Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:20:51 // Halloween2020/ForbiddenLore Player: JuustuToug Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (460) 2300 Value Destroyed (24809) 24809 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (14931) 14931 TOTAL SCORE: 54800 Bonus ------- High Alert Combat Kills 6932 Follower Combat Kills 746 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 32/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Electron Diverter > --- UTILITY (14) ----- Machine Analyzer Machine Analyzer Advanced Targeting Computer Improved Armor Integrity Analyzer Graphene Brace Relay Coupler [NC] (47) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Gamma Rifle Cooled Particle Cannon Advanced Datajack Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced Cloaking Device Graphene Brace Advanced Force Field Relay Coupler [NC] Improved Corruption Screen Improved System Restoration Module > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced VSS Leg Advanced Myomer Leg Advanced Heat Sink Advanced Heat Sink Machine Analyzer Matter Filter Advanced Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Gamma Rifle Cooled Particle Cannon [Rating: 174] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . 2 . . . . 2 . 2 . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 2 . . . . . . 1 . . 1 . . . . 1 . 2 . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 438 | 6 7 . . . 14 19 7 7 7 26 15 13 2 . 1 57 24 6 5 2 2 5 6 11 26 3 7 . 16 6 10 16 52 60 Power 66 | 1 1 . . . 1 3 . 1 1 3 2 . . . . 8 5 2 1 . . . 1 1 6 . 2 . 1 2 1 2 9 12 Engine 23 | 1 1 . . . 1 3 . 1 1 2 2 . . . . 6 2 2 . . . . . . . . 1 . . . . . . . Core 9 | . . . . . . . . . . 1 . . . . . 2 2 . 1 . . . . 1 . . 1 . 1 . . . . . Reactor 34 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 6 . . . . 2 1 2 9 12 Propulsion 93 | 2 2 . . . 3 6 4 4 1 12 3 3 1 . . 12 4 1 . . . 3 1 2 5 . . . 1 . 1 3 9 10 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Leg 83 | . 2 . . . 3 6 4 4 1 12 3 3 1 . . 12 4 1 . . . 3 1 2 4 . . . 1 . 1 3 9 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 201 | 1 3 . . . 8 4 2 1 3 8 7 7 1 . 1 28 9 3 3 2 1 2 3 5 9 3 5 . 13 2 5 10 24 28 Device 104 | . 1 . . . 5 2 . . . 4 3 3 . . 1 16 4 . 1 1 1 . 1 4 6 . 3 . 7 1 2 5 13 20 Storage 7 | 1 2 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Processor 23 | . . . . . 1 1 . . 1 . . 1 . . . 3 1 . 1 1 . . . 1 1 1 . . 2 . . 3 1 4 Hackware 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 1 1 1 5 1 Protection 52 | . . . . . 2 1 1 1 2 4 3 3 1 . . 9 4 3 . . . 1 2 . 2 1 1 . 1 . 2 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 . . . 2 6 1 1 2 3 3 3 . . . 9 6 . 1 . 1 . 1 3 6 . . . 1 2 3 1 10 10 Energy Gun 28 | . . . . . 1 2 . . . . . . . . . 3 . . 1 . 1 . . . 2 . . . 1 2 1 . 9 5 Energy Cannon 27 | . 1 . . . . 1 . . 1 3 2 2 . . . 3 5 . . . . . 1 1 2 . . . . . 1 1 . 3 Ballistic Gun 6 | 2 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Launcher 6 | . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 21 | . . . . . . . . . 1 . 1 1 . . . 5 . . 1 . . 4 . 2 . 1 1 . 1 . . . . 3 Parts Lost 151 | . . . . . . 2 2 9 1 17 5 1 3 . . 7 10 1 . . . . 1 . 2 . . 1 7 . 2 4 22 54 Power 17 | . . . . . . . . 1 . 2 1 . . . . 1 2 1 . . . . . . . . . . . . . . 3 6 Propulsion 39 | . . . . . . 1 1 3 1 9 4 . 2 . . . 1 . . . . . . . . . . . . . . . 1 16 Utility 68 | . . . . . . . . 2 . 4 . . . . . 6 7 . . . . . 1 . 2 . . 1 6 . 2 3 12 22 Weapon 27 | . . . . . . 1 1 3 . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . 1 6 10 Highest Loss Streak 21 | . . . . . . 2 1 5 1 5 1 1 3 . . 1 3 1 . . . . 1 . 2 . . 1 4 . 1 3 8 21 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 8 14 14 14 13 14 14 13 14 13 14 14 12 10 10 14 14 14 13 15 15 15 14 14 14 12 13 14 13 13 13 12 13 12 Power 1 | . 1 2 2 2 2 2 2 1 1 1 1 2 2 2 2 1 1 1 1 2 2 1 1 . 1 2 2 2 2 1 2 2 3 3 Propulsion 2 | . 1 1 1 1 . 2 3 4 4 2 . 1 1 . . 2 2 3 2 2 2 2 3 3 2 2 3 3 4 5 4 3 4 3 Utility 4 | . 2 6 6 5 4 6 7 5 2 3 6 6 5 5 5 5 4 3 5 7 7 6 5 6 5 4 4 4 3 2 3 2 2 3 Weapon 3 | 1 2 5 5 5 5 3 2 1 6 6 5 3 2 2 2 4 6 6 4 4 4 4 4 2 3 3 3 4 3 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | . 2 1 2 3 6 1 4 1 6 5 6 1 1 . . 15 3 6 1 . . . 1 2 6 . 1 . 1 . 4 3 7 10 Power 14 | . 1 . 1 . 2 . . . . 2 1 . . . . 1 1 1 . . . . . . 1 . 1 . . . . . . 2 Propulsion 21 | . 1 . . . . . . . . 1 . . . . . 4 . 1 . . . . . 1 3 . . . 1 . 2 2 1 4 Utility 32 | . . . 1 2 1 1 4 1 . 1 5 1 1 . . 3 1 2 . . . . 1 . 1 . . . . . 2 1 . 3 Weapon 27 | . . 1 . 1 3 . . . 5 1 . . . . . 7 1 2 . . . . . . 1 . . . . . . . 4 1 Tool/Special 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Average Slot Usage (%) 96 | . 91 100 100 100 93 94 99 92 96 95 94 94 97 92 92 98 98 100 99 100 99 100 100 99 96 94 94 93 92 94 94 94 92 89 Engine 6 | . 14 14 14 14 9 9 9 9 7 6 6 7 7 7 7 12 8 7 9 5 5 5 3 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 2 . 1 5 5 5 5 5 2 . . . 2 4 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 5 7 9 8 9 6 7 8 8 11 10 Leg 25 | . 10 28 28 28 31 35 36 36 30 28 25 25 28 23 23 25 26 26 28 29 29 29 29 26 23 19 19 19 19 16 18 20 19 16 Device 16 | . 7 14 14 14 12 9 9 9 7 10 7 11 15 15 15 25 21 24 22 17 17 17 17 20 20 19 19 19 14 16 17 15 15 23 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 8 | . . . . . 7 9 9 9 14 12 7 8 15 15 15 3 . . 3 10 11 11 11 10 12 18 19 19 20 13 13 17 13 13 Hackware 2 | . . . . . . . . . . . 6 5 . . . . . . . . . . . . . 3 4 2 . 16 12 9 12 7 Protection 7 | . . . . . 5 8 9 8 14 11 15 9 7 7 7 9 16 15 13 11 10 11 11 10 7 4 3 4 7 . 1 3 3 1 Energy Gun 2 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 4 9 9 9 9 8 7 8 7 9 Energy Cannon 9 | . 3 14 14 14 9 4 8 2 4 14 13 14 14 15 15 12 12 13 11 11 10 11 11 14 10 4 3 4 3 4 3 4 3 1 Ballistic Gun 2 | . 24 14 14 14 8 . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 174 | 6 8 8 10 10 27 44 32 29 37 47 48 51 51 49 52 74 88 89 98 94 92 102 106 121 148 153 154 150 153 155 158 163 163 174 Average Rating 79 | 4 6 8 9 10 20 34 30 25 33 40 45 47 50 49 49 69 75 86 94 91 90 96 102 117 131 148 149 149 146 151 151 153 152 150 On Entrance 76 | . 