Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 19:51:02 Player: gamerman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (29) 145 Value Destroyed (736) 736 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 8724 Bonus ------- Follower Combat Kills 153 Entered DSFs 500 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 62/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Cooled Fission Core Cooled Fission Core Antimatter Reactor Improved Recalibrator Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Quantum Capacitor Advanced Transmission Jammer > --- WEAPON ----------- Backup Laser III Spear > --- INVENTORY -------- Light Fission Core Cooled Fission Core Cooled Fission Core Antimatter Reactor Improved Recalibrator [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Flight Unit Constructs Utility Light Armor Plating Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 . . 4 . . . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . 1 Utility 7 | . . . . . 2 . . 2 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 64 | 6 4 1 . 4 9 5 3 2 1 . 1 1 . 1 . 6 20 Power 9 | 1 1 . . 1 1 . . . . . . . . . . . 5 Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . . . . 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 15 | 2 . . . . 4 4 . . . . . . . . . 1 4 Treads 3 | 2 . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 4 4 . . . . . . . . . 1 2 Utility 31 | 1 2 1 . 1 4 1 3 2 1 . 1 . . 1 . 5 8 Device 18 | . 1 1 . . . 1 3 2 1 . 1 . . 1 . 2 5 Storage 2 | 1 . . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . 2 . . . . . . . . . . . 3 Hackware 4 | . . . . . 2 . . . . . . . . . . 2 . Protection 2 | . 1 . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . . 2 . . . . . . . 1 . . . . 3 Energy Gun 4 | 2 . . . 1 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 . . . . . . . 1 . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . Parts Lost 29 | . 1 . . . 1 . . . . . 3 6 . 3 . 5 10 Power 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . . . . . . . . . . 1 . 1 . 2 2 Utility 15 | . . . . . 1 . . . . . 2 2 . 2 . 3 5 Weapon 6 | . 1 . . . . . . . . . 1 2 . . . . 2 Highest Loss Streak 9 | . 1 . . . 1 . . . . . 2 6 . 2 . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 93 99 100 93 80 90 59 53 60 60 54 38 20 23 17 11 41 Engine 7 | . 14 14 14 14 7 . . . . . . . . . . . . Core 1 | . . . . . 1 9 7 6 4 . . . . . . . 4 Reactor 1 | . . . . . . . . . 1 6 6 4 . . . . . Treads 14 | . 28 28 28 28 . . . . . . . . . . . . . Flight 5 | . . . . . 36 36 14 . . . 5 6 6 6 5 3 8 Device 11 | . 8 13 14 . . 9 15 20 26 26 22 15 6 10 5 2 7 Storage 1 | . 9 . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . 7 9 9 6 6 6 6 6 6 6 5 2 11 Protection 7 | . 4 14 14 21 9 9 . . . . . . . . . . . Energy Gun 10 | . 21 14 14 14 . . 5 13 6 9 12 3 . . . . 2 Ballistic Gun 4 | . 6 14 14 1 . . . . 6 3 . . . . . . . Slashing Weapon 3 | . . . . 12 9 9 6 . . . . 1 . . . . . Naked Turns 20 | . . . . . . . . . . . . . . . . 7 13 Heaviest Build 28 | 14 15 26 26 26 16 12 13 15 15 15 15 11 1 17 1 4 28 Greatest Support 70 | 40 40 40 40 40 16 20 20 18 18 18 30 30 20 20 10 15 70 Greatest Overweight (x) 4 | 4 . . . . . . 2 . . . 4 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 4 4 4 4 3 2 5 5 5 5 Average Carried 3 | . 2 5 5 4 4 4 3 4 4 4 3 2 2 3 5 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 4 4 4 3 2 2 5 5 5 5 Scrap Engine Consumption 72 | . . . . . . . 48 . 2 2 10 . . 10 . . . Constructs Created 6 | . . . . . . . 4 . . . . . . 2 . . . Constructs Modified 17 | . . . . . . . 6 1 3 2 5 . . . . . . Class Distribution -------------------- 67% | Mutant 17% | Construct 7% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Matter Collected 858 | 222 135 . . 156 75 77 30 . . . 92 41 . 24 . 6 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1403 | . 463 49 . 126 75 132 262 . . . 