Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 05:20:18 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (981) 981 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5546 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 66/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Terrain Scanner Surveybot 17 Chip Improved Medium Armor Plating Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads Medium Treads Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Seismic Detector 0b10 Decoder Chip [Scout] Improved Medium Armor Plating > --- WEAPON ----------- Overtuned Beamcaster Plasma Cannon Overtuned Coil Gun Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Phase Shifter Gauss Rifle Grenade Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 39 | 8 . . 8 19 4 Power 5 | 1 . . 1 3 . Engine 4 | 1 . . 1 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 1 . Treads 5 | 2 . . 2 1 . Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 1 9 4 Device 6 | 1 . . . 4 1 Storage 4 | 1 . . 1 2 . Processor 5 | . . . . 2 3 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 3 . . 3 6 . Energy Gun 4 | 2 . . 2 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 25 | . . . . 24 1 Power 5 | . . . . 5 . Propulsion 4 | . . . . 4 . Utility 8 | . . . . 7 1 Weapon 8 | . . . . 8 . Highest Loss Streak 8 | . . . . 8 1 To Critical Strikes . | . . . . . . Average Backups 7 | 2 3 3 8 8 4 Power . | . 1 1 1 . . Propulsion 1 | . 1 1 1 . . Utility 4 | . 1 1 4 5 4 Weapon 1 | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups 9 | . . . 5 . 4 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 6 | . . . 2 . 4 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 100 67 26 Engine 10 | . 14 14 14 4 . Treads 20 | . 28 28 24 12 . Wheel 2 | . . . 3 1 . Device 12 | . 14 14 14 11 5 Storage 10 | . 14 14 14 5 . Processor 1 | . . . . 3 20 Protection 1 | . . . . 3 . Energy Gun 10 | . 14 14 14 3 . Ballistic Gun 11 | . 14 14 14 6 . Peak Build Rating 60 | 7 7 7 27 60 28 Average Rating 24 | 5 7 7 15 49 22 On Entrance 8 | . 7 7 7 27 4 Avg Prop Armor Cover (%) 11 | . . . 11 9 . Naked Turns . | . . . . . . Heaviest Build 132 | 15 15 15 41 132 1 Greatest Support 64 | 40 40 40 40 64 3 Greatest Overweight (x) 13 | 2 . . 4 13 . Average Overweight (x) 1 | . . . 1 3 . Largest Inventory Capacity 25 | 8 8 8 15 25 5 Average Capacity 12 | 6 8 8 9 21 5 Most Carried 15 | 4 3 3 15 13 5 Average Carried 7 | 2 3 3 8 8 4 Final Capacity 15 | 8 8 8 15 5 5 Final Carried 15 | 3 3 3 15 5 5 Scrap Suit Usage (%) 25 | . . . . 92 . Parts Cannibalized 3 | . . . . 3 . Class Distribution -------------------- 75% | Mutant 16% | Derelict-Scrapper 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Scrapper | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 985 | 295 . . 235 346 109 Remotely . | . . . . . . Salvage Created 880 | 92 . . . 788 . Parts 57 | 6 . . . 51 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 20 | . . . . 20 . Melee 2 | . . . . 2 . Guns 8 | . . . . 8 . Cannons 7 | . . . . 7 . AOE 1 | . . . . 1 . Classes Destroyed 8 | 2 . . . 6 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 10 | . . . . 10 . Grunt 3 | . . . . 3 . Hunter 4 | . . . . 4 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | 1 . . . 6 . Combat Bots Only 5 | . . . . 5 . Max Kills in Single Turn 2 | 1 . . . 2 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 248 | . . 1 . 229 18 Missed 62 | . . 1 . 56 5 Hits 186 | . . . . 173 13 Projectile 186 | . . . . 173 13 AOE 2 | . . . . 2 . Critical Strikes 4 | . . . . 3 1 Part Disruptions 1 | . . . . 1 . Damage Taken 3649 | . . . . 3436 213 Core 1007 | . . . . 814 193 Absorbed by Shields 173 | . . . . 173 . Regen/Repaired (Parts) 30 | . . . . 30 . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 59 | 5 . . . 54 . Largest 4 | 2 . . . 4 . Hottest 242 | 70 . . . 242 . Shots Fired 152 | 10 . . . 142 . Gun 86 | 10 . . . 76 . Cannon 58 | . . . . 58 . Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 102 | 5 . . . 97 . Thermal 42 | 5 . . . 37 . Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 . . . 8 . Robot Miss Streak 6 | 2 . . . 6 . Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 6 . . . 73 . Core Hits 38 | 3 . . . 35 . Critical Kills 4 | . . . . 4 . Critical Parts Destroyed 5 | . . . . 5 . Critical Strikes 12 | 1 . . . 