Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 08:48:03 Player: aliser Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (355) 355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1570 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 71/100 System Corruption 15% Temperature Cool (24) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Large Storage Unit High-capacity Matter Pod (127) Improved Terrain Scanner Hardened Light Armor Plating Hacking Suite Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Hacking Suite Grenade Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 6 1 8 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 6 | 1 2 6 9 Power . | . 1 1 1 Propulsion . | . . . . Utility 3 | . . 4 5 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 11 | . . 2 9 Power 2 | . . . 2 Propulsion . | . . . . Utility 6 | . . 1 5 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 91 93 97 Engine 11 | . 14 11 10 Treads 29 | . 28 29 31 Storage 11 | . 14 11 11 Processor 9 | . 5 11 10 Protection 6 | . . 7 10 Energy Gun 7 | . 14 8 . Energy Cannon 8 | . . 4 21 Ballistic Gun 7 | . 14 8 . Peak Build Rating 17 | 6 7 16 17 Average Rating 11 | 3 6 11 15 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 14 14 34 34 Greatest Support 63 | 40 40 60 63 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 3 10 10 Average Carried 6 | 1 2 6 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 3 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 577 | 196 89 124 168 Remotely . | . . . . Salvage Created 507 | . 138 294 75 Parts 22 | . 6 16 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 19 | . 3 5 11 Guns 5 | . 3 2 . Cannons 1 | . . 1 . AOE 13 | . . 2 11 Classes Destroyed 6 | . 1 4 1 Builder 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Grunt 5 | . 3 2 . Sentry 3 | . . 3 . Assembled 11 | . . . 11 Best Kill Streak 11 | . 3 3 11 Combat Bots Only 11 | . 3 2 11 Max Kills in Single Turn 5 | . 1 2 5 Gunslinging . | . . . . Exploded 5 | . . 2 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 74 | . 5 29 40 Missed 16 | . 1 7 8 Hits 58 | . 4 22 32 Melee 3 | . . . 3 Projectile 55 | . 4 22 29 AOE 14 | . . . 14 Damage Taken 1671 | . 40 341 1290 Core 410 | . 10 65 335 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 38 | . 5 21 12 Largest 2 | . 2 2 2 Hottest 120 | . 70 120 120 Shots Fired 69 | . 10 40 19 Gun 43 | . 10 33 . Cannon 17 | . . 4 13 Launcher 9 | . . 3 6 Special . | . . . . Kinetic 20 | . 5 15 . Thermal 40 | . 5 22 13 Explosive 9 | . . 3 6 Electromagnetic . | . . . . Robot Hit Streak 16 | . 4 15 16 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | . 7 31 9 Core Hits 41 | . 4 13 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1511 | . 95 579 837 Guns 401 | . 95 306 . Cannons 205 | . . 69 136 Explosions 905 | . . 204 701 Melee . | . . . . Ramming . | . . . . Kinetic 180 | . 58 122 . Thermal 426 | . 37 253 136 Explosive 905 | . . 204 701 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . 8 78 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 130 | . 51 130 69 Average Temperature 40 | . 27 46 35 Received Heat Transfer 129 | . 24 105 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1147 | . 111 814 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 112 | . 81 112 34 Initial 34 | . . 29 34 Average 16 | . 5 31 5 Influence Increases 318 | . 81 200 37 Destroy 0b10 Robot/C 160 | . 60 100 . Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 62 | . 20 42 . Successful Hack 21 | . . 21 . Destroy Structure 60 | . 1 22 37 Influence Decreases 318 | . 10 183 125 Entered New Map 96 | . . 42 54 Time Decay 185 | . 10 141 34 Lost Part 37 | . . . 37 Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 10 20 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 12 . Successful 8 | . 3 5 . Failed 10 | . 3 7 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 10 | . . 10 . Terminals 17 | . 6 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 2 | . . 2 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1051 | 76 204 460 311 Spaces Moved 506 | 45 112 183 166 Core 7 | 6 . . 1 Treads 499 | 39 112 183 165 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 145 160 160 161 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 21 | 4 22 22 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 76 | . . 27 49 Melee . | . . . . Projectile 2 | . . 1 1 AOE 74 | . . 26 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 681 | 54 126 309 192 Wait 94 | . 8 81 5 Move 503 | 44 111 182 166 Hop . | . . . . Pick Up 17 | 4 1 10 2 Fast Attach 9 | 4 1 4 . Attach 4 | 2 . . 2 Detach . | . . . . Swap 7 | . . 5 2 Drop 9 | . . 6 3 Fire 38 | . 5 21 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 670 | -9/Materials | Identified exit to Mines 741 | -9/Materials | Entered Mines 866 | -9/Mines | Learned Materials terminal intel 951 | -9/Mines | Found DCF Scrap (14 items) 993 | -9/Mines | Assembled infested the area 1037 | -9/Mines | Crushed by falling debris 1037 | -9/Mines | Core integrity fell below 50% 1044 | -9/Mines | Crushed by falling debris 1044 | -9/Mines | Core integrity fell below 20% 1044 | -9/Mines | System corruption reached 10% 1052 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01037_ System corrupted by crushing effect (+2). 01038_ as-83431 destroyed. 01039_ Lgt. Treads destroyed. 01039_ Imp. Treads destroyed. 01039_ as-38287 destroyed. 01041_ System corrupted: Energy discharge (-66). 01041_ The unstable cave ceiling collapses. 01041_ Imp. Ion Engine destroyed. 01043_ Lgt. Treads destroyed. 01044_ The unstable cave ceiling collapses. 01044_ Crushed by falling debris. 01044_ Heat Sink destroyed. 01044_ System corrupted by crushing effect (+4). 01044_ Targeting Computer destroyed. 01044_ System corrupted by crushing effect (+5). 01045_ U-05 Engineer builds a Wall. 01046_ The unstable cave ceiling collapses. 01049_ D-53 Grenadier destroyed. 01049_ U-05 Engineer lays Concrete. 01052_ The unstable cave ceiling collapses. 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