Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.19 @ 01:33:13 Player: Copyrite Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (4375) 4375 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 9292 Bonus ------- High Alert Combat Kills 890 Follower Combat Kills 1385 Friendly Fire -2178 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 360/360 System Corruption 5% Temperature Cool (94) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fission Core > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Heavy Laser Mini Assault Cannon > --- INVENTORY (15) --- Advanced Weight Redist. System Improved Terrain Scan Processor Launcher Loader Damper Plating Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Heavy Battle Rifle Heavy Machine Gun Mini Assault Cannon Heavy Mace > --- INVENTORY -------- Fission Core Armored Huge Wheel Advanced Weight Redist. System Improved Terrain Scan Processor Damper Plating Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mini Assault Cannon [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 2 | . . . 2 . . . . . . . Weapon 3 | . . . . 2 1 . . . . . Parts Attached 112 | 6 6 6 25 10 18 6 8 . . 27 Power 20 | 1 . 2 3 1 4 . 1 . . 8 Engine 8 | 1 . . 3 1 2 . . . . 1 Core 11 | . . 2 . . 2 . 1 . . 6 Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 1 2 9 2 3 1 1 . . 8 Treads 20 | 2 1 2 9 2 . 1 1 . . 2 Leg 1 | . . . . . . . . . . 1 Wheel 8 | . . . . . 3 . . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 3 1 7 4 2 1 1 . . 3 Device 4 | . 2 . . . 2 . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 7 | . . 1 2 1 . . 1 . . 2 Hackware . | . . . . . . . . . . . Protection 10 | . . . 5 3 . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 1 6 3 9 4 5 . . 8 Energy Gun 11 | . . . . . 9 . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 . . 6 1 . 4 2 . . 4 Ballistic Cannon 8 | . 2 1 . . . . 3 . . 2 Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . 2 . . . Parts Lost 31 | . . . 2 2 8 . . . . 19 Power 8 | . . . 1 . 2 . . . . 5 Propulsion 5 | . . . . . . . . . . 5 Utility 6 | . . . 1 1 2 . . . . 2 Weapon 12 | . . . . 1 4 . . . . 7 Highest Loss Streak 7 | . . . 1 2 7 . . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 86 87 78 84 84 84 73 Engine 7 | . 14 . 5 9 6 14 8 7 7 4 Core 5 | . . 13 5 . 7 . 5 7 7 6 Treads 14 | . 27 28 21 18 . 2 6 7 7 10 Wheel 1 | . . . . . 7 4 . . . 2 Device 2 | . 12 . . . 6 . . . . . Storage 9 | . 14 14 11 9 7 7 7 7 7 6 Processor 7 | . . 13 10 9 7 7 7 7 7 9 Protection 8 | . . . 21 12 6 6 7 7 7 4 Energy Gun 3 | . . . . . 26 . . . . . Ballistic Gun 15 | . 8 . 21 24 . 25 24 23 23 14 Ballistic Cannon 6 | . 19 28 . . . . 5 7 7 5 Impact Weapon 3 | . . . . 1 7 7 7 7 7 4 Peak Build Rating 67 | 6 8 10 20 27 50 48 55 54 54 67 Average Rating 32 | 4 7 9 17 24 44 42 50 54 54 53 On Entrance 27 | . 6 8 10 20 27 25 48 54 54 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 12 32 32 38 57 64 60 67 66 66 74 Greatest Support 120 | 40 40 40 40 40 49 70 70 70 70 120 Greatest Overweight (x) 11 | . . . 11 1 2 2 . . . 10 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 14 14 14 13 13 13 15 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 13 14 13 15 15 15 8 Class Distribution -------------------- 38% | Mutant 34% | Gunner 9% | Derelict-Gunner 9% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Derelict-Gunner | -7/Waste Derelict-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Matter Collected 3287 | 258 212 156 438 503 302 60 245 138 124 851 Remotely 240 | . 147 93 . . . . . . . . Salvage Created 5230 | . 325 135 670 978 415 . 709 158 209 1631 Parts 265 | . 15 7 50 49 28 . 39 5 8 64 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . 4 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 12 27 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 91 | . 10 4 14 24 7 . 6 4 4 18 Melee 1 | . . . . . 1 . . . . . Guns 62 | . 2 . 14 19 5 . 5 3 4 10 Cannons 21 | . 8 4 . . . . . 1 . 8 AOE 6 | . . . . 5 . . 1 . . . Classes Destroyed 13 | . 4 1 1 3 2 . 2 . . . Worker 7 | . 1 . . 2 . . 3 . . 1 Builder 5 | . . . . . . . 1 . . 4 Hauler 1 | . . . . . . . 1 . . . Recycler 7 | . 1 . . . . . 2 . . 4 Operator 4 | . . . . . 1 . 2 . . 