Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 03:57:45 Player: Flex Pexico Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (155) 775 Value Destroyed (5079) 5079 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10674 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 113/310 System Corruption 4% Temperature Critical (1122) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Targeting Computer Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Thermic Laser Thermic Laser (fused) Gauss Rifle > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Light Treads Compact Wheel Compact Wheel Energy Well (350) Relay Coupler [Swarmer] (29) Relay Coupler [Hunter] (12) Gauss Rifle Long-range Missile Launcher Great Axe Great Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Target Analyzer Improved Actuator Array Improved Hacking Suite > --- WEAPON ----------- AWS/Thermal Long-range Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Compact Wheel Compact Wheel Energy Well Launcher Loader Relay Coupler [Swarmer] Relay Coupler [Hunter] Thermic Laser Thermic Laser Gauss Rifle Great Axe Great Axe [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . . . 3 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 177 | 8 20 14 2 6 51 15 5 10 46 Power 18 | 2 1 4 . . 5 2 . 1 3 Engine 8 | 2 1 2 . . 2 1 . . . Core 10 | . . 2 . . 3 1 . 1 3 Reactor . | . . . . . . . . . . Propulsion 42 | 3 7 3 . . 9 5 3 1 11 Treads 13 | 2 5 1 . . 3 . . 1 1 Leg 9 | . . 1 . . 2 . . . 6 Wheel 13 | 1 2 1 . . 4 1 2 . 2 Hover 2 | . . . . . . . . . 2 Flight 5 | . . . . . . 4 1 . . Utility 38 | 1 6 1 . 1 13 5 . 1 10 Device 12 | . 3 1 . 1 2 2 . . 3 Storage 6 | 1 2 . . . 1 . . . 2 Processor 7 | . 1 . . . 3 . . . 3 Hackware 4 | . . . . . . 3 . . 1 Protection 9 | . . . . . 7 . . 1 1 Artifact . | . . . . . . . . . . Weapon 79 | 2 6 6 2 5 24 3 2 7 22 Energy Gun 19 | 1 . 2 . . 5 . 2 2 7 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 23 | 1 1 3 2 3 9 . . 1 3 Ballistic Cannon 6 | . 4 . . . . . . . 2 Launcher 18 | . 1 1 . 2 8 2 . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 . 1 . Slashing Weapon 6 | . . . . . . . . . 6 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 1 2 . . . Parts Lost 45 | . 1 7 . . 8 . 2 16 11 Power 4 | . . 1 . . 1 . . 1 1 Propulsion 15 | . 1 3 . . 2 . 2 4 3 Utility 11 | . . . . . 3 . . 6 2 Weapon 15 | . . 3 . . 2 . . 5 5 Highest Loss Streak 13 | . 1 2 . . 5 . 2 13 3 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 84 | . 92 97 82 100 90 79 83 24 62 Engine 2 | . 9 1 . . 2 . . . . Core 6 | . . 11 14 14 6 6 7 . 5 Treads 6 | . 18 11 . . 8 . . 3 1 Leg 4 | . . 2 14 14 2 . . . 9 Wheel 9 | . 9 13 14 14 11 . 11 . 2 Flight 2 | . . . . . . 22 9 . . Device 8 | . 10 5 8 14 4 14 15 1 5 Storage 8 | . 16 14 14 14 9 . . . 5 Processor 8 | . . 8 . . 16 7 7 1 7 Hackware 4 | . . . . . . 17 23 4 4 Protection 3 | . . . . . 11 . . 3 1 Energy Gun 4 | . 1 3 8 . 7 . 5 1 5 Ballistic Gun 7 | . 13 15 8 26 6 . . . 1 Ballistic Cannon 2 | . 11 7 . . . . . . . Launcher 1 | . . 2 . 1 2 . . 1 . Impact Weapon 1 | . . . . . 1 7 1 4 . Naked Turns 63 | . . . . . . . . 1 62 Heaviest Build 52 | 14 26 33 32 34 50 41 15 15 52 Greatest Support 76 | 10 40 10 10 10 28 20 20 20 76 Greatest Overweight (x) 13 | 1 5 10 3 3 13 2 2 3 9 Average Overweight (x) 1 | . . 