Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 05:21:05 Player: H3-MLN Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (78) 390 Value Destroyed (2166) 2166 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 8768 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -756 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Trap Extractor (4/4 Fire) PSU Rigger Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Gravity Neutralizer Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators Hacking Suite Hacking Suite Hacking Suite Corruption Screen > --- WEAPON ----------- Mini Grenade Launcher Great Maul > --- INVENTORY -------- Matter Compressor Advanced Weight Redist. System Trap Extractor PSU Rigger [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Corruption Screen Hackware Hacking Suite Weapon Great Maul Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 59 | 3 5 1 9 1 . 6 12 1 4 5 . . 6 6 Power 6 | . . . 1 . . . 2 . 1 . . . 1 1 Engine 2 | . . . 1 . . . 1 . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 3 . 1 . . 3 3 1 . 1 . . 1 3 Treads . | . . . . . . . . . . . . . . . Leg 18 | 2 3 . 1 . . 3 3 1 . 1 . . 1 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 23 | . . 1 3 1 . 1 5 . 2 4 . . 4 2 Device 13 | . . 1 2 1 . . . . 1 4 . . 2 2 Storage 1 | . . . . . . . . . 1 . . . . . Processor 6 | . . . 1 . . . 3 . . . . . 2 . Hackware 3 | . . . . . . 1 2 . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 1 2 . 4 . . 2 2 . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . 4 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . 2 . . . . Parts Lost 23 | . 1 . . . . . 2 . . 4 . 1 . 15 Power 5 | . . . . . . . 2 . . 1 . . . 2 Propulsion 7 | . 1 . . . . . . . . 1 . 1 . 4 Utility 10 | . . . . . . . . . . 2 . . . 8 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . 1 . . . . . 1 . . 3 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 4 5 4 5 5 5 5 5 4 4 5 4 5 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . 1 . . . . . . . . . . . . Utility 3 | . . . . 2 2 3 3 4 3 3 4 3 3 3 Weapon 1 | . 4 4 4 3 2 2 1 1 1 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . 3 . 2 . 1 . . . . 1 . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . . 2 Weapon 4 | . 1 . 2 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 55 63 82 100 100 100 97 84 93 83 53 52 60 77 Engine 4 | . . . 5 11 11 11 7 7 6 6 . . . . Core 1 | . . . . . . . . . . . . . 4 5 Leg 18 | . 27 28 27 33 33 33 27 23 23 7 7 5 3 9 Device 12 | . . 6 18 22 22 13 9 7 14 14 7 11 18 15 Storage 1 | . . . . . . . . . 1 6 . . . . Processor 11 | . . . 8 11 11 11 21 7 7 7 7 7 13 19 Hackware 14 | . . . . . . 8 13 23 23 23 23 23 20 18 Ballistic Gun 6 | . 27 28 22 22 22 15 1 . . . . . . . Impact Weapon 5 | . . . . . . 6 8 7 6 6 7 3 . 5 Slashing Weapon 3 | . . . . . . . 7 7 7 6 . . . . Peak Build Rating 62 | 3 4 7 17 23 23 25 32 33 45 48 23 27 43 62 Average Rating 30 | 2 3 5 11 21 23 21 29 32 41 38 23 23 35 49 On Entrance 21 | . 3 4 7 17 23 23 21 32 33 44 23 23 21 43 Avg Prop Armor Cover (%) 22 | 31 24 23 22 20 20 22 29 29 27 15 22 23 16 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 15 | 1 2 3 10 10 10 10 12 10 13 13 4 6 11 15 Greatest Support 15 | 3 3 3 12 12 12 12 12 12 12 12 3 3 12 15 Greatest Overweight (x) 3 | . . . . . . . . . 1 3 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 5 4 5 4 5 4 4 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 54% | Hacker-Mutant 23% | Scavenger-Mutant 11% | Mutant 10% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Matter Collected 1497 | 221 212 16 96 36 . 166 184 . 72 244 . 31 . 219 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3088 | . 