Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 10:17:04 Player: sxnwlfkk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1174) 1174 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 6656 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 78/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Trap Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Advanced ECM Suite Improved Reaction Control System Recalibrator Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Potential Leg Potential Leg Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector Advanced ECM Suite Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Lightning Gun Lightning Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Trap Scanner Advanced ECM Suite Improved Reaction Control System Recalibrator Light Assault Rifle Minigun Hammer Power Maul Power Maul [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 1 2 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 73 | 8 5 1 2 3 8 7 6 . 9 24 Power 11 | 1 1 1 . 1 1 . 1 . 1 4 Engine 6 | 1 1 1 . 1 1 . . . 1 . Core 5 | . . . . . . . 1 . . 4 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 2 . 2 . 2 4 4 . 3 3 Treads . | . . . . . . . . . . . Leg 11 | 2 2 . 2 . 2 . . . 2 1 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 10 | . . . . . . 4 4 . 1 1 Utility 15 | 3 1 . . . 3 2 1 . 3 2 Device 9 | 2 . . . . 1 2 1 . 1 2 Storage 3 | 1 1 . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 . . 2 2 1 . . 2 15 Energy Gun 5 | 1 . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 1 1 . . 1 1 1 . . 1 4 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 3 | . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 3 Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 35 | . . . . . 1 . 2 . 9 23 Power 5 | . . . . . . . . . 2 3 Propulsion 11 | . . . . . . . 2 . 4 5 Utility 7 | . . . . . . . . . 2 5 Weapon 12 | . . . . . 1 . . . 1 10 Highest Loss Streak 12 | . . . . . 1 . 1 . 9 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 100 100 83 73 73 76 54 61 Engine 8 | . 14 14 14 14 12 7 1 . . . Core 1 | . . . . . . . 5 7 1 7 Leg 17 | . 26 28 28 28 25 . . . 6 12 Flight 5 | . . . . . . 29 27 30 6 . Device 12 | . 14 14 14 14 9 10 14 15 9 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 5 Protection 3 | . . . . . 8 . . . 5 3 Energy Gun 4 | . 14 14 14 6 . . . . . 1 Ballistic Gun 10 | . 14 14 14 14 9 7 7 7 6 8 Launcher 2 | . . . . . 4 7 7 7 1 . Impact Weapon 1 | . . . . . . . . . 5 5 Slashing Weapon 1 | . . . . 7 4 . . . . . Peak Build Rating 62 | 10 10 10 28 31 33 33 29 29 36 62 Average Rating 25 | 7 9 10 20 29 32 17 26 29 27 42 On Entrance 21 | . 10 10 10 28 31 33 22 29 29 36 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 43 | 12 19 19 19 19 28 19 21 21 24 43 Greatest Support 80 | 20 20 20 60 60 80 17 25 25 60 80 Greatest Overweight (x) 6 | 2 1 . . . . 1 1 . . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 8 10 10 Average Carried 8 | 6 9 10 10 9 9 9 8 8 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 8 8 8 4 Class Distribution -------------------- 67% | Mutant 7% | Scavenger-Mutant 6% | Sprinter 4% | Assassin 4% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Matter Collected 994 | 290 68 . . 70 106 . 255 . 113 92 Remotely . | . . . . . . . . . . . Salvage Created 1048 | 123 215 43 . 100 131 . 136 . 65 235 Parts 56 | 5 13 2 . 11 10 . 5 . 1 9 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 3 . 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 31 | . 4 1 . 7 3 . 7 . 3 6 Melee 4 | . . . . 2 . . . . . 2 Guns 14 | . 4 1 . 5 2 . . . 2 . AOE 13 | . . . . . 1 . 7 . 1 4 Classes Destroyed 11 | 2 2 . . 2 1 . 1 . . 3 Worker 1 | . . . . . . . . . . 1 Builder 3 | . . . . . 3 . . . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 9 | . . . . 3 . . 3 . . 3 Grunt 16 | . 4 1 . . 3 . 3 . 3 2 Duelist 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . 1 Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 6 | 3 1 1 . 4 5 . 3 . 1 6 Combat Bots Only 5 | . 1 1 . 3 3 . 3 . 1 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . 1 2 Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 398 | . 20 12 . 39 11 . 12 . 58 246 Missed 122 | . 7 5 . 14 6 . 4 . 21 65 Damage Taken 5138 | . 150 86 . 237 442 . 162 . 735 3326 Core 1244 | . 38 28 . 43 79 . 46 . 138 872 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 120 | . . . . . . . . . 25 95 Regen/Repaired (Parts) 35 | . 35 . . . . . . . . . Core Remaining (%) 78 | 100 . . . 56 85 . . . 73 . Volleys Fired 122 | 10 26 1 . 14 9 . 15 . 18 29 Largest 3 | 2 2 2 . 2 1 . 1 . 1 3 Hottest 163 | 70 70 70 . 70 30 . 30 . 30 163 Shots Fired 197 | 20 52 2 . 28 9 . 15 . 18 53 Gun 167 | 20 52 2 . 28 7 . . . 13 45 Cannon 5 | . . . . . . . . . . 5 Launcher 25 | . . . . . 2 . 15 . 5 3 Special . | . . . . . . . . . . . Kinetic 106 | 10 26 1 . 14 7 . . . 13 35 Thermal 51 | 10 26 1 . 14 . . . . . . Explosive 22 | . . . . . 2 . 15 . 5 . Electromagnetic 18 | . . . . . . . . . . 18 Robot Hit Streak 8 | 8 8 4 . 4 6 . 8 . 4 5 Robot Miss Streak 5 | 1 3 . . 3 1 . 5 . 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 126 | 16 35 2 . 16 7 . 5 . 12 33 Core Hits 91 | 5 17 2 . 10 9 . 18 . 14 16 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 4 | . 1 . . 1 . . . . . 2 Burn 2 | . 1 . . 1 . . . . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 50 | . . . . 7 27 . . . 8 8 Impact 16 | . . . . . . . . . 8 8 Slashing 34 | . . . . 7 27 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4017 | 158 370 21 . 293 588 . 733 . 595 1259 Guns 1262 | 158 360 13 . 164 94 . . . 72 401 Cannons 42 | . . . . . . . . . . 42 Explosions 2190 | . . . . . 426 . 733 . 418 613 Melee 505 | . . . . 129 68 . . . 105 203 Ramming 18 | . 10 8 . . . . . . . . Kinetic 801 | 70 152 . . 51 94 . . . 72 362 Thermal 1224 | 88 208 13 . 113 313 . . . . 489 Explosive 1264 | . . . . . 113 . 733 . 418 . Electromagnetic 205 | . . . . . . . . . . 205 Impact 308 | . . . . . . . . . 105 203 Slashing 197 | . . . . 129 68 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 . . . . 12 Average Corruption 2 | . . . . . 2 . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . 4 . . . . 4 Message Errors 1 | . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 284 | . . . . 38 74 . 6 . . 166 Projectiles . | . . . . . . . . . . . Explosions 156 | . . . . . 74 . 6 . . 76 Melee 128 | . . . . 38 . . . . . 90 Knockbacks 2 | . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . . 48 . 41 87 Shots 5 | . . . . . . . 2 . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . Kicked 4 | . 3 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 451 | 70 136 30 . 190 144 . 5 . 14 451 Average Temperature 98 | 30 45 16 . 74 71 . 2 . 5 219 Received Heat Transfer 1445 | . 78 66 . 100 54 . 36 . 316 795 Effects 13 | . . . . . . . . . . 13 Shutdowns 5 | . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1956 | 259 703 37 . 407 250 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Peak Influence 203 | 15 146 56 . 90 199 90 . . . 203 Initial 90 | . 9 . . . . 90 . . . . Average 64 | 7 63 39 . 84 78 90 . . . 50 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . . 98 Level 1 . | . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 3 . . . . 6 Investigation 3 | . . . . . 2 . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Distress Signals 4 | . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 12 2 . 8 6 . 9 . 7 27 Peak Tracking Total 9 | . 6 2 . 3 3 . 4 . 4 9 Tactical Retreats 8 | . . . . 1 . . 3 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Disabled 7 | . . . . . 2 . . . . 5 Max in Single Turn 4 | . . . . . 1 . . . . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Accessed 15 | . 2 . 1 . 4 . 3 4 . 1 Terminals 7 | . 1 . . . 4 . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 4 . 1 . 6 . 8 28 . 