Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 03:13:18 Player: cptwinky Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (5061) 5061 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 9369 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced Beam Cannon Heavy Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Huge Storage Unit Compact Matter Pod Advanced Targeting Computer Transmission Jammer Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite System Shield Component Analysis Suite Long-range Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher Improved Datajack Shock Maul [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 152 | 2 13 1 14 39 10 70 3 Power 7 | . . 1 1 2 . 3 . Engine 6 | . . 1 . 2 . 3 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 47 | 2 . . 6 14 7 16 2 Treads 42 | 2 . . 5 12 7 15 1 Leg 1 | . . . 1 . . . . Wheel 4 | . . . . 2 . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | . 4 . 4 3 3 31 1 Device 23 | . 2 . 2 3 . 16 . Storage 3 | . 1 . . . 1 1 . Processor 4 | . 1 . . . 1 2 . Hackware 2 | . . . . . . 2 . Protection 14 | . . . 2 . 1 10 1 Artifact . | . . . . . . . . Weapon 52 | . 9 . 3 20 . 20 . Energy Gun 2 | . 2 . . . . . . Energy Cannon 29 | . 2 . 2 13 . 12 . Ballistic Gun 2 | . 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 11 | . 3 . 1 2 . 5 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . 4 . 1 . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 15 | . . . 3 1 . 5 6 Power 3 | . . . 1 . . 1 1 Propulsion 3 | . . . . . . . 3 Utility 6 | . . . 1 1 . 2 2 Weapon 3 | . . . 1 . . 2 . Highest Loss Streak 6 | . . . 3 1 . 2 6 Average Slot Usage (%) 98 | . 95 100 99 99 100 98 58 Engine 8 | . 14 14 8 6 9 7 4 Core 1 | . . . 2 4 . . . Treads 30 | . 28 28 29 31 36 29 18 Device 12 | . 5 14 11 16 12 11 5 Storage 9 | . 14 14 11 11 9 7 5 Processor 7 | . 4 . . . 9 15 5 Protection 6 | . . . 10 5 5 8 2 Energy Gun 2 | . 21 14 2 . . . . Energy Cannon 15 | . . 14 19 20 18 14 9 Naked Turns 15 | . . . . . . . 15 Heaviest Build 82 | 14 32 31 39 44 65 82 61 Greatest Support 110 | 40 40 40 60 60 80 104 110 Greatest Overweight (x) 5 | . . . . 1 . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 17 | 8 12 15 15 15 19 20 15 Most Carried 20 | 6 15 15 15 15 20 20 20 Average Carried 16 | 6 11 14 14 14 19 19 14 Final Capacity 20 | 8 15 15 15 15 20 20 5 Final Carried 20 | 6 15 15 15 15 20 19 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Matter Collected 2022 | 200 155 48 167 388 100 862 102 Remotely . | . . . . . . . . Salvage Created 6326 | . 386 . 1070 1106 851 2645 268 Parts 308 | . 28 . 65 63 42 108 2 Haulers Intercepted 15 | . 1 . 3 6 1 4 . Recyclers Shooed 6 | . . 1 . 1 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 113 | . 10 . 16 21 14 51 1 Guns 5 | . 5 . . . . . . Cannons 78 | . 1 . 14 18 14 30 1 AOE 21 | . 3 . 2 3 . 13 . Classes Destroyed 16 | . 5 . 4 . 2 4 1 Worker 5 | . . . 1 . 1 3 . Builder 1 | . . . . . . 1 . Hauler 15 | . 1 . 3 6 1 4 . Recycler 5 | . . . 2 1 1 1 . Mechanic 1 | . . . . . . 1 . Operator 4 | . 1 . 3 . . . . Watcher 10 | . 1 . 3 2 1 3 . Swarmer 17 | . 3 . . 7 . 7 . Grunt 57 | . 7 . 11 8 7 24 . Brawler 5 | . . . 1 . 1 3 . Duelist 2 | . . . . . 1 1 . Sentry 19 | . . . 4 6 4 5 . Hunter 3 | . . . . . 1 2 . Programmer 8 | . . . . . . 8 . Heavy 1 | . . . . . . 1 . Compactor 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 . 10 8 5 5 1 Combat Bots Only 9 | . 3 . 9 8 3 4 1 Max Kills in Single Turn 4 | . 3 . 2 3 2 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 1 3 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Damage Taken 6930 | . 254 . 884 683 626 3531 952 Core 1051 | . 67 . 128 53 86 242 475 Absorbed by Shields 227 | . . . . . . 227 . Core Remaining (%) 77 | 100 . 73 . 54 84 . . Volleys Fired 361 | . 32 . 66 52 44 156 11 Largest 2 | . 2 . 2 2 2 2 2 Hottest 136 | . 115 . 120 136 136 136 136 Shots Fired 695 | . 62 . 126 99 86 301 21 Gun 60 | . 54 . 6 . . . . Cannon 618 | . 6 . 116 98 86 291 21 Launcher 17 | . 2 . 4 1 . 10 . Special . | . . . . . . . . Kinetic 12 | . 12 . . . . . . Thermal 665 | . 47 . 122 98 86 291 21 Explosive 17 | . 2 . 