247 49 . . . . . Parts 69 | . 25 3 . 11 5 6 11 . . . 7 1 . . . . . Haulers Intercepted 6 | . 2 . . . 1 2 1 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 5 1 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 19 | . 7 1 . 5 . . 2 . . . 3 1 . . . . . Melee 2 | . . . . . . . 2 . . . . . . . . . . Guns 17 | . 7 1 . 5 . . . . . . 3 1 . . . . . Classes Destroyed 7 | . 4 . . 2 . . 1 . . . . . . . . . . Hauler 6 | . 2 . . . 1 2 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . Swarmer 6 | . . . . 3 . . . . . . 3 . . . . . . Grunt 10 | . 7 1 . 1 . . . . . . . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 3 | . 3 1 . 3 2 3 1 . . . 2 1 . . . . . Combat Bots Only 3 | . 2 1 . 3 . . 1 . . . 2 1 . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . . . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Damage Taken 6250 | . 423 144 . 59 133 36 88 . . 59 485 698 . 820 . 1010 2295 Core 2917 | . 78 31 . 11 86 12 34 . . 12 33 169 . 531 . 762 1158 Absorbed by Shields 53 | . . . . . . . 7 . . . . . . . . . 46 Regen/Repaired (Parts) 104 | . . . . . . . 15 13 . . 76 . . . . . . Core Remaining (%) 52 | 100 . . . 52 . . 76 . . . . . . 12 . 23 . Volleys Fired 86 | . 40 2 1 7 . . 2 . 4 . 18 9 . . . . 3 Largest 2 | . 2 2 2 2 . . 1 . 2 . 2 1 . . . . 1 Hottest 151 | . 90 70 70 70 . . 73 . 151 . 109 48 . . . . 88 Shots Fired 157 | . 81 5 2 11 . . 2 . 8 . 36 9 . . . . 3 Gun 157 | . 81 5 2 11 . . 2 . 8 . 36 9 . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 29 | . 18 3 1 3 . . . . 4 . . . . . . . . Thermal 102 | . 41 2 1 8 . . 2 . . . 36 9 . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . 22 . . . . . . . 4 . . . . . . . . Robot Hit Streak 6 | . 4 3 . 3 . . . . 3 . 6 4 . . . . 2 Robot Miss Streak 5 | . 5 2 . 2 . . . . 2 . 4 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . . . . . . Shots Hit Robots 100 | . 45 3 . 6 5 4 6 . 5 . 15 6 . . . . 5 Core Hits 51 | . 21 4 . 5 2 2 4 . 1 . 6 3 . . . . 3 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 6 | . 3 . . 1 . . . . . . . 1 . . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . . . . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 24 | . . . . . 7 6 6 . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . 7 6 6 . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . 5 Sneak Attacks 7 | . . . . . 1 2 4 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2264 | . 607 50 . 102 227 264 388 . 35 . 325 124 . . . 4 138 Guns 1236 | . 563 50 . 102 . . . . 35 . 323 124 . . . . 39 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 44 | . 44 . . . . . . . . . . . . . . . . Melee 974 | . . . . . 227 264 388 . . . . . . . . . 95 Ramming 10 | . . . . . . . . . . . 2 . . . . 4 4 Kinetic 212 | . 124 25 . 28 . . . . 35 . . . . . . . . Thermal 956 | . 371 25 . 74 . . . . . . 323 124 . . . . 39 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 112 | . 112 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 879 | . . . . . 227 264 388 . . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . . . . . 95 Highest Corruption 10 | . 4 4 4 4 . . . . 5 5 5 5 5 5 . 10 5 Average Corruption 4 | . 3 4 4 4 . . . . 5 5 5 5 5 5 . 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 85 | . 8 3 14 27 . . . . 2 2 15 6 1 3 . 1 3 Message Errors 17 | . 1 . 1 5 . . . . . . 4 2 . 1 . 1 2 Matter Fused 20 | . 3 . 4 6 . . . . . 1 3 1 1 1 . . . Heat Flow Errors 11 | . . 1 3 4 . . . . . . 2 1 . . . . . Energy Discharges 14 | . 2 . 2 5 . . . . . . 2 1 . 1 . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . 1 1 3 2 . . . . . 1 1 . . . . . . Data Loss (major) 4 | . . . . 1 . . . . 1 . 1 1 . . . . . Misfires 3 | . 1 1 . 1 . . . . . . . . . . . . . Alerts 5 | . . . 1 3 . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 90 | . 7 . . . 36 33 14 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . . . . . . . . . Melee 83 | . . . . . 