1 Watcher 5 | . . . 1 1 1 . 2 . . . Swarmer 14 | . 3 . 3 4 2 . 1 . 1 . Grunt 45 | . 7 2 4 15 . . 4 1 . 12 Brawler 3 | . . . . 1 . . . 1 1 . Duelist 2 | . . . . 1 . . . . 1 . Sentry 17 | . . 2 7 2 1 . . 1 1 3 Hunter 6 | . . . . 1 3 . 1 1 . . Programmer 4 | . . . . . 1 . . . . 3 Thug 8 | . . . . . . . 2 . . 6 Best Kill Streak 8 | . 4 2 3 8 4 . 4 1 2 6 Combat Bots Only 6 | . 3 2 3 6 4 . 2 1 2 5 Max Kills in Single Turn 7 | . 2 1 2 4 3 . 6 1 1 7 Gunslinging 2 | . . . 1 . 2 . . . . . Exploded 4 | . . . . 4 . . 1 . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 691 | . 45 33 74 105 88 . 7 36 12 291 Missed 197 | . 12 13 16 31 15 . 4 17 3 86 Damage Taken 8099 | . 374 273 798 1059 1013 . 160 177 343 3902 Core 1525 | . 70 55 118 91 140 . . 28 160 863 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 44 | . . . 21 23 . . . . . . Regen/Repaired (Parts) 580 | . 73 . . . . 15 235 20 86 151 Core Remaining (%) 71 | 100 . 50 70 83 . . . . 53 . Volleys Fired 249 | . 30 12 43 58 19 1 14 6 6 60 Largest 4 | . 2 2 2 3 4 1 4 4 4 4 Hottest 220 | . 70 70 46 66 220 50 162 139 139 167 Shots Fired 678 | . 60 24 86 156 62 1 58 25 24 182 Gun 529 | . 28 . 86 152 62 1 50 19 18 113 Cannon 145 | . 32 24 . . . . 8 6 6 69 Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 603 | . 60 24 86 152 . . 58 25 24 174 Thermal 4 | . . . . . . . . . . 4 Explosive 4 | . . . . 4 . . . . . . Electromagnetic 67 | . . . . . 62 1 . . . 4 Robot Hit Streak 17 | . 7 6 16 17 12 . 4 7 3 14 Robot Miss Streak 7 | . 5 3 2 2 7 . 3 3 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . 2 . 2 . 1 . . . Max Gunslinging Chain 2 | . . . 1 . 2 . 1 . . . Shots Hit Robots 449 | . 34 15 64 115 42 . 34 12 9 124 Core Hits 227 | . 17 6 26 62 18 . 25 7 7 59 Critical Kills 4 | . . . . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Critical Strikes 18 | . 1 1 . . 1 . 2 . 1 12 Destroy 3 | . . . . . . . . . . 3 Blast 12 | . 1 1 . . . . 2 . 1 7 Smash 3 | . . . . . 1 . . . . 2 Melee Attacks 25 | . . . . 1 10 . 4 . 1 9 Impact 25 | . . . . 1 10 . 4 . 1 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 4 . . 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11360 | . 488 268 959 2427 787 . 1354 311 340 4426 Guns 5609 | . 146 . 952 1594 568 . 571 200 197 1381 Cannons 2218 | . 331 268 . . . . 91 111 102 1315 Explosions 2304 | . . . . 804 . . 383 . . 1117 Melee 1204 | . . . . 22 219 . 309 . 41 613 Ramming 25 | . 11 . 7 7 . . . . . . Kinetic 7166 | . 477 268 952 1594 . . 662 311 299 2603 Thermal 1557 | . . . . . . . 383 . . 1174 Explosive 804 | . . . . 804 . . . . . . Electromagnetic 604 | . . . . . 568 . . . . 36 Impact 1204 | . . . . 22 219 . 309 . 41 613 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 1 1 1 5 Average Corruption 1 | . . . . . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . 3 9 5 1 12 Message Errors 4 | . . . . . . . 1 . . 3 Matter Fused 6 | . . . . . . 1 2 1 . 2 Heat Flow Errors 4 | . . . . . . . 2 . 1 1 Energy Discharges 4 | . . . . . . 2 . . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 2 1 . 2 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 4 | . . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 599 | . . . . 3 39 . 197 . . 360 Projectiles 44 | . . . . . . . . . . 44 Explosions 233 | . . . . 3 . . 71 . . 159 Melee 322 | . . . . . 39 . 126 . . 157 Knockbacks 25 | . 2 3 . 1 1 . 2 1 . 15 Impact 4 | . . . . 1 1 . 1 . . 1 Kinetic 20 | . 2 3 . . . . 1 1 . 13 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 284 | . . . . 16 . . 45 . . 223 Shots 7 | . . . . 3 . . 1 . . 3 Rammed 9 | . 3 . 3 3 . . . . . . Targets Rammed 9 | . 3 . 3 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 654 | . 54 115 31 186 197 2 233 204 512 654 Average Temperature 108 | . 19 63 11 60 112 1 67 80 165 187 Received Heat Transfer 2296 | . 144 117 306 468 21 . 9 51 72 1108 Effects 19 | . . . . . . . . . 3 16 Shutdowns 5 | . . . . . . . . . 2 3 Energy Bleed 3 | . . . . . . . . . . 3 Interference 2 | . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 2 . . 2 Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 16 | . . . . . 6 . 4 . . 6 Impact Corruptions 11 | . . . . . 2 . 4 . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1061 | . . . . . . . 