Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:32:25 Player: hanzu Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (159) 795 Value Destroyed (6217) 6217 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 12030 Bonus ------- High Alert Combat Kills 726 Follower Combat Kills 192 Cogmind --------- Core Integrity 0/1000 Matter 145/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Precision Energy Filter Layered Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Plasma Cannon Neutron Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Cooling System Large Battery Large Battery Improved Sensor Array IFF Parser Improved Shield Generator Tesla Rifle Light EM Pulse Cannon Cooled Particle Cannon Heavy Plasma Cannon Gauss Rifle KE Penetrator Improved Proton Missile Launcher [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 2 | . . 1 1 . . . . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 1 1 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 123 | 6 5 22 8 10 12 20 40 Power 29 | 1 . 7 3 2 2 5 9 Engine 21 | 1 . 5 2 1 2 5 5 Core 8 | . . 2 1 1 . . 4 Reactor . | . . . . . . . . Propulsion 21 | 2 . 4 3 1 3 3 5 Treads 18 | 2 . 4 2 1 3 3 3 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 46 | 1 3 4 1 5 4 8 20 Device 26 | . 1 2 . 1 2 7 13 Storage 4 | 1 1 1 . . . . 1 Processor 8 | . . 1 . 3 1 . 3 Hackware 1 | . . . . . 1 . . Protection 7 | . 1 . 1 1 . 1 3 Artifact . | . . . . . . . . Weapon 27 | 2 2 7 1 2 3 4 6 Energy Gun 7 | . 2 4 1 . . . . Energy Cannon 13 | . . 2 . 2 3 3 3 Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 3 Corrupted Parts 4 | . . . . 2 . 2 . System Corruption 13 | . . . . 4 . 9 . Parts Lost 61 | . . 3 . 3 9 16 30 Power 20 | . . 2 . 1 2 4 11 Propulsion 11 | . . . . . 1 4 6 Utility 19 | . . 1 . 1 3 5 9 Weapon 11 | . . . . 1 3 3 4 Highest Loss Streak 16 | . . 2 . 2 7 16 7 To Critical Strikes 1 | . . . . . 1 . . Average Backups 11 | 1 6 12 14 14 13 11 10 Power . | . 1 . 1 . . . . Propulsion . | . . . 2 1 1 . . Utility 5 | . 2 5 5 6 6 7 4 Weapon 4 | . 3 6 5 5 4 3 5 Tool/Special . | . . . . . . . . Unused Backups 29 | . . 8 3 4 1 1 12 Power 3 | . . . 1 2 . . . Propulsion 2 | . . . 1 . . . 1 Utility 9 | . . 1 . 2 1 1 4 Weapon 15 | . . 7 1 . . . 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 98 98 99 99 96 78 78 Engine 15 | . 14 20 24 22 17 16 9 Core 1 | . . . 2 . . . 3 Treads 16 | . 28 22 17 22 19 14 10 Device 13 | . 9 11 9 14 11 15 17 Storage 6 | . 14 11 9 7 6 4 4 Processor 12 | . . 10 9 8 25 13 12 Protection 3 | . 3 . 8 5 . 2 4 Energy Gun 2 | . 21 16 . . . . . Energy Cannon 10 | . . 4 17 15 12 10 8 Peak Build Rating 90 | 6 11 24 29 43 52 55 90 Average Rating 43 | 4 9 15 26 36 47 42 63 On Entrance 25 | . 6 11 22 28 37 52 44 Avg Prop Armor Cover (%) 8 | . . . . . 7 . 8 Naked Turns 123 | . . . . . . 5 118 Heaviest Build 108 | 13 33 44 60 66 63 73 108 Greatest Support 128 | 40 40 44 44 66 72 70 128 Greatest Overweight (x) 10 | 2 . . 2 . 1 10 8 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 12 13 Most Carried 15 | 2 9 15 15 15 15 15 15 Average Carried 11 | 1 6 12 14 14 13 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 9 15 15 14 15 9 3 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 2587 | 232 73 188 286 120 320 244 1124 Remotely . | . . . . . . . . Salvage Created 7057 | . 202 674 1119 463 1310 397 2892 Parts 353 | . 12 47 48 26 62 10 148 Haulers Intercepted 10 | . . 2 5 1 1 . 1 Recyclers Shooed 3 | . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 105 | . 6 13 15 6 18 4 43 Melee 1 | . . . . . . . 1 Guns 20 | . 6 10 . . . . 4 Cannons 54 | . . . 8 5 15 4 22 AOE 17 | . . 3 3 1 2 . 8 Classes Destroyed 16 | . 4 5 4 1 . . 