Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 16:57:37 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (4491) 4491 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 10421 Bonus ------- High Alert Combat Kills 630 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 546/850 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (6) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Precision Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Precision Assault Rifle KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Small Matter Pod Long-range Tractor Beam Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher Mini Grenade Launcher Great Maul Great Maul [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . 2 . . . 2 . Weapon 4 | . . 2 2 . . . . . . Parts Attached 79 | . 2 21 25 4 3 . 9 7 8 Power 5 | . . 3 2 . . . . . . Engine 5 | . . 3 2 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | . . 8 3 . . . 1 . . Treads 6 | . . 2 3 . . . 1 . . Leg 2 | . . 2 . . . . . . . Wheel 4 | . . 4 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 1 4 2 3 . . . 3 2 Device 6 | . 1 . 2 1 . . . . 2 Storage 4 | . . 1 . 1 . . . 2 . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . Protection 3 | . . 3 . . . . . . . Artifact . | . . . . . . . . . . Weapon 47 | . 1 6 18 1 3 . 8 4 6 Energy Gun 7 | . . 1 5 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 15 | . . 5 6 . 3 . 1 . . Ballistic Cannon 16 | . 1 . 2 . . . 6 1 6 Launcher 8 | . . . 5 . . . 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . 2 . Parts Lost 18 | . . 2 4 . . . . 5 7 Power 2 | . . . 1 . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 1 Utility 5 | . . . . . . . . 3 2 Weapon 8 | . . 2 2 . . . . 1 3 Highest Loss Streak 5 | . . 1 3 . . . . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 95 98 96 98 100 . 97 72 32 Engine 7 | . 14 11 7 7 7 . 7 6 1 Treads 10 | . . 6 17 15 15 . 15 8 1 Leg 4 | . 28 10 . . . . . . . Wheel 1 | . . 5 . . . . . . . Device 6 | . 10 1 7 14 15 . 15 7 . Storage 10 | . 14 11 9 9 7 . 7 17 7 Processor 2 | . . . . 4 7 . 7 6 6 Protection 2 | . . 8 1 . . . . . . Energy Gun 7 | . . . 16 23 23 . 12 . . Ballistic Gun 23 | . 24 41 30 15 15 . 16 . . Ballistic Cannon 5 | . 3 1 3 . . . 10 15 7 Launcher 1 | . . . . 7 7 . 3 . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 12 14 33 38 38 39 39 60 64 42 Greatest Support 43 | 20 20 40 43 43 43 43 43 43 20 Greatest Overweight (x) 13 | . . 2 1 . . . 1 2 13 Average Overweight (x) . | . . . . . . . . 1 4 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 Average Carried 9 | 6 7 9 9 8 9 10 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 9 10 10 10 10 2 Class Distribution -------------------- 30% | Executioner 21% | Scavenger-Executioner 12% | Tank 11% | Mutant 10% | Gunner 8% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Executioner | -8/Materials Executioner | -7/Factory Executioner | -7/Waste Executioner | -7/Factory Executioner | -7/DSF Executioner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Matter Collected 3445 | 193 89 1216 953 23 162 . 272 269 268 Remotely 199 | . . . . . . . . . 199 Salvage Created 4174 | . 114 1524 1699 23 . . 360 281 173 Parts 242 | . 10 97 84 2 . . 21 26 2 Haulers Intercepted 9 | . . 4 5 . . . . . . Recyclers Shooed 6 | . 1 3 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Combat Hostiles Destroyed 88 | . 2 30 33 . . . 9 10 4 Guns 61 | . 1 29 25 . . . 6 . . Cannons 13 | . 1 1 2 . . . 1 7 1 AOE 14 | . . . 6 . . . 2 3 3 Classes Destroyed 17 | . 3 7 3 . . . 3 1 . Worker 6 | . . 1 3 . . . . 2 . Builder 8 | . 1 . 4 1 . . . 