Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.29 @ 14:55:48 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (4967) 4967 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 11310 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 1300/1300 Matter 228/300 Energy 290/290 System Corruption 1% Temperature Cool (165) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (3) -------- Light Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Antigrav System Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (3) ------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY (16) --- Light Neutrino Core Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Advanced Heat Sink Advanced Cooling System Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Dynamic Insulation System Cooled Plasma Rifle Advanced Variable Charge Gun Quantum Rifle Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Coolant Network Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Light Neutrino Core Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Advanced Heat Sink Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Dynamic Insulation System Cooled Plasma Rifle Advanced Variable Charge Gun Quantum Rifle Heavy Phase Cannon [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 3 | . . 1 . 1 . 1 . . Utility 8 | . . 1 2 1 1 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 251 | 8 6 18 35 52 43 25 50 14 Power 20 | 1 . 4 3 1 4 3 3 1 Engine 7 | 1 . 4 . . 1 1 . . Core 13 | . . . 3 1 3 2 3 1 Reactor . | . . . . . . . . . Propulsion 55 | 2 4 5 11 15 6 3 6 3 Treads . | . . . . . . . . . Leg 25 | 2 4 5 10 4 . . . . Wheel 1 | . . . . . . . . 1 Hover 29 | . . . 1 11 6 3 6 2 Flight . | . . . . . . . . . Utility 83 | 2 1 4 9 21 7 11 19 9 Device 44 | 1 . 2 4 11 4 4 13 5 Storage 4 | 1 1 . . . . . 2 . Processor 8 | . . 1 2 2 . 1 . 2 Hackware 2 | . . . . . . 2 . . Protection 25 | . . 1 3 8 3 4 4 2 Artifact . | . . . . . . . . . Weapon 93 | 3 1 5 12 15 26 8 22 1 Energy Gun 35 | . . 3 6 5 6 4 10 1 Energy Cannon 19 | . . . . . 9 2 8 . Ballistic Gun 38 | 3 1 2 6 9 11 2 4 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 15 | . . . 2 3 . 2 5 3 Parts Lost 27 | . . 4 5 5 6 3 4 . Power 5 | . . 2 . . 1 1 1 . Propulsion 8 | . . . 1 2 3 1 1 . Utility 7 | . . 1 1 3 1 . 1 . Weapon 7 | . . 1 3 . 1 1 1 . Highest Loss Streak 6 | . . 4 2 1 6 1 2 . Average Slot Usage (%) 99 | . 100 100 99 99 99 99 98 98 Engine 3 | . 14 11 1 . . . . . Core 6 | . . . 7 7 11 10 10 14 Leg 13 | . 28 33 26 6 . . . . Hover 15 | . . . . 23 25 28 25 23 Device 16 | . 14 6 15 14 20 22 23 19 Storage 8 | . 14 11 9 7 6 5 5 9 Processor 12 | . . 11 18 15 13 11 10 12 Protection 4 | . . 4 2 7 6 4 6 4 Energy Gun 6 | . . 8 8 4 4 7 9 14 Energy Cannon 1 | . . . . . 2 2 4 . Ballistic Gun 9 | . 28 13 9 9 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 26 30 36 46 50 54 75 78 Greatest Support 83 | 20 20 33 40 48 50 62 80 83 Greatest Overweight (x) 2 | . 1 . 2 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 10 16 16 Average Capacity 9 | 5 8 10 10 10 10 10 10 16 Most Carried 16 | 3 7 10 10 10 10 10 15 16 Average Carried 8 | 1 5 6 8 9 8 9 10 13 Final Capacity 16 | 6 10 10 10 10 10 10 16 16 Final Carried 15 | 1 6 10 9 10 10 10 15 14 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Scout 18% | Scavenger-Skirmisher 15% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4362 | 273 328 413 725 1047 523 186 741 126 Remotely . | . . . . . . . . . Salvage Created 6135 | 73 460 937 1271 1635 555 307 871 26 Parts 321 | 9 27 70 60 87 32 6 29 1 Haulers Intercepted 13 | . 1 2 4 4 . . 2 . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 101 | . 8 21 20 26 10 5 11 . Guns 87 | . 8 21 20 26 4 2 6 . Cannons 9 | . . . . . 6 . 3 . Classes Destroyed 14 | 1 4 4 2 3 . . . . Worker 8 | . 1 2 1 3 1 . . . Builder 3 | . . 1 1 1 . . . . Tunneler 5 | 4 . . . . . . . 1 Hauler 13 | . 1 2 4 4 . . 2 . Recycler 3 | . . 1 1 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 16 | . 3 3 2 2 1 1 4 . Swarmer 22 | . . 10 . 4 3 . 5 . Grunt 44 | . 8 8 14 10 . 2 2 . Brawler 2 | . . . 1 1 . . . . Sentry 22 | . . 3 5 5 5 3 1 . Hunter 3 | . . . . 1 2 . . . Programmer 8 | . . . . 5 . . 3 . Best Kill Streak 7 | 3 5 7 5 7 4 3 6 1 Combat Bots Only 7 | . 4 5 4 7 4 2 6 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 6145 | . 