Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 08:16:46 Player: slanderous_mambo Result: Destroyed by as-61049 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 491 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Battery (300) High-capacity Matter Pod (0) Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Small Storage Unit Large Battery High-capacity Matter Pod Sensor Array Medium Laser Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 7 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 92 | . 97 64 Engine 13 | . 14 8 Leg 25 | . 28 12 Storage 16 | . 16 14 Protection 8 | . 8 8 Energy Gun 2 | . 2 3 Ballistic Gun 24 | . 25 15 Naked Turns . | . . . Heaviest Build 26 | 11 26 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . 2 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 7 10 Most Carried 10 | 2 10 7 Average Carried 5 | 1 6 5 Final Capacity 10 | 6 10 10 Final Carried 7 | 2 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 315 | 176 105 34 Remotely . | . . . Salvage Created 104 | . 70 34 Parts 13 | . 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 4 2 Guns 6 | . 4 2 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 4 | . 4 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1133 | . 252 881 Core 264 | . 41 223 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | . 15 17 Largest 2 | . 2 2 Hottest 70 | . 40 70 Shots Fired 50 | . 30 20 Gun 50 | . 30 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . 30 11 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 3 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 29 | . 18 11 Core Hits 11 | . 6 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 289 | . 162 127 Guns 289 | . 162 127 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 213 | . 162 51 Thermal 76 | . . 76 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 35 | . . 35 Average Temperature 26 | . . 26 Received Heat Transfer 62 | . 42 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 92 | . 92 26 Initial 26 | . . 26 Average 43 | . 53 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 11 13 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 13 | . 13 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 12 | . 12 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 8 | . 8 . Recycle Component 4 | . 4 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 4 | . 4 . Recycled Matter 24 | . 24 . Retrieved Matter 24 | . 24 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 668 | 61 524 83 Spaces Moved 400 | 44 332 24 Core 13 | 7 . 6 Treads . | . . . Legs 387 | 37 332 18 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 134 | 108 134 189 Slowest Speed 350 | 120 150 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 47 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 483 | 57 381 45 Wait . | . . . Move 398 | 43 331 24 Hop . | . . . Pick Up 27 | 8 19 . Fast Attach . | . . . Attach 11 | 6 1 4 Detach . | . . . Swap 6 | . 6 . Drop 9 | . 9 . Fire 32 | . 15 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Entered Mines 590 | -10/Mines | Assembled infested the area 595 | -10/Mines | Assisted by a Guerilla fighting off Assembled 628 | -10/Mines | Core integrity fell below 50% 650 | -10/Mines | Core integrity fell below 20% 669 | -10/Mines | Destroyed by as-61049 with Assembled Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. as-25375 destroyed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+3). Knocked back. System corrupted: Energy discharge (-32). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Knocked back. The unstable cave ceiling collapses. Med. Laser destroyed. System corrupted by crushing effect (+5). The unstable cave ceiling collapses. Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????#####??????????????? | | ?????????????? ?????????### ???????????????? | | ???????????????# ????????# ????????????????? | | ????????????????# ?????## ?????????????????? | | ????????????????# ????# ??????????????????? | | ????????????????# #### # #??????????????????? | | ?????????????????# # # ###?????????????????? | | ??????????????????# # # # #?????????????????? | | ????????????????#### #?????????????????? | | ???????????????## # # a #?????????????????? | | ??????????????## # @ #?????????????????? | | ??????? a ##?????????????????? | | ????????????#### # # # #??????????????????? | | ???????????????#### ## # # ##??????????????????? | | ??????????????????## ## ##???????????????????? | | ???????????????????# # ###????????????????????? | | ???????????????????#### ###?????????????????????? | | ??????????????????##### ##???????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ####????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ##??????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????## #?????????????????????? | | ??????????????????## #????????????????????? | | ???????????????????## #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????## ##????????????????????? | | ??????????????????????# ##?????????????????????? | | ???????????????????????# ##??????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 216 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroPlasmaRipper Manual? 0 Play Time 00:17:59 Cumulative 2.0 hours Start 2020.11.01 @ 08:00:09 End 2020.11.01 @ 08:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79bf3cfc-1f41-4f72-a9de-4168a31c3d48