2 2 3 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 15 Average Capacity 12 | 7 9 15 15 15 15 5 5 5 13 Most Carried 15 | 5 10 14 15 15 15 13 5 5 15 Average Carried 9 | 2 6 10 13 13 14 5 4 1 8 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 15 Final Carried 15 | 3 9 11 13 15 13 4 5 1 12 Class Distribution -------------------- 67% | Mutant 9% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3877 | 288 612 460 74 263 771 189 200 212 808 Remotely . | . . . . . . . . . . Salvage Created 4935 | 71 656 588 . 264 1295 69 305 412 1275 Parts 260 | 6 54 42 . 7 75 3 11 10 52 Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 8 | . 3 . . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 9 6 . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 115 | . 14 20 . 5 28 2 6 17 23 Melee 8 | . . . . . 1 1 . 4 2 Guns 53 | . 6 11 . 5 15 . 4 2 10 Cannons 16 | . 8 5 . . . . . . 3 AOE 31 | . . 4 . . 11 . . 10 6 Classes Destroyed 19 | 2 8 1 . 1 4 . 1 . 2 Worker 8 | . 4 1 . . 1 . . . 2 Builder 9 | . 2 1 . . 1 2 . . 3 Tunneler 6 | 1 1 3 . . . . . . 1 Hauler 4 | . 2 . . . 2 . . . . Recycler 10 | 1 2 . . 1 3 . . . 3 Mechanic 1 | . 1 . . . . . . . . Operator 3 | . 2 . . . 1 . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 19 | . 9 3 . . . 2 . 5 . Cutter 2 | . . . . . 2 . . . . Grunt 56 | . 5 16 . 4 14 . 3 7 7 Brawler 2 | . . . . . . . 1 1 . Duelist 6 | . . . . 1 1 . . 2 2 Sentry 8 | . . . . . 6 . . 1 1 Demolisher 2 | . . . . . . . . . 2 Specialist 4 | . . . . . 4 . . . . Hunter 8 | . . . . . 1 . 2 1 4 Programmer 4 | . . . . . . . . . 4 Assembled 4 | . . 1 . . . . . . 3 Best Kill Streak 11 | 2 10 6 . 3 4 3 4 11 9 Combat Bots Only 11 | . 7 4 . 3 4 2 4 11 6 Max Kills in Single Turn 4 | 1 2 3 . 1 3 1 1 3 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . 3 3 Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 614 | . 56 71 . 8 162 27 13 105 172 Missed 152 | . 21 13 . 2 31 18 4 29 34 Damage Taken 8102 | . 296 721 . 60 2282 105 143 1514 2981 Core 1951 | . 38 143 . 14 328 30 28 495 875 Absorbed by Shields 197 | . 12 . . 26 159 . . . . Ignored by Resistances 12 | . . . . . . . . . 12 Core Remaining (%) 45 | 100 . . . 22 40 . . 21 . Volleys Fired 255 | 5 57 52 . 11 74 . . 9 47 Largest 3 | 2 2 2 . 2 2 . . 2 3 Hottest 198 | 70 55 75 . 50 105 . . 72 198 Shots Fired 548 | 10 108 99 . 22 136 . 17 23 133 Gun 415 | 10 56 84 . 20 111 . 17 11 106 Cannon 81 | . 51 10 . . . . . . 20 Launcher 52 | . 1 5 . 2 25 . . 12 7 Special . | . . . . . . . . . . Kinetic 323 | 5 107 77 . 20 61 . . 6 47 Thermal 169 | 5 . 17 . . 50 . 17 5 75 Explosive 52 | . 1 5 . 2 25 . . 12 7 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 15 | 2 15 8 . 8 12 . 7 12 12 Robot Miss Streak 5 | 2 3 5 . 2 3 . 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Autonomous 65 | . . . . . . . 17 5 43 Shots Hit Robots 406 | 5 67 62 . 16 99 7 17 27 106 Core Hits 270 | 3 35 37 . 12 85 1 7 32 58 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 2 2 . . Critical Strikes 24 | . 3 4 . . 5 2 2 . 8 Burn 9 | . . 1 . . 4 . . . 4 Destroy 1 | . . . . . . . . . 1 Blast 7 | . 3 3 . . . . . . 1 Smash 5 | . . . . . 1 2 2 . . Sever 2 | . . . . . . . . . 2 Melee Attacks 65 | . . . . . 9 20 3 12 21 Impact 44 | . . . . . 