4 1 . 10 . Electromagnetic 1 | . 1 . . . . . . Robot Hit Streak 35 | . 8 . 11 13 16 35 8 Robot Miss Streak 4 | . 4 . 3 2 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 495 | . 38 . 84 68 61 228 16 Core Hits 241 | . 22 . 37 30 28 116 8 Critical Kills 7 | . . . . . . 7 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 5 . . . . 7 . Burn 4 | . 4 . . . . . . Meltdown 7 | . . . . . . 7 . Corrupt 1 | . 1 . . . . . . Melee Attacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13294 | . 733 . 1793 1684 1352 7279 453 Guns 544 | . 504 . 40 . . . . Cannons 9849 | . 72 . 1466 1452 1350 5140 369 Explosions 2514 | . 149 . 266 162 . 1937 . Melee . | . . . . . . . . Ramming 387 | . 8 . 21 70 2 202 84 Kinetic 124 | . 124 . . . . . . Thermal 10256 | . 439 . 1506 1452 1350 5140 369 Explosive 2514 | . 149 . 266 162 . 1937 . Electromagnetic 13 | . 13 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 1 7 16 Average Corruption 4 | . . . . . 1 4 11 Corruption Purged . | . . . . . . . . Effects 78 | . . . . . 1 73 4 Message Errors 19 | . . . . . 1 17 1 Matter Fused 24 | . . . . . . 22 2 Heat Flow Errors 9 | . . . . . . 8 1 Energy Discharges 5 | . . . . . . 5 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 11 . Data Loss (major) 1 | . . . . . . 1 . Misfires 4 | . . . . . . 4 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 268 | . . . 9 16 31 212 . Projectiles 116 | . . . 9 16 31 60 . Explosions 151 | . . . . . . 151 . Melee 1 | . . . . . . 1 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 303 | . . . . . . 267 36 Shots 6 | . . . . . . 6 . Rammed 67 | . 4 2 1 8 1 19 32 Targets Rammed 77 | . 4 2 4 10 2 23 32 Kicked . | . . . . . . . . Crushed 10 | . . . 3 2 1 4 . Highest Temperature 510 | . 111 . 341 225 347 510 187 Average Temperature 96 | . 36 . 93 46 98 128 40 Received Heat Transfer 1713 | . 138 . 414 207 225 729 . Effects 11 | . . . 2 . . 9 . Energy Bleed 4 | . . . . . . 4 . Interference 5 | . . . 2 . . 3 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 10 | . 1 . . . . 9 . Combat Hostiles 9 | . 1 . . . . 8 . Parts Melted 51 | . 2 . 9 5 1 34 . Heat Transferred 18389 | . 1406 . 3145 2516 2331 8325 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Peak Influence 1230 | . 136 50 301 447 318 1230 430 Initial 430 | . . 50 1 75 144 144 430 Average 182 | . 64 29 87 231 207 220 416 Maximum Alert Level 4 | . . . 1 2 1 4 2 Low Security (%) 63 | 100 100 100 88 44 29 64 . Level 1 24 | . . . 11 45 70 12 20 Level 2 9 | . . . . 10 . 16 79 Level 3 1 | . . . . . . 4 . Level 4 . | . . . . . . 2 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 3 . 3 4 1 20 . Investigation 9 | . 2 . . 2 1 4 . Extermination 8 | . . . . . . 8 . Reinforcement 8 | . 1 . 3 2 . 2 . Assault 3 | . . . . . . 3 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Distress Signals 11 | . 1 . 3 3 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 15 . 28 30 27 70 6 Peak Tracking Total 5 | . 3 . 5 4 4 5 5 Tactical Retreats 4 | . . . 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Traps Triggered 7 | . . . . 1 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts 225 | . . . . 192 . 33 . Triggered . | . . . . . . . . Disarmed 5 | . . . . . . 5 . Reprogrammed 30 | . 7 . . 21 . 2 . Reused 6 | . 1 . . 5 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . 1 . . 5 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Machines Disabled 13 | . 1 . 2 4 . 6 . Max in Single Turn 4 | . 1 . 1 1 . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Machines Accessed 49 | . 9 1 3 14 6 16 . Terminals 34 | . 6 1 2 9 6 10 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 1 . . 2 . 1 . Recycling Units 7 | . 2 . . 2 . 3 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 153 | . 35 3 11 47 16 41 . Successful 78 | . 19 1 8 27 3 20 . Failed 74 | . 15 2 3 20 13 21 . Catastrophic 15 | . . 1 2 3 3 6 . Database Lockouts 1 | . 1 . . . . . . Manual 72 | . 19 3 7 18 12 13 . Terminals 100 | . 25 3 7 24 16 25 . Fabricators 4 | . . . . . . 4 . Repair Stations 25 | . 4 . . 17 . 4 . Recycling Units 17 | . 6 . . 3 . 8 . Scanalyzers 4 | . . . 4 . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 35 | . 