6 8 8 10 10 27 31 27 25 36 41 41 51 49 49 52 74 88 81 96 91 91 102 104 120 146 149 150 149 143 155 142 162 155 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 31 31 31 31 46 49 44 45 51 60 63 63 58 58 70 82 95 93 91 91 90 90 94 108 135 119 120 120 127 122 136 145 150 137 Greatest Support 150 | 40 40 20 20 20 47 63 58 52 40 55 48 58 58 48 48 76 88 92 108 108 108 146 146 143 150 150 150 150 150 150 150 148 148 135 Greatest Overweight (x) 9 | . 6 1 1 1 1 1 . . 1 2 2 2 1 1 1 1 1 1 . . . . . . 1 . . . . . . . 1 9 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 11 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 8 14 14 14 14 14 14 13 14 13 14 14 13 11 10 14 14 14 13 15 15 14 14 14 14 13 14 15 14 14 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 14 11 11 10 15 15 14 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 15% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Commander-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Tank | -4/Factory Tank | -4/Garrison Gunner | -3/Research Gunner | -3/Garrison Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 8197 | 213 283 . . 6 171 527 329 209 83 392 215 249 150 . 54 1137 444 41 131 20 36 94 79 178 679 . 184 . 327 . 282 220 827 637 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Salvage Created 24321 | . 377 . . 80 145 1381 700 470 . 1342 512 645 195 . 30 4829 1267 533 210 97 37 395 267 1019 1846 . 657 . 1165 . 720 1960 2227 1215 Parts 1061 | . 18 . . 2 9 60 44 32 . 71 31 26 11 . . 223 44 22 14 4 1 4 9 35 48 . 20 . 57 . 29 92 95 60 Haulers Intercepted 13 | . 2 . . . . . 2 . . . . 1 . . . 5 . . . . . . . 2 . . . . . . . 1 . . Recyclers Shooed 8 | . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 25 19 . 6 . . . . 2 . 3 7 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 391 | . 6 . . . 5 28 17 16 . 33 10 12 8 . . 60 20 6 9 1 . . 4 8 29 . 11 . 20 . 11 27 34 16 Melee 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 92 | . 5 . . . 1 18 5 . . . . . . . . . . . . . . . . . 4 . 4 . 8 . 9 14 15 9 Cannons 199 | . 1 . . . 1 4 6 1 . 33 7 7 2 . . 45 18 6 1 1 . . 3 6 10 . 1 . 8 . 2 11 19 6 AOE 74 | . . . . . 3 5 6 6 . . 3 5 6 . . 14 . . 7 . . . . . 11 . 5 . 3 . . . . . Classes Destroyed 22 | . 5 . . . . 5 3 1 . 1 . . 1 . 1 3 1 1 . . . . . . . . . . . . . . . . Worker 7 | . . . . . . . . . . . . . . . . 4 . 1 1 . . . . . . . . . . . . 1 . . Builder 9 | . . . . . . . 2 . . . 1 . . . . 4 . . 1 . . . . . . . . . . . . 1 . . Tunneler 5 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . 1 Hauler 13 | . 2 . . . . . 2 . . . . 1 . . . 5 . . . . . . . 2 . . . . . . . 1 . . Recycler 16 | . 1 . . 1 . . . . . . 1 . . . . 9 . 1 . . . . . 2 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 15 | . 1 . . . 1 1 1 . . . 1 . . . . 6 . . . . . . . . . . . . . . . 2 . 2 Swarmer 104 | . 2 . . . 3 9 3 6 . 15 2 1 6 . . 10 . . 4 . . . . . 4 . 4 . 7 . 4 9 11 4 Cutter 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 121 | . 4 . . . 2 5 10 5 . 8 3 9 1 . . 20 7 3 3 . . . . . 18 . 3 . 7 . 3 2 8 . Brawler 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 11 | . . . . . . 4 1 . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 46 | . . . . . . 4 2 1 . 5 2 . 1 . . 8 5 2 . 1 . . . 3 3 . 2 . . . 1 . 5 1 Specialist 6 | . . . . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . Hunter 23 | . . . . . . . . . . 1 . 1 . . . 1 5 . 1 . . . 2 . 3 . . . 1 . . 8 . . Programmer 62 | . . . . . . 3 . 2 . 2 3 1 . . . 14 . 1 . . . . 2 5 . . . . 4 . 2 7 5 11 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . Decomposer 6 | . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 . . 1 3 5 7 3 . 5 4 6 4 . . 6 3 3 13 1 . . 4 4 7 . 10 . 5 . 2 6 10 4 Combat Bots Only 10 | . 3 . . . 3 5 5 3 . 5 3 6 4 . . 5 3 2 9 1 . . 4 3 7 . 10 . 5 . 2 6 10 4 Max Kills in Single Turn 11 | . 1 . . 1 2 2 4 2 . 2 3 4 3 . 1 2 1 3 11 1 1 . 1 1 3 . 3 . 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 2 2 2 2 . . 2 3 3 . . 2 . . 7 . . . . . 3 . 3 . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 3715 | . 31 . . . 29 92 84 94 11 318 95 53 49 . 3 366 342 67 1 6 . . 89 64 249 . 109 6 194 . 95 233 410 625 Missed 1307 | . 8 . . . 8 24 30 31 1 108 22 23 15 . . 128 105 24 1 2 . . 26 23 147 . 54 3 57 . 36 63 157 211 Deflected 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 9 . 17 . . . Hits 2408 | . 23 . . . 21 68 54 63 10 210 73 30 34 . 3 238 237 43 . 4 . . 63 41 102 . 55 3 137 . 59 170 253 414 Melee 25 | . . . . . . 5 . 8 . 1 . . . . . 2 5 . . . . . . . . . . . . . . . 4 . Projectile 2383 | . 23 . . . 21 63 54 55 10 209 73 30 34 . 3 236 232 43 . 4 . . 63 41 102 . 55 3 137 . 59 170 249 414 AOE 5 | . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Critical Strikes 139 | . . . . . 2 4 3 7 2 2 4 2 2 . . 10 4 . . . . . 5 4 7 . . . 9 . 3 9 9 51 Actively Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 5 Damage Taken 34914 | . 220 17 . . 288 1168 832 954 149 2610 1468 524 639 . 59 2796 2998 337 . 43 . . 980 486 1399 . 276 36 2591 . 595 1618 4070 7761 Core 3636 | . 17 . . . 8 113 140 173 59 312 161 70 83 . . 338 183 . . . . . 116 27 60 . 3 . 193 . 25 76 401 1078 Absorbed by Shields 8253 | . . . . . . . . . . . . . . . . 1001 223 259 . 45 . . 189 384 607 . 303 37 301 . 452 1524 1566 1362 Ignored by Resistances 906 | . . . . . . . . 10 . 38 . . . . . . . . . . . . . . . . . . . . . 736 122 . Regen/Repaired (Parts) 1257 | . . . . . . . . . . . . . . 799 . 28 . . . . . . . . . . . . . 359 . 71 . . Core Remaining (%) 68 | 100 . . . 93 . . . 21 . . . . . . 2 . . 38 . . . . 88 . 92 . . . 84 . 98 . . . Volleys Fired 1221 | . 43 . . 2 19 67 45 13 . 91 30 17 11 . 3 189 89 23 6 10 2 6 16 22 84 . 31 . 60 . 61 98 122 61 Largest 3 | . 2 . . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 3 3 . 3 . 3 . 3 3 3 3 Hottest 334 | . 80 . . 80 80 140 98 108 . 180 180 180 180 . 180 180 180 180 180 180 180 180 180 270 285 . 250 . 260 . 250 279 308 334 Shots Fired 2629 | . 85 . . 4 35 201 84 18 . 172 58 30 20 . 6 353 173 48 12 20 4 12 31 65 185 . 59 . 131 . 135 232 293 163 Gun 902 | . 80 . . 2 16 107 39 6 . . . . . . . . . . . . . . . . 34 . 28 . 72 . 74 136 186 122 Cannon 1668 | . 5 . . 2 16 90 39 8 . 172 58 27 18 . 6 341 173 48 12 20 4 12 31 65 132 . 28 . 56 . 61 96 107 41 Launcher 59 | . . . . . 3 4 6 4 . . . 3 2 . . 12 . . . . . . . . 