Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 22:47:33 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 101/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (111) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Particle Gun Particle Gun Particle Cannon Particle Cannon Particle Cannon Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Particle Gun Particle Cannon Particle Cannon Particle Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | . 14 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads . | . . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 8 3 Energy Gun 3 | . 2 1 Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon 4 | . 2 2 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 14 11 Leg 22 | . 24 . Flight 6 | . 2 44 Storage 18 | . 17 22 Processor 8 | . 9 . Energy Gun 2 | . 2 . Energy Cannon 8 | . 8 . Ballistic Cannon 9 | . 8 18 Launcher 7 | . 8 . Naked Turns . | . . . Heaviest Build 23 | 13 23 23 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | . 10 10 Average Capacity 7 | . 7 10 Most Carried 10 | . 10 10 Average Carried 6 | . 6 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 296 | 200 96 . Remotely . | . . . Salvage Created 282 | . 252 30 Parts 26 | . 23 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 1 | . 1 . Cannons 3 | . 2 1 AOE 5 | . 5 . Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 240 | . 180 60 Core 28 | . 16 12 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 16 | . 10 6 Largest 2 | . 2 2 Hottest 133 | . 133 70 Shots Fired 25 | . 13 12 Gun 4 | . 4 . Cannon 15 | . 3 12 Launcher 6 | . 6 . Special . | . . . Kinetic 12 | . . 12 Thermal 7 | . 7 . Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 10 | . 6 10 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 7 9 Core Hits 12 | . 10 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 580 | . 440 140 Guns 12 | . 12 . Cannons 200 | . 60 140 Explosions 364 | . 364 . Melee . | . . . Ramming 4 | . 4 . Kinetic 140 | . . 140 Thermal 72 | . 72 . Explosive 364 | . 364 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles . | . . . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 52 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 150 | . 150 78 Average Temperature 49 | . 60 38 Received Heat Transfer 36 | . 18 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 190 | . 190 72 Initial 27 | . . 27 Average 91 | . 96 39 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 11 1 Peak Tracking Total 3 | . 3 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Recycle Component 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 707 | . 644 63 Spaces Moved 398 | 1 363 34 Core 1 | . 1 . Treads . | . . . Legs 332 | 1 331 . Wheels . | . . . Hover . | . . . Flight 65 | . 31 34 Fastest Speed 111 | 120 120 111 Average Speed 131 | 120 133 111 Slowest Speed 440 | 120 440 111 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 2 41 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . 31 . Melee . | . . . Projectile . | . . . AOE 31 | . 31 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 560 | . 512 48 Wait 95 | . 95 . Move 396 | . 362 34 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 9 | . 9 . Attach 5 | . . 5 Detach 5 | . 2 3 Swap 5 | . 5 . Drop 16 | . 16 . Fire 16 | . 10 6 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Self-destructed Last Messages --------------- 00500_ Acquired Particle Cannon. 00509_ Acquired Particle Gun. 00520_ R-06 Scavenger collects Lgt. Treads. 00566_ K-01 Serf cleans the Recycling Unit. 00569_ K-01 Serf cleans the Atomic Centrifuge. 00572_ K-01 Serf cleans the Recycling Unit. 00573_ Dropped Aluminum Leg. 00577_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 00578_ Acquired Flight Unit. 00581_ R-06 Scavenger collects Aluminum Leg. 00584_ Acquired Flight Unit. 00584_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00585_ Recycling unit begins recycling process. 00585_ Dropped Aluminum Leg. 00588_ Acquired Flight Unit. 00592_ R-06 Scavenger collects Aluminum Leg. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 00695_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ????????????????????????????????????????# #????? | | ?????????????# ####+#??????###########?# #????? | | ?????????????# ##### ! ### #????? | | ?????????????# @ + ## #????? | | ?????????????????##+######### #?# #????? | | ????????????????????????????# ! #?# #????? | | ????????????????????????????#!! !%[ #?# #????? | | ????????????????????????????#!! #?# ###### | | ????????????????????????????#! #?# | | ????????????????????????????# [ #?# | | ??????????????????????????####+########## | | ??????????????????????????# ###### | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ###############????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????+ ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDiametricGravjet Manual? 0 Play Time 00:12:15 Cumulative 32.9 hours Start 2021.08.27 @ 22:31:21 End 2021.08.27 @ 22:47:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b107d7e8-99a8-4383-bab2-1dff2b5a96b2