2 . Tunneler 2 | . 1 1 . . . . . . . Hauler 9 | . . 4 5 . . . . . . Recycler 1 | . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . . . . . . 2 . Watcher 3 | . . 1 1 . . . . 1 . Swarmer 14 | . . 4 6 . . . . 4 . Grunt 53 | . 2 19 21 . . . 3 4 4 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . 1 . . . . . . . Sentry 9 | . . 6 3 . . . . . . Specialist 3 | . . . . . . . 3 . . Hunter 5 | . . . 2 . . . 1 2 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 2 6 8 1 . . 4 7 4 Combat Bots Only 7 | . 2 6 7 . . . 4 4 4 Max Kills in Single Turn 3 | . 1 2 3 1 . . 2 3 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 2 | . . . 1 . . . 2 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Hostile Shots Fired 432 | . 21 109 125 . . . 33 80 64 Missed 128 | . 8 38 30 . . . 10 25 17 Damage Taken 4981 | . 146 867 1473 . . . 443 1000 1052 Core 641 | . 33 62 185 . . . 57 99 205 Absorbed by Shields 40 | . . . . . . . 40 . . Regen/Repaired (Parts) 62 | . . 62 . . . . . . . Core Remaining (%) 85 | 100 86 84 66 . . . 91 . . Volleys Fired 227 | . 20 77 59 1 . . 16 37 17 Largest 6 | . 2 4 6 6 . . 6 3 4 Hottest 305 | . 55 95 305 270 . . 276 183 212 Shots Fired 820 | . 40 302 303 6 . . 85 56 28 Gun 664 | . 27 290 273 5 . . 69 . . Cannon 132 | . 13 12 20 . . . 14 50 23 Launcher 24 | . . . 10 1 . . 2 6 5 Special . | . . . . . . . . . . Kinetic 685 | . 40 302 220 2 . . 55 43 23 Thermal 111 | . . . 73 3 . . 28 7 . Explosive 24 | . . . 10 1 . . 2 6 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . 3 12 9 2 . . 25 13 9 Robot Miss Streak 8 | . 4 8 7 1 . . 3 2 2 Penetration Max 1 | . . . 1 . . . . 1 . Secondary Targets 9 | . . 3 6 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 458 | . 20 160 163 2 . . 58 37 18 Core Hits 228 | . 6 70 90 1 . . 20 24 17 Critical Kills 4 | . 1 1 2 . . . . . . Critical Parts Destroyed 4 | . . 2 1 . . . 1 . . Critical Strikes 28 | . 1 4 10 1 . . 2 7 3 Burn 7 | . . . 5 1 . . 1 . . Destroy 8 | . 1 3 3 . . . 1 . . Blast 13 | . . 1 2 . . . . 7 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10894 | . 279 2346 3374 37 . . 1424 2117 1317 Guns 5810 | . 171 2187 2467 37 . . 948 . . Cannons 2610 | . 108 133 229 . . . 231 1505 404 Explosions 2426 | . . . 669 . . . 245 599 913 Melee . | . . . . . . . . . . Ramming 48 | . . 26 9 . . . . 13 . Kinetic 7042 | . 279 2320 1864 . . . 835 1340 404 Thermal 1585 | . . . 802 37 . . 344 402 . Explosive 2189 | . . . 669 . . . 245 362 913 Electromagnetic . | . . . . . . . . . . Impact 30 | . . . 30 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 212 | . . . 3 . . . . 169 40 Projectiles 68 | . . . . . . . . 68 . Explosions 144 | . . . 3 . . . . 101 40 Melee . | . . . . . . . . . . Knockbacks 14 | . 1 . . . . . 4 6 3 Impact . | . . . . . . . . . . Kinetic 12 | . 1 . . . . . 3 6 2 Secondary 2 | . . . . . . . 1 . 1 Self-Inflicted Damage 321 | . . . 68 . . . 21 82 150 Shots 11 | . . . 3 . . . 1 2 5 Rammed 9 | . . 3 5 . . . . 1 . Targets Rammed 13 | . . 7 5 . . . . 1 . Kicked 4 | . . 4 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 400 | . 16 145 400 75 . . . 18 260 Average Temperature 79 | . 9 41 134 40 . . . 12 88 Received Heat Transfer 1664 | . 78 378 756 . . . 62 225 165 Effects 1 | . . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . 3 2 . . . 1 . Heat Transferred 3419 | . . . 2109 148 . . 740 422 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Peak Influence 904 | . 75 708 904 420 147 102 338 550 605 Initial 410 | . . 31 299 410 147 102 74 177 385 Average 393 | . 18 418 568 414 147 102 245 289 514 Maximum Alert Level 3 | . . 3 3 2 . . 