Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 06:40:02 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1946) 1946 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5491 Bonus ------- None Cogmind --------- Core Integrity 648/850 Matter 126/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon Mount Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Treads Huge Storage Unit Improved Terrain Scan Processor Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon Mount Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Gatling Laser > --- INVENTORY -------- Ion Engine Heavy Ion Engine Cooled Ion Engine Advanced Treads Huge Storage Unit Improved Terrain Scan Processor Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Shock Rifle Proton Cannon Gauss Rifle Flak Gun Coil Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Weapon Mount Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 6 | . . 2 . 2 2 . Weapon 1 | . . . . . . 1 Parts Attached 48 | 7 . 15 4 7 2 13 Power 7 | 1 . 2 . 1 . 3 Engine 7 | 1 . 2 . 1 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 5 2 1 2 1 Treads 2 | 2 . . . . . . Leg 11 | . . 5 2 1 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . 2 . 3 . 2 Device 1 | . . . . . . 1 Storage 2 | 1 . . . 1 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 20 | 3 . 6 2 2 . 7 Energy Gun 10 | 1 . 5 . 2 . 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 8 | 2 . 1 1 . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Corrupted Parts 1 | . . . 1 . . . System Corruption 4 | . . . 4 . . . Parts Lost 19 | . . 5 2 . . 12 Power 2 | . . 2 . . . . Propulsion 6 | . . 2 2 . . 2 Utility 1 | . . . . . . 1 Weapon 10 | . . 1 . . . 9 Highest Loss Streak 4 | . . 2 2 . . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 4 5 6 8 10 11 Power 1 | . 1 . 3 2 3 2 Propulsion . | . 2 . . . 1 1 Utility 2 | . . . 2 2 4 4 Weapon 2 | . 1 2 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 70 | . 85 71 75 69 69 63 Engine 9 | . 14 10 11 9 7 6 Treads 4 | . 28 5 . . . . Leg 13 | . . 15 20 18 15 9 Device 1 | . . . . . . 4 Storage 9 | . 14 11 11 9 7 6 Processor 5 | . . . . 6 15 13 Protection 6 | . . 6 11 9 7 5 Energy Gun 12 | . 14 16 4 14 15 8 Energy Cannon 1 | . . . 9 3 . . Ballistic Gun 5 | . 14 5 7 . . 5 Peak Build Rating 37 | 6 6 14 14 20 23 37 Average Rating 16 | 4 6 8 12 16 21 30 On Entrance 11 | . 6 6 14 14 20 23 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 12 23 22 34 34 48 Greatest Support 40 | 40 40 40 20 20 25 30 Greatest Overweight (x) 15 | 3 . 2 7 1 1 15 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 13 15 15 Most Carried 15 | 4 6 8 7 11 13 15 Average Carried 7 | 2 4 5 6 8 10 11 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 13 | 4 6 7 6 10 13 7 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1029 | 246 48 272 75 76 20 292 Remotely . | . . . . . . . Salvage Created 2509 | . 94 783 157 174 99 1202 Parts 128 | . 2 37 13 5 2 69 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 2 12 3 3 . 23 Guns 33 | . 2 10 1 1 . 19 Cannons 7 | . . . 2 2 . 3 AOE 1 | . . 1 . . . . Classes Destroyed 13 | . 1 6 1 1 . 4 Worker 5 | . . 1 1 . . 3 Builder 3 | . . 2 . . . 1 Tunneler 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 3 | . . 2 . . 1 . Operator 1 | . . . . 1 . . Swarmer 6 | . . . . . . 6 Grunt 29 | . 2 10 3 3 . 11 Duelist 1 | . . 1 . . . . Sentry 2 | . . 1 . . . 1 Specialist 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 2 6 5 1 1 6 Combat Bots Only 5 | . 2 4 3 1 . 5 Max Kills in Single Turn 3 | . 1 3 2 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 323 | . 14 111 27 17 4 150 Missed 88 | . 5 24 7 7 1 44 Hits 235 | . 9 87 20 10 3 106 Melee 5 | . . 5 . . . . Projectile 230 | . 9 82 20 10 3 106 Critical Strikes 12 | . . 3 . 1 . 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 3560 | . 105 1253 252 148 51 1751 Core 444 | . 12 209 21 . . 202 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 95 . 42 100 100 . Volleys Fired 185 | . 