2 Worker 6 | . . 1 . . 2 . 3 Builder 6 | . . . 1 . 2 . 3 Tunneler 3 | . 1 . . . 1 . 1 Hauler 10 | . . 2 5 1 1 . 1 Recycler 5 | . . 2 . . . 1 2 Mechanic 2 | . . . 1 . . . 1 Operator 8 | . 1 1 1 1 1 . 3 Watcher 14 | . 2 3 2 1 4 . 2 Swarmer 16 | . . 5 3 . 3 . 5 Saboteur 1 | . . . . . . . 1 Grunt 38 | . 6 4 7 2 8 2 9 Brawler 1 | . . . 1 . . . . Duelist 6 | . . . . . . . 6 Sentry 13 | . . 4 2 . 4 1 2 Hunter 12 | . . . 2 3 1 . 6 Programmer 17 | . . . . 1 2 . 14 Thug 1 | . . . . . . 1 . Best Kill Streak 10 | . 5 10 4 3 7 3 6 Combat Bots Only 8 | . 4 8 4 2 6 3 6 Max Kills in Single Turn 4 | . 1 4 3 1 4 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 1 1 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 951 | . 36 77 52 34 147 158 447 Missed 282 | . 11 25 11 9 56 49 121 Hits 669 | . 25 52 41 25 91 109 326 Melee 26 | . . . 1 . . . 25 Projectile 643 | . 25 52 40 25 91 109 301 AOE 3 | . . . . . . . 3 Critical Strikes 29 | . 2 2 1 2 3 3 16 Part Disruptions 2 | . . . . . . . 2 Actively Blocked 2 | . . . . . . . 2 Damage Taken 11081 | . 331 722 620 565 1202 1649 5992 Core 1961 | . 60 80 153 41 145 474 1008 Absorbed by Shields 886 | . . . . 206 28 159 493 Ignored by Resistances 54 | . . . . . . . 54 Regen/Repaired (Parts) 228 | . . . 39 . . . 189 Core Remaining (%) 74 | 100 76 80 72 94 . 27 . Volleys Fired 374 | . 28 29 52 23 51 24 167 Largest 2 | . 2 2 2 2 2 2 2 Hottest 180 | . 130 130 112 112 180 180 180 Shots Fired 674 | . 56 56 99 46 105 34 278 Gun 152 | . 56 46 . . . . 50 Cannon 505 | . . 8 97 46 105 34 215 Launcher 17 | . . 2 2 . . . 13 Special . | . . . . . . . . Kinetic 88 | . 2 . . . . . 86 Thermal 352 | . 54 26 . . 67 32 173 Explosive 4 | . . 2 2 . . . . Electromagnetic 230 | . . 28 97 46 38 2 19 Robot Hit Streak 37 | . 7 13 21 37 20 7 16 Robot Miss Streak 13 | . 13 10 2 2 5 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 451 | . 47 41 73 33 67 21 169 Core Hits 285 | . 47 53 31 16 37 9 92 Critical Kills 5 | . . . . . 1 . 4 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . . . 2 . 6 . 8 Meltdown 4 | . . . . . 1 . 3 Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . . 4 Corrupt 7 | . . . 2 . 5 . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15595 | . 502 1018 1932 658 3239 1019 7227 Guns 1856 | . 502 480 . . . . 874 Cannons 10335 | . . 131 1722 573 2368 1019 4522 Explosions 3395 | . . 407 210 76 871 . 1831 Melee . | . . . . . . . . Ramming 9 | . . . . 9 . . . Kinetic 1515 | . . . . . . . 1515 Thermal 8990 | . 502 397 75 76 2527 1019 4394 Explosive 507 | . . 325 135 . . . 47 Electromagnetic 4574 | . . 296 1722 573 712 . 1271 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 27 | . . . . 7 5 14 27 Average Corruption 11 | . . . . 2 4 8 13 Corruption Purged 10 | . . . . . . . 10 Corruption Blocked . | . . . . . . . . Effects 167 | . . . . 2 11 26 128 Message Errors 38 | . . . . 2 1 6 29 Matter Fused 32 | . . . . . 2 8 22 Heat Flow Errors 19 | . . . . . 2 2 15 Energy Discharges 19 | . . . . . 1 5 13 Parts Rejected 3 | . . . . . 1 . 2 Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 20 | . . . . . 1 2 17 Data Loss (major) 6 | . . . . . . . 6 Misfires 10 | . . . . . 3 1 6 Alerts 3 | . . . . . . . 3 Misdirections 3 | . . . . . . . 3 Weapon Failures 11 | . . . . . . 1 10 Overload Shots 70 | . . . . . 44 20 6 Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Overflow Damage 743 | . . 13 39 . 372 7 312 Projectiles 358 | . . . 21 . 134 7 196 Explosions 385 | . . 13 18 . 238 . 116 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 579 | . . 90 14 . 68 . 407 Shots 13 | . . 3 1 . 1 . 8 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 438 45 360 48 235 326 468 Average Temperature 114 | . 