1 2 2 Low Security (%) 23 | 100 100 9 . . 100 100 27 43 . Level 1 25 | . . 33 20 . . . 72 28 16 Level 2 44 | . . 50 60 100 . . . 27 83 Level 3 6 | . . 6 18 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 20 | . 1 6 8 . . . 2 3 . Investigation 9 | . . 4 4 . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 1 3 . . . 2 2 . Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Distress Signals 7 | . . . 6 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 5 45 43 . . . 9 13 8 Peak Tracking Total 6 | . 3 6 5 . . . 4 5 4 Tactical Retreats 5 | . . 3 1 . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Traps Triggered 3 | . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Objects Rigged 6 | . . 4 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Machines Disabled 26 | . . . 6 . . . . 16 4 Max in Single Turn 14 | . . . 2 . . . . 14 2 Garrison Relay 1 | . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Machines Accessed 16 | . . 6 7 . . 1 . 2 . Terminals 13 | . . 5 7 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 52 | . . 18 27 . . 2 . 5 . Successful 24 | . . 11 10 . . 1 . 2 . Failed 28 | . . 7 17 . . 1 . 3 . Catastrophic 4 | . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . . 7 14 . . . . . . Terminals 44 | . . 15 27 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 14 | . . 5 8 . . 1 . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 3 | . . 1 2 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . . 4 2 . . . . . . Terminals 6 | . . 4 2 . . . . . . Detonate 3 | . . 2 1 . . . . . . Sabotage 3 | . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 12 | . . 4 6 . . 1 . 1 . Full Trace Events 8 | . . 1 6 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 133 | . . . . . . . . 133 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Turns Passed 4299 | 2 255 1153 1185 161 246 5 276 716 300 Spaces Moved 1895 | 2 156 526 575 94 151 3 91 215 82 Core 63 | . . . . . . . . . 63 Treads 1285 | . . 137 575 94 151 3 91 215 19 Legs 381 | 2 156 223 . . . . . . . Wheels 166 | . . 166 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 105 160 160 160 160 160 245 250 Average Speed 174 | 120 120 143 162 160 160 160 210 273 298 Slowest Speed 700 | 120 120 260 240 160 160 160 245 330 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 30 60 49 3 77 . 88 8 21 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . . . 69 7 . . 9 64 94 Melee . | . . . . . . . . . . Projectile 18 | . . . 3 . . . . 14 1 AOE 225 | . . . 66 7 . . 9 50 93 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Gar Total 2390 | 1 184 735 691 104 156 3 137 266 113 Wait 85 | . 1 78 2 . . . . . 4 Move 1888 | 1 155 525 574 94 150 3 90 214 82 Hop . | . . . . . . . . . . Pick Up 30 | . 4 9 8 1 . . 7 1 . Fast Attach 36 | . 1 12 12 1 1 . 6 3 . Attach 23 | . . 3 7 2 . . . 4 7 Detach 11 | . . 1 4 1 1 . . 3 1 Swap 20 | . 1 6 6 1 2 . 3 . 1 Drop 56 | . 2 17 14 3 1 . 15 3 1 Fire 227 | . 20 77 59 1 . . 16 37 17 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . 4 . . . . . . . Crush 9 | . . 3 5 . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Weapon x2 753 | -9/Materials | Build established: Tank 1058 | -9/Materials | First assault squad dispatched 1253 | -9/Materials | Repaired Assault Rifle 1368 | -9/Materials | Build established: Scavenger-Tank 1397 | -9/Materials | Discovered new exit (range 7) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Weapon x2 1621 | -8/Materials | Garrison activated, responded to threat 1742 | -8/Materials | Build established: Scavenger-Executioner 1877 | -8/Materials | Destroyed 7 combat bots 1890 | -8/Materials | Lost 