Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 13:25:49 Player: TheGreatBorealis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1010) 1010 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 7165 Bonus ------- Follower Combat Kills 215 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Advanced Melee Analysis Suite Stasis Canceller Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Biometal Leg Antigrav System Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter VTOL Module > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Experimental Thermal Shield Advanced Force Field Advanced System Shield > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Flexi-carbon Leg Advanced Cryofiber Web Advanced Melee Analysis Suite Advanced Melee Analysis Suite Stasis Canceller Maneuvering Thrusters Improved Focal Shield Improved Force Field [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Antigrav System Treads Medium Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Light Armor Plating Weapon Katana Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . 1 1 1 1 . . . Utility 7 | . . . . . . 1 1 1 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 98 | . 10 6 8 4 7 9 4 24 13 5 8 Power 11 | . . 1 1 1 2 1 . 4 . . 1 Engine 2 | . . 1 . 1 . . . . . . . Core 9 | . . . 1 . 2 1 . 4 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 38 | . 2 2 4 1 2 4 2 10 8 2 1 Treads 8 | . 2 . . . . 1 . 4 1 . . Leg 8 | . . 2 . . 2 . 1 1 . 2 . Wheel . | . . . . . . . . . . . . Hover 10 | . . . . . . . 1 4 5 . . Flight 12 | . . . 4 1 . 3 . 1 2 . 1 Utility 32 | . 5 . . 2 1 2 2 7 4 3 6 Device 19 | . 2 . . 2 . 2 . 4 2 2 5 Storage 4 | . 2 . . . . . 1 1 . . . Processor 6 | . . . . . 1 . 1 1 2 . 1 Hackware 2 | . . . . . . . . 1 . 1 . Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . 3 3 3 . 2 2 . 3 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | . 3 2 1 . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . Slashing Weapon 5 | . . . . . 2 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 42 | . . 8 1 . 3 2 1 9 5 . 13 Power 4 | . . 2 . . . . . 1 . . 1 Propulsion 23 | . . 3 1 . 2 2 . 4 5 . 6 Utility 9 | . . . . . 1 . 1 3 . . 4 Weapon 6 | . . 3 . . . . . 1 . . 2 Highest Loss Streak 12 | . . 4 1 . 2 2 1 5 4 . 12 Average Slot Usage (%) 81 | . 94 82 37 74 82 53 79 76 94 90 89 Engine 3 | . 14 7 . 3 2 . . . . . . Core 6 | . . . 4 . 9 7 13 10 10 9 8 Treads 7 | . 18 14 . . . 6 6 6 5 4 3 Leg 6 | . 9 8 11 7 11 15 8 3 . . 3 Hover 8 | . . . . . . . 4 10 24 19 17 Flight 10 | . . . 17 36 31 15 20 12 7 4 3 Device 7 | . 6 14 . 3 9 1 13 8 10 13 9 Storage 5 | . 14 12 . . . . . 3 5 4 3 Processor 7 | . . . . . 4 . 5 6 20 19 21 Ballistic Gun 7 | . 28 22 3 11 4 . . 1 . . . Impact Weapon 1 | . . . . 11 5 . . . 4 4 3 Slashing Weapon 3 | . . . . . 3 5 6 4 5 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 11 25 27 10 12 16 19 19 37 45 49 50 Greatest Support 92 | 20 40 40 10 13 17 34 21 92 92 65 65 Greatest Overweight (x) 5 | . . 1 . . 1 . . 1 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 4 4 4 4 4 10 10 10 10 Average Capacity 7 | 6 8 9 4 4 4 4 4 7 10 10 9 Most Carried 10 | 6 10 10 4 4 4 4 4 10 10 10 10 Average Carried 7 | 6 8 6 3 3 3 3 2 6 9 8 9 Final Capacity 10 | 6 10 4 4 4 4 4 4 10 10 10 4 Final Carried 10 | 6 10 4 4 4 4 . 4 9 9 10 4 Class Distribution -------------------- 60% | Mutant 31% | Scavenger-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Scout | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Matter Collected 1278 | 200 213 101 16 107 . . . 293 243 40 65 Remotely . | . . . . . . . . . . . . Salvage Created 1227 | . 303 58 65 . . . . 293 359 84 65 Parts 61 | . 14 3 7 . . . . 16 17 1 3 Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 30 | . 7 6 4 . . . . 3 8 1 1 Melee 11 | . . . . . . . . 3 7 . 1 Guns 10 | . 7 3 . . . . . . . . . AOE 7 | . . 3 4 . . . . . . . . Classes Destroyed 9 | . 3 2 . . . . . 3 1 . . Hauler 1 | . . . . . . . . 1 . . . Recycler 2 | . 1 . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . Swarmer 16 | . 3 2 4 . . . . . 7 . . Grunt 5 | . 4 . . . . . . . . 