250 . . 811 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Peak Influence 1461 | . 251 77 293 513 270 32 1461 . . 1309 Initial 1012 | . . 7 19 85 205 32 . . . 1012 Average 357 | . 85 46 134 238 135 31 770 . . 1172 Maximum Alert Level 4 | . 1 . 1 2 1 . 4 . . 4 Low Security (%) 54 | 100 92 100 59 37 62 100 21 . . . Level 1 19 | . 7 . 40 39 37 . 14 . . . Level 2 3 | . . . . 22 . . 10 . . . Level 3 4 | . . . . . . . 10 . . 19 Level 4 17 | . . . . . . . 42 . . 80 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 2 5 . 7 . 1 6 Investigation 4 | . 1 . . . 1 . 2 . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 11 | . 1 . 1 2 . . 4 . . 3 Assault 3 | . . . . . . . . . 1 2 Garrison 4 | . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Distress Signals 14 | . 2 . 6 3 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 23 5 28 32 13 . 24 10 20 42 Peak Tracking Total 11 | . 3 2 5 7 3 . 3 7 11 8 Tactical Retreats 9 | . 1 1 1 2 . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Traps Triggered 5 | . 1 . 1 . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Disabled 20 | . . 1 . . 2 . 8 . 1 8 Max in Single Turn 6 | . . 1 . . 1 . 6 . 1 5 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Accessed 18 | . 8 . 7 . 1 . 2 . . . Terminals 14 | . 7 . 7 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 56 | . 22 . 27 . 3 . 4 . . . Successful 34 | . 14 . 16 . 1 . 3 . . . Failed 22 | . 8 . 11 . 2 . 1 . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 13 . 13 . . . 1 . . . Terminals 46 | . 19 . 27 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 3 . . . 3 . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 18 | . 7 . 11 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 4 | . 1 . 3 . . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 1 . 2 . . . Scan Component 3 | . 1 . . . 1 . 1 . . . Repair 2 | . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 5 . . . 1 . . . Terminals 10 | . 5 . 5 . . . . . . . Botnet 10 | . 5 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 6 . 7 . 1 . 1 . . . Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . Time 54 | . 26 . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total Allies 23 | . . 3 . . . 20 . . . . Largest Group 20 | . . 3 3 . . 20 19 16 14 9 Highest-Rated Group 576 | . . 40 40 . . 576 562 475 405 264 Highest-Rated Ally 35 | . . 16 16 . . 35 35 35 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 253 | . . . 16 . . 4 101 27 105 . Total Damage 5573 | . . . 188 . . 77 2600 894 1814 . Kills 53 | . . . 4 . . 1 23 9 16 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Turns Passed 9265 | 79 1223 747 1652 900 1067 410 969 606 337 1275 Spaces Moved 4851 | 42 657 434 775 306 639 265 532 367 183 651 Core 12 | 2 . . 2 . . . . . . 8 Treads 3899 | 40 657 434 773 306 16 94 532 367 183 497 Legs 5 | . . . . . . . . . . 5 Wheels 935 | . . . . . 623 171 . . . 141 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 115 160 160 160 100 Average Speed 156 | 154 160 160 161 210 127 138 160 160 160 153 Slowest Speed 600 | 160 160 160 600 240 240 160 160 160 160 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 5 94 92 69 34 13 95 22 64 26 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 3 . . . . . 2 2 . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 150 | . . . . 34 2 . 26 1 2 85 Melee 2 | . . . . . 2 . . . . . Projectile 11 | . . . . . . . 1 1 2 7 AOE 135 | . . . . 34 . . 25 . . 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total 5965 | 53 776 463 1092 438 832 312 610 373 213 803 Wait 534 | . 56 . 210 38 113 14 38 1 22 42 Move 4842 | 41 656 433 774 305 639 264 531 366 182 651 Hop . | . . . . . . . . . . . Pick Up 89 | 6 14 6 15 11 17 8 8 . 1 3 Fast Attach 36 | 6 4 . 5 2 1 4 . . . 14 Attach 25 | . 1 . 3 4 5 2 2 . . 8 Detach . | . . . . . . . . . . . Swap 51 | . 1 6 17 4 12 . 6 . . 5 Drop 97 | . 11 6 22 12 16 11 7 . 1 11 Fire 249 | . 30 12 43 58 19 1 14 6 6 60 Melee 25 | . . . . 1 10 . 4 . 1 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . 3 . 3 3 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . 8 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 5) 746 | -10/Materials | Repaired Lgt. Treads 818 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Discovered new exit (range 15) 1303 | -10/Materials | Entered Mines 1305 | -10/Mines | Met a Derelict bent on vengeance 1400 | -10/Mines | Learned Materials interactive machine intel 1436 | -10/Mines | Assembled infested the area 1441 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1745 | -10/Mines | Learned Materials garrison access intel 2011 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2027 | -10/Mines | Discovered new exit (range 15) 2050 | -10/Mines | Entered Materials 2050 | -9/Materials | Accompanied by 3 allies 2050 | -9/Materials | Evolved 2 slots: Utility x2 2051 | -9/Materials | Loaded intel: 18 interactive machine locations 2327 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Discovered new exit (range 15) 3165 | -9/Materials | Build established: Scavenger-Mutant 3411 | -9/Materials | Discovered new exit (range 5) 3630 | -9/Materials | Build established: Mutant 3697 | -9/Materials | Discovered new exit (range 4) 3702 | -9/Materials | Entered another Materials area 3702 | -8/Materials | Evolved 2 slots: Weapon x2 3703 | -8/Materials | Loaded intel: 1 garrison access location 4250 | -8/Materials | Build established: Scavenger-Gunner 4542 | -8/Materials | Discovered new exit (range 14) 4602 | -8/Materials | Entered Factory 4602 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4944 | -7/Factory | Build established: Gunner 5406 | -7/Factory | Garrison activated, responded to threat 5637 | -7/Factory | Lost 7 parts (2p2u3w) 5669 | -7/Factory | Sucked down chute 5669 | -7/Factory | Entered Waste 5670 | -7/Waste | Joined by Warlord forces that had cleared the area 5904 | -7/Waste | Discovered new exit (range 15) 5910 | -7/Waste | Found Damper Plating 6027 | -7/Waste | Build established: Derelict-Gunner 6079 | -7/Waste | A Compactor rumbled back to life 6079 | -7/Waste | Spotted C-40 Crusher 6079 | -7/Waste | Entered Factory 6079 | -7/Factory | Accompanied by 19 allies 6173 | -7/Factory | Repaired Hvy. Treads 6494 | -7/Factory | Garrison activated, responded to threat 6918 | -7/Factory | Build established: Gunner 7012 | -7/Factory | Discovered new exit (range 11) 7048 | -7/Factory | Entered Lower Caves 7048 | -7/Lower Caves | Accompanied by 16 allies 7435 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7614 | -7/Lower Caves | Discovered new exit (range 12) 7630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7654 | -7/Lower Caves | Entered another Lower Caves area 7654 | -7/Lower Caves | Accompanied by 14 allies 7822 | -7/Lower Caves | Encountered a Warlord checkpoint 7843 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7916 | -7/Lower Caves | Lost 4 allies 7972 | -7/Lower Caves | Discovered new exit (range 7) 7991 | -7/Lower Caves | Entered Factory 7991 | -6/Factory | Accompanied by 9 allies 7991 | -6/Factory | Evolved 2 slots: Propulsion x2 8208 | -6/Factory | Murdered 6 allies 8465 | -6/Factory | Lost 3 allies 8691 | -6/Factory | First assault squad dispatched 8956 | -6/Factory | Lost 6 parts (1p2n3w) 8995 | -6/Factory | Core integrity fell below 50% 9022 | -6/Factory | Lost 4 parts (1p1n2w) 9050 | -6/Factory | Core integrity fell below 20% 9067 | -6/Factory | Lost 3 parts (1p1n1w) 9255 | -6/Factory | Found Launcher Loader 9266 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-50 Soldier destroyed. Nuclear Reactor explodes. E-15 Imp destroyed. K-01 Serf destroyed. Com. Wheel destroyed. K-01 Serf collects debris. Slug penetrates K-01 Serf. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Penetrated by Slug. M-28 Smith repairs G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. Insulated Plating destroyed. Slug penetrates Wall. Wall collapses. Acquired Launcher Loader. System corrupted: Component data lost. G-67 Veteran knocked back. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?????????????"?# ###""" """ | | ??????????# #???????????????# | | ??????????# #???????????????# % | | ??????????# #???????????????# % | | ???????##?# ################# / | | ???????? # %+ % % # ! [ | | ????????? # # """ + % *% | | ??????????+ #%! 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