177 12 118 16 52 134 123 Received Heat Transfer 1971 | . 216 195 252 24 318 633 333 Effects 20 | . 1 . 7 . . 1 11 Shutdowns 7 | . 1 . 1 . . . 5 Energy Bleed 2 | . . . . . . 1 1 Interference 8 | . . . 5 . . . 3 Matter Decay 2 | . . . 1 . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 9 | . . . 4 . 1 . 4 Combat Hostiles 9 | . . . 4 . 1 . 4 Parts Fried 20 | . . . 7 4 4 . 5 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 1 . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Melted 26 | . 2 . . . 4 . 20 Heat Transferred 8663 | . 610 440 50 50 2331 1074 4108 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 13 | . . 2 2 1 2 . 6 Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Maximum Alert Level 4 | . . 1 1 . 2 . 4 Low Security (%) 59 | 100 100 60 91 100 52 100 24 Level 1 21 | . . 39 8 . 43 . 26 Level 2 4 | . . . . . 3 . 11 Level 3 8 | . . . . . . . 22 Level 4 5 | . . . . . . . 14 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1258 | . 112 294 270 69 420 189 1258 Initial 164 | . . 13 119 37 21 164 2 Average 269 | . 48 124 130 18 175 93 524 Influence Increases 4855 | . 194 520 559 276 800 295 2211 Destroy 0b10 Robot/C 2180 | . 120 260 300 120 360 160 860 Destroy 0b10 Robot/NC 275 | . 20 45 50 15 55 10 80 Destroy Leader 530 | . 34 90 84 44 100 12 166 Allied During Kill 39 | . . . . . . 39 . Successful Hack 286 | . 20 9 30 79 . 14 134 Disable Machine 675 | . . 45 30 15 210 45 330 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 450 | . . 41 20 3 45 15 326 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . . 30 45 . 30 . 150 Influence Decreases 3597 | . 161 269 761 313 509 624 960 Entered New Map 431 | . . 20 165 45 24 172 5 Time Decay 2350 | . 161 219 446 234 403 232 655 Lost Part 545 | . . 30 . 10 82 123 300 Lost Ally 97 | . . . . . . 97 . Purge Threat 174 | . . . 150 24 . . . Squads Dispatched 38 | . 1 1 3 2 6 . 25 Investigation 10 | . . . 2 1 2 . 5 Extermination 8 | . . . . 1 1 . 6 Reinforcement 10 | . 1 1 1 . 2 . 5 Assault 8 | . . . . . . . 8 Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 4 | . . . . . 1 . 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 171 | . 11 21 23 7 27 11 71 Peak Tracking Total 7 | . 3 4 6 2 7 4 5 Tactical Retreats 11 | . . 2 3 . 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 13 | . 1 . . 2 2 . 8 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 47 | . . 3 2 1 14 4 23 Max in Single Turn 8 | . . 2 1 1 8 1 6 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 44 | . 2 2 7 8 6 5 14 Terminals 26 | . 2 . 4 5 2 5 8 Fabricators 4 | . . . . 1 1 . 2 Repair Stations 4 | . . 1 1 . . . 2 Recycling Units 2 | . . 1 . . 1 . . Scanalyzers 5 | . . . 1 2 1 . 1 Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 116 | . 7 6 21 21 15 10 36 Successful 58 | . 7 2 13 15 4 2 15 Failed 55 | . . 4 7 5 11 8 20 Catastrophic 11 | . . . 1 . 3 1 6 Database Lockouts 3 | . . . 1 1 . . 1 Manual 35 | . 4 3 5 7 5 2 9 Terminals 72 | . 7 . 15 12 5 10 23 Fabricators 7 | . . . . 2 2 . 3 Repair Stations 9 | . . 2 3 . . . 4 Recycling Units 7 | . . 4 . . 3 . . Scanalyzers 14 | . . . 2 7 2 . 3 Garrison Access 7 | . . . 1 . 3 . 3 Terminal Hacks 25 | . 6 . 7 5 1 2 4 Record 1 | . . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 3 | . . . 3 . . . . Open Door 2 | . . . . . . 2 . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 3 | . . . 1 2 . . . Locate Traps 4 | . 1 . 1 . 1 . 1 Patrol Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . . 1 . . 1 Fabricator Hacks 3 | . . . . 1 . . 2 Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . 2 . . . 3 Scan Component 3 | . . . 1 . . . 2 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 1 5 1 . 