36 33 14 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . . 1 2 Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . 2 . . . . 2 2 Targets Rammed 6 | . . . . . . . . . . . 2 . . . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 180 256 296 243 1 . 28 . 146 . 474 211 . . . . 7 Average Temperature 99 | . 58 89 140 92 1 . 13 . 76 . 202 105 . . . . 3 Received Heat Transfer 691 | . 222 99 . 18 18 . 34 . . 24 9 90 . 36 . . 141 Effects 6 | . . 2 1 . . . . . . . 3 . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . 1 . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . Heat Transferred 2270 | . 1160 74 . 185 . . . . . . 555 222 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Peak Influence 321 | . 200 41 . 120 49 51 190 210 88 91 . . . . 321 243 288 Initial 321 | . . 11 . . . . 19 210 73 61 . . . . 321 228 109 Average 62 | . 62 18 . 38 7 32 61 210 81 72 . . . . 321 221 177 Maximum Alert Level 1 | . 1 . . . . . . 1 . . . . . . 1 1 1 Low Security (%) 94 | 100 98 100 . 100 100 100 100 . 100 100 . . . . . . 64 Level 1 5 | . 1 . . . . . . 100 . . . . . . 100 100 35 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . . 2 . . . . . . . . . . 1 4 Investigation 4 | . 2 . . . . . . . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Distress Signals 4 | . 2 . . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 16 2 . 4 17 2 4 . 8 5 9 18 . 41 . 6 22 Peak Tracking Total 15 | . 3 2 . 2 15 3 1 . 6 5 4 12 . 9 . 5 15 Tactical Retreats 23 | . . . . . 1 . . . 1 . 3 2 . 10 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 7 | . 4 . . . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 1 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 35 | . 5 1 2 . 5 1 10 . . . . . 4 1 1 . 5 Terminals 19 | . 3 . . . 5 1 6 . . . . . . 1 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 13 1 2 . 14 2 26 . . . . . 29 1 1 . 10 Successful 68 | . 7 1 2 . 8 . 11 . . . . . 29 1 1 . 8 Failed 31 | . 6 . . . 6 2 15 . . . . . . . . . 2 Catastrophic 2 | . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 7 . . . 13 4 18 . . . . . . . . . 1 Terminals 51 | . 11 . . . 14 2 20 . . . . . . 1 1 . 2 Fabricators 5 | . . . . . . . . . . . . . . . . . 5 Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units 8 | . 2 . . . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 3 1 2 . 3 . 4 . . . . . 29 1 1 . 1 Record 14 | . . . 2 . . . . . . . . . 11 1 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 1 . . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . . . 5 . 7 . . . . . . . . . 1 Terminals 12 | . 2 . . . 5 . 4 . . . . . . . . . 1 Botnet 12 | . 2 . . . 5 . 4 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . . . . . . . . . . Tunnel 5 | . 2 . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 5 2 6 . . . . . . . . . 3 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . 1 Time 304 | . . . . . . . . . . . . . . . . . 304 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Total Allies 13 | . . . . 2 . . 10 . . . . . . 1 . . . Largest Group 10 | . . . . 2 2 . 10 . . . . . . 1 . . . Highest-Rated Group 128 | . . . . 49 49 . 128 . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . 31 31 . 27 . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . 7 . 12 . . . . . . 6 . . . Total Damage 531 | . . . . . 102 . 199 . . . . . . 230 . . . Kills 7 | . . . . . 1 . 4 . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 2 . 1 . . . Drone Launches 20 | . . 20 . . . . . . . . . . . . . . . Drone Recoveries 20 | . . 20 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Turns Passed 5152 | 87 813 209 716 798 139 86 654 11 90 113 543 249 31 295 8 47 263 Spaces Moved 6241 | 50 395 126 446 480 320 189 955 16 145 146 1035 574 77 691 19 77 500 Core 93 | 15 . . . . . . 15 . . . 2 . . . . 32 29 Treads 1487 | 35 395 126 446 480 . . . . . . . . . . . . 5 Legs 1 | . . . . . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . . Hover 449 | . . . . . . . . 