Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.31 @ 19:23:00 Player: ktur Result: Destroyed by as-06351 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (206) 1030 Value Destroyed (6347) 6347 Prototype IDs (223) 4460 Alien Tech Used (0) 0 Bonus (4029) 4029 TOTAL SCORE: 21266 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Heavy Plasma Cannon Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Reactive Plating Reactive Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Medium Treads Advanced Terrain Scanner Kinecellerator Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Trap Extractor Trap Extractor Trap Extractor Heavy Plasma Cannon Improved Assault Rifle Heavy Battle Rifle Coil Gun Mini Grenade Launcher Missile Launcher Plasma Cutter Powered Hammer [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 242 | 6 11 1 37 . 2 3 48 39 6 13 6 7 25 6 8 7 17 Power 13 | 1 . . 2 . . . 2 2 . 2 . . 2 . 1 1 . Engine 7 | 1 . . 2 . . . . . . 1 . . 1 . 1 1 . Core 6 | . . . . . . . 2 2 . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 4 1 18 . . . 4 10 . 1 1 . 4 . 2 . 4 Treads 40 | 2 3 1 16 . . . 4 7 . 1 1 . 4 . 1 . . Leg 5 | . . . . . . . . . . . . . . . 1 . 4 Wheel 2 | . 1 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . . 3 . . . . . . . . . Utility 96 | 1 4 . 8 . 1 . 28 15 6 7 . 5 9 1 1 4 6 Device 35 | . 1 . 1 . . . 11 7 2 1 . 1 4 1 . 1 5 Storage 7 | 1 2 . 1 . . . 1 1 . . . 1 . . . . . Processor 11 | . 1 . 2 . . . 3 . . 1 . 1 . . 1 2 . Hackware 3 | . . . . . . . . 3 . . . . . . . . . Protection 40 | . . . 4 . 1 . 13 4 4 5 . 2 5 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 3 . 9 . 1 3 14 12 . 3 5 2 10 5 4 2 7 Energy Gun 3 | 1 . . 1 . . . 1 . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . 1 . . 4 1 2 . 1 Ballistic Gun 35 | 1 3 . 7 . . 2 10 3 . 1 2 1 3 . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher 16 | . . . . . . 1 . 2 . . 2 1 3 4 1 . 2 Special Weapon 5 | . . . . . . . 1 . . . . . . . 1 . 3 Impact Weapon 6 | . . . . . . . 1 3 . 1 . . . . . 1 . Slashing Weapon 3 | . . . . . . . . 2 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 2 . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . Parts Lost 46 | . 1 1 5 . . . 5 1 . 1 3 . 11 5 6 . 7 Power 5 | . . . 1 . . . 1 . . . . . 2 . 1 . . Propulsion 17 | . 1 1 1 . . . 2 1 . . 1 . 3 1 3 . 3 Utility 19 | . . . 3 . . . 2 . . 1 2 . 4 4 . . 3 Weapon 5 | . . . . . . . . . . . . . 2 . 2 . 1 Highest Loss Streak 7 | . 1 1 3 . . . 1 1 . 1 3 . 7 3 2 . 5 To Critical Strikes 2 | . 1 . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 99 100 99 100 88 100 93 92 100 99 94 89 91 85 64 78 79 Engine 6 | . 14 14 10 11 11 11 2 . . 4 7 7 2 6 6 6 6 Core 1 | . . . . . . . 6 7 7 2 . . 2 . . . . Treads 16 | . 27 28 32 33 33 33 26 14 23 23 23 23 19 18 3 6 3 Device 9 | . 7 . 7 11 11 11 8 13 14 6 7 6 12 10 6 10 11 Storage 7 | . 14 14 11 11 11 11 8 4 7 7 7 7 6 6 6 6 4 Processor 14 | . 5 14 4 . . . 1 7 7 7 7 9 13 13 18 27 26 Hackware 3 | . . . . . . . . 12 7 7 7 7 6 6 6 6 1 Protection 10 | . . . 10 11 10 11 20 10 15 23 17 9 15 11 . 3 9 Energy Cannon 1 | . . . . . . . . . . 1 3 . 3 5 6 . 4 Ballistic Gun 9 | . 19 28 21 22 1 21 17 8 15 12 8 14 4 . . 5 3 Launcher 1 | . . . . . . . . . . . 1 . 2 4 5 . 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 Heaviest Build 139 | 12 91 91 102 102 102 102 120 110 127 126 113 126 130 126 106 103 139 Greatest Support 70 | 40 46 46 69 60 60 60 69 69 69 69 69 66 70 70 42 20 45 Greatest Overweight (x) 37 | . 