8 69 11 15 2 80 Largest 3 | . 2 2 2 2 2 3 Hottest 193 | . 70 130 105 113 113 193 Shots Fired 343 | . 16 132 22 20 3 150 Gun 301 | . 16 132 11 7 3 132 Cannon 42 | . . . 11 13 . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 124 | . 8 23 5 . . 88 Thermal 155 | . 8 98 11 15 1 22 Explosive . | . . . . . . . Electromagnetic 64 | . . 11 6 5 2 40 Robot Hit Streak 43 | . 5 11 9 7 1 43 Robot Miss Streak 3 | . 2 3 2 2 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . 1 2 . . . 8 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 260 | . 11 90 14 14 1 130 Core Hits 132 | . 4 32 8 7 1 80 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 9 | . . 4 . . . 5 Burn 4 | . . 4 . . . . Destroy 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5091 | . 140 1475 231 269 16 2960 Guns 4195 | . 140 1277 94 95 16 2573 Cannons 567 | . . . 137 174 . 256 Explosions 329 | . . 198 . . . 131 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2030 | . 55 200 24 . . 1751 Thermal 2129 | . 85 1089 137 209 16 593 Explosive . | . . . . . . . Electromagnetic 932 | . . 186 70 60 . 616 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 5 . . 3 Average Corruption 1 | . . 1 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 8 4 . . 3 Message Errors 2 | . . . 1 . . 1 Matter Fused 3 | . . 1 1 . . 1 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 5 | . . 3 2 . . . Data Loss (minor) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . . 39 Projectiles . | . . . . . . . Explosions 39 | . . . . . . 39 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 575 | . 132 575 394 132 30 516 Average Temperature 151 | . 74 172 198 37 16 147 Received Heat Transfer 1443 | . 60 585 141 108 . 549 Effects 19 | . . 15 1 . . 3 Shutdowns 5 | . . 2 1 . . 2 Energy Bleed 2 | . . 1 . . . 1 Interference 6 | . . 6 . . . . Matter Decay 2 | . . 2 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 8 | . . 5 . . . 3 Heat Transferred 5071 | . 259 2890 296 444 37 1145 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 2 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 93 Level 1 1 | . . . . . . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 227 | . 50 102 60 30 5 227 Initial 36 | . . 12 36 3 . . Average 31 | . 4 21 11 3 . 78 Influence Increases 1165 | . 50 353 80 72 5 605 Destroy 0b10 Robot/C 860 | . 40 240 60 60 . 460 Destroy 0b10 Robot/NC 70 | . . 30 10 5 5 20 Destroy Leader 162 | . 10 42 10 . . 100 Successful Hack 12 | . . 5 . 7 . . Disable Machine 15 | . . . . . . 15 Destroy Structure 16 | . . 6 . . . 10 Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 954 | . 20 289 164 82 5 394 Entered New Map 83 | . . 18 58 7 . . Time Decay 691 | . 20 231 86 75 5 274 Lost Part 180 | . . 40 20 . . 120 Squads Dispatched 11 | . . 1 . 2 1 7 Investigation 4 | . . . . 1 1 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . 1 . 1 . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 9 | . . 2 . 4 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 3 20 3 6 1 33 Peak Tracking Total 5 | . 2 5 3 4 1 5 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . 2 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 2 4 . 2 . 1 Terminals 8 | . 2 3 . 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 3 8 . 2 . 3 Successful 9 | . 2 5 . 2 . . Failed 7 | . 1 3 . . . 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 6 . 2 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 4 . 2 . . Record 5 | . 2 2 . 1 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Transport Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . . 3 . 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1504 | . . . . 166 172 1166 Optics 1504 | . . . . 166 172 1166 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4136 | 93 385 1285 499 536 172 1166 Spaces Moved 1800 | 55 212 539 275 242 84 393 Core 27 | 20 . . 3 . . 4 Treads 425 | 35 212 178 . . . . Legs 1348 | . . 