3 Successful 45 | . 3 . 1 . 3 . 8 28 . 2 Failed 5 | . 1 . . . 3 . . . . 1 Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 . 1 . 4 . . . . 1 Terminals 14 | . 2 . . . 6 . 3 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 1 . 1 . 2 . 8 28 . 1 Record 19 | . . . . . . . 7 11 . 1 Part Schematic 10 | . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . 1 Terminals 2 | . . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . . . . 1 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 57 | . . 57 57 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . Total Damage 84 | . . 84 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Turns Passed 4298 | 158 415 276 467 412 786 138 470 40 616 520 Spaces Moved 4080 | 94 228 226 463 269 500 303 988 109 565 335 Core 15 | 6 . . . . . . . . . 9 Treads . | . . . . . . . . . . . Legs 2587 | 88 228 226 463 269 500 . . . 495 318 Wheels 8 | . . . . . . . . . . 8 Hover . | . . . . . . . . . . . Flight 1470 | . . . . . . 303 988 109 70 . Fastest Speed 29 | 50 120 120 90 90 90 29 29 37 37 50 Average Speed 77 | 118 120 120 100 90 96 34 41 37 83 90 Slowest Speed 350 | 150 190 120 120 90 105 109 120 37 90 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 46 | 5 33 60 89 53 32 6 95 74 62 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . 9 . 3 . Spaces Dug 45 | . . . . . 26 . . . 18 1 Terrain Destroyed 249 | . . . . . 58 . 71 . 47 73 Melee 27 | . . . . . 26 . . . . 1 Projectile 2 | . . . . . . . . . . 2 AOE 220 | . . . . . 32 . 71 . 47 70 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total 4959 | 119 321 229 467 409 770 337 1034 108 677 488 Wait 549 | . 50 . . 103 216 13 18 . 71 78 Move 4064 | 93 227 225 462 268 499 302 981 108 564 335 Hop 3 | . . . . . . . 3 . . . Pick Up 50 | 8 5 . . 6 5 6 4 . 6 10 Fast Attach 25 | 6 3 . . . 4 1 3 . 1 7 Attach 26 | 1 . . . . 3 2 1 . 7 12 Detach 4 | . . . . . 1 1 . . 1 1 Swap 22 | 1 2 1 2 3 1 4 2 . 1 5 Drop 39 | . 5 1 2 8 5 8 7 . . 3 Fire 122 | 10 26 1 . 14 9 . 15 . 18 29 Melee 50 | . . . . 7 27 . . . 8 8 Ram . | . . . . . . . . . . . Kick 4 | . 3 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 535 | -10/Materials | Repaired Aluminum Leg 563 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Entered Mines 744 | -10/Mines | Learned Materials terminal intel 834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Entered Exiles 850 | -10/Exiles | Accompanied by 2 allies 868 | -10/Exiles | Discovered new exit (range 14) 880 | -10/Exiles | Led the pair of lost Derelicts to a safe place 901 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-BIN 991 | -10/Exiles | Aligned with FarCom system 992 | -10/Exiles | Given EX-Vault access code 1027 | -10/Exiles | Opened EX-Vault 1036 | -10/Exiles | Found Potential Leg 1039 | -10/Exiles | Found Potential Leg 1060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1087 | -10/Exiles | Met EX-DEC 1128 | -10/Exiles | Visited The Gauntlet 1307 | -10/Exiles | Discovered new exit (range 12) 1317 | -10/Exiles | Left Exiles lab with Potential Leg 1317 | -10/Exiles | Entered Mines 1406 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1418 | -9/Mines | Assembled infested the area 1707 | -9/Mines | Discovered new exit (range 14) 1729 | -9/Mines | Entered Materials 1729 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1730 | -8/Materials | Loaded intel: 12 terminal locations 2159 | -8/Materials | Crushed by falling debris 2190 | -8/Materials | Discovered new exit (range 5) 2483 | -8/Materials | Build established: Scavenger-Mutant 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Utility x2 2574 | -7/Factory | Discovered new exit (range 15) 2653 | -7/Factory | Entered Lower Caves 2670 | -7/Lower Caves | Learned location of 1 exit from Factory 2734 | -7/Lower Caves | Learned 4 Factory zone layouts 2997 | -7/Lower Caves | Learned Factory trap positions 3039 | -7/Lower Caves | Discovered new exit (range 10) 3121 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3123 | -7/Lower Caves | Entered Data Miner 3123 | -7/Data Miner | Discovered new exit (range 6) 3131 | -7/Data Miner | Met Data Miner 3149 | -7/Data Miner | Learned location of Section 7 (-2) 3149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3153 | -7/Data Miner | Received God Mode back door access code from Data Miner 3163 | -7/Data Miner | Entered Proximity Caves 3356 | -6/Proximity Caves | Lost 9 parts (2p4n2u1w) 3429 | -6/Proximity Caves | Learned location of 1 exit from Factory 3564 | -6/Proximity Caves | Build established: Mutant 3766 | -6/Proximity Caves | Discovered new exit (range 5) 3779 | -6/Proximity Caves | Entered Factory 3779 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3780 | -6/Factory | Identified exit to Lower Caves 3780 | -6/Factory | Identified exit to Extension 3781 | -6/Factory | Identified exit to Factory 3782 | -6/Factory | Loaded intel: 88 trap records 4105 | -6/Factory | Garrison activated, responded to threat 4133 | -6/Factory | Incoming assault squad redirected 4160 | -6/Factory | Lost 9 parts (2p1n3u3w) 4222 | -6/Factory | Core integrity fell below 50% 4291 | -6/Factory | Core integrity fell below 20% 4297 | -6/Factory | Incoming assault squad redirected 4298 | -6/Factory | System corruption reached 10% 4299 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04282_ Power Maul destroyed. 04283_ R-10 Processor collects Corrupted Carbon-fiber Leg. 04284_ Shock Bomb Launcher destroyed. 04285_ Acquired Corrupted VTOL Module. 04286_ Acquired 11 matter. 04291_ R-10 Processor collects Hammer. 04294_ Wheel destroyed. 04294_ Acquired Faulty Imp. Lightning Gun. 04294_ Faulty integration damages Faulty Imp. Lightning Gun (-5). 04295_ R-10 Processor collects Power Maul. 04296_ System corrupted: Matter fused (-6). 04296_ Faulty Imp. Lightning Gun destroyed. 04297_ ALERT: Higher priority target reported, redirecting assault. 04297_ Acquired Corrupted Imp. Trap Scanner. 04297_ Integrated Corrupted Imp. Trap Scanner (+5). 04297_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????#######??????????# | | ????^???????????????????????????# #??????????# | | ????????????????????????????????# ##?????????# | | ????????????????????????????????# ??????????# | | ????????????????????????????????# #??????????# | | ??????????????????????????###???? ???????????# | | ?????????????????????????? #????# #??????????## | | ??????????????????????i???# #????# #??????????# | | ??????????????????????????#%#????# #??????????#T | | ??????????????????????#####g###### #????????^?## | | ??????????????????????# ;;# ####+##+##+## | | ??????????????????????# " "g # # | | ????????????H?????????# o # "" # | | ??????????????????????# % #["" # | | ??????????????????????# @ R T +!"T # | | ??????????????????????# g # "" """ + | | ??????????????????????# Rb g # # "" """ # | | ??????????????????????# g # # """ # | | ??????????????????????# ### ### # | | ????????????????################## #?########### | | ??????????????? #?????# | | ??????????????? x #?????# | | ??????????????? x #?????# | | ??????????????????############+### ###?????# | | ?????????????????????????# #???????# " | | ?????????????????????????# #???????# " | | ?????????????????????????# #???????# | | ?????????????????????????# #???????# | | ?????????????????????????###########???????### | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 45 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 64 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Part-time Excavator Remodeling Challenges ------------ None Game ------ Seed BombardmentAbsorptionBeacon Manual? 0 Play Time 02:06:16 Cumulative 17.8 hours Start 2025.01.10 @ 11:02:01 End 2025.01.14 @ 10:17:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 15 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e5ea4f36-ed13-47f9-b2c2-cf53179c3316