2 2 2 1 1 1 2 1 1 1 1 1 1 2 35 5 37 Average Overweight (x) 2 | . . 1 1 1 1 1 . . 1 1 1 1 1 1 5 4 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 25 25 24 17 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 25 25 25 25 25 24 25 25 25 25 25 25 25 22 25 25 25 Average Carried 22 | 3 16 24 24 25 24 23 23 16 25 24 24 24 23 21 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 24 24 25 25 25 25 24 25 21 21 25 25 5 Class Distribution -------------------- 50% | Trapper-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6087 | 219 270 69 1132 . . 78 1405 632 299 285 11 299 445 262 75 26 580 Remotely 560 | . . . . . . . . . . . . . 441 85 . . 34 Salvage Created 8724 | . 629 111 2102 . . 78 1992 723 275 227 57 202 584 745 329 . 670 Parts 461 | . 51 6 130 . . 10 97 27 7 13 . 7 38 30 10 . 35 Haulers Intercepted 12 | . 1 . 5 . . . 4 2 . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 3 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 6 20 . 7 . 27 10 . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 15 3 27 . . 5 26 12 2 6 4 4 17 19 3 . 25 Guns 99 | . 15 3 27 . . 2 26 8 2 6 1 2 4 . . . 3 Cannons 12 | . . . . . . . . . . . . . 1 6 2 . 3 AOE 55 | . . . . . . 3 . 4 . . 3 2 11 13 . . 19 Classes Destroyed 16 | . 8 1 3 . . . 2 1 . . . . . . . . 1 Worker 12 | . 1 . 2 . . . 7 1 . . . . 1 . . . . Builder 7 | . 2 . 2 . . . 2 . . . . . 1 . . . . Tunneler 3 | . . 1 2 . . . . . . . . . . . . . . Hauler 12 | . 1 . 5 . . . 4 2 . . . . . . . . . Recycler 12 | . 1 . 5 . . . 4 2 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . 1 1 . . . . . . . . . Watcher 11 | . 1 . 4 . . . 4 1 . . . . 1 . . . . Swarmer 36 | . 6 2 4 . . 4 2 4 . 3 . . 8 3 . . . Grunt 62 | . 9 1 13 . . 1 13 7 . 2 . 3 3 7 3 . . Brawler 7 | . . . 2 . . . . . . 1 . . . 4 . . . Duelist 5 | . . . . . . . 2 . . . . . . 3 . . . Sentry 19 | . . . 8 . . . 8 . 1 . . . 1 1 . . . Hunter 5 | . . . . . . . 1 . . . . . 4 . . . . Programmer 5 | . . . . . . . . 1 1 . . 1 1 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 Packrat 4 | . . . . . . . . . 2 . . . . 1 1 . . Assembled 25 | . . . . . . . . . . . . . . . . . 25 Best Kill Streak 16 | . 3 2 7 . . 3 6 6 1 3 4 3 7 10 2 . 16 Combat Bots Only 16 | . 3 2 4 . . 3 6 6 1 3 4 3 6 10 2 . 16 Max Kills in Single Turn 6 | . 2 1 2 . . 3 1 3 1 1 1 2 2 4 1 . 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . . . . 3 . 3 . . 1 2 2 4 . . 6 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10450 | . 495 68 1239 . . 117 2178 601 138 344 562 315 1829 811 964 . 789 Core 1615 | . 53 8 126 . . 11 344 59 7 10 100 33 194 61 398 . 211 Absorbed by Shields 638 | . . . 79 . . 46 133 207 63 110 . . . . . . . Redirected to Shielding 230 | . . . . . . . . . . . . . . . . . 230 Regen/Repaired (Parts) 1115 | . . . 303 . . . 400 144 . . . . 268 . . . . Core Remaining (%) 69 | 100 . 75 . . . 65 37 . . . . 70 . . . . . Volleys Fired 686 | . 64 6 110 . . 8 145 39 19 28 9 7 51 76 56 . 68 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 2 2 2 1 . 2 Hottest 90 | . 60 46 46 . . 46 48 50 50 90 81 50 90 90 90 . 90 Shots Fired 1120 | . 121 15 221 . . 15 281 75 38 48 15 14 68 78 57 . 74 Gun 878 | . 121 15 221 . . 14 279 72 38 40 10 13 43 . . . 12 Cannon 160 | . . . . . . . . . . 8 . . 17 63 55 . 