Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 00:00:23 Player: puppuppit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (200) 1000 Value Destroyed (7036) 7036 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2057) 2057 TOTAL SCORE: 13173 Bonus ------- High Alert Combat Kills 1782 Follower Combat Kills 33 Entered Garrisons 400 Friendly Fire -158 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 156/160 System Corruption 2% Temperature Cool (8) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Power Bank Improved Grenade Launcher Tesla Bomb Trap Tesla Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Weapon Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Assault Cannon > --- INVENTORY -------- Improved VTOL Module Large Matter Pod Subdweller Optics Advanced Targeting Computer Hardened Light Armor Plating Power Bank Assault Cannon Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . 4 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 163 | 8 22 15 30 45 11 19 11 2 Power 26 | 1 3 2 7 4 4 3 2 . Engine 18 | 1 2 2 7 4 1 1 . . Core 8 | . 1 . . . 3 2 2 . Reactor . | . . . . . . . . . Propulsion 39 | 3 11 2 9 9 . 5 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 3 9 . 8 . . . . . Hover 5 | . 2 2 1 . . . . . Flight 14 | . . . . 9 . 5 . . Utility 39 | 2 4 4 2 18 . 6 3 . Device 18 | 1 2 . . 10 . 2 3 . Storage 8 | 1 2 2 . 2 . 1 . . Processor 3 | . . 1 . 2 . . . . Hackware 7 | . . 1 . 3 . 3 . . Protection 3 | . . . 2 1 . . . . Artifact . | . . . . . . . . . Weapon 59 | 2 4 7 12 14 7 5 6 2 Energy Gun 6 | 1 . . . 2 3 . . . Energy Cannon 19 | . . . . 7 4 4 3 1 Ballistic Gun 19 | 1 4 6 8 . . . . . Ballistic Cannon 4 | . . . 2 2 . . . . Launcher 8 | . . . . 3 . 1 3 1 Special Weapon 3 | . . 1 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . 1 . . Parts Lost 24 | . 1 4 7 7 3 1 1 . Power 4 | . . . 1 1 2 . . . Propulsion 9 | . . 2 3 3 . 1 . . Utility 3 | . . 1 1 1 . . . . Weapon 8 | . 1 1 2 2 1 . 1 . Highest Loss Streak 4 | . 1 3 4 2 1 1 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 88 86 98 99 100 100 Engine 8 | . 8 14 13 6 3 . . . Core 2 | . 5 . . . 4 7 8 9 Wheel 11 | . 23 . 24 2 . . . . Hover 4 | . 4 27 2 . . . . . Flight 14 | . . . . 28 36 36 36 36 Device 7 | . 14 2 . 10 18 3 18 18 Storage 8 | . 14 14 4 6 9 9 9 9 Processor 4 | . . 9 4 6 9 2 . . Hackware 3 | . . 1 . 5 . 20 9 9 Protection 3 | . . . 9 2 . . . . Energy Cannon 6 | . . . . 9 15 17 17 18 Ballistic Gun 11 | . 26 26 15 1 . . . . Ballistic Cannon 4 | . . . 11 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 32 | 13 20 12 30 32 22 20 20 20 Greatest Support 40 | 26 20 12 40 40 20 20 20 20 Greatest Overweight (x) 4 | . 1 . 1 1 4 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 5 7 8 8 8 8 Most Carried 10 | 8 10 8 8 8 8 8 8 8 Average Carried 6 | 2 8 7 5 6 7 7 7 8 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 Final Carried 8 | 8 8 8 5 8 8 7 8 8 Class Distribution -------------------- 23% | Subdweller-Mutant 23% | Scavenger-Mutant 18% | Sprinter 13% | Mutant 10% | Hacker-Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Matter Collected 3891 | 334 847 415 679 1112 126 176 202 . Remotely 64 | . 64 . . . . . . . Salvage Created 7752 | 227 1027 768 381 2218 1301 1199 631 . Parts 419 | 16 79 46 24 104 68 51 31 . Haulers Intercepted 10 | . 1 . . 6 . 3 . . Recyclers Shooed 8 | 1 3 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Combat Hostiles Destroyed 125 | . 14 7 10 31 28 15 20 . Guns 33 | . 14 7 4 4 4 . . . Cannons 73 | . . . 6 19 23 14 11 . AOE 15 | . . . . 7 . . 8 . Classes Destroyed 17 | 3 7 1 1 5 . . . . Worker 17 | 2 4 3 . 