299 760 1270 1427 1078 301 982 28 Core 775 | . 71 180 186 130 129 . 79 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 71 55 66 81 84 100 93 . Volleys Fired 473 | 13 39 59 91 96 67 33 74 1 Largest 3 | 2 2 2 2 2 2 2 3 3 Hottest 248 | 40 40 79 126 108 160 173 248 225 Shots Fired 899 | 26 78 115 179 192 103 50 153 3 Gun 779 | 26 78 115 179 192 55 32 99 3 Cannon 120 | . . . . . 48 18 54 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 473 | 26 78 73 108 128 46 1 13 . Thermal 426 | . . 42 71 64 57 49 140 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 42 | 24 42 18 23 25 19 36 39 11 Robot Miss Streak 6 | . 3 2 6 6 5 3 3 . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 2 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 709 | 24 64 92 162 166 59 30 109 3 Core Hits 373 | 6 24 39 94 107 44 24 34 1 Critical Hits 5 | . . . 2 2 1 . . . Critical Kills 4 | . . . 1 2 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13460 | 234 821 1275 2497 3207 1269 960 3127 70 Guns 11697 | 234 821 1275 2497 3207 804 960 1829 70 Cannons 1329 | . . . . . 465 . 864 . Explosions 434 | . . . . . . . 434 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6618 | 234 821 854 1515 2308 683 34 169 . Thermal 6408 | . . 421 982 899 586 926 2524 70 Explosive 434 | . . . . . . . 434 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . 1 1 1 Average Corruption 1 | . . . . 1 . 1 1 1 Corruption Purged 2 | . . . . . . . 2 . Effects 20 | . . . . 17 . . 3 . Message Errors 5 | . . . . 4 . . 1 . Heat Flow Errors 2 | . . . . 2 . . . . Energy Discharges 3 | . . . . 3 . . . . Data Loss (minor) 4 | . . . . 2 . . 2 . Targeting Errors 6 | . . . . 6 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 118 | . . . . . . . 118 . Projectiles 29 | . . . . . . . 29 . Explosions 89 | . . . . . . . 89 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . 68 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 456 | . 3 84 456 320 146 268 414 175 Average Temperature 86 | . 1 20 106 112 49 72 112 60 Received Heat Transfer 2136 | . 222 342 792 384 210 72 114 . Effects 12 | . . . 4 2 . . 6 . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . . . 1 . . . 2 . Interference 4 | . . . . 2 . . 2 . Matter Decay 2 | . . . . . . . 2 . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . . 3 4 . Combat Hostiles 5 | . . . . . . 3 2 . Parts Melted 22 | . . 3 . 1 2 7 9 . Heat Transferred 11502 | . . 1073 1849 1819 817 2000 3833 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 481 | 20 208 481 307 258 430 367 301 17 Initial 118 | . 11 40 106 42 108 118 74 12 Average 170 | 7 103 273 193 103 251 245 181 12 Maximum Alert Level 2 | . 1 2 1 1 2 1 1 . Low Security (%) 58 | 100 85 22 43 89 33 33 47 100 Level 1 39 | . 14 69 56 10 53 66 52 . Level 2 2 | . . 8 . . 13 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . . 2 6 9 1 1 5 . Investigation 9 | . . 1 1 5 . . 2 . Extermination 4 | . . . . 3 . . 1 . Reinforcement 6 | . . 1 2 1 . . 2 . Assault . | . . . . . . . . . Garrison 5 | . . . 3 . 1 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 1 2 1 1 . 1 . Communications Jammed 2 | . . . . . . . 2 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 157 | . 12 33 27 36 20 9 20 . Peak Tracking Total 6 | . 5 6 5 5 4 2 6 . Tactical Retreats 9 | . . 1 . 2 3 . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . . 3 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 5 | . . . 1 . . . 4 . Max in Single Turn 2 | . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 53 | . 7 6 5 13 8 5 9 . Terminals 41 | . 7 6 4 7 8 3 6 . Fabricators 3 | . . . . 3 . . . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units 3 | . . . . 1 . . 2 . Scanalyzers 3 | . . . . 2 . . 1 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 150 | . 19 25 11 36 29 10 20 . Successful 74 | . 11 10 3 19 14 7 10 . Failed 74 | . 8 14 8 17 14 3 10 . Catastrophic 4 | . 1 1 1 . . . 1 . Database Lockouts 2 | . . 1 . . 1 . . . Manual 98 | . 17 22 6 16 21 5 11 . Terminals 120 | . 19 25 9 19 29 6 13 . Fabricators 9 | . . . . 9 . . . . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units 5 | . . . . 2 . . 3 . Scanalyzers 10 | . . . . 6 . . 4 . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 39 | . 9 8 1 6 8 4 3 . Part Schematic 3 | . 1 2 . . . . . . Robot Analysis 8 | . 