Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 11:08:42
Player: Exceptionally Mediocre
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (4) 2000
Regions Visited (5) 1000
Robots Destroyed (69) 345
Value Destroyed (2310) 2310
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (-377) -377
TOTAL SCORE: 5338
Bonus
-------
Follower Combat Kills 66
Friendly Fire -443
Cogmind
---------
Core Integrity 0/850
Matter 291/300
Energy 58/100
System Corruption 11%
Temperature Cool (9)
Movement Treading (70)
Location -6/Lower Caves
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
Treaded VTOL-NPT Exoskeleton
VTOL Module
VTOL Module
> --- UTILITY (6) ------
Cryofiber Web
Improved Targeting Computer
Advanced Targeting Computer
Improved Target Analyzer
System Shield
> --- WEAPON (3) -------
Autogun
Dirty Datajack
Chainsword
> --- INVENTORY (5) ----
Gravmag System
Coolant Injector
Cloaking Device
Dirty Datajack (20)
Remote Datajack
Peak State
------------
> --- POWER ------------
Neutrino-Fission Core
> --- PROPULSION -------
Treaded VTOL-NPT Exoskeleton
> --- UTILITY ----------
Scrap Engine
Huge Storage Unit
Improved Target Analyzer
Phase Shifter
Force Field
> --- WEAPON -----------
Dirty Datajack
Accelerated Assault Construct/G
Chainsword
> --- INVENTORY --------
Nuclear Core
Power Amplifier
Cryofiber Web
Advanced Heat Sink
Advanced Heat Sink
Advanced Heat Sink
Advanced Heat Sink
High-capacity Battery
High-capacity Matter Pod
Improved Targeting Computer
Advanced Targeting Computer
Matter Filter
Stasis Canceller
Cloaking Device
Shock Absorption System
Improved Hardlight Generator
System Shield
System Shield
Dirty Datajack
Dirty Datajack
Dirty Datajack
Dirty Datajack
Dirty Datajack
Remote Datajack
[Rating: 80]
Favorites
-----------
Power Constructs
Engine Light Ion Engine
Power Core Constructs
Propulsion Light Treads
Treads Light Treads
Flight Unit VTOL Module
Utility Huge Storage Unit
Device Scrap Engine
Storage Huge Storage Unit
Processor Improved Target Analyzer
Hackware Hacking Suite
Protection Core Shielding
Weapon Chainsword
Energy Gun Heavy Laser
Energy Cannon Heavy Particle Cannon
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Slashing Weapon Chainsword
Special Melee Weapon Dirty Datajack
Build | -11 -10 -10 -8 -6 -6
------- Run | Yrd Mat Sub Rec Fac Low
Slots Evolved 8 | . . . . 8 .
Power 1 | . . . . 1 .
Propulsion 2 | . . . . 2 .
Utility 4 | . . . . 4 .
Weapon 1 | . . . . 1 .
Parts Attached 82 | 8 7 . 14 32 21
Power 11 | 1 2 . 4 4 .
Engine 11 | 1 2 . 4 4 .
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 12 | 2 2 . 3 3 2
Treads 10 | 2 2 . 3 3 .
Leg . | . . . . . .
Wheel . | . . . . . .
Hover . | . . . . . .
Flight 2 | . . . . . 2
Utility 36 | 2 2 . 3 16 13
Device 18 | 1 1 . 1 6 9
Storage 4 | 1 1 . 1 . 1
Processor 3 | . . . . 1 2
Hackware 3 | . . . . 2 1
Protection 8 | . . . 1 7 .
Artifact . | . . . . . .
Weapon 23 | 3 1 . 4 9 6
Energy Gun 7 | 2 . . 2 3 .
Energy Cannon 3 | . . . . 3 .
Ballistic Gun 4 | 1 . . 2 . 1
Ballistic Cannon . | . . . . . .
Launcher 3 | . 1 . . 2 .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon 2 | . . . . 1 1
Piercing Weapon . | . . . . . .
Special Melee Weapon 4 | . . . . . 4
Unidentified Prototypes . | . . . . . .
Parts Lost 44 | . . 1 6 21 16
Power 9 | . . . 2 4 3
Propulsion 7 | . . . 2 3 2
Utility 14 | . . 1 . 5 8
Weapon 14 | . . . 2 9 3
Highest Loss Streak 6 | . . 1 5 5 6
To Critical Strikes 2 | . . . . . 2
Average Slot Usage (%) 81 | . 100 96 98 79 61
Engine 9 | . 14 14 13 10 .