19 . 3 . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 169 | . 80 . . 2 16 . 39 6 . . . . . . . . 1 . . . . . . . 3 . . . . . 1 . 21 . Thermal 2381 | . 5 . . 2 16 197 39 8 . 172 58 27 18 . 6 341 172 48 12 20 4 12 31 65 163 . 56 . 128 . 134 232 272 143 Explosive 59 | . . . . . 3 4 6 4 . . . 3 2 . . 12 . . . . . . . . 19 . 3 . 3 . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 32 | . 10 . . 4 7 18 12 3 . 9 10 6 5 . 3 17 13 9 3 13 2 10 5 11 32 . 12 . 11 . 23 23 31 17 Robot Miss Streak 8 | . 5 . . 1 2 4 3 2 . 3 3 4 4 . 2 6 3 1 1 . 1 . 3 4 3 . 1 . 4 . 5 3 8 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Autonomous 82 | . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1529 | . 52 . . 3 23 144 53 33 2 76 27 20 14 . 2 173 78 25 4 10 2 8 15 36 111 . 34 . 67 . 69 151 192 105 Core Hits 767 | . 17 . . 2 14 53 45 21 . 33 13 23 13 . . 111 26 15 13 3 1 5 8 16 69 . 23 . 49 . 25 62 74 33 Critical Kills 17 | . 1 . . . . . 1 . . . . . . . . 1 2 . 1 . . . 1 2 4 . 1 . 1 . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 . . . . 2 1 4 2 . . . . . . 1 2 . 1 . . . 1 2 4 . 1 . 4 . . 2 . . Burn 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Meltdown 15 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . 1 2 4 . 1 . 1 . . 2 . . Destroy 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 87 | . . . . . . 10 . 49 5 15 . 4 3 . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . 2 . 49 5 15 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65047 | . 589 . . 41 542 3853 2010 1290 66 3895 1582 1572 1191 . 56 11135 2996 1047 1868 319 62 304 552 1418 5404 . 1631 . 2547 . 2535 5520 7107 3915 Guns 16902 | . 502 . . 23 134 2069 294 42 . . . . . . . . . . . . . . . . 760 . 690 . 1217 . 1624 3306 3684 2557 Cannons 36256 | . 87 . . 18 210 1433 675 75 . 3895 1109 771 536 . 56 9301 2996 810 140 319 62 304 552 1418 2519 . 377 . 785 . 911 2116 3423 1358 Explosions 10937 | . . . . . 198 351 1017 317 . . 473 801 655 . . 1828 . 237 1728 . . . . . 2125 . 564 . 545 . . 98 . . Melee 922 | . . . . . . . . 856 66 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 30 | . . . . . . . 24 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 1338 | . 502 . . 23 134 . 294 42 . . . . . . . . . . . . . . . . . . . . . . . . 343 . Thermal 53868 | . 87 . . 18 210 3502 1079 75 . 3895 1235 771 536 . 56 9301 2996 941 1760 319 62 304 552 1418 3279 . 1067 . 2002 . 2535 5520 6764 3584 Explosive 8558 | . . . . . 198 351 613 317 . . 347 801 655 . . 1828 . 106 108 . . . . . 2125 . 564 . 545 . . . . . Electromagnetic 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 922 | . . . . . . . . 856 66 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 2 2 2 2 12 15 16 16 16 . 4 4 4 . . . . 6 1 1 . . . 8 . 1 13 24 41 Average Corruption 8 | . . . . . . 1 2 2 1 8 12 15 16 16 . 1 4 4 . . . . 5 1 1 . . . 7 . 1 10 14 28 Corruption Purged 23 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 22 Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Effects 590 | . . . . . . 10 13 8 7 61 67 32 16 12 . 21 44 13 . . . . 17 1 10 . . . 33 . 12 35 73 105 Message Errors 129 | . . . . . . 2 3 1 2 10 19 7 2 5 . 5 7 2 . . . . 3 . 3 . . . 8 . 7 7 17 19 Matter Fused 132 | . . . . . . 2 3 1 2 16 9 8 4 4 . 6 13 4 . . . . 4 1 3 . . . 7 . 1 7 18 19 Heat Flow Errors 74 | . . . . . . 1 3 3 2 8 7 5 2 . . 3 5 3 . . . . 3 . 1 . . . 1 . . 6 9 12 Energy Discharges 72 | . . . . . . 3 2 1 . 5 12 3 4 . . 1 8 . . . . . 3 . 1 . . . 4 . 3 4 6 12 Parts Rejected 8 | . . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 Parts Fused 5 | . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . Data Loss (minor) 56 | . . . . . . 1 1 1 . 10 9 4 1 2 . 1 2 1 . . . . 1 . . . . . 5 . . 4 4 9 Data Loss (major) 32 | . . . . . . . . . . 6 4 2 . . . 1 2 1 . . . . 2 . 1 . . . 5 . . 1 1 6 Misfires 24 | . . . . . . . . . . 2 4 1 . . . 3 4 2 . . . . . . . . . . . . . 2 3 3 Alerts 10 | . . . . . . 1 . . . . 2 1 2 . . . 2 . . . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 39 | . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . 1 . . . 3 . . 3 15 13 Overload Shots 603 | . . . . . . . . . . 102 26 27 12 . 4 309 47 . . . . . . . 4 . . . . . . . 69 3 Effects 34 | . . . . . . . . . . 5 1 2 . . 1 12 7 . . . . . . . . . . . . . . . 5 1 Energy Bleed 14 | . . . . . . . . . . 3 . 1 . . . 5 4 . . . . . . . . . . . . . . . 1 . Heat Surge 14 | . . . . . . . . . . 2 1 1 . . . 4 2 . . . . . . . . . . . . . . . 3 1 Short Circuit 6 | . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 1 . Overflow Damage 2782 | . . . . . . 7 19 29 . 322 361 3 5 . 46 910 145 19 217 27 20 43 . 28 92 . . . 21 . . 124 206 138 Projectiles 2165 | . . . . . . 7 . 5 . 322 117 . 5 . 46 876 145 . . 27 20 43 . 28 56 . . . . . . 124 206 138 Explosions 594 | . . . . . . . 19 1 . . 244 3 . . . 34 . 19 217 . . . . . 36 . . . 21 . . . . . Melee 23 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1116 | . . . . . 3 10 89 . . . 498 12 5 . . 291 . 73 . . . . . . 101 . 16 . 18 . . . . . Shots 25 | . . . . . 1 1 2 . . . 6 1 1 . . 7 . 1 . . . . . . 3 . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 72 . . 36 246 286 162 241 221 313 325 215 222 . 36 278 405 204 112 216 54 54 237 324 299 . 119 . 212 . 215 365 297 549 Average Temperature 86 | . 22 . . 20 75 127 58 78 101 80 92 70 96 . 21 75 113 52 41 80 32 23 46 96 78 . 44 . 46 . 71 97 93 136 Received Heat Transfer 4289 | . 60 . . . 180 234 369 450 . 402 171 207 108 . 9 415 622 93 . . . . . 8 174 . 36 . 240 . 270 8 122 111 Effects 15 | . . . . . . . . . . . . . . . . 1 7 . . . . . . 1 . . . . . . . . 1 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 9 . 7 . . . Total Turns 424 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 63 . 209 . 119 . . . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 44 . 52 . 28 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . 1 . . . . . . . . . 1 2 . 1 . . . 1 3 5 . 1 . 1 . . 3 . 1 Combat Hostiles 18 | . . . . . . 1 . . . . . . . . . 1 2 . 1 . . . 1 2 5 . 1 . 1 . . 2 . 1 Parts Melted 163 | . . . . . . 12 . . . 3 1 1 1 . . 14 17 6 2 1 . . 3 15 17 . 4 . 10 . 6 23 16 11 Heat Transferred 58641 | . 185 . . 37 444 5400 1310 111 . 3740 1155 700 524 . 74 8503 3896 1350 1250 500 100 412 800 2050 4608 . 