10 1 3 9 2 10 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 6 | . 3 1 1 . 1 . . Prototype ID Bank 5 | . 2 . . 2 1 . . Open Door 3 | . . . . 3 . . . Branch Access Points 2 | . . . 1 . . 1 . Fabricator Index 1 | . . . . . . 1 . Unreport Threat 4 | . . . 1 . . 3 . Locate Traps 3 | . . . . 2 . 1 . Disarm Traps 1 | . . . . . . 1 . Reprogram Traps 4 | . 3 . . 1 . . . Recall Investigation 1 | . . . . . . 1 . Zone Layout 4 | . 2 . . 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 24 | . 4 . . 16 . 4 . Scan Component 12 | . 2 . . 8 . 2 . Repair 12 | . 2 . . 8 . 2 . Recycling Unit Hacks 3 | . 1 . . . . 2 . Retrieve Components 3 | . 1 . . . . 2 . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 4 . 1 2 1 2 . Terminals 7 | . 2 . 1 1 1 2 . Assimilate 2 | . 1 . . . . 1 . Botnet 4 | . . . 1 1 1 1 . Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Mask 1 | . . . . 1 . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 42 | . 7 1 2 10 6 16 . Full Trace Events 8 | . 2 . . 2 2 2 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Built 1 | . . . . . . 1 . Matter 146 | . . . . . . 146 . Time 73 | . . . . . . 73 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 12 | . 2 . . 8 . 2 . Time 446 | . 64 . . 318 . 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . 8 . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Total Allies 3 | . 1 2 . . . . . Largest Group 2 | . 1 2 2 . . . . Highest-Rated Group 42 | . 10 42 42 . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . Total Orders 1 | . 1 . . . . . . STAY 1 | . 1 . . . . . . Ally Attacks 13 | . . . 13 . . . . Total Damage 236 | . . . 236 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Robot Analysis Total 6 | . 3 1 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Turns Passed 10580 | 10 878 707 1198 2427 1155 4094 111 Spaces Moved 4721 | 5 410 437 464 990 554 1838 23 Core . | . . . . . . . . Treads 4620 | 5 410 437 464 890 554 1838 22 Legs . | . . . . . . . . Wheels 101 | . . . . 100 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 160 160 160 160 115 160 158 163 Average Speed 159 | 160 160 160 160 155 160 161 165 Slowest Speed 167 | 160 160 160 160 160 160 167 167 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 2 70 89 42 95 56 50 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 34 | . 9 . . . . 25 . Terrain Destroyed 114 | . 14 . 10 12 . 78 . Melee 2 | . . . . . . 2 . Projectile . | . . . . . . . . AOE 112 | . 14 . 10 12 . 76 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Total 7061 | 6 567 444 796 1772 747 2652 77 Wait 1358 | . 85 1 226 454 110 482 . Move 4715 | 4 409 436 463 989 553 1838 23 Hop . | . . . . . . . . Pick Up 70 | . 16 2 10 13 14 15 . Fast Attach 27 | . 4 . 2 8 . 11 2 Attach 21 | . . . 5 3 2 11 . Detach 10 | . . . 1 2 . 2 5 Swap 104 | 2 9 1 7 28 8 48 1 Drop 91 | . 8 2 12 21 14 31 3 Fire 361 | . 32 . 66 52 44 156 11 Melee 2 | . . . . . . 2 . Ram 32 | . . . . . . . 32 Kick . | . . . . . . . . Crush 45 | . 4 2 4 10 2 23 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 225 | . . . . 192 . 33 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Repaired Grenade Launcher 616 | -10/Materials | Repaired Imp. Heat Sink 764 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Entered Mines 904 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 909 | -10/Mines | Found Prototype Device 964 | -10/Mines | Discovered new exit (range 16) 1003 | -10/Mines | Identified exit to Materials 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Accompanied by 2 allies 1596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -9/Materials | Identified Exp. Sensor Array 1601 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1838 | -9/Materials | Discovered new exit (range 15) 2270 | -9/Materials | Discovered new exit (range 15) 2364 | -9/Materials | Discovered new exit (range 11) 2445 | -9/Materials | Discovered new exit (range 7) 2588 | -9/Materials | Lost 3 parts (1p1u1w) 2614 | -9/Materials | Destroyed 9 combat bots 2623 | -9/Materials | Build established: Scavenger-Mutant 2668 | -9/Materials | Identified exit to