Core 1 | . . . . . 5
Treads 16 | . 28 28 27 13 4
Device 12 | . 14 10 3 14 14
Storage 8 | . 14 14 14 6 5
Processor 2 | . . . . . 10
Hackware 2 | . . . . 5 .
Protection 3 | . . . 9 5 .
Energy Gun 4 | . 2 . 12 5 .
Energy Cannon 2 | . . . . 6 .
Ballistic Gun 6 | . 14 14 12 2 1
Launcher 2 | . 11 14 2 . .
Slashing Weapon 1 | . . . . . 5
Special Melee Weapon 1 | . . . . . 5
Naked Turns . | . . . . . .
Heaviest Build 125 | 13 49 49 97 125 116
Greatest Support 80 | 40 40 40 40 80 37
Greatest Overweight (x) 11 | . 1 1 2 11 7
Average Overweight (x) 1 | . . 1 1 1 2
Largest Inventory Capacity 25 | 8 20 20 25 25 25
Average Capacity 21 | 7 12 20 21 25 23
Most Carried 25 | 5 13 16 24 25 25
Average Carried 19 | 2 9 13 20 23 20
Final Capacity 25 | 8 20 20 25 25 5
Final Carried 24 | 5 13 16 24 24 5
Scrap Engine Consumption 60 | . . . . 52 8
Constructs Created 6 | . . . . 5 1
Constructs Modified 16 | . . . . 13 3
Class Distribution
--------------------
42% | Mutant
14% | Scavenger-Mutant
10% | Scavenger-Tank
10% | Construct
9% | Tank
6% | Hacker-Mutant
5% | Hacker-Construct
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Subcaves
Scavenger-Mutant | -8/Recycling
Scavenger-Tank | -6/Factory
Mutant | -6/Lower Caves
Resources | -11 -10 -10 -8 -6 -6
----------- Run | Yrd Mat Sub Rec Fac Low
Matter Collected 2139 | 252 690 72 249 498 378
Remotely 15 | . . . . . 15
Salvage Created 2601 | 137 364 10 301 1562 227
Parts 135 | 11 31 5 13 69 6
Haulers Intercepted 3 | . 2 . . 1 .
Recyclers Shooed 4 | 1 . . 1 2 .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed 16 | . . 11 . . 5
Prevented . | . . . . . .
Kills | -11 -10 -10 -8 -6 -6
------- Run | Yrd Mat Sub Rec Fac Low
Combat Hostiles Destroyed 47 | . 10 3 3 25 6
Melee 3 | . . . . . 3
Guns 16 | . 2 . 3 10 1
Cannons 10 | . . . . 10 .
AOE 15 | . 8 3 . 2 2
Classes Destroyed 17 | 3 6 1 1 5 1
Worker 1 | 1 . . . . .
Builder 4 | . 2 . . 2 .
Tunneler 3 | 2 1 . . . .
Hauler 3 | . 2 . . 1 .
Recycler 3 | 1 . . 2 . .
Mechanic 1 | . . . . 1 .
Operator 2 | . 2 . . . .
Turret 2 | . . 2 . . .
Watcher 3 | . 2 . . 1 .
Swarmer 15 | . 6 3 . 4 2
Grunt 17 | . 4 . 1 11 1
Brawler 1 | . . . . 1 .
Duelist 1 | . . . . 1 .
Sentry 5 | . . . 2 2 1
Specialist 1 | . . . . 1 .
Hunter 2 | . . . . . 2
Programmer 5 | . . . . 5 .
Best Kill Streak 6 | 1 6 5 2 4 1
Combat Bots Only 5 | . 5 3 2 4 1
Max Kills in Single Turn 2 | 1 2 2 2 2 1
Gunslinging . | . . . . . .
Exploded 2 | . 2 2 . 2 1
Melee 1 | . . . . . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -8 -6 -6
-------- Run | Yrd Mat Sub Rec Fac Low
Hostile Shots Fired 967 | . 33 44 49 508 333
Missed 320 | . 10 21 13 174 102
Damage Taken 6690 | . 254 156 743 3554 1983
Core 1023 | . 30 8 120 462 403
Absorbed by Shields 2055 | . . . . 785 1270
Redirected to Shielding 111 | . . . 19 92 .