1184 . 2676 . 2396 5587 6503 3146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Maximum Alert Level 5 | . . . . . . 3 2 3 2 4 3 . . . . 5 5 4 4 . . . . . 4 2 3 2 3 2 3 3 4 3 Low Security (%) 21 | 100 100 100 . 100 100 23 . . . 7 . . . . . 30 . . . . . . . 100 6 . . . . . . . . 1 Level 1 10 | . . . . . . 10 3 1 86 12 . . . . . 17 . . . . . . . . 18 . . . 11 . 4 . . 41 Level 2 30 | . . . . . . 22 96 52 13 24 72 . . . . 14 . . 39 . . . . . 20 100 58 100 33 100 47 90 18 51 Level 3 25 | . . . . . . 43 . 46 . 38 27 . . . . 21 . 81 43 . . . . . 42 . 41 . 55 . 48 9 68 5 Level 4 9 | . . . . . . . . . . 17 . . . . . 12 58 18 17 . . . . . 11 . . . . . . . 13 . Level 5 3 | . . . . . . . . . . . . . . . . 3 41 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1934 | . 67 . . 5 148 1080 620 815 427 1392 804 . . . . 1764 1934 1271 1122 . . . . 94 1211 681 880 495 1071 602 955 776 1229 736 Initial 1234 | . . . . . . 20 526 392 427 163 730 . . . . 300 1234 1015 615 . . . . . 46 681 465 495 356 602 372 572 617 736 Average 616 | . 8 . . . 70 543 471 672 324 787 624 . . . . 595 1544 1032 893 . . . . 33 720 651 626 485 691 548 661 538 836 463 Influence Increases 15961 | . 190 . . 5 298 1260 550 513 30 1399 665 272 374 . 129 2684 800 538 594 20 . 15 100 278 1185 . 415 . 785 24 683 766 932 457 Destroy 0b10 Robot/C 7810 | . 120 . . . 180 600 320 320 . 660 200 240 280 . 80 1200 400 120 180 20 . . 80 160 580 . 220 . 400 . 265 405 540 240 Destroy 0b10 Robot/NC 420 | . 20 . . 5 5 30 35 . . . 15 5 . . 10 150 . 20 20 . . 15 . 20 25 . . . 5 . . 24 . 16 Destroy Leader 1256 | . 26 . . . 32 30 86 30 . 60 62 20 20 . 10 342 30 30 30 . . . 20 64 30 . 20 . 50 . 40 100 64 60 Allied During Kill 207 | . . . . . 25 26 . . . . . 7 74 . 29 10 . . . . . . . . . . . . . . 20 . 16 . Successful Hack 355 | . 23 . . . 4 37 . 14 . 14 30 . . . . 97 . 38 17 . . . . . . . 14 . . 24 14 18 11 . Disable Machine 1023 | . . . . . 30 15 30 15 . 15 225 . . . . 150 15 135 255 . . . . . 60 . . . 15 . 15 12 12 24 Anti-Garrison Action 1838 | . . . . . . 300 . . . 300 . . . . . . 300 150 . . . . . . 250 . 50 . 200 . 175 . 113 . Destroy Structure 1864 | . 1 . . . 22 102 79 89 . 95 103 . . . . 255 55 45 92 . . . . 34 240 . 66 . 100 . 118 195 128 45 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Lose Combat Pursuer 876 | . . . . . . 120 . 45 30 255 30 . . . . 180 . . . . . . . . . . 45 . 15 . 36 12 48 60 Influence Decreases 15876 | . 188 2 . 5 266 212 1026 302 612 240 1274 594 365 470 129 920 630 1215 802 635 297 152 100 211 41 590 156 405 189 599 224 949 475 1601 Entered New Map 8284 | . . 2 . . . 12 554 212 388 70 662 290 89 470 . . 530 919 642 389 83 137 . . 21 530 156 385 119 469 124 383 155 493 Time Decay 5582 | . 188 . . 5 206 . 452 . 214 . 562 294 246 . 129 770 . 286 160 246 214 15 90 211 . 60 . 10 . 130 . 526 . 568 Lost Part 1510 | . . . . . . 20 20 90 10 170 50 10 30 . . 70 100 10 . . . . 10 . 20 . . 10 70 . 20 40 220 540 Lost Ally 500 | . . . . . 60 180 . . . . . . . . . 80 . . . . . . . . . . . . . . 80 . 100 . Squads Dispatched 62 | . 2 . . . . . 5 . . . 5 . 1 . . 22 . 6 2 . . . . 3 . . . . . 2 . 9 . 5 Investigation 10 | . 1 . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 3 . . Extermination 31 | . . . . . . . . . . . 3 . . . . 14 . 2 1 . . . . 2 . . . . . . . 4 . 5 Reinforcement 11 | . 1 . . . . . 2 . . . . . . . . 5 . 1 1 . . . . . . . . . . . . 1 . . Assault 9 | . . . . . . . 1 . . . 1 . 1 . . 2 . 2 . . . . . . . . . . . 1 . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 10 | . 2 . . . 1 1 2 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . Communications Jammed 119 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . 4 . 80 Distress Signals 117 | . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . 4 . 80 Times Spotted 573 | . 13 10 . . 13 37 26 17 2 42 14 18 14 . 6 86 19 9 10 1 . . 4 11 34 1 14 1 22 1 16 38 36 58 Peak Tracking Total 20 | . 3 20 . . 4 5 6 4 1 10 3 10 10 . 4 6 2 3 4 1 . . 3 3 9 1 6 1 9 1 5 6 9 12 Tactical Retreats 42 | . . 1 . . . 4 . 2 2 9 2 . . . . 11 . . . . . . . . . . 1 . 1 . 1 1 4 3 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 38 | . 2 . . . . 2 1 . . 2 2 . . . . 7 7 . 1 . . . . . . . . . 1 . 4 1 6 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 91 | . . . . . 2 2 2 1 . 4 15 1 2 . . 10 3 10 17 1 . . . . 9 . 1 . 3 . 3 1 2 2 Max in Single Turn 16 | . . . . . 1 1 1 1 . 2 6 1 1 . . 4 1 5 16 1 . . . . 2 . 1 . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 12 | . . . . . . 1 . . . 2 . . . . . . 2 . . . . . . . 1 . 1 . 2 . 2 . 1 . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 93 | . 7 . 1 . 2 5 4 1 2 1 7 1 1 . . 19 1 5 4 . . 4 1 4 2 2 1 1 1 5 1 7 3 . Terminals 59 | . 7 . . . 1 5 2 1 1 1 5 . . . . 15 1 . 4 . . . 1 2 2 1 1 . 1 1 1 3 3 . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair Stations 8 | . . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . . . . . . 1 . . Garrison Access 9 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 218 | . 31 . 1 . 7 14 7 2 2 1 15 1 1 . . 44 1 16 12 . . 17 2 4 4 2 2 1 2 8 2 13 6 . Successful 95 | . 13 . 1 . 2 3 3 1 1 1 4 1 1 . . 17 . 9 5 . . 17 2 2 . 1 1 1 . 3 1 4 1 . Failed 121 | . 18 . . . 5 11 4 1 1 . 11 . . . . 26 1 6 7 . . . . 2 4 1 1 . 2 5 1 9 5 . Catastrophic 35 | . 4 . . . . 3 . . . . 2 . . . . 10 1 1 . . . . . 2 1 1 . . . 2 1 6 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Manual 80 | . 25 . 1 . 4 1 5 . 1 . 11 . . . . 15 . 1 10 . . . . . . 1 . . . 1 1 2 1 . Terminals 143 | . 31 . . . 4 14 5 2 1 1 11 . . . . 34 1 . 12 . . . 2 2 4 1 2 . 2 1 2 5 6 . Fabricators 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . Repair Stations 18 | . . . . . . . 1 . . . 2 . . . . 2 . 5 . . . . . . . . . . . 3 . 5 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 20 | . . . . . . . . . . . . . . . . 7 . 10 . . . . . 1 . . . . . . . 2 . . Garrison Access 11 | . . . . . 3 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 40 | . 5 . 1 . . 3 . 1 . 1 . 1 1 . . 4 . . . . . 17 2 1 . . 1 . . . 1 . 1 . Record 7 | . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . Part Schematic 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . Scan Component 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . 3 . 7 . . . . . . . . . . . . . 1 . . Insert Component 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 28 | . 8 . . . 1 . 2 . . . 3 . . . . 7 . . 5 . . . . . . . . . . 1 . 1 . . Terminals 26 | . 8 . . . 1 . 2 . . . 3 . . . . 7 . . 5 . . . . . . . . . . . . . . . Botnet 7 | . 3 . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Skim 19 | . 5 . . . 1 . 2 . . . 3 . . . . 5 . . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . . . 2 5 3 1 1 . 7 . . . . 17 1 4 4 . . . . 3 2 1 1 . 1 4 1 7 3 . Full Trace Events 9 | . . . . . . 3 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 10 | . . . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 3 . Autoassimilated 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 4 . . . 8 . . . . . . 8 4 . . . . . . 3 . 3 . 6 . 7 . 4 . Machine Destruction 47 | . . . . . . 4 . . . 8 . . . . . . 8 4 . . . . . . 3 . 3 . 6 . 7 . 4 . Attached 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 1 1 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 11 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 30 | . . 5 . . . 11 . . . . . 3 2 . . . . . . . . . . . . . . . . . 4 . 5 . Largest Group 7 | . . 4 4 3 3 7 . . . . . 3 5 4 4 4 . . . . . . . . . . . . . . 2 . 2 . Highest-Rated Group 145 | . . 51 51 40 40 128 . . . . . 97 145 115 115 115 . . . . . . . . . . . . . . 64 . 89 . Highest-Rated Ally 64 | . . 31 16 16 16 31 . . . . . 49 49 49 49 49 . . . . . . . . . . . . . . 64 . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . 2 . . 23 22 . . . . . . 15 . 13 5 . . . . . . . . . . . . . . 24 . 9 . Total Damage 2325 | . . . . . 245 253 . . . . . . 573 . 349 136 . . . . . . . . . . . . . . 557 . 212 . Kills 24 | . . . . . 4 2 . . . . . . 6 . 6 1 . . . . . . . . . . . . . . 3 . 2 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Active Infowar (turns) 22272 | . 612 670 563 772 532 1266 522 895 442 2066 1661 653 536 386 364 6256 1332 . . 532 454 226 691 134 . . 1 . . . . . . 706 Optics 444 | . . . . . . . . . . . . . . . . 444 . . . . . . . . . . . . . . . . . . Sensors 1976 | . . . . . . . . . . . . . . . . . . . . 532 454 226 691 73 . . . . . . . . . . Structural 3386 | . 612 670 563 772 312 8 . . 436 13 . . . . . . . . . . . . . . . . . . . . . . . . Traps 3139 | . . . . . 220 1258 522 895 6 . . . . . . 238 . . . . . . . . . . . . . . . . . . Machine Analysis 9197 | . . . . . . . . . 437 2066 1661 653 536 386 364 2327 . . . . . . . 61 . . . . . . . . . 706 Cloaking 337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 5370 | . . . . . . . . . . . . . . . . 4038 1332 . . . . . . . . . . . . . . . . . ECM 754 | . . . . . . . . . . . . . . . . 754 . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 35298 | 117 1206 670 563 772 532 1523 1138 895 442 2066 1661 653 536 386 364 6256 2041 620 335 532 454 226 691 660 1530 134 634 32 1323 272 1391 1470 1467 1706 Spaces Moved 18253 | 72 586 322 290 392 300 724 542 460 233 814 719 332 365 201 180 2826 814 344 255 464 412 168 498 432 862 83 308 25 612 197 819 748 680 1174 Core 24 | 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 400 | 50 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17641 | . 235 322 290 392 300 724 542 460 233 814 719 332 365 201 180 2826 814 344 255 464 412 168 498 432 862 83 308 25 612 197 819 748 680 985 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Fastest Speed 28 | 50 120 190 190 190 120 122 122 120 120 120 190 122 122 193 193 108 113 107 107 107 107 107 116 117 120 125 125 125 125 125 120 117 109 28 Average Speed 143 | 126 161 190 190 190 130 122 122 120 165 179 203 154 130 193 193 165 185 147 107 107 107 110 117 118 122 125 125 125 125 125 122 118 114 103 Slowest Speed 500 | 160 350 190 190 190 190 192 122 122 190 260 260 260 193 193 193 193 186 185 107 107 107 116 118 120 190 125 125 125 125 126 125 120 184 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . 1 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 93 78 70 96 26 72 35 72 6 80 19 50 61 14 37 68 63 11 10 56 62 61 70 11 79 3 44 2 46 8 68 28 47 33 Regions Visited 34 Branch Regions 11 Pre-discovered Areas 6 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 . 1 . 1 . 1 . . 1 . . . 1 . . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 . . . . . . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . . 2 1 . . . . . . . 2 . 4 . . . . . . . . . . . Spaces Dug 230 | . . . . . 4 . . . . 4 4 . . . . 74 10 27 2 7 . . . 5 5 . 22 . 20 . 11 26 7 2 Terrain Destroyed 1366 | . . . . . 25 26 81 36 . 109 114 46 36 . 4 328 23 48 43 9 2 . 15 20 181 . 28 . 42 . 28 69 40 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 479 | . . . . . . . 9 . . 39 13 10 6 . 4 132 23 18 3 9 2 . 15 20 13 . 11 . 27 . 28 44 40 13 AOE 887 | . . . . . 25 26 72 36 . 70 101 36 30 . . 196 . 30 40 . . . . . 168 . 17 . 15 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total 25128 | 98 772 381 304 418 412 1237 937 711 283 1226 869 441 401 200 192 4054 1187 415 310 478 421 198 571 538 1204 114 508 25 1064 222 1109 1149 1145 1534 Wait 3865 | 12 109 57 10 17 51 182 311 153 17 237 62 52 7 . 8 807 209 29 30 3 . 2 41 47 161 23 144 . 347 9 177 263 164 124 Move 18221 | 71 585 321 289 391 299 723 542 459 233 812 718 331 364 200 179 2826 813 343 254 463 411 167 497 431 861 82 307 25 611 196 818 748 679 1172 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 409 | 9 19 2 2 4 13 24 7 13 11 25 13 8 2 . . 53 19 5 7 . . 3 3 8 20 3 2 . 10 3 10 11 48 52 Fast Attach 144 | 1 2 . . . 2 5 2 3 1 3 9 4 . . . 27 4 . 1 . 4 6 2 5 6 . 6 . 7 2 7 7 14 14 Attach 208 | 5 3 . . . 5 17 1 13 4 17 4 7 3 . 1 11 11 1 4 . . . 1 2 2 3 . . 6 3 3 5 22 54 Detach 25 | . . . . . 2 4 . 2 . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 10 Swap 286 | . 2 . . . 8 20 16 2 3 12 5 7 7 . . 54 13 5 3 2 . 3 5 8 29 1 8 . 13 4 4 6 33 13 Drop 459 | . 9 1 3 4 13 29 11 4 9 13 22 9 3 . 1 81 19 9 5 . 4 10 6 14 41 2 10 . 9 4 18 11 58 27 Fire 1221 | . 43 . . 2 19 67 45 13 . 91 30 17 11 . 3 189 89 23 6 10 2 6 16 22 84 . 31 . 60 . 61 98 122 61 Melee 87 | . . . . . . 10 . 49 5 15 . 4 3 . . . . . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 5 . . . . 5 . . . . 5 10 . . . . . . . . . . . . . 11 . 4 5 Rewire 154 | . . . . . . 