4 . 4 . . Builder 6 | . 1 3 . 2 . . . . Tunneler 7 | 4 2 1 . . . . . . Hauler 10 | . 1 . . 6 . 3 . . Recycler 19 | 1 4 4 . 9 . 1 . . Mechanic 4 | . 1 2 . 1 . . . . Operator 3 | . 1 . . 1 . 1 . . Watcher 10 | . 3 . . 4 . 3 . . Swarmer 25 | . 6 . . 6 3 . 10 . Grunt 48 | . 8 5 . 10 12 4 9 . Brawler 6 | . . . . 2 3 1 . . Duelist 4 | . . . . 2 1 1 . . Protector 1 | . . . . 1 . . . . Sentry 25 | . . . . 7 9 8 1 . Hunter 4 | . . . . 3 . 1 . . Subdweller 10 | . . . 10 . . . . . Assembled 2 | . . 2 . . . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 16 | 6 8 4 2 16 5 8 4 . Combat Bots Only 5 | . 3 4 2 5 5 4 4 . Max Kills in Single Turn 5 | 1 1 1 1 5 1 2 4 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 3 . . 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Hostile Shots Fired 422 | . 50 42 78 118 56 33 44 1 Missed 148 | . 21 19 24 38 23 7 16 . Damage Taken 4491 | . 366 305 1148 1329 479 399 455 10 Core 759 | . 31 50 122 344 48 85 69 10 Absorbed by Shields 34 | . . . . . . . 34 . Regen/Repaired (Parts) 254 | . . . . 86 . 168 . . Core Remaining (%) 59 | 100 . . 18 . . . . . Volleys Fired 615 | 18 97 80 84 158 63 58 56 1 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 136 | 70 70 100 100 136 136 136 136 36 Shots Fired 1106 | 36 194 145 132 249 124 116 109 1 Gun 485 | 36 194 130 58 45 22 . . . Cannon 581 | . . . 59 199 102 116 105 . Launcher 10 | . . . . 5 . . 4 1 Special 30 | . . 15 15 . . . . . Kinetic 548 | 18 182 130 117 101 . . . . Thermal 548 | 18 12 15 15 143 124 116 105 . Explosive 10 | . . . . 5 . . 4 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 10 11 20 17 17 14 14 16 . Robot Miss Streak 5 | 3 5 4 2 3 3 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 658 | 26 124 86 64 168 74 71 45 . Core Hits 293 | 8 52 36 21 75 40 33 28 . Critical Kills 4 | . . . . 1 1 1 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 14 | 2 1 1 4 2 2 1 1 . Burn 4 | 2 1 . . . 1 . . . Meltdown 4 | . . . . 1 1 1 1 . Destroy 2 | . . 1 1 . . . . . Blast 4 | . . . 3 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12929 | 328 1520 974 849 4485 1667 1622 1484 . Guns 4092 | 328 1520 974 412 590 268 . . . Cannons 7528 | . . . 437 3085 1399 1622 985 . Explosions 1309 | . . . . 810 . . 499 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5177 | 167 1386 974 849 1801 . . . . Thermal 6443 | 161 134 . . 1874 1667 1622 985 . Explosive 1309 | . . . . 810 . . 499 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 2 2 Average Corruption 1 | . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 5 7 8 11 . Message Errors 9 | . . . . 1 3 3 2 . Matter Fused 8 | . . . . 1 2 1 4 . Heat Flow Errors 4 | . . . . 1 . 1 2 . Energy Discharges 3 | . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 1 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 276 | . . . . 162 5 18 91 . Projectiles 158 | . . . . 100 5 18 35 . Explosions 118 | . . . . 62 . . 56 . Melee . | . . . . . . . . . Knockbacks 17 | . . . 6 11 . . . . Impact . | . . . . . . . . . Kinetic 16 | . . . 6 10 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 87 | . . . . 87 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 504 | 18 119 197 275 377 102 504 122 . Average Temperature 81 | 10 22 48 173 66 16 154 11 . Received Heat Transfer 1540 | . 120 141 502 252 252 126 147 . Effects 9 | . . . 1 2 . 6 . . Shutdowns 3 | . . . . 1 . 2 . . Energy Bleed 3 | . . . 1 1 . 1 . . Interference 1 | . . . . . . 1 . . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 1 1 1 1 . Combat Hostiles 4 | . . . . 1 1 1 1 . Parts Melted 29 | 1 2 . . 8 8 6 4 . Heat Transferred 11683 | 629 444 . . 