17 Launcher 38 | . . . . . . 1 . 3 . . 5 1 8 15 . . 5 Special 44 | . . . . . . . 2 . . . . . . . 2 . 40 Kinetic 831 | . 74 15 221 . . 14 279 72 38 40 10 13 43 . . . 12 Thermal 242 | . 47 . . . . . 2 . . 8 . . 11 63 54 . 57 Explosive 38 | . . . . . . 1 . 3 . . 5 1 8 15 . . 5 Electromagnetic 9 | . . . . . . . . . . . . . 6 . 3 . . Robot Hit Streak 20 | . 11 11 16 . . 12 16 14 7 7 4 7 10 9 14 . 20 Robot Miss Streak 7 | . 7 1 3 . . 1 4 3 2 3 2 2 2 3 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 1 . . . 2 1 . 1 . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 . . 1 . . . 1 Shots Hit Robots 732 | . 73 7 156 . 4 10 214 72 23 26 11 9 38 23 14 . 52 Core Hits 457 | . 31 6 67 . . 6 87 24 9 13 42 15 48 40 5 . 64 Critical Kills 6 | . 1 . 1 . . . 2 2 . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 1 . . . 2 3 . . . . . . . . 1 Critical Strikes 14 | . 2 . 2 . . . 4 5 . . . . . . . . 1 Destroy 12 | . 2 . 2 . . . 4 3 . . . . . . . . 1 Smash 2 | . . . . . . . . 2 . . . . . . . . . Melee Attacks 48 | . . . . . 4 . . 24 . 7 1 . . . . 12 . Impact 42 | . . . . . . . . 23 . 7 . . . . . 12 . Slashing 1 | . . . . . . . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 . . 8 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19271 | . 793 87 2602 . . 318 3349 2431 408 447 1552 339 1837 2107 479 . 2522 Guns 9500 | . 766 87 2468 . . 164 3221 1012 408 447 126 159 434 . . . 208 Cannons 1511 | . . . . . . . . . . . . . 255 664 456 . 136 Explosions 6375 | . . . . . . 147 . 311 . . 1361 180 1140 1443 . . 1793 Melee 1148 | . . . . . . . . 1083 . . 65 . . . . . . Ramming 308 | . 27 . 134 . . 7 107 25 . . . . 8 . . . . Kinetic 9127 | . 393 87 2468 . . 164 3221 1012 408 447 126 159 434 . . . 208 Thermal 2016 | . 373 . . . . . 21 . . . . . 59 664 378 . 521 Explosive 6375 | . . . . . . 147 . 311 . . 1361 180 1140 1443 . . 1793 Electromagnetic 297 | . . . . . . . . . . . . . 196 . 101 . . Impact 1083 | . . . . . . . . 1083 . . . . . . . . . Slashing 65 | . . . . . . . . . . . 65 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 7 7 6 6 6 6 . 2 . . . 1 . . 5 5 . Average Corruption 4 | . 6 7 5 6 6 6 . 1 . . . 1 . . 5 5 . Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 176 | . 22 14 65 5 13 6 . 14 . . . 5 . . 25 7 . Message Errors 33 | . . 2 15 2 2 2 . 1 . . . 1 . . 5 3 . Matter Fused 45 | . 4 3 16 1 6 3 . 2 . . . . . . 9 1 . Heat Flow Errors 23 | . 4 . 11 2 1 . . 2 . . . . . . 3 . . Energy Discharges 23 | . 6 3 5 . 2 . . 2 . . . 3 . . 2 . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 25 | . 4 3 6 . 2 . . 3 . . . . . . 4 3 . Data Loss (major) 6 | . 2 . 2 . . 1 . 1 . . . . . . . . . Misfires 11 | . 2 3 3 . . . . 1 . . . 1 . . 1 . . Alerts 6 | . . . 4 . . . . 1 . . . . . . 1 . . Weapon Failures 3 | . . . 2 . . . . 1 . . . . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . 4 4 . . Effects 1 | . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 620 | . . . . . . 10 . 375 . . . . 34 47 51 . 103 Projectiles 71 | . . . . . . . . . . . . . . 12 51 . 8 Explosions 192 | . . . . . . 10 . 18 . . . . 34 35 . . 95 Melee 357 | . . . . . . . . 357 . . . . . . . . . Knockbacks 5 | . . . . . . . 1 3 . . . . 1 . . . . Impact 5 | . . . . . . . 1 3 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . . 38 . . . . . 42 126 75 . . . Shots 11 | . . . . . . 1 . . . . . 2 6 2 . . . Rammed 33 | . 6 . 12 . . 