11 . Burn 3 | 1 . . . 2 . Meltdown 1 | . . . . 1 . Destroy 7 | . . . . 7 . Smash 1 | . . . . 1 . Melee Attacks 8 | . . . . 8 . Impact 8 | . . . . 8 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2500 | 78 . . . 2422 . Guns 1132 | 78 . . . 1054 . Cannons 719 | . . . . 719 . Explosions 393 | . . . . 393 . Melee 256 | . . . . 256 . Ramming . | . . . . . . Kinetic 1275 | 28 . . . 1247 . Thermal 576 | 50 . . . 526 . Explosive 393 | . . . . 393 . Electromagnetic . | . . . . . . Impact 256 | . . . . 256 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 7 | . . . . 6 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 12 6 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . 3 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 121 | . . . . 121 . Projectiles 2 | . . . . 2 . Explosions 47 | . . . . 47 . Melee 72 | . . . . 72 . Knockbacks 8 | . . . . 8 . Impact 1 | . . . . 1 . Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage 274 | . . . . 274 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 550 | 36 . . . 550 . Average Temperature 160 | 16 . . . 175 . Received Heat Transfer 180 | . . . . 108 72 Effects 7 | . . . . 7 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted . | . . . . . . Heat Transferred 1422 | 222 . . . 1200 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level 1 | . . . . 1 . Low Security (%) 82 | 100 100 . . 78 . Level 1 17 | . . . . 21 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | 5 . . . 255 . Initial . | . . . . . . Average 88 | . . . . 107 . Influence Increases 826 | 10 . . . 801 15 Destroy 0b10 Robot/C 400 | . . . . 400 . Destroy 0b10 Robot/NC 25 | 10 . . . 15 . Destroy Leader 80 | . . . . 80 . Successful Hack 26 | . . . . 26 . Disable Machine 75 | . . . . 75 . Destroy Structure 160 | . . . . 160 . Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 766 | 10 . . . 586 170 Entered New Map 80 | . . . . . 80 Time Decay 436 | 10 . . . 346 80 Lost Part 250 | . . . . 240 10 Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . . . . 24 8 Peak Tracking Total 7 | . . 1 . 6 7 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled 5 | . . . . 5 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 6 | . . . 1 5 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . . 1 8 . Successful 4 | . . . 1 3 . Failed 5 | . . . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 3 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 49 | . . . . 39 49 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 3337 | 59 103 245 2042 720 168 Seismic 2906 | 59 103 245 2042 289 168 Decoding 556 | . . . . 556 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 11 | . . . . 11 . Traps 2 | . . . . 2 . Emergency Access 8 | . . . . 8 . Exits 1 | . . . . 1 . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 3678 | 119 103 245 2042 994 175 Spaces Moved 2325 | 63 53 154 1329 405 321 Core 359 | 12 . . . 26 321 Treads 1457 | 51 53 154 925 274 . Legs . | . . . . . . Wheels 509 | . . . 404 105 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 50 50 Average Speed 144 | 140 160 160 151 188 50 Slowest Speed 400 | 160 160 160 160 400 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 8 17 85 11 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 4 . 1 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 77 | . . . . 77 . Melee 1 | . . . . 1 . Projectile 33 | . . . . 33 . AOE 42 | . . . . 42 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 2546 | 81 71 153 1366 540 335 Wait 65 | . 19 . . 41 5 Move 2320 | 62 52 153 1328 404 321 Hop . | . . . . . . Pick Up 29 | 4 . . 16 7 2 Fast Attach 12 | 7 . . . 2 3 Attach 21 | 1 . . . 18 2 Detach 4 | 1 . . . 2 1 Swap 12 | . . . 9 3 . Drop 16 | 1 . . 13 1 1 Fire 59 | 5 . . . 54 . Melee 8 | . . . . 