151 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 292 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Learned Storage stockpile data 1122 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Learned location of 2 exits from Mines 1187 | -10/Materials | Learned location of 1 exit from Storage 1197 | -10/Materials | Learned location of Mines (-10) 1215 | -10/Materials | Learned Storage stockpile data 1244 | -10/Materials | Identified exit to Subcaves 1324 | -10/Materials | Entered Mines 1325 | -10/Mines | Identified exit to Exiles 1325 | -10/Mines | Identified exit to Materials 1401 | -10/Mines | Discovered exit to Materials (range 11) 1568 | -10/Mines | Assembled infested the area 1629 | -10/Mines | Learned Materials terminal intel 1669 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1994 | -10/Mines | Entered Exiles 1994 | -10/Exiles | Accompanied by 4 allies 1995 | -10/Exiles | Identified exit to Mines 2045 | -10/Exiles | Met 8R-AWN 2078 | -10/Exiles | Met EX-HEX 2129 | -10/Exiles | Met EX-BIN 2152 | -10/Exiles | Aligned with FarCom system 2154 | -10/Exiles | Given EX-Vault access code 2199 | -10/Exiles | Opened EX-Vault 2212 | -10/Exiles | Found AWS/Thermal 2251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2302 | -10/Exiles | Met EX-DEC 2557 | -10/Exiles | Left Exiles lab with AWS/Thermal 2557 | -10/Exiles | Entered Mines 2557 | -9/Mines | Accompanied by 3 allies 2594 | -9/Mines | Learned location of 1 exit from Lower Caves 2685 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2906 | -9/Mines | Learned Materials trap positions 2919 | -9/Mines | Learned Materials garrison access intel 3001 | -9/Mines | Discovered new exit (range 7) 3145 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3155 | -9/Mines | Discovered new exit (range 10) 3329 | -9/Mines | Entered Materials 3329 | -8/Materials | Accompanied by 3 allies 3329 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3330 | -8/Materials | Loaded intel: 12 trap records 3331 | -8/Materials | Loaded intel: 12 terminal locations 3332 | -8/Materials | Loaded intel: 1 garrison access location 3738 | -8/Materials | Lost 3 allies 3855 | -8/Materials | Identified exit to Garrison 3861 | -8/Materials | Entered Garrison 4219 | -8/Garrison | Lost 4 allies 4259 | -8/Garrison | Triggered checkpoint 4337 | -8/Garrison | Garrison Relay disabled 4386 | -8/Garrison | Build established: Scavenger-Mutant 4864 | -8/Garrison | Learned Materials security intel 4893 | -8/Garrison | Triggered checkpoint 4920 | -8/Garrison | Discovered new exit (range 7) 4959 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Installed Relay Interface Framework 5027 | -8/Garrison | Lost 6 allies 5045 | -8/Garrison | AWS/Thermal suddenly broke down 5299 | -8/Garrison | Discovered new exit (range 10) 5339 | -8/Garrison | Triggered checkpoint 5384 | -8/Garrison | Entered Materials 6184 | -8/Materials | First assault squad dispatched 6517 | -8/Materials | Discovered new exit (range 10) 6522 | -8/Materials | Identified exit to Garrison 6522 | -8/Materials | Entered Garrison 6576 | -8/Garrison | Triggered checkpoint 6634 | -8/Garrison | Expanded RIF knowledge: Command Fork 6763 | -8/Garrison | Triggered checkpoint 6772 | -8/Garrison | Core integrity fell below 50% 6821 | -8/Garrison | Lost 5 parts (2n1u2w) 7201 | -8/Garrison | Discovered new exit (range 5) 7260 | -8/Garrison | Triggered checkpoint 7320 | -8/Garrison | Triggered checkpoint 7358 | -8/Garrison | Discovered new exit (range 10) 7417 | -8/Garrison | Entered Factory 7417 | -7/Factory | Evolved 2 slots: Utility x2 7418 | -7/Factory | Identified exit to Storage 7719 | -7/Factory | Build established: Scavenger-Assassin 7859 | -7/Factory | Identified exit to Garrison 7859 | -7/Factory | Entered Garrison 8120 | -7/Garrison | Phase Generator disabled 8249 | -7/Garrison | Garrison Relay disabled 8341 | -7/Garrison | Build established: Scavenger-Mutant 8594 | -7/Garrison | System corruption reached 10% 8731 | -7/Garrison | Triggered checkpoint 8731 | -7/Garrison | Triggered checkpoint 8795 | -7/Garrison | Lost 5 parts (1p3n1u) 8815 | -7/Garrison | Triggered checkpoint 8917 | -7/Garrison | Discovered new exit (range 7) 9035 | -7/Garrison | Triggered checkpoint 9082 | -7/Garrison | Lost 3 parts (1p1n1w) 9265 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9476 | -7/Garrison | Discovered new exit (range 9) 9495 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9567 | -7/Garrison | Triggered checkpoint 9575 | -7/Garrison | Core integrity fell below 50% 9628 | -7/Garrison | Garrison Relay disabled 9693 | -7/Garrison | Discovered new exit (range 60) 9693 | -7/Garrison | Discovered new exit (range 27) 9693 | -7/Garrison | Discovered new exit (range 70) 9693 | -7/Garrison | Discovered new exit (range 23) 9823 | -7/Garrison | Triggered checkpoint 9925 | -7/Garrison | Entered Factory 10908 | -7/Factory | Discovered new exit (range 7) 11525 | -7/Factory | First assault squad dispatched 11537 | -7/Factory | Build established: Mutant 11586 | -7/Factory | Entered Lower Caves 11587 | -7/Lower Caves | Identified exit to Lower Caves 11621 | -7/Lower Caves | Core integrity fell below 20% 11760 | -7/Lower Caves | Encountered a Warlord checkpoint 11978 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12239 | -7/Lower Caves | Entered another Lower Caves area 12239 | -7/Lower Caves | Accompanied by 3 allies 12649 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12689 | -7/Lower Caves | Lost 3 parts (2n1w) 12752 | -7/Lower Caves | Discovered new exit (range 5) 12775 | -7/Lower Caves | Entered Zion 12775 | -7/Zion | Accompanied by 4 allies 12920 | -7/Zion | Visited the Megawrench Repair Shop 12920 | -7/Zion | Megawrench repaired 9 parts 12940 | -7/Zion | Discovered new exit (range 12) 12964 | -7/Zion | Build established: Commander-Mutant 13061 | -7/Zion | System corruption cleaned by Quarantine Array 13161 | -7/Zion | Entered Proximity Caves 13161 | -6/Proximity Caves | Accompanied by 4 allies 13288 | -6/Proximity Caves | Spotter reported a threat 13338 | -6/Proximity Caves | Spotter reported a threat 13482 | -6/Proximity Caves | Discovered new exit (range 16) 13525 | -6/Proximity