1 10 3 . . . . 1 . . . . Targets Rammed 41 | . 7 . 13 . . 1 16 3 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 . 1 . . . 6 . . . . . . . . . . Highest Temperature 606 | . 255 4 280 253 226 19 606 240 60 311 48 123 343 18 246 . . Average Temperature 108 | . 63 4 104 105 119 8 133 122 20 139 21 43 120 5 118 . . Received Heat Transfer 2827 | . 162 18 423 . . 57 919 298 8 155 . 72 198 171 322 . 24 Effects 25 | . . . . . . . 17 . . 3 . . 5 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . 1 . . 3 . . 5 . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . Damage (major) 7 | . . . . . . . 7 . . . . . . . . . . Damage (core) 3 | . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . Parts Fried 6 | . . . . . . . . 4 . . . . 2 . . . . Impact Corruptions 9 | . . . . . . . . 9 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . 1 . . 1 Heat Transferred 3558 | . 825 . . . . . 74 . . . . . 74 718 446 . 1421 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 378 | . 226 175 378 27 . 220 278 267 . . . . 304 . . . . Initial 103 | . . 55 68 27 . . 85 103 . . . . 44 . . . . Average 121 | . 104 119 134 27 . 192 118 144 . . . . 91 . . . . Maximum Alert Level 1 | . 1 . 1 . . 1 1 1 . . . . 1 . . . . Low Security (%) 79 | 100 76 100 67 100 . 28 84 83 . . . . 94 . . . . Level 1 20 | . 23 . 32 . . 71 15 16 . . . . 5 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 4 . . . 2 8 . . . . 4 . . . . Investigation 12 | . 2 . 3 . . . 2 4 . . . . 1 . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . Reinforcement 6 | . 1 . 1 . . . . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 14 | . 1 . 7 . . . 5 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 264 | . 24 5 46 . . 10 54 18 2 6 4 4 20 18 7 . 46 Peak Tracking Total 37 | . 3 4 5 . . 7 5 6 1 3 4 3 7 5 2 . 37 Tactical Retreats 15 | . . 3 2 . . 2 2 2 . . . . . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 4 . 1 . . . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 46 | . . . . . . . 33 13 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . Reprogrammed 11 | . . . . . . . 9 2 . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . 8 Traps Extracted 12 | . . . . . . . 9 2 . . . . . . . . 1 Installed 12 | . . . . . . . . . . . . . . . . . 12 Triggered 5 | . . . . . . . . . . 2 . . . . 3 . . Fabricated Traps 5 | . . . . . . . . . . . . . . . . . 5 Most Traps Carried 11 | . . . . . . . 9 11 11 11 11 11 11 11 11 11 11 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 6 | . . . . . . . . . . . . . 1 2 . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 53 | . 6 . 12 . 1 . 11 13 . 1 4 . 5 . . . . Terminals 24 | . 4 . 7 . . . 7 4 . . . . 2 . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . Repair Stations 6 | . . . 2 . . . 1 1 . . . . 2 . . . . Recycling Units 8 | . 2 . 1 . . . 1 4 . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 173 | . 19 . 41 . 1 . 37 30 . 1 31 . 13 . . . . Successful 120 | . 9 . 23 . 1 . 24 22 . 1 31 . 9 . . . . Failed 52 | . 9 . 18 . . . 13 8 . . . . 4 . . . . Catastrophic 4 | . . . 2 . . . 1 . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 62 | . 12 . 15 . . . 18 15 . . . . 2 . . . . Terminals 82 | . 15 . 21 . . . 32 9 . . . . 5 . . . . Fabricators 9 | . . . . . . . . 7 . . . . 2 . . . . Repair Stations 22 | . . . 11 . . . 2 3 . . . . 6 . . . . Recycling Units 13 | . 4 . 1 . . . 