4 1 . . 2 1 . . Prototype ID Bank 4 | . 1 2 . . 1 . . . Level Access Points 5 | . . 1 . 1 1 1 1 . Branch Access Points 3 | . 1 1 . . 1 . . . Terminal Index 7 | . 1 1 1 1 1 1 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Maintenance Status 1 | . . . . . . . 1 . Reinforcement Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 2 | . . . . 1 . 1 . . Fabricator Hacks 6 | . . . . 6 . . . . Network Status 2 | . . . . 2 . . . . Load Schematic 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . Scan Component 2 | . . . 1 . . 1 . . Repair 2 | . . . 1 . . 1 . . Recycling Unit Hacks 3 | . . . . 1 . . 2 . Retrieve Components 3 | . . . . 1 . . 2 . Scanalyzer 6 | . . . . 3 . . 3 . Insert Component 3 | . . . . 2 . . 1 . Analyze 3 | . . . . 1 . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 2 2 . 3 6 1 2 . Terminals 16 | . 2 2 . 3 6 1 2 . Assimilate 2 | . . . . . 2 . . . Botnet 11 | . 2 2 . 2 2 1 2 . Disrupt 1 | . . . . . 1 . . . Operators 2 | . . . . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 46 | . 6 6 5 10 7 5 7 . Full Trace Events 10 | . . 2 2 4 . . 2 . Feedback Events 2 | . . . . 1 . . 1 . Corruption 2 | . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 2 . 1 . . 1 . Parts Built 2 | . . . . 2 . . . . Matter 504 | . . . . 504 . . . . Time 268 | . . . . 268 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Parts Repaired 2 | . . . 1 . . 1 . . Time 76 | . . . 32 . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . . . 3 . . 11 . Parts Scanalyzed 3 | . . . . 2 . . 1 . Part Schematics Acquired 2 | . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 1 . Highest-Rated Group 36 | . . . . . 36 36 26 . Highest-Rated Ally 26 | . . . . . 26 26 26 . Total Orders 17 | . . . . . 4 3 10 . STAY 9 | . . . . . 2 2 5 . FOLLOW 8 | . . . . . 2 1 5 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 8 | . 4 1 . . 2 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7496 | 114 796 862 1254 1934 745 456 1202 133 Spaces Moved 7326 | 53 480 531 609 2533 1022 714 1182 202 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 1922 | 46 480 531 608 257 . . . . Wheels . | . . . . . . . . . Hover 5397 | . . . 1 2276 1022 714 1182 202 Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 120 120 40 40 38 38 48 Average Speed 65 | 110 135 120 125 49 43 39 47 48 Slowest Speed 190 | 120 150 120 190 150 103 43 100 48 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 65 58 38 51 24 22 26 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 68 | . . . . . 29 18 21 . Terrain Destroyed 113 | . . . . . 33 18 62 . Melee . | . . . . . . . . . Projectile 78 | . . . . . 33 18 27 . AOE 35 | . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 9172 | 83 546 641 927 3014 1209 831 1686 235 Wait 857 | 6 11 9 148 272 47 31 327 6 Move 7318 | 52 479 530 608 2532 1021 713 1181 202 Hop . | . . . . . . . . . Pick Up 127 | 3 5 13 20 27 16 14 24 5 Fast Attach 63 | 5 1 4 9 17 6 7 12 2 Attach 81 | 3 . 6 11 17 12 11 14 7 Detach 7 | 1 . . . 1 1 . 3 1 Swap 107 | . 5 8 15 18 25 7 24 5 Drop 139 | . 6 12 25 34 14 15 27 6 Fire 473 | 13 39 59 91 96 67 33 74 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 804 | -10/Materials | Identified exit to Mines 902 | -10/Materials | Discovered new exit (range 7) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1173 | -9/Materials | Lost 4 parts (2p1u1w) 1391 | -9/Materials | Discovered new exit (range 16) 1406 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Identified exit to Materials 1538 | -9/Materials | Build established: Scavenger-Mutant 1609 | -9/Materials | Central database locked down 1773 | -9/Materials | Entered another Materials area 1773 | -8/Materials | Evolved 2 slots: Utility x2 1837 | -8/Materials | Garrison activated, responded to threat 2199 | -8/Materials | Discovered new exit (range 16) 2439 | -8/Materials | Build established: Scavenger-Skirmisher 2447 | -8/Materials | Discovered new exit (range 6) 2691 | -8/Materials | Repaired Imp. Sensor Array 3013 | -8/Materials | Discovered new exit (range 11) 3026 | -8/Materials | Identified exit to Factory 3027 | -8/Materials | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -7/Factory | Destroyed 7 combat bots 3632 | -7/Factory | Fabricated Imp. Airjet (x1) 3731 | -7/Factory | Build established: Mutant 3769 | -7/Factory | Fabricated Imp. Airjet? 