Caves | Entered Factory 13525 | -6/Factory | Accompanied by 4 allies 13525 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13883 | -6/Factory | Build established: Commander-Skirmisher 14003 | -6/Factory | Lost 4 allies 14330 | -6/Factory | Build established: Scavenger-Mutant 14583 | -6/Factory | Discovered new exit (range 5) 14591 | -6/Factory | Discovered new exit (range 12) 15095 | -6/Factory | Build established: Mutant 15679 | -6/Factory | Learned Hub_04(d) garrison access intel 15734 | -6/Factory | Learned location of Warlord (-4) 15766 | -6/Factory | Discovered new exit (range 14) 15778 | -6/Factory | Learned Hub_04(d) security intel 15811 | -6/Factory | Learned Hub_04(d) emergency access door positions 15871 | -6/Factory | Learned Extension emergency access door positions 15907 | -6/Factory | Learned Hub_04(d) stockpile data 15953 | -6/Factory | Identified exit to Lower Caves 16421 | -6/Factory | Build established: Infiltrator-Mutant 17093 | -6/Factory | Repaired Imp. Shield Generator 17133 | -6/Factory | Build established: Mutant 17423 | -6/Factory | Central database locked down 17890 | -6/Factory | Found Prototype Processor 17890 | -6/Factory | Identified Exp. Targeting Computer 18075 | -6/Factory | First assault squad dispatched 18764 | -6/Factory | Found Prototype Launcher 18764 | -6/Factory | Identified Scatter Rocket Array 19781 | -6/Factory | Identified exit to Garrison 19781 | -6/Factory | Entered Garrison 19855 | -6/Garrison | Triggered checkpoint 19982 | -6/Garrison | Expanded RIF knowledge: Hotswap 20453 | -6/Garrison | Triggered checkpoint 20622 | -6/Garrison | Discovered new exit (range 13) 20653 | -6/Garrison | Triggered checkpoint 20846 | -6/Garrison | Core integrity fell below 50% 20927 | -6/Garrison | Garrison Relay disabled 21096 | -6/Garrison | Triggered checkpoint 21159 | -6/Garrison | Lost 3 parts (3u) 21397 | -6/Garrison | Build established: Scavenger-Mutant 21421 | -6/Garrison | Spotted B-75 Beast 21438 | -6/Garrison | Destroyed B-75 Beast 21633 | -6/Garrison | Triggered checkpoint 21703 | -6/Garrison | Discovered new exit (range 8) 21780 | -6/Garrison | Garrison Relay disabled 21786 | -6/Garrison | Build established: Mutant 21822 | -6/Garrison | Entered Factory 21832 | -6/Factory | Central database locked down 22400 | -6/Factory | Discovered new exit (range 13) 22442 | -6/Factory | Entered another Factory area 22442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22443 | -5/Factory | Identified exit to Upper Caves 22608 | -5/Factory | Destroyed 9 combat bots 22655 | -5/Factory | Allied Derelicts emerged from ambush trap array 22777 | -5/Factory | Entered Upper Caves 22904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23036 | -5/Upper Caves | Encountered a Warlord checkpoint 23077 | -5/Upper Caves | Discovered new exit (range 11) 23093 | -5/Upper Caves | Identified exit to Upper Caves 23119 | -5/Upper Caves | Learned Factory trap positions 23309 | -5/Upper Caves | Entered another Upper Caves area 23538 | -5/Upper Caves | Discovered new exit (range 7) 23543 | -5/Upper Caves | Identified exit to Zhirov 23763 | -5/Upper Caves | Entered Zhirov 23763 | -5/Zhirov | Discovered new exit (range 3) 23765 | -5/Zhirov | Identified exit to Proximity Caves 23783 | -5/Zhirov | Met Zhirov 23806 | -5/Zhirov | Learned location of Quarantine (-2) 23806 | -5/Zhirov | Learned location of Testing (-3) 23806 | -5/Zhirov | Learned location of Command (-1) 23820 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23837 | -5/Zhirov | Found Alien Artifact 23837 | -5/Zhirov | Identified Integrated Dissipator 23837 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23855 | -5/Zhirov | Found Alien Artifact 23989 | -5/Zhirov | Entered Proximity Caves 24430 | -4/Proximity Caves | Learned Research emergency access door positions 24480 | -4/Proximity Caves | Learned Research emergency access door positions 24584 | -4/Proximity Caves | Discovered new exit (range 15) 24679 | -4/Proximity Caves | Identified exit to Factory 24680 | -4/Proximity Caves | Entered Factory 24680 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24681 | -4/Factory | Loaded intel: 118 trap records 25057 | -4/Factory | Build established: Tank 25223 | -4/Factory | Discovered new exit (range 5) 25228 | -4/Factory | Identified exit to Research 25273 | -4/Factory | Garrison activated, responded to threat 25312 | -4/Factory | Identified exit to Garrison 25340 | -4/Factory | Entered Garrison 25437 | -4/Garrison | Phase Generator disabled 25622 | -4/Garrison | Triggered checkpoint 25706 | -4/Garrison | Spotted B-86 Titan 25726 | -4/Garrison | Destroyed B-86 Titan 25754 | -4/Garrison | Triggered checkpoint 25766 | -4/Garrison | Triggered checkpoint 25783 | -4/Garrison | Build established: Scavenger-Tank 25870 | -4/Garrison | Triggered checkpoint 25908 | -4/Garrison | Destroyed 7 combat bots 26054 | -4/Garrison | Triggered checkpoint 26107 | -4/Garrison | Destroyed 7 combat bots 26409 | -4/Garrison | Discovered exit to Research (range 8) 26436 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 26453 | -4/Garrison | Build established: Tank 26491 | -4/Garrison | Triggered checkpoint 26585 | -4/Garrison | Spotted B-86 Titan 26664 | -4/Garrison | Discovered exit to Research (range 5) 26694 | -4/Garrison | Triggered checkpoint 26780 | -4/Garrison | Garrison Relay disabled 26870 | -4/Garrison | Entered Research 26870 | -3/Research | Evolved 2 slots: Utility x2 26952 | -3/Research | Identified exit to Garrison 27004 | -3/Research | Entered Garrison 27040 | -3/Garrison | Discovered new exit (range 53) 27040 | -3/Garrison | Discovered new exit (range 73) 27040 | -3/Garrison | Discovered new exit (range 59) 27117 | -3/Garrison | Spotted B-86 Titan 27134 | -3/Garrison | Destroyed B-86 Titan 27168 | -3/Garrison | Build established: Gunner 27328 | -3/Garrison | Triggered checkpoint 27414 | -3/Garrison | Destroyed 10 combat bots 27486 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 27518 | -3/Garrison | Triggered checkpoint 27585 | -3/Garrison | Garrison Relay disabled 27637 | -3/Garrison | Identified exit to Research 27638 | -3/Garrison | Entered Research 27670 | -3/Research | Identified exit