8 145 146 150 . . . . . . Flight 4211 | . . . . . 320 189 940 8 . . 883 574 77 691 19 45 465 Fastest Speed 31 | 50 160 160 160 160 31 31 31 52 52 52 40 40 40 40 40 40 37 Average Speed 70 | 155 160 160 160 160 31 31 49 52 52 52 45 40 40 40 40 45 39 Slowest Speed 250 | 250 160 160 160 160 31 31 150 52 52 52 250 40 40 121 40 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 1 2 4 . . . 2 2 . 5 . 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 62 46 90 96 40 34 99 . 90 3 92 73 68 85 1 57 11 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . 2 . . . . . 3 . . . . 1 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . . . . . 1 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 4 | . 4 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 4 | . 4 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac DSF Fac Total 6742 | 57 495 130 446 503 348 207 1131 18 150 182 1064 581 76 703 18 86 547 Wait 199 | . 51 1 . . 5 3 75 . 1 37 11 . . 12 . . 3 Move 6187 | 49 394 125 445 479 317 184 946 16 144 145 1030 569 76 681 18 74 495 Hop 18 | . . . . . 1 2 4 . . . 2 2 . 4 . 1 2 Pick Up 28 | 2 5 . . 5 3 2 3 . . . . . . 3 . 3 2 Fast Attach 37 | 5 2 1 . 2 5 1 2 1 1 . . . . 1 . 1 15 Attach 20 | 1 1 . . . 4 1 1 1 . . 1 1 . . . 5 4 Detach 6 | . . . . . 1 . 2 . . . . . . . . . 3 Swap 7 | . 1 . . 2 . 3 . . . . . . . . . . 1 Drop 37 | . 1 1 . 8 5 5 12 . . . . . . 2 . . 3 Fire 86 | . 40 2 1 7 . . 2 . 4 . 18 9 . . . . 3 Melee 24 | . . . . . 7 6 6 . . . . . . . . . 5 Ram 6 | . . . . . . . . . . . 2 . . . . 2 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . 9 Rewire 78 | . . . . . . . 78 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 6) 872 | -10/Materials | Discovered new exit (range 7) 901 | -10/Materials | Entered Mines 906 | -10/Mines | Found the Drone Emporium 913 | -10/Mines | Found Prototype Device 913 | -10/Mines | Identified Sensor Drone Bay 1104 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Exiles 1110 | -10/Exiles | Found Exiles lab abandoned 1135 | -10/Exiles | Discovered new exit (range 15) 1806 | -10/Exiles | Discovered new exit (range 14) 1826 | -10/Exiles | Entered Mines 1896 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1922 | -9/Mines | Identified exit to Materials 2138 | -9/Mines | Discovered exit to Materials (range 8) 2624 | -9/Mines | Entered Materials 2624 | -8/Materials | Accompanied by 2 allies 2624 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2629 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2731 | -8/Materials | Identified exit to Storage 2763 | -8/Materials | Entered Storage 2848 | -8/Storage | Used back door to open Recycling access 2848 | -8/Storage | Discovered new exit (range 5) 2849 | -8/Storage | Identified exit to Recycling 2849 | -8/Storage | Entered Recycling 2850 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2851 | -8/Recycling | Found Scrap Engine 3170 | -8/Recycling | Discovered new exit (range 16) 3178 | -8/Recycling | Identified exit to Factory 3405 | -8/Recycling | Build established: Commander-Construct 3503 | -8/Recycling | Entered Factory 3503 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3514 | -6/Factory | Sucked down chute 3514 | -6/Factory | Entered Waste 3520 | -6/Waste | Spotted C-40 Crusher 3529 | -6/Waste | EMP discharged 3532 | -6/Waste | Spotted C-40 Crusher 3548 | -6/Waste | Spotted C-40 Crusher 3550 | -6/Waste | Spotted C-40 Crusher 3554 | -6/Waste | Spotted C-40 Crusher 3564 | -6/Waste | Spotted C-40 Crusher 3576 | -6/Waste | Discovered new exit (range 10) 3603 | -6/Waste | Identified exit to Factory 3604 | -6/Waste | Entered Factory 3656 | -6/Factory | Discovered new exit (range 10) 3713 | -6/Factory | Identified exit to Lower Caves 3717 | -6/Factory | Entered Lower Caves 3741 | -6/Lower Caves | Learned Factory terminal intel 3809 | -6/Lower Caves | Build established: Construct 3973 | -6/Lower Caves | Learned 8 Factory zone layouts 3975 | -6/Lower Caves | Spotted B-75 Beast 4027 | -6/Lower Caves | Discovered new exit (range 5) 4028 | -6/Lower Caves | Identified exit to Lower Caves 4049 | -6/Lower Caves | Encountered a Warlord checkpoint 4260 | -6/Lower Caves | Entered another Lower Caves area 4352 | -6/Lower Caves | Identified exit to Data Miner 4408 | -6/Lower Caves | Spotted B-75 Beast 4483 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 4504 | -6/Lower Caves | Attracted the attention of an 0b10 base 4509 | -6/Lower Caves | Entered Data Miner 4509 | -6/Data Miner | Discovered new exit (range 6) 4517 | -6/Data Miner | Met Data Miner 4525 | -6/Data Miner | Learned location of Section 7 (-2) 4525 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4531 | -6/Data Miner | Received God Mode back door access code from Data Miner 4539 | -6/Data Miner | Identified exit to Proximity Caves 4540 | -6/Data Miner | Entered Proximity Caves 4561 | -5/Proximity Caves | Escorted by Enhanced Grunt 4579 | -5/Proximity Caves | Found Prototype Device 4579 | -5/Proximity Caves | Identified Exp. Thermal Shield 4693 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4700 | -5/Proximity Caves | Learned 4 Factory zone layouts 4709 | -5/Proximity Caves | Build established: Mutant 4715 | -5/Proximity Caves | Core integrity fell below 50% 4807 | -5/Proximity Caves | Core integrity fell below 20% 4825 | -5/Proximity Caves | Discovered new exit (range 5) 4826 | -5/Proximity Caves | Identified exit to Factory 4835 | -5/Proximity Caves | Entered Factory 4835 | -5/Factory | Evolved 2 slots: Utility x2 4836 | -5/Factory | Identified exit to Factory 4837 | -5/Factory | Loaded intel: 25 terminal locations 4843 | -5/Factory | Identified exit to DSF 4843 | -5/Factory | Entered DSF 4851 | -5/DSF | Discovered exit to Factory (range 14) 4870 | -5/DSF | Additional patrols routed to DSF 4878 | -5/DSF | Core integrity fell below 50% 4883 | -5/DSF | System corruption reached 10% 4890 | -5/DSF | Entered Factory 4890 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4910 | -4/Factory | Lost 5 parts (2n3u) 5000 | -4/Factory | Incoming investigation squad redirected 5017 | -4/Factory | Found Quantum Capacitor 5106 | -4/Factory | Incoming investigation squad redirected 5122 | -4/Factory | Fabricated Lgt. Regenerative Plating? 5132 | -4/Factory | Core integrity fell below 50% 5140 | -4/Factory | Core integrity fell below 20% 5153 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05132_ Dropped Actuator Array. 05134_ Slug penetrates Wall. 05134_ Penetrated by Slug. 05135_ S-27 Virus destroyed. 05135_ Imp. Melee Analysis Suite severed. 05136_ Penetrated by Slug. 05136_ Slug penetrates C-35 Carver. 05136_ Slammed into H-77 Assassin. 05138_ Slug penetrates Wall. 05142_ Penetrated by Slug. 05142_ Slug penetrates S-27 Virus. 05146_ Acquired Adv. VSS Leg. 05148_ Adv. VSS Leg severed. 05149_ Acquired Dispersion Rifle. 05149_ Slug penetrates Wall. 05149_ Penetrated by Slug. 05149_ Slug penetrates Wall. 05152_ Dispersion Rifle severed. 05153_ Slug penetrates Wall. 05153_ Slammed into C-35 Carver. 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""" #????# #######??????????????? | | ??????# #????# """ #????????????????????? | | ??????# #????# """ #????????????????????? | | ??????###########????# """ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#?######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Armor Coverage 300 Resistance: TH 30 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Release The Drones! Challenges ------------ None Game ------ Seed DynamicThrusterHumpback Manual? 0 Play Time 01:13:41 Cumulative 27.9 hours Start 2023.06.28 @ 14:29:47 End 2023.07.13 @ 19:51:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3adf4958-8507-4c11-addd-35b75572eb44