Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 23:27:11 Player: Bingus Khan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 188/450 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Rifle Spread Laser Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Compact Wheel Weight Redist. System Sensor Array Light Armor Plating Medium Laser Medium Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON ----------- Beam Rifle Spread Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Weight Redist. System Sensor Array Light Armor Plating Medium Laser Medium Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 16 5 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 3 | . 3 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 88 100 Engine 11 | . 11 11 Leg 14 | . 11 22 Wheel 10 | . 13 . Device 3 | . 1 11 Storage 18 | . 18 22 Protection 2 | . 3 . Energy Gun 15 | . 14 22 Ballistic Gun 13 | . 14 11 Peak Build Rating 13 | 6 8 13 Average Rating 7 | 4 6 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 39 | 10 30 39 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 12 | 4 10 12 Average Carried 6 | 2 6 8 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 9 12 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 157 219 . Remotely . | . . . Salvage Created 402 | . 338 64 Parts 27 | . 20 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 9 | . 8 1 Classes Destroyed 5 | . 3 2 Recycler 1 | . 1 . Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | . 84 4 Missed 26 | . 23 3 Damage Taken 750 | . 735 15 Core 195 | . 195 . Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 22 . Volleys Fired 40 | . 36 4 Largest 3 | . 2 3 Hottest 135 | . 70 135 Shots Fired 83 | . 71 12 Gun 83 | . 71 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | . 35 4 Thermal 44 | . 36 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 42 7 Core Hits 23 | . 20 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 519 | . 427 92 Guns 519 | . 427 92 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 220 | . 211 9 Thermal 299 | . 216 83 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 2 | 1 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 135 | . 135 72 Average Temperature 42 | . 44 28 Received Heat Transfer 375 | . 366 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 869 | . 499 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 195 | . 195 52 Initial . | . . . Average 55 | . 70 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 7 | . 7 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 656 | 63 451 142 Spaces Moved 372 | 55 254 63 Core 5 | 4 1 . Treads . | . . . Legs 133 | . 70 63 Wheels 234 | 51 183 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 190 Average Speed 130 | 88 124 190 Slowest Speed 400 | 100 400 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 37 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 464 | 66 323 75 Wait 1 | . 1 . Move 370 | 54 253 63 Hop . | . . . Pick Up 16 | 5 8 3 Fast Attach 9 | 5 4 . Attach 9 | 1 6 2 Detach 3 | . 3 . Swap 9 | . 6 3 Drop 5 | . 5 . Fire 40 | . 36 4 Melee . | . . . Ram 1 | 1 . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Core integrity fell below 50% 460 | -10/Materials | Discovered new exit (range 11) 485 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 657 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00546_ K-01 Serf collects debris. 00563_ Y-45 Defender suffers critical hit (Burn). 00566_ Imp. Ion Engine melted. 00566_ Y-45 Defender destroyed. 00581_ U-05 Engineer suffers critical hit (Burn). 00587_ Acquired Lgt. Armor Plating. 00589_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00592_ Signal Interpreter melted. 00592_ W-16 Scout destroyed. 00592_ R-06 Scavenger collects Lgt. Treads. 00596_ R-06 Scavenger collects Heat Sink. 00604_ R-06 Scavenger collects Lgt. Ion Engine. 00608_ Acquired Sensor Array. 00609_ R-06 Scavenger collects Hover Unit. 00652_ Acquired Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# /][ #???????????????????? | | ???????????????????# """ @ #???????????????????? | | ???????????????????# """ / #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# #????????????#+###### | | ???????????????????# #????????????# # ! ? | | ???????????????????# ! #????????????# # ? | | ???????????????????# #????#######?# # ?? | | ??????????############+############ #?# # ?? | | ??????? % ### ##+##+ | | ??????? % | | ??????? ###### | | ????????######## #####+#########+## #????# | | ???????????????#??????????????????###+###????# | | ??????????????????????????????????????????####/##+ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ "" | | ??????????????????????????????????????????# """ "" | | ??????????????????????????????????????????# """ "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????? #############+## | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 252 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyProcessingProcessor Manual? 0 Play Time 00:12:30 Cumulative 6.2 hours Start 2024.09.14 @ 16:28:43 End 2024.09.22 @ 23:27:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 10 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 800d2325-6d68-4bb0-8484-f7b75e092970