Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 21:43:17 Player: Aldgillis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (839) 839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4964 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Triangulator Advanced ECM Suite Cloaking Device Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced ECM Suite Cloaking Device Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Triangulator Improved Transmission Jammer [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . . 1 . 1 Propulsion 3 | . . 1 . 1 . . 1 Utility 5 | . . 1 . 1 1 2 . Weapon . | . . . . . . . . Parts Attached 86 | 7 9 11 12 13 3 25 6 Power 19 | 1 4 3 3 4 1 2 1 Engine 16 | 1 4 3 3 3 1 . 1 Core 3 | . . . . 1 . 2 . Reactor . | . . . . . . . . Propulsion 25 | 2 2 2 3 4 1 9 2 Treads 6 | 2 2 2 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 19 | . . . 3 4 1 9 2 Utility 24 | 1 3 2 2 2 1 12 1 Device 13 | . 1 1 1 1 1 7 1 Storage 3 | 1 2 . . . . . . Processor 7 | . . 1 1 1 . 4 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 3 . 4 4 3 . 2 2 Energy Gun 3 | 1 . . 2 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 5 | 2 . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 2 1 . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 35 | . 4 3 13 7 2 . 6 Power 7 | . 2 . 2 1 2 . . Propulsion 12 | . 1 1 4 2 . . 4 Utility 6 | . . 1 2 1 . . 2 Weapon 10 | . 1 1 5 3 . . . Highest Loss Streak 10 | . 2 3 10 3 1 . 6 Average Slot Usage (%) 70 | . 90 87 52 33 56 57 58 Engine 7 | . 14 11 5 1 11 . 2 Core 1 | . . . . . . 6 7 Treads 16 | . 26 31 10 . . . . Flight 5 | . . . 5 8 21 13 12 Device 7 | . 5 8 5 3 7 10 6 Storage 6 | . 14 11 6 . . . . Processor 10 | . . 11 5 12 15 19 22 Hackware 1 | . . . . . . 5 4 Ballistic Gun 9 | . 28 10 5 . . . . Launcher 1 | . . 3 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 11 40 48 48 8 9 16 28 Greatest Support 60 | 40 40 60 60 12 12 24 28 Greatest Overweight (x) 4 | . 1 1 4 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 4 4 4 4 Average Capacity 8 | 4 10 12 8 4 4 4 4 Most Carried 12 | 4 12 12 12 4 3 4 4 Average Carried 7 | 2 8 11 8 3 2 3 3 Final Capacity 12 | 6 12 12 4 4 4 4 4 Final Carried 12 | 2 12 12 4 4 3 4 4 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 1116 | 127 350 199 165 56 . 189 30 Remotely . | . . . . . . . . Salvage Created 1169 | . 560 491 46 42 . . 30 Parts 71 | . 28 34 5 3 . . 1 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 27 | . 8 11 4 3 . . 1 Melee 2 | . . . . 1 . . 1 Guns 15 | . 8 5 1 1 . . . AOE 9 | . . 6 3 . . . . Classes Destroyed 9 | . 4 4 1 . . . . Worker 2 | . . 2 . . . . . Builder 1 | . . 1 . . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | . 1 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 12 | . . 5 3 3 . . 1 Grunt 11 | . 8 3 . . . . . Brawler 1 | . . . 1 . . . . Sentry 3 | . . 3 . . . . . Best Kill Streak 4 | . 3 4 3 3 . . 1 Combat Bots Only 3 | . 2 3 3 3 . . 1 Max Kills in Single Turn 3 | . 1 2 3 1 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 4486 | . 684 468 1002 820 148 89 1275 Core 2131 | . 135 54 345 477 61 53 1006 Absorbed by Shields 15 | . . . . . 15 . . Core Remaining (%) 57 | 100 46 . . 13 91 93 . Volleys Fired 163 | . 71 47 20 25 . . . Largest 2 | . 2 1 1 1 . . . Hottest 100 | . 40 33 100 100 . . . Shots Fired 232 | . 142 46 19 25 . . . Gun 197 | . 142 40 7 8 . . . Cannon 4 | . . . . 4 . . . Launcher 14 | . . 6 8 . . . . Special 17 | . . . 4 13 . . . Kinetic 195 | . 142 40 5 8 . . . Thermal 19 | . . . 6 13 . . . Explosive 14 | . . 6 8 . . . . Electromagnetic 4 | . . . . 4 . . . Robot Hit Streak 15 | . 15 10 7 2 . . . Robot Miss Streak 3 | . 3 2 2 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 157 | . 100 34 11 11 . 1 . Core Hits 73 | . 35 24 9 4 . . 1 Critical Hits 1 | . 1 . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks 11 | . . . . 5 . 1 5 Impact 5 | . . . . 5 . . . Slashing . | . . . . . . . . Piercing 6 | . . . . . . 