Mines 2668 | -9/Materials | Identified exit to Storage 2794 | -9/Materials | Entered Storage 2860 | -9/Storage | Repaired Lgt. Treads 2887 | -9/Storage | Repaired Lgt. Treads 2914 | -9/Storage | Repaired Lgt. Treads 2940 | -9/Storage | Repaired Lgt. Treads 2961 | -9/Storage | Repaired Broken Exp. Sensor Array 2967 | -9/Storage | Repaired Lgt. Treads 2988 | -9/Storage | Repaired Beam Cannon 2998 | -9/Storage | Repaired Lgt. Treads 3683 | -9/Storage | Destroyed 8 combat bots 3696 | -9/Storage | Discovered new exit (range 16) 3987 | -9/Storage | Build established: Mutant 4444 | -9/Storage | Build established: Scavenger-Mutant 5221 | -9/Storage | Entered Materials 5221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6074 | -8/Materials | Discovered new exit (range 13) 6350 | -8/Materials | Discovered new exit (range 5) 6376 | -8/Materials | Entered Factory 6376 | -7/Factory | Evolved 2 slots: Utility x2 6785 | -7/Factory | Identified exit to Lower Caves 7806 | -7/Factory | Build established: Mutant 7835 | -7/Factory | Repaired Heat Sink 7874 | -7/Factory | Repaired Hrd. Medium Armor Plating 8087 | -7/Factory | Discovered new exit (range 14) 9127 | -7/Factory | Garrison activated, responded to threat 9576 | -7/Factory | First assault squad dispatched 9798 | -7/Factory | Build established: Scavenger-Mutant 10377 | -7/Factory | Local fabrication network quarantined 10407 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 10470 | -7/Factory | Sucked down chute 10470 | -7/Factory | Entered Waste 10485 | -7/Waste | EMP discharged 10485 | -7/Waste | System corruption reached 10% 10486 | -7/Waste | Spotted C-40 Crusher 10502 | -7/Waste | Destroyed C-40 Crusher 10530 | -7/Waste | Spotted C-40 Crusher 10542 | -7/Waste | Spotted C-40 Crusher 10542 | -7/Waste | Spotted C-40 Crusher 10545 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10548 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10551 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10554 | -7/Waste | Crushed by Compactor (1 part destroyed) 10566 | -7/Waste | Crushed by Compactor (1 part destroyed) 10570 | -7/Waste | Core integrity fell below 50% 10577 | -7/Waste | Core integrity fell below 20% 10581 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10572_ 2 Matter crushed. 10573_ Slammed into C-40 Crusher. 10573_ 4 Matter crushed. 10574_ Slammed into C-40 Crusher. 10574_ Destabilizing: System corrupted (+2). 10575_ ALERT: Foreign system detected. Charging EMP. 10575_ Slammed into C-40 Crusher. 10575_ 4 Matter crushed. 10575_ 3 Matter crushed. 10576_ Slammed into C-40 Crusher. 10576_ 4 Matter crushed. 10577_ Slammed into C-40 Crusher. 10578_ 2 Matter crushed. 10578_ 3 Matter crushed. 10579_ Slammed into C-40 Crusher. 10579_ 4 Matter crushed. 10580_ Slammed into C-40 Crusher. 10581_ Destabilizing: System corrupted (+1). 10581_ 5 Matter crushed. 10581_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ???????????????### #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ???############??# #???????????#??????????????? | | ???# #??# #?????????? #??????????????? | | ???# #??# #???????? #??????????????? | | ???# #### ######## ######?????????? | | ???# =%]]@CCCC ???????? | | ???# ! = %==!CCCCCC ???????? | | ???# %CCCC CC ???????? | | ???# CC CC ????????? | | ???# #### ######## #######????????? | | ???# #??# #??????? #??????????????? | | ???# #??# #???????? #??????????????? | | ???############??# #????????? #??????????????? | | ?????????????????# #?????????? #??????????????? | | ????????????????? ???????????#??????????????? | | ???????????????? ?????????????????????????? | | ???????????????# = ????????????????????????? | | ???????????????# = ???????????????????????? | | ???????????????### ####???????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCoreFrame Manual? 0 Play Time 00:54:55 Cumulative 949.1 hours Start 2021.09.26 @ 01:56:15 End 2021.09.26 @ 03:13:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 654 Rogue 650 Adventurer 4 Explorer 0 Win Type - Total 101 Types 78/9/5/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4541e8e6-8d71-441e-8ff4-82c387884287