367 22 142 . . 225 735 . 124 409 . 185 . 879 Parts 147 | . 24 3 13 . . 6 45 . 8 16 . . . 32 Haulers Intercepted 4 | . . . 1 . . . 2 . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 6 11 . . . . Prevented 3 | . . . . . . . . . . 2 . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 53 | . 8 . 1 . . 7 11 . 5 9 . . . 12 Melee 9 | . . . . . . 1 5 . 1 2 . . . . Guns 9 | . 8 . 1 . . . . . . . . . . . AOE 32 | . . . . . . 5 4 . 4 7 . . . 12 Classes Destroyed 16 | . 5 1 4 . . 2 1 . 2 1 . . . . Worker 3 | . . . 1 . . . 2 . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . Tunneler 3 | . . 1 . . . . 2 . . . . . . . Hauler 4 | . . . 1 . . . 2 . . 1 . . . . Recycler 4 | . 1 . . . . 1 2 . . . . . . . Minesweeper 3 | . . . . . . . . . 1 1 . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . Swarmer 24 | . 3 . . . . . 4 . 4 4 . . . 9 Grunt 19 | . 5 . . . . 5 3 . . 5 . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 3 | . . . 1 . . . 2 . . . . . . . Hunter 5 | . . . . . . 1 2 . . . . . . 2 Programmer 1 | . . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 5 1 2 . . 8 9 . 4 6 . 1 . 9 Combat Bots Only 9 | . 4 . 1 . . 7 7 . 4 5 . . . 9 Max Kills in Single Turn 3 | . 1 1 1 . . 2 2 . 3 3 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . 3 3 . . . 2 Melee 1 | . . . . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 384 | . 59 . 17 . . 28 57 . 8 38 . 6 . 171 Missed 121 | . 12 . 5 . . 11 18 . 4 12 . 5 . 54 Hits 263 | . 47 . 12 . . 17 39 . 4 26 . 1 . 117 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 261 | . 47 . 12 . . 17 39 . 4 24 . 1 . 117 Critical Strikes 9 | . 2 . . . . 1 3 . . 1 . . . 2 Damage Taken 4144 | . 543 . 174 . . 294 522 . 91 412 . 35 . 2073 Core 1452 | . 183 . 62 . . 33 122 . 36 165 . . . 851 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 26 . . . 76 77 . . . . 71 . . Volleys Fired 134 | . 79 3 19 . . 6 4 . 3 7 . . . 13 Largest 2 | . 2 2 2 . . 1 1 . 1 1 . . . 1 Hottest 43 | . 40 40 43 . . 33 33 . 30 30 . . . 30 Shots Fired 235 | . 158 6 38 . . 6 4 . 3 7 . . . 13 Gun 202 | . 158 6 38 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 33 | . . . . . . 6 4 . 3 7 . . . 13 Special . | . . . . . . . . . . . . . . . Kinetic 202 | . 158 6 38 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 33 | . . . . . . 6 4 . 3 7 . . . 13 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 1 20 . . 4 . . . 3 . . . 4 Robot Miss Streak 4 | . 4 4 1 . . 1 2 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 210 | . 96 1 30 . . 5 31 . 7 18 . 3 . 19 Core Hits 128 | . 29 1 10 . . 12 16 . 8 24 . . . 28 Critical Kills 8 | . 1 1 1 . . . 2 . 1 1 . . . 1 Critical Parts Destroyed 9 | . 1 . . . . 3 3 . . . . 1 . 1 Critical Strikes 18 | . 2 1 1 . . 3 6 . 1 1 . 1 . 2 Destroy 4 | . 2 1 1 . . . . . . . . . . . Smash 13 | . . . . . . 3 5 . 1 1 . 1 . 2 Sever 1 | . . . . . . . 1 . . . . . . . Melee Attacks 131 | . . . . . . 5 41 1 9 31 . 6 . 38 Impact 89 | . . . . . . 5 19 . 6 15 . 6 . 38 Slashing 42 | . . . . . . . 22 1 3 16 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 12 . 1 2 . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . . . . . 2 . 1 2 . . . . Damage Inflicted 9118 | . 807 7 284 . . 924 2071 . 559 1522 . 288 . 2656 Guns 1098 | . 807 7 284 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3221 | . . . . . . 719 404 . 200 713 . . . 1185 Melee 4773 | . . . . . . 205 1667 . 359 809 . 288 . 1445 Ramming 26 | . . . . . . . . . . . . . . 26 Kinetic 1098 | . 807 7 284 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 3221 | . . . . . . 719 404 . 200 713 . . . 