9 20 3 12 . Slashing 21 | . . . . . . . . . 21 Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . 5 2 . 1 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 13859 | 63 1039 1224 . 290 3647 483 533 2059 4521 Guns 5488 | 63 471 759 . 232 1491 . 436 234 1802 Cannons 1165 | . 568 106 . . . . . . 491 Explosions 4692 | . . 359 . 56 1547 . . 1293 1437 Melee 2496 | . . . . . 593 483 97 532 791 Ramming 18 | . . . . 2 16 . . . . Kinetic 3673 | 14 1039 703 . 232 725 . . 129 831 Thermal 3150 | 49 . 162 . . 766 . 436 105 1632 Explosive 4492 | . . 359 . 56 1547 . . 1293 1237 Electromagnetic 30 | . . . . . . . . . 30 Impact 1705 | . . . . . 593 483 97 532 . Slashing 791 | . . . . . . . . . 791 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 8 8 10 3 1 1 12 4 Average Corruption 4 | . . 7 8 8 3 1 1 9 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 96 | . . 19 14 18 8 2 4 10 21 Message Errors 24 | . . 1 6 5 5 1 1 1 4 Matter Fused 31 | . . 9 3 6 2 1 2 4 4 Heat Flow Errors 8 | . . 2 1 . . . . 3 2 Energy Discharges 13 | . . 4 2 3 . . . . 4 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . 1 . 1 . . . 1 Data Loss (minor) 7 | . . 1 1 2 . . . 1 2 Data Loss (major) 5 | . . 1 . 2 . . . 1 1 Misfires 2 | . . 1 . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 867 | . 10 22 . . 154 213 97 119 252 Projectiles 23 | . 10 . . . . . . . 13 Explosions 183 | . . 22 . . 29 . . 18 114 Melee 661 | . . . . . 125 213 97 101 125 Knockbacks 9 | . 2 1 . . 3 2 1 . . Impact 6 | . . . . . 3 2 1 . . Kinetic 3 | . 2 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 463 | . . 31 . 18 103 . . 70 241 Shots 13 | . . 1 . 1 5 . . 3 3 Rammed 4 | . . . . 1 3 . . . . Targets Rammed 4 | . . . . 1 3 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1192 | 27 16 351 100 24 426 . . 249 1192 Average Temperature 134 | 12 5 92 55 11 130 . . 83 290 Received Heat Transfer 1682 | . 46 300 . 26 782 . 45 252 231 Effects 28 | . . 1 . . 6 . . 1 20 Shutdowns 6 | . . . . . 3 . . . 3 Energy Bleed 4 | . . . . . 1 . . 1 2 Interference 3 | . . . . . 1 . . . 2 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 3 | . . 1 . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 12 | . . . . . 5 1 4 2 . Impact Corruptions 19 | . . . . . 4 8 3 4 . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 6 | . . . . . 1 . 1 . 4 Heat Transferred 6006 | 148 . 543 . . 1628 . 555 148 2984 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 589 | 10 232 218 . 140 589 410 . . 551 Initial 267 | . 6 27 . . . 267 . . 138 Average 168 | 4 132 76 . 63 189 268 . . 237 Maximum Alert Level 2 | . 1 1 . . 2 2 . . 2 Low Security (%) 73 | 100 83 95 . 100 75 25 . . 55 Level 1 16 | . 16 4 . . 7 71 . . 20 Level 2 10 | . . . . . 16 2 . . 24 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 3 1 . 1 11 6 . 1 6 Investigation 11 | . 1 1 . . 4 5 . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 11 | . 2 . . . 7 . . . 2 Assault 3 | . . . . 1 . . . 1 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 9 | . 1 3 . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 174 | . 25 20 . 6 49 19 6 18 31 Peak Tracking Total 8 | . 4 3 . 4 7 5 4 8 6 Tactical Retreats 12 | . 1 . . . 4 6 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 8 | . 