermal 27 | . . . . 4 23 Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 6 9 4 4 4 5 Robot Miss Streak 7 | 1 3 2 7 5 7 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 132 | 7 20 3 34 30 38 Core Hits 80 | 3 14 3 13 28 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3212 | 80 295 41 527 1312 957 Guns 1494 | 80 295 41 527 383 168 Cannons 755 | . . . . 50 705 Explosions 957 | . . . . 879 78 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 1941 | 80 295 41 527 383 615 Thermal 386 | . . . . 50 336 Explosive 879 | . . . . 879 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 1 7 . . . Message Errors 2 | . 1 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Parts Fused 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . . 16 58 Projectiles 10 | . . . . . 10 Explosions 64 | . . . . 16 48 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 424 | . 1 216 30 102 424 Average Temperature 89 | . 1 93 10 25 137 Received Heat Transfer 555 | . 42 . 87 153 273 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 585 | . . . . 74 511 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 267 | 10 259 122 207 267 166 Initial 52 | . 6 52 . 34 22 Average 78 | 3 112 60 80 90 70 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 91 | 100 84 100 87 75 100 Level 1 8 | . 15 . 12 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 1 2 3 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 2 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 20 3 9 18 18 Peak Tracking Total 5 | . 5 3 5 5 4 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 3 1 2 1 4 Terminals 9 | . 3 . 2 1 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 9 1 6 2 13 Successful 18 | . 7 1 2 1 7 Failed 12 | . 1 . 4 1 6 Catastrophic 2 | . . . 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 20 | . 6 . 6 . 8 Terminals 29 | . 9 . 6 2 12 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 1 . 1 3 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 1 . . . 2 Open Door 1 | . . 1 . . . Branch Access Points 2 | . 2 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . 2 . 3 Terminals 7 | . 2 . 2 . 3 Track 1 | . . . . . 1 Botnet 6 | . 2 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 2 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 18 | . . . 18 . . Total Damage 230 | . . . 230 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3657 | 118 586 481 561 593 1318 Spaces Moved 2532 | 84 431 390 441 364 822 Core 78 | 3 . . . . 75 Treads . | . . . . . . Legs 1111 | . . . . 364 747 Wheels 1343 | 81 431 390 441 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 130 50 Average Speed 113 | 98 100 105 105 130 123 Slowest Speed 200 | 100 105 105 105 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 69 63 41 31 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . . 2 5 Terrain Destroyed 55 | . . . . 38 17 Melee 4 | . . . . . 4 Projectile 10 | . . . . 2 8 AOE 41 | . . . . 36 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3139 | 106 556 455 506 441 1075 Wait 395 | 9 96 62 23 42 163 Move 2527 | 83 430 389 440 363 822 Hop . | . . . . . . Pick Up 34 | 1 7 1 12 3 10 Fast Attach 21 | 7 2 . 3 1 8 Attach 7 | . . . 2 3 2 Detach 1 | . 1 . . . . Swap 17 | 1 3 . . 7 6 Drop 45 | . 4 . 10 1 30 Fire 87 | 5 13 3 16 21 29 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Central database locked down 705 | -10/Materials | Entered Mines 886 | -10/Mines | Learned Materials garrison access intel 997 | -10/Mines | Escorted by a lone wolf Derelict 1047 | -10/Mines | Discovered new exit (range 11) 1112 | -10/Mines | Found the Drone Emporium 1116 | -10/Mines | Learned location of Zion (-7) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Accompanied by 1 ally 1186 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1593 | -9/Materials | Build established: Tank 1623 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Propulsion x2 1748 | -8/Materials | Loaded intel: 1 garrison access location 1840 | -8/Materials | Garrison activated, responded to threat 2144 | -8/Materials | Discovered new exit (range 15) 2340 | -8/Materials | Entered Factory 2340 | -7/Factory | Evolved 2 slots: Utility x2 2993 | -7/Factory | Build established: Mutant 3539 | -7/Factory | Core integrity fell below 50% 3652 | -7/Factory | Core integrity fell below 20% 3658 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03586_ Y-54 Guardian heat spikes uncontrollably. 03586_ M-28 Smith repairs Y-54 Guardian. 03588_ Y-54 Guardian heat damages Imp. Light Armor Plating, Broken Gatling Laser, Broken Lgt. Treads, Broken Lgt. Treads. 03588_ M-28 Smith repairs Broken Lgt. Treads. 03590_ ALERT: Rogue bot located, Programmers report to Factory Zone 7M. 03590_ M-28 Smith repairs Broken Gatling Laser. 03592_ M-28 Smith repairs Broken Lgt. Treads. 03594_ Y-54 Guardian heat damages core (-15). 03594_ M-28 Smith repairs Y-54 Guardian. 03596_ M-28 Smith repairs Imp. Light Armor Plating. 03599_ Y-54 Guardian heat damages Broken Imp. Deuterium Engine. 03599_ M-28 Smith repairs Broken Imp. Deuterium Engine. 03602_ Y-54 Guardian heat damages core (-12). 03602_ M-28 Smith repairs Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????#### #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# s #?????????????????????? | | ??????????????????????# s#?????????????????????? | | ??????????????????????# s #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ???????????????########+##+##????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# = #????????????????????? | | ???????????? ??# """ """ #????????????????????? | | ??????????? ?# """ """ #????????????????????? | | ???????????? # """ """ #????????????????????? | | ????????????? / "" "" #????????????????????? | | ???????????????# "" "" #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ????????? ???#########+####????????????????????? | | ???????? ??????????# #???????????????????????? | | ??????? ?????????# #???????????????????????? | | ?? ?????????# #???????????????????????? | | ????????# #???????????????????????? | | ######### #####???????????????????? | | ###?? #???????????????????? | | ????? #???????????????????? | | ????? +???????????????????? | | ????? #???????????????????? | | ????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronAluminumLegs Manual? 0 Play Time 00:36:56 Cumulative 105.7 hours Start 2024.06.15 @ 17:32:51 End 2024.06.15 @ 18:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b230d1d8-a76d-4503-8b24-d531e6f8df87