1 . Sentry 1 | . . . . . . . . 1 . . . Demolisher 2 | . . 2 . . . . . . . . . Programmer 4 | . . . . . . . . 2 1 . 1 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 4 | . 4 4 4 . . . . 2 3 1 1 Combat Bots Only 4 | . 3 4 4 . . . . 1 3 1 1 Max Kills in Single Turn 2 | . 1 2 2 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Damage Taken 7262 | . 388 902 175 15 280 651 59 1505 606 101 2580 Core 2324 | . 43 167 89 15 122 185 5 286 92 19 1301 Absorbed by Shields 329 | . . . . . . . . . 177 106 46 Core Remaining (%) 75 | 100 . 16 . 74 77 73 99 71 92 . . Volleys Fired 55 | . 31 13 2 . . . . 9 . . . Largest 2 | . 2 2 1 . . . . 1 . . . Hottest 50 | . 40 50 33 . . . . 35 . . . Shots Fired 97 | . 62 24 2 . . . . 9 . . . Gun 91 | . 62 20 . . . . . 9 . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . 4 2 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 91 | . 62 20 . . . . . 9 . . . Thermal . | . . . . . . . . . . . . Explosive 4 | . . 4 . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . Robot Hit Streak 19 | . 17 19 7 . . . . 10 . . . Robot Miss Streak 4 | . 3 4 . . . . . 1 . . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 149 | . 45 15 2 . . 5 . 29 33 6 14 Core Hits 56 | . 17 13 4 . . 1 . 7 10 1 3 Critical Hits 8 | . . 2 . . . . . 3 2 . 1 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . . 3 2 . 1 Melee Attacks 141 | . . . 1 . 7 15 . 39 53 11 15 Impact 21 | . . . 1 . 5 . . . 10 1 4 Slashing 120 | . . . . . 2 15 . 39 43 10 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . 8 1 4 Damage Inflicted 4183 | . 391 320 109 . 43 160 . 1032 1398 210 520 Guns 613 | . 391 132 . . . . . 90 . . . Cannons . | . . . . . . . . . . . . Explosions 295 | . . 186 109 . . . . . . . . Melee 3230 | . . . . . . 160 . 942 1398 210 520 Ramming 45 | . . 2 . . 43 . . . . . . Kinetic 613 | . 391 132 . . . . . 90 . . . Thermal 25 | . . . 25 . . . . . . . . Explosive 186 | . . 186 . . . . . . . . . Electromagnetic 84 | . . . 84 . . . . . . . . Impact 439 | . . . . . . . . . 247 26 166 Slashing 2791 | . . . . . . 160 . 942 1151 184 354 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 9 . . 9 . . 6 6 . 6 Average Corruption 5 | . . 3 . . 8 . . 5 4 . 3 Corruption Purged . | . . . . . . . . . . . . Effects 12 | . . 1 . . 2 . . 6 3 . . Message Errors 1 | . . 1 . . . . . . . . . Matter Fused 4 | . . . . . . . . 4 . . . Heat Flow Errors 3 | . . . . . 2 . . 1 . . . Energy Discharges 1 | . . . . . . . . . 1 . . Targeting Errors 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 230 | . . . 3 . . . . 9 151 4 63 Projectiles . | . . . . . . . . . . . . Explosions 3 | . . . 3 . . . . . . . . Melee 227 | . . . . . . . . 9 151 4 63 Knockbacks 2 | . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 132 | . . 89 . . 43 . . . . . . Shots 4 | . . 4 . . . . . . . . . Rammed 4 | . 1 2 . . . . . . . . 1 Targets Rammed 4 | . 1 2 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 239 | . 18 . . . 239 . . 183 2 . 25 Average Temperature 31 | . 7 . . . 86 . . 108 2 . 12 Received Heat Transfer 978 | . 141 20 45 9 99 276 21 135 . 19 213 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 4 2 . Impact Corruptions 6 | . . . . . . . . . 3 1 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Peak Influence 342 | . 139 75 342 336 284 161 52 81 324 138 82 Initial 144 | . . . 13 144 141 128 22 20 37 95 72 Average 93 | . 45 53 117 226 181 114 23 44 182 102 65 Maximum Alert Level 1 | . . . 1 1 1 . . . 1 . . Low Security (%) 89 | 100 100 100 77 48 71 100 100 100 62 100 100 Level 1 10 | . . . 22 51 28 . . . 37 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 2 . 1 2 1 2 2 . 1 Investigation 4 | . 2 . . . . . . 1 1 . . Extermination 3 | . . . . . . . . 1 1 . 1 Reinforcement 6 | . 2 . 2 . 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Distress Signals 5 | . . . 1 1 2 . . . . . 1 Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 128 | . 15 15 20 5 18 5 5 6 20 2 17 Peak Tracking Total 15 | . 6 8 7 2 10 5 4 2 4 3 15 Tactical Retreats 14 | . . . 5 . 3 1 . 2 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Traps Triggered 7 | . 