7 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 15 | . . 1 . . 4 . . 2 8 Max in Single Turn 2 | . . 1 . . 2 . . 1 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 29 | . 6 1 2 . 6 10 2 . 2 Terminals 21 | . 5 . . . 5 9 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 71 | . 13 1 8 . 15 28 2 . 4 Successful 38 | . 3 1 8 . 5 19 2 . . Failed 33 | . 10 . . . 10 9 . . 4 Catastrophic 7 | . 1 . . . 4 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 39 | . 8 . 1 . 8 18 . . 4 Terminals 54 | . 11 . . . 12 27 . . 4 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 25 | . 2 1 8 . 2 10 2 . . Record 7 | . . . 7 . . . . . . Part Schematic 2 | . . . . . . 2 . . . Robot Analysis 1 | . . . . . . 1 . . . Open Door 3 | . . 1 . . . . 2 . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . . . 2 . . . Extermination Status 1 | . . . . . . 1 . . . Recall Investigation 2 | . . . . . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 3 9 . . . Terminals 12 | . 1 . . . 3 8 . . . Assimilate 3 | . . . . . . 3 . . . Botnet 8 | . . . . . 3 5 . . . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 5 . . . 6 9 . . 2 Full Trace Events 7 | . . . . . 3 4 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . . . 1 . 2 . . . Largest Group 2 | . . . . 1 . 2 2 . . Highest-Rated Group 52 | . . . . 31 . 52 43 . . Highest-Rated Ally 31 | . . . . 31 . 26 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . Total Damage 63 | . . . . 63 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 10261 | 77 1239 1423 562 531 2960 846 902 265 1456 Spaces Moved 7961 | 55 785 498 471 341 1628 1865 1320 129 869 Core 204 | 11 2 2 . . 20 . . 46 123 Treads 306 | . 234 . . . . . . 72 . Legs 454 | . . . . . 52 . . . 402 Wheels 4701 | 44 549 496 471 341 1556 18 871 11 344 Hover . | . . . . . . . . . . Flight 2296 | . . . . . . 1847 449 . . Fastest Speed 29 | 50 80 110 110 125 95 29 29 50 50 Average Speed 93 | 81 118 119 118 125 134 29 66 142 127 Slowest Speed 700 | 95 300 550 125 125 700 110 195 200 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 54 | 4 93 67 75 64 64 48 97 16 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 5 | . . . . 1 . . 4 . . Spaces Dug 56 | . . . . . 23 12 . 17 4 Terrain Destroyed 360 | . 7 46 . 13 142 12 1 73 66 Melee 16 | . . . . . . 12 . . 4 Projectile 7 | . . . . . 1 . 1 . 5 AOE 337 | . 7 46 . 13 141 . . 73 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 10158 | 76 979 1232 477 424 2232 2119 1340 171 1108 Wait 1507 | . 98 657 . 62 416 194 2 5 73 Move 7948 | 54 784 497 470 340 1627 1860 1319 128 869 Hop 2 | . . . . . . 2 . . . Pick Up 123 | 9 17 11 2 3 26 7 7 4 37 Fast Attach 8 | . 2 . . . 1 2 1 . 2 Attach 110 | 6 9 9 2 1 22 12 4 10 35 Detach 22 | . . . 1 . 4 4 1 2 10 Swap 59 | 2 9 5 . 5 28 1 . . 9 Drop 56 | . 3 1 2 1 22 17 3 1 6 Fire 255 | 5 57 52 . 11 74 . . 9 47 Melee 64 | . . . . . 9 20 3 12 20 Ram 4 | . . . . 