to Garrison 27670 | -3/Research | Entered Garrison 27810 | -3/Garrison | Triggered checkpoint 27822 | -3/Garrison | Garrison Relay disabled 27989 | -3/Garrison | Spotted B-86 Titan 27989 | -3/Garrison | Triggered checkpoint 27993 | -3/Garrison | Triggered checkpoint 28025 | -3/Garrison | Build established: Tank 28066 | -3/Garrison | Lost 4 parts (3u1w) 28264 | -3/Garrison | Destroyed B-86 Titan 28347 | -3/Garrison | Discovered new exit (range 10) 28357 | -3/Garrison | Identified exit to Research 28425 | -3/Garrison | Build established: Scavenger-Gunner 28733 | -3/Garrison | Discovered exit to Research (range 12) 28776 | -3/Garrison | Triggered checkpoint 28882 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 28906 | -3/Garrison | Garrison Relay disabled 28993 | -3/Garrison | Entered Research 28993 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29207 | -2/Research | Identified exit to Garrison 29243 | -2/Research | First assault squad dispatched 29265 | -2/Research | Entered Garrison 29471 | -2/Garrison | Triggered checkpoint 29480 | -2/Garrison | Garrison Relay disabled 29744 | -2/Garrison | Spotted B-90 Cyclops 29763 | -2/Garrison | Destroyed B-90 Cyclops 30009 | -2/Garrison | Triggered checkpoint 30087 | -2/Garrison | Discovered new exit (range 8) 30094 | -2/Garrison | Identified exit to Access 30103 | -2/Garrison | Spotted B-90 Cyclops 30108 | -2/Garrison | Spotted B-86 Titan 30150 | -2/Garrison | Garrison Relay disabled 30201 | -2/Garrison | Triggered checkpoint 30295 | -2/Garrison | Build established: Scavenger-Tank 30306 | -2/Garrison | Discovered exit to Access (range 13) 30353 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 30439 | -2/Garrison | Triggered checkpoint 30614 | -2/Garrison | Triggered checkpoint 30656 | -2/Garrison | Entered Access 30656 | -1/Access | Evolved 2 slots: Utility x2 31251 | -1/Access | Build established: Scavenger-Gunner 31284 | -1/Access | Lost 3 parts (2u1w) 31509 | -1/Access | System corruption reached 10% 31559 | -1/Access | Energy Cycler disabled 31906 | -1/Access | First assault squad dispatched 32126 | -1/Access | Identified exit to Garrison 32126 | -1/Access | Entered Garrison 32226 | -1/Garrison | Expanded RIF knowledge: Zone Cloak 32264 | -1/Garrison | Triggered checkpoint 32400 | -1/Garrison | Rescued a captive Derelict 32402 | -1/Garrison | Rescued a captive Derelict 32409 | -1/Garrison | Garrison Relay disabled 32553 | -1/Garrison | Spotted B-99 Colossus 32677 | -1/Garrison | Lost 8 parts (1p5u2w) 32700 | -1/Garrison | Destroyed B-99 Colossus 32737 | -1/Garrison | Lost 6 parts (1p1n3u1w) 32958 | -1/Garrison | Triggered checkpoint 33059 | -1/Garrison | Triggered checkpoint 33201 | -1/Garrison | Destroyed 10 combat bots 33574 | -1/Garrison | Discovered new exit (range 8) 33593 | -1/Garrison | Entered Access 33873 | -1/Access | Unchained authorized (6S-H0T) 34002 | -1/Access | Build established: Scavenger-Tank 34521 | -1/Access | System corruption reached 30% 34577 | -1/Access | Identified Transdimensional Reconstructor 34577 | -1/Access | Warped through subspace 34578 | -1/Access | Core integrity fell below 50% 34605 | -1/Access | Lost 16 parts (2p5n5u4w) 34916 | -1/Access | Build established: Scavenger-Gunner 34990 | -1/Access | Lost 8 parts (1p2n4u1w) 35060 | -1/Access | Lost 7 parts (1p2n1u3w) 35263 | -1/Access | Spotted B-99 Colossus 35287 | -1/Access | Core integrity fell below 20% 35299 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 35291_ Wave Collapse Detector explodes. 35291_ Slug penetrates Wall. 35292_ Penetrated by Slug. 35292_ G-73 Enforcer knocked back. 35292_ Penetrated by Slug. 35295_ Field Propulsion Array destroyed. 35295_ Penetrated by Slug. 35296_ O#TX8KIGXPOQPVVIGY9:P=1#PZLTIJGT4Y/ DR2I 35296_ Lyr. Medium Armor Plating destroyed. 35297_ Penetrated by Slug. 35298_ Lrg. Storage Unit destroyed. 35298_ Electron Diverter destroyed. 35298_ Xenon Bombardment Thruster destroyed. 35298_ Penetrated by Slug. 35298_ Slug penetrates Wall. 35299_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????# #?????# | | ?????????????## ####### | | ?????????????# | | ?????????????+ | | ?????????????# | | ?????????????# !!! | | ?????????????# " !! | | ?????????????# """ ! | | ?????????????# """ | | ???????????? " "" | | ???????? h ""T | | ?????? "" | | ????? h | | ????? | | ?????? | | ?????? ######### ####### | | ????#?# #???????# #?????? | | ???? # ^^#???????# #?????? | | ????? # #???????+ #?????? | | ??????; #?????? # #?????? | | ??????# ##### #?????? | | ??????# #?????? | | ??????# ####### | | ??????# %*% ## | | ??????# %=%! h + | | ???????# *@= h ## | | ???????# ##= Y ## | | ???????????# ! ####### | | ???????????# #?????? | | ?#######+### % ! ##????? | | ?# # ! g #????? | | ?# # g #????? | | ?# " # p % #????? | | ?#[ """ / g +????? | | ?# """ # #????? | | ?# " # #????? | | ?# ########; #????? | | ?#! * #?????# ; ]] ###??? | | ?###########?????### ]] #??? | | ?????????????????#" #??? | | ?????????????????##% ###??? | | ?????????????????#" #????? | | ??????????????######+####+"""#????? | | ??????????????# "##????? | | ??????????????# ##?????? | | ??????????????# #??????? | | ??????????????# ] #??????? | | ??????????????# #??????? | | ??????????????############"#??????? | | ?????????????????????????###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 65 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Corruption Block 15 Armor Coverage 825 Resistance: KI 25 Resistance: TH 10 Core Shielding 40 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 22 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 117 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hvy. Rocket Launcher | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Shield Generator | 30% | -6/Factory Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Myomer Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Giant Slayer Hackerman Hot Stuff Overachiever Physics Protects Torch Challenges ------------ None Game ------ Seed AmuletRapidFlamer Manual? 0 Play Time 05:26:42 Cumulative 150.3 hours Start 2025.10.21 @ 16:48:46 End 2025.10.23 @ 03:20:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbff3b9-fea9-42fb-bb67-879a0bdfcb37