3247 2960 2775 1628 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Peak Influence 1806 | 35 395 190 . 1024 1806 1183 1632 804 Initial 880 | . 22 105 . . 659 880 568 795 Average 644 | 12 240 105 . 596 1323 887 1100 798 Maximum Alert Level 5 | . 1 . . 3 5 4 5 3 Low Security (%) 27 | 100 24 100 . 20 . . . . Level 1 16 | . 75 . . 14 . . . . Level 2 5 | . . . . 14 1 7 8 . Level 3 32 | . . . . 50 28 72 44 100 Level 4 12 | . . . . . 35 19 38 . Level 5 5 | . . . . . 34 . 7 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 6 3 . 7 . 5 . 1 Investigation 11 | . 4 1 . 4 . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . 2 . 1 . . Assault 3 | . . 2 . 1 . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Distress Signals 12 | . 1 2 . 6 . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 222 | . 28 29 15 66 31 27 25 1 Peak Tracking Total 9 | . 4 6 3 8 9 6 5 2 Tactical Retreats 22 | . 2 3 1 9 4 1 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Traps Triggered 16 | . 3 . . . 5 . 8 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 14 | . . . . . . 14 . . Reused 9 | . . . 1 . . 2 6 . Traps Extracted . | . . . . . . . . . Installed 15 | . . . 2 . . . 13 . Triggered 8 | . . . . . . 2 6 . Most Traps Carried 4 | . . . . . . . 4 2 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Machines Disabled 23 | . . . 1 5 7 . 10 . Max in Single Turn 2 | . . . 1 1 2 . 1 . Garrison Relay 8 | . . . . . 4 . 4 . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Machines Accessed 42 | . 5 1 1 15 4 11 3 2 Terminals 31 | . 5 . . 10 4 7 3 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 2 . 1 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 165 | . 27 1 9 63 7 44 8 6 Successful 86 | . 12 1 9 32 2 26 1 3 Failed 76 | . 14 . . 30 5 17 7 3 Catastrophic 16 | . 4 . . 5 3 4 . . Database Lockouts 3 | . 1 . . 1 . 1 . . Manual 50 | . 9 . . 21 1 13 1 5 Terminals 120 | . 27 . . 39 7 33 8 6 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . . 10 . 6 . . Recycling Units . | . . . . . . . . . Scanalyzers 17 | . . . . 13 . 4 . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 59 | . 12 1 9 16 2 15 1 3 Record 12 | . 4 . 8 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 11 | . 5 . . 6 . . . . Prototype ID Bank 5 | . . . . 5 . . . . Open Door 2 | . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . . . . 1 . 1 . 1 Recycling Unit Index 2 | . . . . . . 2 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 4 | . . . . . . 4 . . Locate Traps 2 | . . . . . . 2 . . Reprogram Traps 3 | . . . . . . 3 . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 5 | . 1 . . 2 . 1 . 1 Patrol Navigation 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . . 7 . 6 . . Scan Component 7 | . . . . 4 . 3 . . Repair 6 | . . . . 3 . 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . . 8 . 4 . . Insert Component 5 | . . . . 3 . 2 . . Analyze 7 | . . . . 5 . 2 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 5 . . 14 4 9 3 2 Full Trace Events 15 | . 3 . . 5 2 2 2 1 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . 3 . 3 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . 3 . 3 . . Time 307 | . . . . 158 . 149 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . 2 . . Part Schematics Acquired 5 | . . . . 3 . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 32 | . . . . . 16 . 16 . Machine Destruction 32 | . . . . . 16 . 16 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Total Allies 3 | . . 1 . . 2 . . . Largest Group 2 | . . 1 . . 2 . . . Highest-Rated Group 59 | . . 31 . . 59 . . . Highest-Rated Ally 39 | . . 31 . . 39 . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 18 . . 13 . . . Total Damage 429 | . . 213 . . 216 . . . Kills 7 | . . 6 . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Robot Analysis Total 11 | . 5 . . 6 . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Turns Passed 8145 | 120 944 936 2560 1298 659 741 863 24 Spaces Moved 9033 | 56 782 1087 2078 1608 1088 1049 1218 67 Core 5 | 4 . . . . 1 . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2592 | 52 582 . 1881 77 . . . . Hover 1484 | . 200 1087 197 . . . . . Flight 4952 | . . . . 1531 1087 1049 1218 67 Fastest Speed 27 | 50 56 56 66 27 27 27 28 28 Average Speed 54 | 84 75 58 105 32 27 27 28 28 Slowest Speed 250 | 90 116 66 160 120 250 29 28 28 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 42 | . . . . 29 . 12 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 86 98 68 91 89 63 74 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 10 | . . 1 9 . . . . . Spaces Dug 17 | . . . . 1 . . 16 . Terrain Destroyed 195 | . . 4 1 57 76 . 42 15 Melee . | . . . . . . . . . Projectile 11 | . . 4 1 6 . . . . AOE 184 | . . . . 51 76 . 42 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Total 11086 | 88 959 1229 2292 2106 1325 1377 1640 70 Wait 830 | . 9 24 37 255 92 234 179 . Move 8944 | 55 781 1086 2077 1552 1087 1024 1215 67 Hop 39 | . . . . 26 . 12 1 . Pick Up 116 | 7 21 10 19 22 6 10 21 . Fast Attach 66 | 7 3 4 11 28 7 5 1 . Attach 28 | . 4 3 4 9 2 4 2 . Detach 23 | . . 1 5 12 1 3 1 . Swap 69 | 1 15 8 15 8 2 10 8 2 Drop 158 | . 29 13 32 33 11 17 23 . Fire 615 | 18 97 80 84 158 63 58 56 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 174 | . . . . . 54 . 120 . Rewire . | . . . . . . . . . Trap 15 | . . . 2 . . . 13 . Miscellaneous 9 | . . . 6 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 11) 203 | -10/Materials | Central database locked down 203 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 772 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Build established: Scavenger-Mutant 1065 | -10/Materials | Entered Mines 1065 | -10/Mines | Discovered new exit (range 12) 1068 | -10/Mines | Met a Derelict testing a Signal Generator 1074 | -10/Mines | Found Signal Generator 1110 | -10/Mines | Discovered new exit (range 10) 1129 | -10/Mines | Assembled infested the area 1330 | -10/Mines | Met a Derelict shopkeep closing up shop 1488 | -10/Mines | Learned location of Recycling (-8) 1775 | -10/Mines | Lost 3 parts (2n1w) 1998 | -10/Mines | Discovered new exit (range 3) 2001 | -10/Mines | Entered Subcaves 2034 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2137 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2172 | -10/Subcaves | Learned Materials stockpile data 2232 | -10/Subcaves | Core integrity fell below 50% 2264 | -10/Subcaves | Lost 4 parts (1p2n1w) 2322 | -10/Subcaves | Learned location of Zion (-6) 2322 | -10/Subcaves | Met a Zionite searching for "candidates" 2335 | -10/Subcaves | Discovered new exit (range 9) 2720 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2728 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2729 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2741 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2765 | -10/Subcaves | Core integrity fell below 20% 2795 | -10/Subcaves | Lost 3 parts (1n1u1w) 3102 | -10/Subcaves | Build established: Subdweller-Mutant 3746 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3818 | -10/Subcaves | Discovered new exit (range 8) 3821 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3823 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4245 | -10/Subcaves | Visited 