1 3 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Destroyed 7 combat bots 496 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 14) 831 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Identified exit to Mines 1317 | -10/Materials | Entered Mines 1356 | -10/Mines | Met a Derelict bent on vengeance 1530 | -10/Mines | Excavation squad dispatched 1530 | -10/Mines | A large section of the Mines collapsed 1780 | -10/Mines | Excavation squad dispatched 2030 | -10/Mines | Excavation squad dispatched 2201 | -10/Mines | Met a Derelict shopkeep closing up shop 2280 | -10/Mines | Excavation squad dispatched 2294 | -10/Mines | Core integrity fell below 50% 2530 | -10/Mines | Excavation squad dispatched 2734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -10/Mines | Discovered new exit (range 5) 2740 | -10/Mines | Entered Exiles 2772 | -10/Exiles | Met 8R-AWN 2793 | -10/Exiles | Met EX-HEX 2829 | -10/Exiles | Met EX-BIN 2847 | -10/Exiles | Aligned with FarCom system 2848 | -10/Exiles | Given EX-Vault access code 2877 | -10/Exiles | Opened EX-Vault 2884 | -10/Exiles | Found AWS/Thermal 2910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2945 | -10/Exiles | Met EX-DEC 2958 | -10/Exiles | Learned location of Zion (-7) 3060 | -10/Exiles | Visited The Gauntlet 3287 | -10/Exiles | Discovered new exit (range 14) 3302 | -10/Exiles | Left Exiles lab with AWS/Thermal 3302 | -10/Exiles | Entered Mines 3303 | -9/Mines | Met a Derelict testing a Signal Generator 3594 | -9/Mines | Learned location of Storage (-7) 3602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3671 | -9/Mines | System corruption reached 10% 3762 | -9/Mines | Discovered new exit (range 8) 3795 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3833 | -9/Mines | Entered Materials 3833 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4463 | -8/Materials | Discovered new exit (range 3) 4469 | -8/Materials | Identified exit to Factory 5788 | -8/Materials | Discovered exit to Factory (range 3) 6327 | -8/Materials | Crushed by falling debris 6381 | -8/Materials | Lost 5 parts (2n2u1w) 6476 | -8/Materials | Core integrity fell below 50% 6793 | -8/Materials | Entered Factory 6793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6794 | -7/Factory | Identified exit to Storage 7097 | -7/Factory | Identified exit to Lower Caves 7119 | -7/Factory | Build established: Scavenger-Sprinter 7578 | -7/Factory | Build established: Hacker-Sprinter 7639 | -7/Factory | Entered Lower Caves 7639 | -7/Lower Caves | Accompanied by 2 allies 7796 | -7/Lower Caves | Encountered a Warlord checkpoint 8070 | -7/Lower Caves | Build established: Hacker-Mutant 8177 | -7/Lower Caves | Learned Factory trap positions 8427 | -7/Lower Caves | Discovered new exit (range 9) 8433 | -7/Lower Caves | Identified exit to Lower Caves 8541 | -7/Lower Caves | Entered another Lower Caves area 8551 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8603 | -7/Lower Caves | Core integrity fell below 50% 8606 | -7/Lower Caves | Destroyed 11 combat bots 8606 | -7/Lower Caves | System corruption reached 10% 8636 | -7/Lower Caves | Lost 13 parts (1p3n5u4w) 8670 | -7/Lower Caves | Discovered new exit (range 15) 8791 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8806 | -7/Lower Caves | Entered Factory 8806 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8807 | -6/Factory | Loaded intel: 87 trap records 8892 | -6/Factory | Build established: Mutant 9099 | -6/Factory | Lost 3 parts (1p2w) 9218 | -6/Factory | Lost 3 parts (1n2w) 9447 | -6/Factory | Found Launcher Loader 9502 | -6/Factory | Discovered new exit (range 8) 9650 | -6/Factory | Garrison activated, responded to threat 9653 | -6/Factory | Assembled infested Garrison Access 10074 | -6/Factory | Core integrity fell below 50% 10248 | -6/Factory | Core integrity fell below 20% 10263 | -6/Factory | Core destroyed Last Messages --------------- Arm. Leg destroyed. Overheating: Thermic Laser damaged (-19). Overheating: Gauss Rifle damaged (-69). Overheating: Target Analyzer damaged (-15). Overheating: Matter decay (-42). G-50 Soldier suffers critical hit (Burn). Overheating: Flexi-carbon Leg damaged (-25). Overheating: Thermic Laser damaged (-23). Power failure, Fission Core shutdown. Overheating: Matter decay (-18). ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Overheating: System interference. Structural Scanner temporarily disabled. Gauss Rifle temporarily disabled. System corrupted: Thermic Laser fused. Acquired 114 matter. Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ??????????????????? + !! ???? + ??????????????? | | ??????????????????? # ???? # ??????????????? | | ??????????????????? # # ??????????????? | | ??????????????????? # ###### ##??????????????? | | ??????????????????? # # # ##??????????????? | | ??????????????????? + / # ##??????????????? | | ??????????????????? ## # # ##??????????????? | | ????????????????????## # # ##??????????????? | | ???????????????????? + / # ##??????????????? | | ???????????????????? #### # "" # ##??????????????? | | ???????????????????? #### # "Y # ##??????????????? | | ???????????????????????## # "" # ##??????????????? | | ???????????????????????## # # ##??????????????? | | ?????????????????"" ^??## ###/## ##??????????????? | | ?????????????????##+???## # # ##??????????????? | | ?????????????????## #####%# # ##??????????????? | | ?????????????????## ##### # #!##??????????????? | | ?????????? ######## + #=##??????????????? | | ?????????? ######## # #%##??????????????? | | ?????????? # #=##??????????????? | | ?????????? # # ##??????????? ? | | ?????????? # # ##?########## " | | ?????????? %# #%##?# # " | | ?????????? %=######w##?# # " | | ?????????? ### #####;###### ##?# # | | ??????????? ### # !]@/= ## ##?# # " | | ?????????????????##+# [ ## ##?# # " | | ????????????????? # ""T"" ## ##?# ! # " | | ??????????????????? # """"" ## ##?# + | | ??????????????????? ############ ##?# # " | | ??????????????????? ###### !=%= ##?# # " | | ??????????################ %=! ##?#####+#### " | | ??????????# ###### | | ? "??????# *%= | | """????# ! | | ??# | | [ # gg """""" """""" | | / ############ """""" """""" ######+ | | # ##[! # """""" """""" # | | ########?## ##[ [ # """""" """""" # | | ########## # # """""" """""" # """ " | | "" ^# # """""" """""" # """ " | | T + """ # """""" """""" # """ " | | # """S"" # """"" " "" # | | ####### # """""" # " "" # """ " | | #?????####### # " # """ " | | #???????????## # %% """ " | | #???????????# " # | | ############## ###### # % "G" * | | ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Cloaking Device | -7/Factory | Hacked Imp. Surge Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommEncryptedSubcomponent Manual? 0 Play Time 02:09:12 Cumulative 53.4 hours Start 2024.04.11 @ 01:27:00 End 2024.04.11 @ 03:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12724c58-417f-479f-9251-e07284ddc143