1185 Electromagnetic . | . . . . . . . . . . . . . . . Impact 3274 | . . . . . . 205 691 . 194 451 . 288 . 1445 Slashing 1499 | . . . . . . . 976 . 165 358 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1722 | . . . . . . 205 625 . 71 168 . 218 . 435 Projectiles . | . . . . . . . . . . . . . . . Explosions 45 | . . . . . . . 25 . . . . . . 20 Melee 1677 | . . . . . . 205 600 . 71 168 . 218 . 415 Knockbacks 6 | . . . . . . . 1 . . 2 . 1 . 2 Impact 6 | . . . . . . . 1 . . 2 . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . . . . . 33 . . . . 351 Shots 9 | . . . . . . . . . 1 . . . . 8 Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 41 | . 15 . 4 . . 41 3 . . . . . . . Average Temperature 8 | . 4 . 1 . . 22 2 . . . . . . . Received Heat Transfer 1131 | . 276 . 57 . . 162 180 . . 162 . . . 294 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 5 . . . . 1 . 6 Combat Hostiles 4 | . . . . . . 1 2 . . . . . . 1 Parts Fried 22 | . . . . . . 2 5 . 3 . . 1 . 11 Impact Corruptions 36 | . . . . . . 5 10 . 3 1 . 7 . 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Maximum Alert Level 2 | . . . . . . 1 1 . . . . . 1 2 Low Security (%) 56 | 100 100 100 100 100 . 49 54 100 . . . . . 8 Level 1 40 | . . . . . . 50 45 . . . . . 100 80 Level 2 2 | . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 570 | . 130 27 35 . . 251 249 89 . . . . 300 570 Initial 300 | . . 27 . . . . 79 89 . . . . 300 182 Average 159 | . 67 8 6 . . 135 188 80 . . . . 284 287 Influence Increases 2279 | . 252 5 47 . . 285 495 1 125 280 . 5 300 484 Destroy 0b10 Robot/C 1060 | . 160 . 20 . . 140 220 . 100 180 . . . 240 Destroy 0b10 Robot/NC 165 | . 15 5 15 . . 5 65 . 5 15 . 5 . 35 Destroy Leader 190 | . 42 . 12 . . 30 56 . 20 10 . . . 20 Successful Hack 30 | . 20 . . . . 7 3 . . . . . . . Disable Machine 30 | . . . . . . 15 15 . . . . . . . Destroy Structure 204 | . . . . . . 28 31 1 . . . . . 144 Advance Influence 300 | . . . . . . . . . . . . . 300 . Partial Spotted 30 | . . . . . . 15 15 . . . . . . . Lose Combat Pursuer 270 | . 15 . . . . 45 90 . . 75 . . . 45 Influence Decreases 1763 | . 180 77 47 . . 80 502 129 135 224 116 5 40 228 Entered New Map 512 | . . 45 . . . . 126 109 26 12 116 . . 78 Time Decay 1031 | . 170 32 47 . . 80 356 20 109 172 . 5 40 . Lost Part 220 | . 10 . . . . . 20 . . 40 . . . 150 Squads Dispatched 6 | . 2 . 2 . . . 2 . . . . . . . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 2 . 2 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Distress Signals 6 | . 3 . 1 . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 112 | . 20 . 8 . . 12 26 . 2 15 . 4 . 25 Peak Tracking Total 13 | . 6 . 4 . . 7 6 . 1 5 . 2 . 13 Tactical Retreats 6 | . 1 . . . . 1 2 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Traps Triggered 2 | . . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Disabled 2 | . . . . . . 1 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Accessed 23 | . 5 . 3 . 2 1 2 2 . 1 4 . 2 1 Terminals 14 | . 5 . 3 . . 1 2 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 78 | . 13 . 5 . 5 2 9 7 . 1 29 . 4 3 Successful 57 | . 4 . 3 . 5 1 4 6 . 1 29 . 2 2 Failed 21 | . 9 . 2 . . 1 5 1 . . . . 2 1 Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 9 . 1 . 1 2 2 5 . . . . 2 2 Terminals 37 | . 13 . 5 . . 2 9 2 . . . . 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 49 | . 4 . 3 . 5 1 3 . . 1 29 . 1 2 Record 15 | . . . . . 4 . . . . . 11 . . . Part Schematic 12 | . 1 . . . . 1 . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . . 1 4 . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 5 . 3 . . 1 2 1 . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . 1 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 2769 | . . 55 236 77 114 237 795 . 301 954 . . . . Optics 774 | . . . . . . . 774 . . . . . . . Sensors 1477 | . . . . 53 114 55 . . 301 954 . . . . Terrain 315 | . . 55 236 24 . . . . . . . . . . T.N.C. 1011 | . . . 182 77 114 237 401 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Turns Passed 4439 | 23 385 125 236 77 114 237 800 55 304 1064 80 211 81 647 Spaces Moved 4349 | 33 283 231 258 147 224 382 499 101 508 737 81 289 142 434 Core 4349 | 33 283 231 258 147 224 382 499 101 508 737 81 289 142 434 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 100 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 50 50 52 100 64 50 50 Slowest Speed 200 | 50 50 50 50 50 50 50 50 50 100 200 100 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 59 66 23 48 63 81 43 4 74 69 70 44 3 52 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . . . 1 . 1 . . . Known Exits Taken 5 | . . . 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 . 1 1 . . Scrap Searched 7 | . . 1 . 1 . 2 . . 1 2 . . . . Spaces Dug 124 | . . . . . . 21 . 1 33 14 . 3 . 52 Terrain Destroyed 280 | . . . . . . 51 33 1 33 47 . 3 . 112 Melee 26 | . . . . . . 2 . 1 . 6 . 3 . 14 Projectile . | . . . . . . . . . . . . . . . AOE 254 | . . . . . . 49 33 . 33 41 . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total 6093 | 37 404 234 334 149 225 411 972 103 536 1362 80 304 148 794 Wait 1311 | . 25 . 33 1 . 8 406 . 9 562 . 1 . 266 Move 4335 | 32 282 230 257 146 223 381 498 100 507 736 80 288 141 434 Hop . | . . . . . . . . . . . . . . . Pick Up 24 | 2 7 . 7 . 1 . 1 . . 4 . 1 . 1 Fast Attach 40 | 3 1 1 3 1 . 1 8 . 3 8 . . 6 5 Attach 18 | . 1 . 1 . . . 1 . 1 2 . 4 . 8 Detach 13 | . . . . . . . 1 . 1 1 . 3 . 7 Swap 32 | . 3 . 6 . . 6 6 1 3 6 . . . 1 Drop 47 | . 6 . 8 1 1 4 9 1 2 12 . 1 1 1 Fire 134 | . 79 3 19 . . 6 4 . 3 7 . . . 13 Melee 118 | . . . . . . 5 38 1 7 23 . 6 . 38 Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 4 exits: [*Fac x3] / [Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Core integrity fell below 50% 332 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 409 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of 1 exit from Materials 431 | -10/Mines | Found a hidden stash of uninstalled traps 434 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 529 | -10/Mines | Discovered new exit (range 9) 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Identified exit to Materials 540 | -9/Materials | Identified exit to Mines 770 | -9/Materials | Entered Mines 771 | -9/Mines | Learned location of Storage (-7) 793 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 794 | -9/Mines | Found Prototype Device 794 | -9/Mines | Identified Exp. Sensor Array 832 | -9/Mines | Assembled infested the area 845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -9/Mines | Discovered new exit (range 5) 847 | -9/Mines | Entered Exiles 860 | -9/Exiles | Met 8R-AWN 868 | -9/Exiles | Met EX-HEX 885 | -9/Exiles | Met EX-BIN 891 | -9/Exiles | Build established: Scavenger-Mutant 892 | -9/Exiles | Aligned with FarCom system 893 | -9/Exiles | Given EX-Vault access code 905 | -9/Exiles | Opened EX-Vault 909 | -9/Exiles | Found PSU Rigger 920 | -9/Exiles | Warned to stay clear of 0b10 Research branches 936 | -9/Exiles | Met EX-DEC 941 | -9/Exiles | Learned location of Zion (-6) 957 | -9/Exiles | Discovered new exit (range 10) 961 | -9/Exiles | Left Exiles lab with PSU Rigger 961 | -9/Exiles | Entered Mines 1094 | -8/Mines | Destroyed 7 combat bots 1173 | -8/Mines | Discovered exit to Materials (range 8) 