4L-MR0's lab 4260 | -10/Subcaves | Found Power Bank 4561 | -10/Subcaves | Entered Materials 4561 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4562 | -8/Materials | Discovered new exit (range 15) 4567 | -8/Materials | Identified exit to Garrison 5021 | -8/Materials | Discovered new exit (range 13) 5244 | -8/Materials | Central database locked down 5355 | -8/Materials | Discovered new exit (range 5) 5361 | -8/Materials | First assault squad dispatched 5407 | -8/Materials | Core integrity fell below 50% 5501 | -8/Materials | Build established: Scavenger-Sprinter 5623 | -8/Materials | Repaired Imp. Heat Sink 5685 | -8/Materials | Repaired Imp. VTOL Module 5746 | -8/Materials | Repaired Imp. VTOL Module 5859 | -8/Materials | Entered Garrison 5867 | -8/Garrison | Triggered checkpoint 5867 | -8/Garrison | Garrison Relay disabled 5889 | -8/Garrison | Rescued a captive Derelict 5889 | -8/Garrison | Rescued a captive Derelict 5939 | -8/Garrison | Triggered checkpoint 5978 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Build established: Sprinter 6161 | -8/Garrison | Triggered checkpoint 6186 | -8/Garrison | Garrison Relay disabled 6187 | -8/Garrison | Triggered checkpoint 6221 | -8/Garrison | Discovered new exit (range 14) 6230 | -8/Garrison | Phase Generator disabled 6282 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Garrison Relay disabled 6321 | -8/Garrison | Build established: Scavenger-Sprinter 6334 | -8/Garrison | Discovered new exit (range 14) 6363 | -8/Garrison | Triggered checkpoint 6395 | -8/Garrison | Garrison Relay disabled 6404 | -8/Garrison | Discovered new exit (range 11) 6413 | -8/Garrison | Triggered checkpoint 6518 | -8/Garrison | Entered Materials 6558 | -8/Materials | Garrison activated, responded to threat 6575 | -8/Materials | Discovered new exit (range 12) 6709 | -8/Materials | Repaired Lgt. Nuclear Core 6760 | -8/Materials | Central database locked down 6835 | -8/Materials | Core integrity fell below 20% 6938 | -8/Materials | Discovered new exit (range 15) 7170 | -8/Materials | Repaired Imp. VTOL Module 7222 | -8/Materials | Repaired Adv. Beam Cannon 7245 | -8/Materials | Identified exit to Garrison 7259 | -8/Materials | Entered Garrison 7269 | -8/Garrison | Triggered checkpoint 7315 | -8/Garrison | Garrison Relay disabled 7393 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Build established: Sprinter 7572 | -8/Garrison | Garrison Relay disabled 7583 | -8/Garrison | Triggered checkpoint 7597 | -8/Garrison | Discovered new exit (range 12) 7915 | -8/Garrison | Triggered checkpoint 7957 | -8/Garrison | Triggered checkpoint 7971 | -8/Garrison | Garrison Relay disabled 7985 | -8/Garrison | Discovered new exit (range 12) 8028 | -8/Garrison | Garrison Relay disabled 8029 | -8/Garrison | Triggered checkpoint 8122 | -8/Garrison | Entered Materials 8129 | -8/Materials | Identified exit to Factory 8146 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08108_ System corrupted: Adv. Beam Cannon misfires. LOCATION=UNKNOWN GOAL=ESCAPE 08129_ Connecting with Terminal... 08129_ Current location identified: Materials >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Access(Main) Found 3 level access points to Factory: (13,12) (13,80) (86,22) Map updated. 08129_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 08143_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3G layout... Downloaded map data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#### #?#"""# #???????# ?????? | | ????????????? # """ ###"Y"# #???########?????? | | ????????????? ? 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