2 . 1 . 1 . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Machines Accessed 26 | . 5 . 4 4 . 3 2 3 5 . . Terminals 22 | . 5 . 3 4 . 3 1 2 4 . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 11 . 10 10 . 10 3 4 12 . . Successful 31 | . 6 . 9 4 . 4 2 1 5 . . Failed 29 | . 5 . 1 6 . 6 1 3 7 . . Catastrophic 6 | . . . . 1 . 1 . 1 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 1 . . 3 . 2 2 . . Terminals 52 | . 11 . 8 10 . 10 1 3 9 . . Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 6 . 7 4 . 4 . . 2 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Patrol Status 2 | . . . 1 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 1 . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 2 | . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 3 . . Insert Component 2 | . . . 1 . . . . . 1 . . Analyze 3 | . . . 1 . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 . 3 2 . 3 2 2 4 . . Full Trace Events 2 | . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . . . . Matter 358 | . . . . . . . 146 212 . . . Time 179 | . . . . . . . 73 106 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Total Allies 10 | . . . . 10 . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . Highest-Rated Group 88 | . . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . Ally Attacks 42 | . . . . 42 . . . . . . . Total Damage 473 | . . . . 473 . . . . . . . Kills 9 | . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Turns Passed 3836 | 8 802 100 277 138 147 279 184 769 637 149 346 Spaces Moved 3561 | 7 435 34 459 222 241 283 143 785 637 109 206 Core 17 | . . . . . . . . . . . 17 Treads 285 | . 258 27 . . . . . . . . . Legs 223 | 7 177 7 20 . . 12 . . . . . Wheels . | . . . . . . . . . . . . Hover 1162 | . . . . . . . . 227 637 109 189 Flight 1874 | . . . 439 222 241 271 143 558 . . . Fastest Speed 34 | 120 120 120 47 34 34 57 64 34 66 93 50 Average Speed 78 | 120 143 162 51 42 45 77 69 71 74 94 98 Slowest Speed 300 | 120 160 180 120 50 124 130 74 137 146 103 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 21 | . . . 7 2 9 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 2 71 16 53 40 33 8 7 27 21 4 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 44 | . . . 1 . 7 9 . 12 11 4 . Terrain Destroyed 68 | . . 22 2 . 8 9 . 12 11 4 . Melee 44 | . . . 1 . 7 9 . 12 11 4 . Projectile . | . . . . . . . . . . . . AOE 23 | . . 22 1 . . . . . . . . Terrain Rammed 1 | . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Arm Total 4290 | 6 560 56 490 261 259 315 227 915 730 138 333 Wait 372 | . 73 . 18 36 1 8 76 39 16 13 92 Move 3513 | 6 435 33 444 218 225 276 142 784 636 108 206 Hop 17 | . . . 7 1 6 3 . . . . . Pick Up 35 | . 4 . 2 1 2 1 2 9 7 1 6 Fast Attach 50 | . 3 . 6 1 7 4 3 14 7 2 3 Attach 27 | . . 5 2 2 . 5 . 7 3 2 1 Detach 17 | . 1 . 4 1 2 1 2 3 1 1 1 Swap 21 | . 7 1 . 1 . . 1 3 3 1 4 Drop 47 | . 6 2 4 . 8 2 1 8 8 . 8 Fire 55 | . 31 13 2 . . . . 9 . . . Melee 126 | . . . 1 . 7 15 . 39 43 10 11 Ram 2 | . . . . . 1 . . . . . 1 Kick 2 | . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 3 exits: [*Res] / Upp x2) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 546 | -10/Materials | Identified exit to Mines 811 | -10/Materials | Entered Mines 812 | -10/Mines | Assembled infested the area 817 | -10/Mines | Assisted by a Guerilla fighting off Assembled 827 | -10/Mines | Core integrity fell below 50% 861 | -10/Mines | Lost 4 parts (1p1n2w) 901 | -10/Mines | Discovered new exit (range 9) 906 | -10/Mines | Core integrity fell below 20% 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Propulsion x2 930 | -9/Materials | Lost 4 parts (1p2n1w) 1109 | -9/Materials | Discovered new exit (range 9) 1179 | -9/Materials | Discovered new exit (range 6) 1188 | -9/Materials | Entered Storage 1198 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1322 | -9/Storage | Discovered new exit (range 9) 1326 | -9/Storage | Entered Materials 1326 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1470 | -8/Materials | Discovered new exit (range 7) 