1 7 . . . . . . . . . Scanalyzers 11 | . . . 8 . . . 1 2 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . Terminal Hacks 65 | . 5 . 9 . 1 . 14 2 . 1 31 . 2 . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . 5 . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 2 . . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . . . 1 . . . . Load Schematic 4 | . . . . . . . . 3 . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . . . 7 . . . 2 2 . . . . 5 . . . . Scan Component 9 | . . . 4 . . . 1 1 . . . . 3 . . . . Repair 7 | . . . 3 . . . 1 1 . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 1 2 . . . . . . . . . Insert Component 5 | . . . 2 . . . 1 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 25 | . 4 . 3 . . . 6 11 . . . . 1 . . . . Terminals 10 | . 2 . 2 . . . 5 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . . . . Botnet 4 | . 1 . 1 . . . 2 . . . . . . . . . . Operators 4 | . 1 . 1 . . . 2 . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . 1 7 . . . . . . . . . Reject 3 | . . . . . . . . 3 . . . . . . . . . Mask 5 | . . . . . . . 1 4 . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 11 . . . 7 9 . . . . 3 . . . . Full Trace Events 5 | . . . 3 . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . . . . . . . 11 . . . . 15 . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . Time 204 | . . . . . . . . 204 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 1 1 . . . . 1 . . . . Time 248 | . . . 108 . . . 26 16 . . . . 98 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . . . . Non-combat 4 | . . . . . 3 . . 1 . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . 1 . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . . . . . . 1 1 . . . . . . . . . Largest Group 1 | . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 26 | . . . . . . . 10 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 10 26 . . . . . . . . . Total Orders 3 | . . . . . . . 1 2 . . . . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 132 | . 3 . 1 . . . . . . . 128 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 32093 | 88 1643 385 3471 204 534 259 3715 1697 1292 1472 278 1064 994 1559 1934 4781 6723 Spaces Moved 9995 | 49 684 134 1097 86 219 93 1261 1668 512 553 100 355 299 539 344 897 1105 Core 354 | 4 . . . . . . . . . . . . . . 4 . 346 Treads 7921 | 45 640 134 1097 86 219 93 1261 336 512 553 100 355 299 539 202 897 553 Legs 344 | . . . . . . . . . . . . . . . 138 . 206 Wheels 44 | . 44 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1332 | . . . . . . . . 1332 . . . . . . . . . Fastest Speed 29 | 50 110 240 240 240 240 240 160 29 240 240 240 243 238 238 317 480 50 Average Speed 282 | 151 199 274 240 240 240 240 236 72 240 240 240 243 239 251 522 527 576 Slowest Speed 1900 | 160 320 320 320 240 240 240 320 243 240 240 243 243 243 317 1800 560 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 94 26 77 27 59 29 78 28 66 53 78 53 12 63 52 83 76 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 32 | . 2 . 1 1 1 . . . 1 . 21 . . . 1 4 . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . 1 . Scrap Searched 10 | . . . . . . . . . 2 . . 3 . 1 3 1 . Spaces Dug 68 | . . . . . . 12 . 3 . 13 . . 4 22 10 3 1 Terrain Destroyed 314 | . . . . . . 12 . 14 . 15 32 16 72 113 26 3 11 Melee 13 | . . . . . . . . 3 . 7 . . . . . 3 . Projectile 62 | . . . . . . . . . . 