3 parts (1p2w) 2351 | -8/Materials | Discovered new exit (range 10) 2596 | -8/Materials | Entered Factory 2596 | -7/Factory | Evolved 2 slots: Utility x2 2752 | -7/Factory | Build established: Executioner 2757 | -7/Factory | Sucked down chute 2757 | -7/Factory | Entered Waste 2757 | -7/Waste | The area was eerily silent 2979 | -7/Waste | Discovered new exit (range 12) 3003 | -7/Waste | Entered Factory 3008 | -7/Factory | Identified exit to DSF 3008 | -7/Factory | Entered DSF 3044 | -7/DSF | Additional patrols routed to DSF 3185 | -7/DSF | Discovered new exit (range 15) 3208 | -7/DSF | Sterilization system engaged 3228 | -7/DSF | Ambient heat levels rising (+10) 3243 | -7/DSF | Ambient heat levels rising (+10) 3258 | -7/DSF | Ambient heat levels rising (+10) 3273 | -7/DSF | Ambient heat levels rising (+10) 3284 | -7/DSF | Entered Factory 3284 | -6/Factory | Evolved 2 slots: Utility x2 3973 | -6/Factory | Identified exit to Garrison 4000 | -6/Factory | Entered Garrison 4017 | -6/Garrison | Build established: Gunner 4046 | -6/Garrison | Triggered checkpoint 4096 | -6/Garrison | Lost 5 parts (1p1n2u1w) 4144 | -6/Garrison | Garrison Relay disabled 4171 | -6/Garrison | Phase Generator disabled 4249 | -6/Garrison | Spotted B-75 Beast 4257 | -6/Garrison | Triggered checkpoint 4275 | -6/Garrison | Triggered checkpoint 4300 | -6/Garrison | Self-destructed Last Messages --------------- 04087_ Acquired 64 matter. 04089_ The unstable cave ceiling collapses. 04096_ Acquired 4 matter. 04122_ The unstable cave ceiling collapses. 04144_ Garrison Relay disabled. 04144_ Relay Coupler [Sentry] tumbles out of relay unit. 04144_ Relay Coupler [Swarmer] tumbles out of relay unit. 04144_ Relay Coupler [Specialist] tumbles out of relay unit. 04144_ Relay Coupler [NC] tumbles out of relay unit. 04158_ Triggered Fusion Bomb Trap. 04158_ An explosion rips through the floor. 04159_ The unstable cave ceiling collapses. 04171_ Phase Generator explodes. 04172_ The unstable cave ceiling collapses. 04268_ Magnetic Acceleration Cannon destroyed. 04271_ Hvy. Assault Cannon destroyed. 04275_ B-75 Beast Hvy. Plasma Cannon blasted off. 04282_ B-75 Beast Imp. Medium Treads blasted off. 04286_ Acquired 1 matter. 04294_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????###################### | | ?????????????????????????# ^ | | ?????????????????????????# | | ?????????????????????????# ^ | | ?????????????????????????# ####### ############ | | ?????????????????????????# #?????# #??????????? | | ??????????????????????#### ####### #??????????? | | ??????????????????????# @ #??????????? | | ??????????????????????#g## ####### #??????????? | | ??????????????????????# ## #?????# #??????????? | | ?????????????????????? ## #?????# #??????????? | | ????????????????????? ## B #?????# #??????????? | | ???????????????????? #?????# #??????????? | | ???????????????????? % ] ????? #??????????? | | ??????????????????? %= ???? #??????????? | | ??????????????????## ## ###???####??????????? | | ???????????????????#? ?# #???????????????????? | | ???????????????????? ? "???????????????????? | | ??????????????????? ? "???????????????????? | | ???????????????????? ? "???????????????????? | | ???????????????????? ? "???????????????????? | | ???????????????????? ?# ????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingLauncherSource Manual? 0 Play Time 00:24:12 Cumulative 741.9 hours Start 2024.05.25 @ 21:54:42 End 2024.05.26 @ 16:57:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 536 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f985b9f-b9be-49f3-88dc-8d9e0f462dc4