1198 | -8/Mines | Entered Materials 1198 | -8/Materials | Evolved 2 slots: Utility x2 1293 | -8/Materials | Destroyed 7 combat bots 1503 | -8/Materials | Identified exit to Factory 1513 | -8/Materials | Build established: Scavenger-Scout 1906 | -8/Materials | Build established: Scavenger-Mutant 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Utility x2 2035 | -7/Factory | Discovered new exit (range 10) 2053 | -7/Factory | Entered Lower Caves 2127 | -7/Lower Caves | Encountered a Warlord checkpoint 2280 | -7/Lower Caves | Build established: Hacker-Mutant 2281 | -7/Lower Caves | Learned Factory emergency access door positions 2326 | -7/Lower Caves | Discovered new exit (range 7) 2357 | -7/Lower Caves | Entered another Lower Caves area 2466 | -7/Lower Caves | Found Prototype Device 2466 | -7/Lower Caves | Identified Heart of Steel 2498 | -7/Lower Caves | Murdered Warlord Statue 3314 | -7/Lower Caves | Identified exit to Data Miner 3416 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3421 | -7/Lower Caves | Entered Data Miner 3421 | -7/Data Miner | Discovered new exit (range 6) 3440 | -7/Data Miner | Met Data Miner 3464 | -7/Data Miner | Learned location of Section 7 (-2) 3464 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3478 | -7/Data Miner | Received God Mode back door access code from Data Miner 3501 | -7/Data Miner | Entered Proximity Caves 3590 | -6/Proximity Caves | Spotted B-75 Beast 3607 | -6/Proximity Caves | Spotter reported a threat 3607 | -6/Proximity Caves | Spotter reported a threat 3698 | -6/Proximity Caves | Discovered new exit (range 9) 3712 | -6/Proximity Caves | Entered Factory 3712 | -6/Factory | Evolved 2 slots: Utility x2 3791 | -6/Factory | Identified exit to Garrison 3793 | -6/Factory | Entered Garrison 4207 | -6/Garrison | Triggered checkpoint 4208 | -6/Garrison | Discovered new exit (range 56) 4208 | -6/Garrison | Discovered new exit (range 34) 4208 | -6/Garrison | Discovered new exit (range 43) 4208 | -6/Garrison | Discovered new exit (range 52) 4357 | -6/Garrison | Triggered checkpoint 4383 | -6/Garrison | Triggered checkpoint 4402 | -6/Garrison | Garrison Relay disabled 4411 | -6/Garrison | Triggered checkpoint 4411 | -6/Garrison | Triggered checkpoint 4411 | -6/Garrison | Destroyed 9 combat bots 4418 | -6/Garrison | Core integrity fell below 50% 4430 | -6/Garrison | Installed Relay Interface Framework 4436 | -6/Garrison | Core integrity fell below 20% 4440 | -6/Garrison | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04417_ Arm. Leg destroyed. 04417_ Penetrated by Slug. 04417_ Corruption Screen destroyed. 04418_ Penetrated by Slug. 04425_ G-50 Soldier springs to life. 04425_ Adv. Weight Redist. System destroyed. Initiating installation procedure... 04430_ Relay Interface Framework installed. 04433_ Penetrated by Slug. 04435_ Slammed into H-66 Slayer. 04435_ Destroyed Targeting Computer. 04435_ H-66 Slayer system corrupted by crushing effect. 04436_ The unstable cave ceiling collapses. 04436_ Penetrated by Slug. 04436_ Slammed into H-66 Slayer. 04436_ Adv. Signal Interpreter broken. 04436_ Destabilizing: Short circuit. 04437_ Slammed into G-50 Soldier. 04440_ Slug penetrates Earth. 04440_ Penetrated by Slug. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertIntegratedBlade Manual? 0 Play Time 00:48:48 Cumulative 1100.3 hours Start 2025.11.24 @ 04:32:44 End 2025.11.24 @ 05:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 385 Adventurer 4 Explorer 1 Win Type - Total 23 Types 13/3/1/2/0/1/0/0/2/1 Lore% 96 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a15ffbe-bce4-494b-9878-f074a46ddfce