8 . . 6 19 26 . 3 AOE 239 | . . . . . . 12 . 11 . . 32 16 66 94 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12727 | 61 850 141 1723 85 228 112 1701 2081 552 652 119 549 508 664 425 931 1345 Wait 1259 | . 52 . 377 . . 7 112 198 12 44 4 170 116 42 5 . 120 Move 9978 | 48 683 133 1096 85 218 92 1260 1667 511 552 99 354 298 538 343 896 1105 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 207 | 7 24 1 39 . . 1 45 49 1 2 . 6 9 . 9 7 7 Fast Attach 84 | 5 2 . 14 . . . 22 13 1 5 . 2 7 1 3 3 6 Attach 67 | 1 3 1 10 . 2 1 10 13 . 2 1 3 11 2 1 4 2 Detach 13 | . . . . . 2 . . 6 . . . . 2 2 . . 1 Swap 91 | . 6 . 13 . . 2 16 13 5 6 5 2 7 3 4 . 9 Drop 193 | . 9 . 51 . 2 . 42 43 3 6 . 5 6 . 4 9 13 Fire 686 | . 64 6 110 . . 8 145 39 19 28 9 7 51 76 56 . 68 Melee 48 | . . . . . 4 . . 24 . 7 1 . . . . 12 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 41 | . 7 . 13 . . 1 16 3 . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 Trap 58 | . . . . . . . 33 13 . . . . . . . . 12 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 6) 891 | -10/Materials | Central database locked down 918 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Discovered new exit (range 14) 1732 | -10/Materials | Entered Mines 1977 | -10/Mines | Discovered new exit (range 8) 2054 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2063 | -10/Mines | Found Prototype Device 2117 | -10/Mines | Entered Materials 2117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -9/Materials | Discovered new exit (range 7) 3332 | -9/Materials | Lost 3 parts (1n2u) 3420 | -9/Materials | Build established: Scavenger-Mutant 3599 | -9/Materials | Discovered new exit (range 16) 3726 | -9/Materials | Discovered new exit (range 10) 3741 | -9/Materials | Build established: Mutant 4104 | -9/Materials | Identified Exp. Sensor Array 4434 | -9/Materials | Repaired Imp. Treads 4717 | -9/Materials | Repaired Imp. Treads 4772 | -9/Materials | Repaired Broken Imp. Ion Engine 5328 | -9/Materials | Identified exit to Mines 5588 | -9/Materials | Entered Mines 5644 | -9/Mines | Discovered new exit (range 12) 5780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5783 | -9/Mines | Discovered new exit (range 5) 5792 | -9/Mines | Entered Exiles 5831 | -9/Exiles | Discovered new exit (range 15) 5863 | -9/Exiles | Met 8R-AWN 5899 | -9/Exiles | Met EX-HEX 5999 | -9/Exiles | Met EX-DEC 6006 | -9/Exiles | Learned location of Zion (-6) 6044 | -9/Exiles | Met EX-BIN 6302 | -9/Exiles | Discovered new exit (range 12) 6326 | -9/Exiles | Entered Mines 6546 | -8/Mines | Discovered new exit (range 11) 6585 | -8/Mines | Entered Materials 6585 | -8/Materials | Evolved 2 slots: Utility x2 7802 | -8/Materials | Core integrity fell below 50% 8162 | -8/Materials | Discovered new exit (range 10) 9523 | -8/Materials | Discovered new exit (range 12) 9542 | -8/Materials | Build established: Trapper-Mutant 10025 | -8/Materials | Repaired Huge Storage Unit 10245 | -8/Materials | Identified exit to Factory 10300 | -8/Materials | Entered Factory 10300 | -7/Factory | Evolved 2 slots: Utility x2 10823 | -7/Factory | Build established: Hacker-Scout 10855 | -7/Factory | Found Prototype Launcher 10858 | -7/Factory | Identified Rocket Array 10913 | -7/Factory | Identified exit to Storage 10913 | -7/Factory | Identified exit to Lower Caves 11077 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11370 