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -7/Factory | Garrison activated, responded to threat 1735 | -7/Factory | Discovered new exit (range 5) 1752 | -7/Factory | Entered another Factory area 1752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -6/Factory | Fabricated Nuclear Core (x2) 1895 | -6/Factory | Discovered new exit (range 13) 1936 | -6/Factory | Entered another Factory area 1936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1985 | -5/Factory | Discovered new exit (range 21) 2180 | -5/Factory | Lost 5 parts (1p2n1u1w) 2522 | -5/Factory | Lost 3 parts (1n2u) 2686 | -5/Factory | Spotted B-75 Beast 2693 | -5/Factory | Discovered new exit (range 9) 2705 | -5/Factory | Entered another Factory area 2705 | -4/Factory | Evolved 2 slots: Utility x2 2798 | -4/Factory | Build established: Scavenger-Mutant 2894 | -4/Factory | Spotted B-86 Titan 3162 | -4/Factory | Identified exit to Upper Caves 3319 | -4/Factory | Discovered new exit (range 18) 3333 | -4/Factory | Lost 4 parts (4n) 3342 | -4/Factory | Entered Research 3342 | -3/Research | Evolved 2 slots: Utility x2 3413 | -3/Research | Discovered new exit (range 18) 3491 | -3/Research | Entered Armory 3514 | -3/Armory | Found Prototype Device 3514 | -3/Armory | Identified EM Disruption Field 3526 | -3/Armory | Found Prototype Device 3526 | -3/Armory | Identified Exp. Thermal Shield 3823 | -3/Armory | Core integrity fell below 50% 3830 | -3/Armory | Core integrity fell below 20% 3837 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03819_ Cesium-ion Thruster destroyed. 03820_ Compression Vault explodes. 03820_ Knocked back. 03820_ Slug penetrates Wall. 03822_ Slug penetrates X-82 Rainmaker. 03822_ Penetrated by Slug. 03823_ Slammed into L-61 Swordsman. 03823_ L-61 Swordsman knocked back. 03823_ X-82 Rainmaker knocked back. 03823_ Chain reaction triggered in Lgt. Antimatter Reactor. 03826_ Knocked back. 03826_ L-61 Swordsman knocked back. 03827_ Adv. Melee Analysis Suite destroyed. 03827_ Lrg. Storage Unit destroyed. 03829_ X-82 Rainmaker destroyed. 03830_ Compression Vault explodes. 03830_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 03831_ Penetrated by Slug. 03834_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 03834_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###############??????? | | ????????????????????????????# #???? ? | | ????????????????????????????# #??? ??? | | ????????????????????????????# ##??#+?? | | ??????????? ?????????????# "##????? | | ??????????? ??????????# !! " #????? | | ?????????? ######### *!!" #????# | | ?????????? # l l ! ""###### | | ?????????? @ ! | | ?????????? / | | ?????????? p p =% | | ??????????? # | | ???????????########+######### """ | | ????????????????????????????# """ | | ????????????????????????????# """ | | ????????????????????????????# | | ???????????????????????????? | | ???????????????????????????######### | | ???????????????????????????????????########### | | ????????????????????????????????#????#??#?#??##### | | ?????????????????????????????????????????##??##### | | ?????????????????????????????????????#??#??##?##?# | | ??????????????????????????????????????#???#??#?### | | ???????????????????????????????????????#?#?????#?# | | ??????????????????????????????????#?????#??#?#???# | | ??????????????????????????????????##??#?#####?#### | | ???????????????????????????????????#??##?#####??? | | ??????????????????????????????????????#?#???##??? | | ?????????????????????????????????????#?###?????? | | ???????????????????????????????????#?##?????##??? | | ?????????????????????????????????????#?#?##?#?#?? | | ?????????????????????????????????????##???##?###?# | | ???????????????????????????????????#???#?#?#????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Evasion (%) 63 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Mic. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointSuperchargedExpander Manual? 0 Play Time 01:04:24 Cumulative 101.1 hours Start 2021.10.22 @ 12:21:26 End 2021.10.22 @ 13:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 178d6f67-7df8-40e5-bf7a-679fc82ade52