1 Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Retrieve Study 4 | . . . 1 1 1 . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 15 | . 1 2 3 4 1 . 4 Terminals 11 | . 1 . 1 4 1 . 4 Botnet 11 | . 1 . 1 4 1 . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 1 . . . . Mechanics 2 | . . 1 1 . . . . Recycling Units 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 . . 1 Used 2 | . . . . 1 . . 1 Hacking Detections 40 | . 2 2 4 8 6 4 14 Full Trace Events 6 | . . . 1 1 1 . 3 Feedback Events 2 | . . . . . 1 . 1 Corruption 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 62 | . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . 4 Part Studies Acquired 4 | . . . 1 1 1 . 1 Parts Repaired 2 | . . . 1 . . . 1 Time 48 | . . . 32 . . . 16 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 1 | . . . . . . . 1 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 6 | . . . . . . 6 . Largest Group 6 | . . . . . . 6 1 Highest-Rated Group 160 | . . . . . . 160 31 Highest-Rated Ally 39 | . . . . . . 39 31 Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . . . 37 1 Total Damage 953 | . . . . . . 953 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Active Infowar (turns) 4281 | . . . . 3 1136 211 2931 Optics 3586 | . . . . 3 1136 86 2361 Sensors 1168 | . . . . . . . 1168 IFF 372 | . . . . . . . 372 Terrain 593 | . . . . . . 125 468 Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 7901 | 77 446 704 1100 731 1136 658 3049 Spaces Moved 3835 | 45 208 331 390 422 590 298 1551 Core 271 | 7 . . . . . 20 244 Treads 3199 | 38 208 331 390 422 590 278 942 Legs . | . . . . . . . . Wheels 365 | . . . . . . . 365 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 145 225 145 145 50 50 Average Speed 161 | 149 160 158 225 145 160 181 147 Slowest Speed 550 | 160 160 160 305 145 245 550 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 48 37 39 12 19 42 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 1 2 2 Terrain Destroyed 337 | . . 43 18 5 44 7 220 Melee . | . . . . . . . . Projectile 83 | . . . . . 9 7 67 AOE 254 | . . 43 18 5 35 . 153 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 4838 | 52 265 460 516 497 678 374 1996 Wait 256 | . 14 33 41 12 5 3 148 Move 3828 | 44 207 330 389 421 589 297 1551 Hop . | . . . . . . . . Pick Up 98 | 2 8 17 8 13 13 8 29 Fast Attach 65 | 6 2 9 5 1 2 14 26 Attach 57 | . 1 4 4 9 11 6 22 Detach 8 | . . 2 1 1 . . 4 Swap 55 | . 2 12 4 6 3 5 23 Drop 75 | . 3 24 12 10 4 4 18 Fire 374 | . 28 29 52 23 51 24 167 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . . 12 8 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Discovered new exit (range 3) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 921 | -9/Materials | Destroyed 8 combat bots 1145 | -9/Materials | Build established: Scavenger-Mutant 1198 | -9/Materials | Discovered new exit (range 9) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1335 | -8/Materials | Repaired Imp. Ion Engine 1451 | -8/Materials | Build established: Mutant 1948 | -8/Materials | Central database locked down 2274 | -8/Materials | Discovered new exit (range 16) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -7/Factory | Identified exit to Factory 2852 | -7/Factory | Central database locked down 3059 | -7/Factory | Entered another Factory area 3059 | -6/Factory | Evolved 2 slots: Utility x2 3412 | -6/Factory | Hacking Suite fried by hacking feedback 3416 | -6/Factory | Build established: Scavenger-Mutant 3526 | -6/Factory | Lost 7 parts (1p1n2u3w) 3576 | -6/Factory | Garrison activated, responded to threat 4168 | -6/Factory | Discovered new exit (range 18) 4195 | -6/Factory | Entered Extension 4202 | -6/Extension | Disrupted transfer network 4413 | -6/Extension | Door terminal overloaded 4413 | -6/Extension | Rescued a captive Derelict 4432 | -6/Extension | Rescued a captive Derelict 4442 | -6/Extension | Rescued a captive Derelict 4507 | -6/Extension | Rescued a captive Derelict 4557 | -6/Extension | Spotted B-75 Beast 4566 | -6/Extension | Spotted B-75 Beast 4573 | -6/Extension | System corruption reached 10% 4589 | -6/Extension | Allies destroyed B-75 Beast 4615 | -6/Extension | Released all parts (4) 4619 | -6/Extension | Core integrity fell below 50% 4635 | -6/Extension | Allies destroyed B-75 Beast 4643 | -6/Extension | Lost 5 allies 4646 | -6/Extension | Lost 16 parts (4p4n5u3w) 4848 | -6/Extension | Discovered new exit (range 3) 4853 | -6/Extension | Entered Factory 4853 | -5/Factory | Accompanied by 1 ally 4853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -5/Factory | System corruption reached 10% 5172 | -5/Factory | Central database locked down 5531 | -5/Factory | Fabricated Cooling System (x2) 6119 | -5/Factory | Repaired Imp. Medium Treads 6217 | -5/Factory | Discovered new exit (range 8) 6230 | -5/Factory | Identified exit to Upper Caves 6607 | -5/Factory | Garrison activated, responded to threat 7016 | -5/Factory | Lost 7 parts (2p2n2u1w) 7041 | -5/Factory | Spotted B-75 Beast 7253 | -5/Factory | First assault squad dispatched 7413 | -5/Factory | Core integrity fell below 50% 7589 | -5/Factory | Lost 5 parts (2p3u) 7699 | -5/Factory | Lost 6 parts (1p2n2u1w) 7784 | -5/Factory | Released all parts (6) 7893 | -5/Factory | Core integrity fell below 20% 7902 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- to Factory Zone 8J. 07796_ System corrupted: Matter fused (-7). 07797_ K-01 Serf cleans the Construction Platform. 07807_ Triggered Shock Trap. 07807_ The floor emits a surge of raw power. 07807_ System corrupted (+2). 07811_ RTDR4 >JV%OSGAU8K< WTZ&NM% 07826_ K-01 Serf cleans the Recycling Unit. 07835_ System corrupted: Matter fused (-10). 07846_ Triggered Segregator Trap. 07846_ Arcs of energy rise from the floor. 07851_ System corrupted: Energy discharge (-22). 07853_ ALERT: Unidentified disturbance in Zone 2B, multiple assault carriers dispatched. 07866_ System corrupted: Matter fused (-8). 07868_ C-45 Heavy ARC bursts open, deploying its payload. 07868_ G-67 Veteran unfolds itself. 07868_ B-60 Warrior unfolds itself. 07868_ M-28 Smith unfolds itself. 07888_ System corrupted: Component data lost. 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"""" "" # #?####+#############+### | | # S"" # #?????????????# | | # = "" # ! #?????????????# """""" | | # # #? ???????????# """""" | | ###########################?????????????# """""" | | ?????#???????????????????#??????????????# """""" | | ??????#?????????????????????????????????# | | ????????????????????##??????????????????########## | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 46 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cooling System | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x2 | -5/Factory Repaired ---------- Imp. Ion Engine | 44% | -8/Materials Imp. Medium Treads | 5% | -5/Factory Studied --------- Lgt. EM Pulse Cannon | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Rnf. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Ew, Corruption Into The Breach Just Shoot The Terminal Challenges ------------ None Game ------ Seed InsulationTacticalGuard Manual? 0 Play Time 01:13:25 Cumulative 213.3 hours Start 2026.07.05 @ 22:22:56 End 2026.07.05 @ 23:32:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16bf0443-2ef1-4a53-b011-14560d3907a9