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 11756 | -7/Factory | Build established: Trapper-Mutant 11785 | -7/Factory | Repaired Imp. Treads 11997 | -7/Factory | Entered Lower Caves 12074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12987 | -7/Lower Caves | Discovered new exit (range 7) 13284 | -7/Lower Caves | Identified exit to Lower Caves 13289 | -7/Lower Caves | Entered another Lower Caves area 13393 | -7/Lower Caves | Discovered new exit (range 10) 13453 | -7/Lower Caves | Identified exit to Factory 13662 | -7/Lower Caves | Encountered a Warlord checkpoint 14605 | -7/Lower Caves | Discovered new exit (range 8) 14759 | -7/Lower Caves | Identified exit to Data Miner 14761 | -7/Lower Caves | Entered Data Miner 14761 | -7/Data Miner | Discovered new exit (range 6) 14807 | -7/Data Miner | Met Data Miner 14853 | -7/Data Miner | Learned location of Section 7 (-2) 14853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14891 | -7/Data Miner | Received God Mode back door access code from Data Miner 14933 | -7/Data Miner | Interfaced with the Data Conduit 15001 | -7/Data Miner | Lost 3 parts (1n2u) 15037 | -7/Data Miner | Identified exit to Proximity Caves 15039 | -7/Data Miner | Entered Proximity Caves 15731 | -6/Proximity Caves | Learned location of 1 exit from Factory 16086 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16103 | -6/Proximity Caves | Entered Factory 16103 | -6/Factory | Evolved 2 slots: Utility x2 16104 | -6/Factory | Identified exit to Lower Caves 16105 | -6/Factory | Loaded intel: 274 machine locations 16439 | -6/Factory | Lost 7 parts (1p2n3u1w) 16619 | -6/Factory | Repaired Arm. Treads 16879 | -6/Factory | Identified exit to Extension 16932 | -6/Factory | Lost 3 parts (1p1n1u) 17097 | -6/Factory | Entered Lower Caves 17311 | -6/Lower Caves | Spotted B-75 Beast 18174 | -6/Lower Caves | Learned location of 1 exit from Factory 18347 | -6/Lower Caves | Lost 3 parts (1n2u) 18399 | -6/Lower Caves | Discovered new exit (range 15) 18570 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18608 | -6/Lower Caves | Destroyed 10 combat bots 18653 | -6/Lower Caves | Identified exit to Lower Caves 18656 | -6/Lower Caves | Entered another Lower Caves area 18785 | -6/Lower Caves | Discovered new exit (range 7) 18814 | -6/Lower Caves | Identified exit to Factory 20011 | -6/Lower Caves | Spotted B-75 Beast 20479 | -6/Lower Caves | Core integrity fell below 50% 20541 | -6/Lower Caves | Discovered new exit (range 9) 20573 | -6/Lower Caves | Identified exit to Zion 20590 | -6/Lower Caves | Entered Zion 20864 | -6/Zion | System corruption cleaned by Quarantine Array 21066 | -6/Zion | Discovered new exit (range 15) 21290 | -6/Zion | Found Exp. Armor Integrity Analyzer 21308 | -6/Zion | Found Exp. Signal Interpreter 21702 | -6/Zion | Learned Factory emergency access door positions 22630 | -6/Zion | Found Prototype Energy Gun 23102 | -6/Zion | Learned Factory garrison access intel 23667 | -6/Zion | Discovered new exit (range 4) 23849 | -6/Zion | Found CR-A16's Pointy Stick 24012 | -6/Zion | Learned Factory interactive machine intel 24967 | -6/Zion | Found Prototype Device 25359 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25371 | -6/Zion | Entered Deep Caves 26787 | -6/Deep Caves | Build established: Derelict-Mutant 26815 | -6/Deep Caves | Identified Bomb Factory No. 2 27304 | -6/Deep Caves | Build established: Mutant 27375 | -6/Deep Caves | Z-Facility disabled 28267 | -6/Deep Caves | Found Prototype Protection 28267 | -6/Deep Caves | Identified Zio. Weapon Casing 29846 | -6/Deep Caves | Discovered new exit (range 6) 30950 | -6/Deep Caves | Spotted as-60703 30954 | -6/Deep Caves | Core integrity fell below 20% 32084 | -6/Deep Caves | Triggered Deep Caves wall 32084 | -6/Deep Caves | Spotted AS-67996 32092 | -6/Deep Caves | Released all parts (8) 32094 | -6/Deep Caves | Destroyed by as-06351 with Assembled Heavy Rifle Last Messages --------------- 32089_ Destroyed Asb. Hover Unit. 32089_ as-75651 destroyed. 32089_ NM-RP3(M) destroyed. 32089_ as-47117 destroyed. 32089_ as-55177 destroyed. 32089_ as-91405 destroyed. 32089_ Destroyed Asb. F-torch. 32090_ Adv. Targeting Computer destroyed. 32091_ as-59537 released from Mobile Assembly Unit. 32091_ Zio. Weapon Casing destroyed. 32091_ Missile Launcher destroyed. 32091_ Carbon-fiber Leg destroyed. 32092_ Released Cld. Deuterium Engine. 32092_ Released Targeting Computer. 32092_ Released Adv. Targeting Computer. 32092_ Released Imp. Core Shielding. 32092_ Released Carbon-fiber Leg. 32092_ Released Plasma Cutter. 32092_ Released Bomb Factory No. 2. 32092_ as-54077 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????#??# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????? #?????????????????????# | | ?????????????? # ???????????????????# | | ??????????? ??????????????????## | | ????????? ????????????????????### | | ?????????" [ ??????????????????????## | | ?????????" ????????????????????????# | | ?????????" ????????????????????????## | | ?????????" #?###?????????????????????# | | ????????"" ! ! #?# #?????????????????????? | | ??????### ### ###???????????????????? | | ?????"" # ????????????????????? | | ???? ##?????????# ????????? | | ???? ! ###???????# ????????? | | ??? [ #??# ???# ????????? | | ??? [|! #???# ??# ????????? | | ??? a a[[ ##?? #?# ????????? | | ??? a aa= ! #??? ## #???????? | | ??? a a ! * #???? ##?????? | | ????""" [ = #????? #?????? | | ??????### g[ ! #??????# #?????? | | ????????"" ! @ #???????# #?????? | | ?????????" ! ! #???????# #?????? | | ?????????" #????????# ##????? | | ?????????" ##????????# ##???? | | ????????"" g ! ! #?????????# #???? | | ????????# ! [ #????####?# #?### | | ????????" /* ! ! #??### ### #?# | | ????????" ! = = [ #### ## ## #?#< | | ????????" ** *! ## #?### | | ????????""" ! ! * ###### ####? | | ????????" ####### ## | | ????????"" ## " ## | | ????????" ##### ## | | ????????"" #;#??# ## ##### # | | ????????" # # ###??# ## #???## ## | | ????????" #### ## ## ##????# ## #????####? | | ????????""" ##???# ?# ####?????# #????????? | | ?????????" ?????#### #????????#######????????? | | ?????????####????????#"##???????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 320 Matter Stores 340 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Core Shielding 30 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 29 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Authchip Count 6 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredHypercooledInverter Manual? 0 Play Time 01:42:30 Cumulative 564.8 hours Start 2022.07.29 @ 17:51:07 End 2022.07.31 @ 19:23:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55752f5-3734-4a32-8f91-43adfb3d10ef