8 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 178 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Entered Subcaves 224 | -10/Subcaves | Continued accompanying wandering Federalists (2) 287 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Learned Materials terminal intel 447 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 468 | -10/Subcaves | Entered Scraptown 553 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1034 | -7/Scraptown | Discovered new exit (range 13) 1162 | -7/Scraptown | Visited Symbiants 1198 | -7/Scraptown | Visited Awakened 1215 | -7/Scraptown | Visited CR-KLE's Repair Center 1260 | -7/Scraptown | Visited Assassins FH 1274 | -7/Scraptown | Visited SPCMW 1329 | -7/Scraptown | Visited Fellowship of the Rings 1351 | -7/Scraptown | Visited Comm Corps 1398 | -7/Scraptown | Visited UFD Registry 1398 | -7/Scraptown | Registered with UFD as "Shadowtalker" 1473 | -7/Scraptown | Visited Cartography Club 1543 | -7/Scraptown | Found Surveybot 17 Chip 1643 | -7/Scraptown | Visited Curators Association 1694 | -7/Scraptown | Visited Analyses Database 1726 | -7/Scraptown | Visited Modified Component R&D 1768 | -7/Scraptown | Visited Scrap Suit Storage 1792 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1798 | -7/Scraptown | Found DCF Scrap (28 items) 1957 | -7/Scraptown | Visited Junk Repository 2160 | -7/Scraptown | Found Scrap Suit 2228 | -7/Scraptown | Visited Science Guys 2252 | -7/Scraptown | Visited Abandonware Association 2276 | -7/Scraptown | Visited Infowarlord's Domain 2417 | -7/Scraptown | Met Optimus 2417 | -7/Scraptown | Accepted into 0bPrime 2501 | -7/Scraptown | Discovered new exit (range 5) 2510 | -7/Scraptown | Entered Factory 2510 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 2593 | -5/Factory | Loaded intel: 8 recycling unit locations 2820 | -5/Factory | Build established: Derelict-Scrapper 2969 | -5/Factory | Identified exit to Upper Caves 3169 | -5/Factory | Lost 4 parts (1p1n2w) 3288 | -5/Factory | Lost 4 parts (3u1w) 3465 | -5/Factory | Lost 8 parts (3n2u3w) 3474 | -5/Factory | Core integrity fell below 50% 3501 | -5/Factory | Core integrity fell below 20% 3504 | -5/Factory | Entered Upper Caves 3533 | -5/Upper Caves | Lost 5 parts (2p1u2w) 3679 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03512_ Found Imp. Medium Armor Plating. 03512_ Found 66 Matter. 03512_ Found Imp. Transmission Jammer. 03512_ Found 43 Matter. 03513_ Acquired 43 matter. 03513_ Acquired 66 matter. 03514_ Acquired Core Analyzer. 03520_ Acquired Adv. Target Analyzer. 03522_ Acquired Imp. Armor Integrity Analyzer. 03524_ Acquired Force Field. 03526_ Dropped Force Field. 03529_ Acquired Imp. Medium Armor Plating. 03535_ System corrupted: Matter fused (-7). 03562_ System corrupted: Matter fused (-6). 03593_ System corrupted: Energy discharge (-26). 03635_ System corrupted: Energy discharge (-36). 03655_ U#Y6ICNYWZ9LT6GHO2Z7BS|T|TTRM7DJ1WA2YM 03671_ ZNLT0LE|E1B%INPXJJD3AMJO5|5 03672_ Seismic Detector destroyed. 03674_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ?????????????####???????? | | ?????????????????????? s ####????????## ##??????? | | ??????????????????????? s ##???????# ##?????? | | ???????????????????????# ss #???????# ??????? | | ??????????????????????## s #???????# ??????? | | ?????????????????????## ##??????# ###????? | | ????????????????????## ###???## # # ##???? | | ????????????????????# #??## # ##??? | | ???????????????#????# #? ## #??? | | ??????????????## ### ## ## #??? | | ??????????????# ## ## ##?? | | ????????????????? ## ### ### | | ?????????????????????# ##?## #?## | | ??????????????????????# @ =%### ##?# | | ??????????????????????###### ! ## #?### ## | | ???????????????????????????## gg #???# #? | | ????????????????????????????#### #???# ## | | ???????????????????????????????##### #???# | | ????????????????????????????????# ######???# ## | | ????????????????????????????????# ##???????# #? | | ????????????????????????????????## ####????# #? | | ?????????????????????????????????# #????# #? | | ?????????????????????????????????## #?#### ## | | ??????????????????????????????????# ### # | | ??????????????????????????????????# ## | | ??????????????????????????????????## | | ???????????????????????????????????## ## | | ??????????????????????????????????###### | | ??????????????????????????????????# ## | | ?????????????????????????????????## ## | | ?????????????????????????????????# #### ### | | ????????????????????????????????# ##??## #?? | | ????????????????????????????????#########????###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 50 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatRingBlaster Manual? 0 Play Time 00:21:25 Cumulative 148.1 hours Start 2026.08.03 @ 04:59:43 End 2026.08.03 @ 05:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1788dccf-0fb9-46ef-b6de-9b14211f6127