4519 | -7/Factory | Identified exit to Factory 4680 | -7/Factory | Discovered new exit (range 19) 4727 | -7/Factory | Identified exit to Lower Caves 4961 | -7/Factory | Entered another Factory area 4961 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5281 | -6/Factory | Lost 6 parts (1p3n1u1w) 5444 | -6/Factory | Discovered new exit (range 8) 5445 | -6/Factory | Garrison activated, responded to threat 5482 | -6/Factory | Identified exit to Lower Caves 5556 | -6/Factory | Build established: Scavenger-Scout 5562 | -6/Factory | Identified exit to Factory 5666 | -6/Factory | Central database locked down 5706 | -6/Factory | Entered another Factory area 5706 | -5/Factory | Accompanied by 2 allies 5706 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5741 | -5/Factory | Garrison activated, responded to threat 5865 | -5/Factory | Repaired Mic. Nuclear Core 5998 | -5/Factory | Identified exit to Factory 6162 | -5/Factory | Entered another Factory area 6162 | -4/Factory | Accompanied by 1 ally 6162 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6736 | -4/Factory | Identified exit to Research 6919 | -4/Factory | Discovered new exit (range 12) 7364 | -4/Factory | Entered Research 7364 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7419 | -3/Research | Found Prototype Processor 7420 | -3/Research | Identified Spectral Analyzer 7497 | -3/Research | Self-destructed Last Messages --------------- 07389_ R-10 Processor collects Broken Imp. Gravmag System. 07403_ Acquired Core Analyzer. 07414_ Acquired Centrium Wheel. 07417_ Dropped Centrium Wheel. 07419_ Acquired Prototype Processor. 07420_ Identified Spectral Analyzer. 07420_ Malfunction: Energy drain (-88). 07421_ Discarded Faulty Spectral Analyzer. 07430_ Acquired Prototype Device. 07431_ Identified Thermal Defense Suite. 07433_ Dropped Thermal Defense Suite. 07436_ Triggered Tesla Bomb Trap. 07436_ A bubble of electromagnetic force engulfs the area. 07436_ Door malfunctions. 07457_ Acquired Adv. Coolant Injector. 07458_ K-01 Serf cleans the Catalytron. 07477_ Acquired 100 matter. 07482_ Destroyed Imp. Terrain Scanner. 07482_ T-07 Excavator destroyed. 07486_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | | | | | ?????######?????????????????#???#######?#????????? | | ?????# #?????????????????# | #????????? | | ?????# ! #?????????????????# #????????? | | ?????# !=#?????????????????# """"""" #????????? | | ?????# ########??????????# """"""" !#?######## | | ###### !# #??????????# """"""" #?# !!! # | | / # #??????????# #?# !!! # | | ### # # #??????????# #?# !!! # | | # ####+# #??????????######+######## # | | " + #????########### + # | | # # #????# # ###### # | | ### #########???# + #########+### | | ### # #???# """ # ## + | | # + ! ##### """ # ## # ### | | # # + k + """ # ## # #?? | | # # ! # ### k # ## # #?? | | # + # #?# + ## # #?? | | # ########## = # #?# # ## # ### | | # ?????????######## #?########### ######### # | | # ???###########??# #??# # ^ # | | # ???# #??# #??# # # ^ | | # #### #??# #??# + + | | # # #### #??#[! # ^ # | | # # + #??#[@ #k # | | # + # #??######### ### | | # # # ####???##### #?? | | # # + #?? | | # # ! ###################+########### #?? | | # ###/#######?????????????????????????????#=#?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ########+#######????????????Y????????????????/ *?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ?? | | ???????????????????????p??p??????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ????????????????????????????k????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 45 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 EM Shielding 3 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 57 Core Analysis 6 Offensive Hacking 34 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Airjet | -7/Factory | Scanalyzed Cld. Plasma Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -7/Factory Imp. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicPlasmaSource Manual? 0 Play Time 03:41:07 Cumulative 73.9 hours Start 2021.07.28 @ 23:18:20 End 2021.07.29 @ 14:55:48 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 4 Adventurer 14 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f74db62-4649-41f7-b14e-ce5af3bb0073