361 272 242 84 389 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 190 190 190 Average Speed 178 | 139 160 173 141 190 190 216 Slowest Speed 800 | 200 160 260 400 190 190 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 31 38 62 25 4 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . 5 . . . 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . 5 . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2397 | 71 242 760 363 299 94 568 Wait 286 | . 21 112 70 20 . 63 Move 1794 | 54 211 538 274 241 83 393 Hop . | . . . . . . . Pick Up 54 | 10 2 16 2 11 5 8 Fast Attach 1 | . . 1 . . . . Attach 25 | 6 . 5 2 2 . 10 Detach . | . . . . . . . Swap 24 | 1 . 9 3 5 2 4 Drop 23 | . . 10 1 5 2 5 Fire 185 | . 8 69 11 15 2 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Discovered new exit (range 7) 1659 | -9/Materials | Core integrity fell below 50% 1764 | -9/Materials | Entered Mines 1882 | -9/Mines | Learned Materials emergency access door positions 1901 | -9/Mines | Found a hidden stash of uninstalled traps 2252 | -9/Mines | Discovered new exit (range 6) 2263 | -9/Mines | Entered Materials 2263 | -8/Materials | Evolved 2 slots: Utility x2 2716 | -8/Materials | Met 7R-MNS 2726 | -8/Materials | Discovered new exit (range 15) 2799 | -8/Materials | Entered Factory 2799 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Caught up to 7R-MNS 2920 | -7/Factory | Build established: Scavenger-Mutant 2934 | -7/Factory | Discovered new exit (range 9) 2971 | -7/Factory | Entered another Factory area 2971 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2972 | -6/Factory | Caught up to 7R-MNS 3242 | -6/Factory | Build established: Scavenger-Gunner 3521 | -6/Factory | Lost 3 parts (3w) 3748 | -6/Factory | Build established: Scavenger-Mutant 3835 | -6/Factory | Lost 4 parts (1u3w) 4092 | -6/Factory | Garrison activated, responded to threat 4107 | -6/Factory | Build established: Mutant 4137 | -6/Factory | Self-destructed Last Messages --------------- 04111_ Acquired 2 matter. 04112_ K-01 Serf collects debris. 04116_ Slug penetrates Wall. 04116_ K-01 Serf collects debris. 04118_ H-61 Shepherd calls for reinforcements. 04118_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04118_ Knocked back. 04120_ W-25 Informer sends out distress signal. 04120_ Penetrated by Slug. 04120_ Proton Cannon destroyed. 04120_ Knocked back. 04122_ H-61 Shepherd destroyed. 04128_ K-01 Serf collects debris. 04131_ Acquired 9 matter. 04131_ U-05 Engineer builds a Wall. 04132_ K-01 Serf collects debris. 04136_ U-05 Engineer builds a Wall. 04136_ Autogun destroyed. 04137_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?# ??????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | !## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | # ######??????##+######?????????????????????? | | # ! #?????? #?????????????????????? | | + = ![= #????? #?????????????????????? | | ## *!% * ###### #?????????????????????? | | ?# = ## #?????????????????????? | | ?######## ####### #?????????????????????? | | ?????#### # #% #?????????????????????? | | ?! + # """ # @ ##?????????? ????????? | | # #### # """ # ###### ???????? | | ????????# = # """ # g![= ???????? | | ????????# % # + ug!Y!= ^"""???????????? | | ?????#### %=# """ # *=!A% """???????????? | | ?????+ + """ # ###### """???????????? | | ?????#### # """ #m #?????? ??????????? | | ????????#+#+###### #uu #???????? ?????????? | | ?????????????????#######u #????????? ?????????? | | ???????????????????????u #???????????#?????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? !=! ????????????????????? | | ?????????????????????? =%k! #???????????????????? | | ?????????????????????? !!! #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????# ! #???????????????????? | | ?????????????????????### #####???????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpArmageddonBeacon Manual? 0 Play Time 00:26:44 Cumulative 35.5 hours Start 2025.07.17 @ 06:16:11 End 2025.07.17 @ 06:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94e99c8e-9ee5-4ac6-a2da-724254fdcc5e