1 5 Sneak Attacks 2 | . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2658 | . 703 960 597 300 . 93 5 Guns 1294 | . 703 445 101 45 . . . Cannons 40 | . . . . 40 . . . Explosions 1011 | . . 515 496 . . . . Melee 294 | . . . . 201 . 93 . Ramming 19 | . . . . 14 . . 5 Kinetic 1272 | . 703 445 79 45 . . . Thermal 22 | . . . 22 . . . . Explosive 959 | . . 463 496 . . . . Electromagnetic 92 | . . 52 . 40 . . . Impact 201 | . . . . 201 . . . Slashing . | . . . . . . . . Piercing 93 | . . . . . . 93 . Highest Corruption 6 | . . 1 6 . . 1 . Average Corruption 2 | . . 1 4 . . 1 . Corruption Purged . | . . . . . . . . Effects 12 | . . 3 9 . . . . Message Errors 2 | . . 1 1 . . . . Matter Fused 1 | . . . 1 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 2 | . . 1 1 . . . . Data Loss (minor) 2 | . . . 2 . . . . Targeting Errors 2 | . . . 2 . . . . Weapon Failures 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . 9 22 . . 53 . Projectiles . | . . . . . . . . Explosions 31 | . . 9 22 . . . . Melee 53 | . . . . . . 53 . Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 291 | . . 141 141 7 . . 2 Shots 8 | . . 4 4 . . . . Rammed 6 | . . . . 5 . . 1 Targets Rammed 6 | . . . . 5 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 93 | . 49 3 93 48 3 . 23 Average Temperature 14 | . 13 3 59 24 3 . 7 Received Heat Transfer 708 | . 363 93 6 27 54 18 147 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 290 | . 189 290 197 273 173 135 59 Initial 123 | . . 16 112 37 123 79 14 Average 103 | . 44 142 148 150 132 78 34 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 86 | 100 100 60 100 88 100 100 100 Level 1 13 | . . 39 . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 2 . 5 1 2 1 Investigation 3 | . . . . 1 . 2 . Extermination . | . . . . . . . . Reinforcement 9 | . 1 2 . 4 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 18 17 9 32 12 7 24 Peak Tracking Total 18 | . 3 4 6 15 7 3 18 Tactical Retreats 16 | . . . 4 5 2 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . 1 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 7 | . . 5 1 1 . . . Max in Single Turn 3 | . . 3 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 18 | . 2 3 . 5 1 7 . Terminals 11 | . 1 1 . 5 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access . | . . . . . . . . Total Hacks 50 | . 3 6 . 19 2 20 . Successful 26 | . . 4 . 12 . 10 . Failed 24 | . 3 2 . 7 2 10 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 2 . . 16 . 4 . Terminals 34 | . 2 1 . 19 . 12 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 3 . Recycling Units 4 | . 1 3 . . . . . Scanalyzers 7 | . . 2 . . . 5 . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 1 . 4 . 5 . Record 1 | . . . . . . 1 . Robot Analysis 2 | . . 1 . . . 1 . Terminal Index 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . Dispatch Records 2 | . . . . 2 . . . Recall Assault 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 6 | . . 2 . . . 4 . Insert Component 4 | . . 1 . . . 3 . Analyze 2 | . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . . . 8 . . . Terminals 8 | . . . . 8 . . . Assimilate 6 | . . . . 6 . . . Botnet 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 1 . 5 1 7 . Full Trace Events 3 | . . . . 1 . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . Part Schematics Acquired 2 | . . 1 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . 1 2 . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 10 . . . Highest-Rated Ally 31 | . . . 31 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 2 | . . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 3763 | 77 773 1142 350 374 200 675 172 Spaces Moved 3652 | 47 345 444 340 480 474 1188 334 Core 175 | 11 . . . 55 . . 109 Treads 910 | 36 345 444 85 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2567 | . . . 255 425 474 1188 225 Fastest Speed 31 | 50 160 160 37 34 34 34 31 Average Speed 69 | 134 160 164 76 41 34 36 38 Slowest Speed 357 | 160 180 180 357 150 37 40 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . 5 . 6 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 42 37 63 54 13 26 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 20 | . . . 4 11 . . 5 Terrain Destroyed 145 | . . 52 77 11 . . 5 Melee 5 | . . . . . . . 5 Projectile 15 | . . . 4 11 . . . AOE 125 | . . 52 73 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4618 | 62 450 813 403 591 509 1420 370 Wait 590 | . 3 297 24 55 20 180 11 Move 3623 | 46 344 443 339 469 473 1175 334 Hop 11 | . . . . 5 . 6 . Pick Up 61 | 8 17 9 1 11 . 12 3 Fast Attach 17 | . 1 2 2 2 . 8 2 Attach 55 | 7 3 4 9 10 3 15 4 Detach 16 | 1 . . 2 . 2 8 3 Swap 14 | . 5 5 1 1 . 2 . Drop 40 | . 6 6 5 3 . 13 7 Fire 163 | . 71 47 20 25 . . . Melee 11 | . . . . 5 . 1 5 Ram 6 | . . . . 5 . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . 11 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Core integrity fell below 50% 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Lost 3 parts (1n1u1w) 1628 | -9/Materials | Build established: Scavenger-Mutant 1762 | -9/Materials | Discovered new exit (range 9) 1993 | -9/Materials | Entered Mines 2117 | -9/Mines | Lost 3 parts (2n1u) 2140 | -9/Mines | Learned location of 1 exit from Materials 2163 | -9/Mines | Assembled infested the area 2175 | -9/Mines | Core integrity fell below 50% 2189 | -9/Mines | Core integrity fell below 20% 2216 | -9/Mines | Lost 10 parts (2p2n1u5w) 2233 | -9/Mines | Found a hidden stash of uninstalled traps 2295 | -9/Mines | Received a Mining Laser from a helpful Derelict 2338 | -9/Mines | Discovered new exit (range 5) 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -8/Materials | Identified exit to Factory 2376 | -8/Materials | Build established: Mutant 2635 | -8/Materials | Lost 3 parts (2n1u) 2643 | -8/Materials | Core integrity fell below 50% 2665 | -8/Materials | Core integrity fell below 20% 2702 | -8/Materials | Lost 3 parts (1p2w) 2709 | -8/Materials | Discovered exit to Factory (range 15) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2910 | -7/Factory | Discovered new exit (range 17) 2917 | -7/Factory | Entered another Factory area 2917 | -6/Factory | Evolved 2 slots: Utility x2 3246 | -6/Factory | Found Prototype Device 3248 | -6/Factory | Identified Exp. Sensor Array 3521 | -6/Factory | Build established: Scout 3541 | -6/Factory | Discovered new exit (range 12) 3591 | -6/Factory | Identified exit to Factory 3592 | -6/Factory | Entered another Factory area 3592 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3600 | -5/Factory | Discovered new exit (range 18) 3737 | -5/Factory | Core integrity fell below 50% 3749 | -5/Factory | Core integrity fell below 20% 3764 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Adv. ECM Suite. Dropped Hvy. Pick. Acquired Mic. Nuclear Core. K-01 Serf cleans the Nuclear Reactor. Acquired Adv. ECM Suite. Dropped Imp. Transmission Jammer. R-10 Processor collects Lgt. Angular Momentum Engine. Nuclear Pulse Thruster destroyed. Dropped Mic. Nuclear Core. R-10 Processor collects Imp. Transmission Jammer. W-25 Informer sends out distress signal. R-10 Processor collects Mic. Nuclear Core. R-10 Processor collects Hvy. Pick. Hacking Suite destroyed. Construction Platform disabled. Enh. Optical Array destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 30 matter. S-27 Virus destroyed. 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""" u!! #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ???????????????######### #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# #####???????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Cloak Strength 2 Power Amplification 20 Evasion (%) 63 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationDirtyTendrils Manual? 0 Play Time 01:05:15 Cumulative 42.5 hours Start 2020.10.28 @ 20:38:58 End 2020.10.28 @ 21:43:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e6e3c4a-86ee-4a12-ab7f-2ea2a2e9fd7f