Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.17 @ 21:28:14 Player: gex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1083) 1083 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2893 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 84/100 System Corruption 7% Temperature Cool (90) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Aluminum Leg Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- High-powered Shotgun Datajack > --- INVENTORY -------- Reinforced Ion Engine Visual Processing Unit Improved Targeting Computer Light Armor Plating Beam Rifle Particle Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 54 | 10 10 16 18 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 4 2 4 3 Treads . | . . . . Leg 10 | 2 2 3 3 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 11 | 3 . 4 4 Device 5 | 2 . 2 1 Storage 1 | 1 . . . Processor 3 | . . 2 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 8 5 8 Energy Gun 4 | . 1 1 2 Energy Cannon 1 | . 1 . . Ballistic Gun 11 | 2 4 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 7 | . 2 3 2 Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 1 22 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 6 | . 1 . 5 Weapon 8 | . . 1 7 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 95 97 76 Engine 11 | . 14 10 10 Leg 28 | . 28 31 19 Device 9 | . 10 10 5 Storage 11 | . 14 11 9 Processor 7 | . . 11 13 Energy Gun 7 | . 1 13 2 Ballistic Gun 12 | . 22 5 8 Special Melee Weapon 3 | . 3 2 3 Naked Turns . | . . . . Heaviest Build 24 | 14 15 22 24 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 8 8 Average Carried 6 | 5 7 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 7 8 7 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1034 | 376 174 241 243 Remotely . | . . . . Salvage Created 1412 | 232 239 576 365 Parts 91 | 18 20 33 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 11 10 Guns 26 | . 5 11 10 Classes Destroyed 9 | 3 2 4 . Worker 3 | 2 . 1 . Builder 2 | . . 1 1 Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Watcher 5 | . 2 3 . Swarmer 5 | . . 2 3 Grunt 14 | . 5 3 6 Brawler 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 6 | 2 3 3 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2540 | . 281 421 1838 Core 656 | . 48 50 558 Absorbed by Shields 148 | . . . 148 Core Remaining (%) 89 | 100 80 87 . Volleys Fired 142 | 19 22 55 46 Largest 2 | 2 2 2 2 Hottest 121 | 40 40 121 90 Shots Fired 233 | 38 37 97 61 Gun 233 | 38 37 97 61 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 152 | 38 37 30 47 Thermal 81 | . . 67 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 12 12 16 19 Robot Miss Streak 3 | 1 1 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 195 | 29 37 75 54 Core Hits 78 | 12 14 25 27 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 6 1 Burn 6 | . . 5 1 Destroy 1 | . . 1 . Melee Attacks 12 | . 8 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 5 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2652 | 290 311 1058 993 Guns 2642 | 290 311 1051 990 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 7 3 Kinetic 1634 | 290 311 243 790 Thermal 1008 | . . 808 200 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . 3 1 Kicked 4 | . . 3 1 Crushed . | . . . . Highest Temperature 541 | . 18 513 541 Average Temperature 136 | . 8 109 233 Received Heat Transfer 1507 | . 201 162 1144 Effects 10 | . . 4 6 Shutdowns 4 | . . 2 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 2 | . . 1 1 Damage (minor) 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 7 2 Heat Transferred 2923 | . . 2331 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 292 | 40 142 292 236 Initial 105 | . 22 51 105 Average 106 | 20 45 159 163 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 71 85 Level 1 13 | . . 28 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 9 24 24 Peak Tracking Total 11 | . 3 6 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 6 2 2 Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 23 | . 12 6 5 Successful 18 | . 7 6 5 Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 12 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 3 5 Garrison Access . | . . . . Terminal Hacks 10 | . 7 3 . Record 7 | . 4 3 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 3 5 Insert Component 4 | . . 1 3 Analyze 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 1 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . 4 2 . Non-combat 5 | . 3 2 . Combat 1 | . 1 . . Robot Hacks Applied 9 | . 5 4 . parse_system 4 | . 3 1 . no_distress 4 | . 2 2 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1895 | 251 582 767 295 Spaces Moved 1260 | 145 398 580 137 Core 29 | 20 . . 9 Treads . | . . . . Legs 1223 | 117 398 580 128 Wheels 8 | 8 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 50 Average Speed 105 | 116 120 92 105 Slowest Speed 200 | 200 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 42 43 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1600 | 194 465 713 228 Wait 62 | 1 12 37 12 Move 1257 | 144 397 579 137 Hop . | . . . . Pick Up 46 | 16 8 10 12 Fast Attach . | . . . . Attach 39 | 9 2 11 17 Detach 8 | 2 . 4 2 Swap 15 | 1 8 5 1 Drop 15 | 2 8 5 . Fire 142 | 19 22 55 46 Melee 12 | . 8 4 . Ram . | . . . . Kick 4 | . . 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 252 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 11) 815 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Discovered new exit (range 10) 1298 | -9/Materials | Identified exit to Materials 1601 | -9/Materials | Entered another Materials area 1601 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1769 | -8/Materials | Lost 8 parts (2p2n1u3w) 1854 | -8/Materials | Core integrity fell below 50% 1879 | -8/Materials | Core integrity fell below 20% 1896 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01884_ S-10 Pest destroyed. 01885_ System corrupted: Heat flow error (+250). 01886_ K-01 Serf collects debris. 01886_ M-13 Machinist repairs G-47 Trooper. 01887_ R-06 Scavenger collects Wheel. 01887_ K-01 Serf collects debris. 01890_ R-06 Scavenger collects Flight Unit. 01890_ Lgt. Assault Rifle destroyed. 01890_ K-01 Serf collects debris. 01891_ Lgt. Assault Rifle destroyed. 01892_ K-01 Serf collects debris. 01892_ Acquired 1 matter. 01892_ Critical hit (Burn: +37). 01893_ K-01 Serf collects debris. 01894_ R-06 Scavenger collects Structural Scanner. 01894_ Sml. Storage Unit destroyed. 01894_ Acquired Hacking Suite. 01894_ B-36 Bruiser destroyed. 01895_ K-01 Serf collects debris. 01896_ Acquired 10 matter. 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Targeting Computer | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricOpticalHammer Manual? 0 Play Time 01:00:46 Cumulative 8.5 hours Start 2024.02.16 @ 14:22:09 End 2024.02.17 @ 21:28:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44333c73-6323-4b6b-9361-fdfb53175401