Regen/Repaired (Parts) 774 | . . . . 525 249
Core Remaining (%) 68 | 100 . . 36 . .
Volleys Fired 259 | 10 63 8 23 139 16
Largest 3 | 2 2 1 2 3 1
Hottest 224 | 70 70 30 110 224 49
Shots Fired 414 | 20 67 8 40 263 16
Gun 284 | 20 53 . 40 155 16
Cannon 105 | . . . . 105 .
Launcher 25 | . 14 8 . 3 .
Special . | . . . . . .
Kinetic 154 | 10 51 . 20 57 16
Thermal 209 | 10 2 . 20 177 .
Explosive 25 | . 14 8 . 3 .
Electromagnetic 26 | . . . . 26 .
Robot Hit Streak 15 | 4 5 4 8 15 11
Robot Miss Streak 5 | 3 3 1 4 5 1
Penetration Max 1 | . . . . 1 .
Secondary Targets . | . . . . . .
Shots Hit Robots 304 | 11 33 6 28 166 60
Core Hits 148 | 5 31 10 10 66 26
Critical Kills 3 | . . . . 3 .
Critical Parts Destroyed 1 | . 1 . . . .
Critical Strikes 9 | . 1 . 1 6 1
Burn 4 | . . . 1 3 .
Meltdown 1 | . . . . 1 .
Destroy 3 | . 1 . . 2 .
Sever 1 | . . . . . 1
Melee Attacks 51 | . . . . . 51
Impact . | . . . . . .
Slashing 15 | . . . . . 15
Piercing 36 | . . . . . 36
Sneak Attacks 15 | . . . . . 15
Combat Hostiles 9 | . . . . . 9
Follow-up Attacks . | . . . . . .
Damage Inflicted 6467 | 138 915 415 470 3510 1019
Guns 2794 | 138 406 . 470 1627 153
Cannons 1694 | . . . . 1694 .
Explosions 1113 | . 509 415 . 189 .
Melee 862 | . . . . . 862
Ramming 4 | . . . . . 4
Kinetic 1390 | 50 394 . 215 578 153
Thermal 2890 | 88 12 . 255 2535 .
Explosive 1113 | . 509 415 . 189 .
Electromagnetic 208 | . . . . 208 .
Impact . | . . . . . .
Slashing 777 | . . . . . 777
Piercing 85 | . . . . . 85
Highest Corruption 14 | . . . . 14 14
Average Corruption 7 | . . . . 4 11
Corruption Purged 3 | . . . . . 3
Corruption Blocked . | . . . . . .
Effects 124 | . . . . 45 79
Message Errors 27 | . . . . 14 13
Matter Fused 32 | . . . . 10 22
Heat Flow Errors 19 | . . . . 4 15
Energy Discharges 13 | . . . . 4 9
Parts Rejected 4 | . . . . 4 .
Data Loss (minor) 14 | . . . . 3 11
Data Loss (major) 9 | . . . . 3 6
Alerts 4 | . . . . 1 3
Weapon Failures 2 | . . . . 2 .
Overload Shots . | . . . . . .
Overflow Damage 178 | . 10 19 . 24 125
Projectiles 24 | . . . . 24 .
Explosions 29 | . 10 19 . . .
Melee 125 | . . . . . 125
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 81 | . . 73 . 8 .
Shots 3 | . . 2 . 1 .
Rammed 1 | . . . . . 1
Targets Rammed 1 | . . . . . 1
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 298 | 18 9 . 164 298 258
Average Temperature 79 | 8 4 . 53 88 90
Received Heat Transfer 1278 | . 90 48 189 754 197
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted 3 | . . . . 3 .
Combat Hostiles 2 | . . . . 2 .
Parts Melted 20 | . . . 1 16 3
Heat Transferred 5778 | 259 37 . 521 4961 .
Parts Sabotaged 2 | . . . . 2 .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -10 -8 -6 -6
------- Run | Yrd Mat Sub Rec Fac Low
Peak Influence 322 | 20 321 . 317 322 .
Initial 289 | . 13 . 289 150 .
Average 155 | 6 162 . 110 183 .
Maximum Alert Level 1 | . 1 . 1 1 .
Low Security (%) 56 | 100 50 . 74 48 .
Level 1 43 | . 49 . 25 51 .
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 12 | . 2 . . 10 .
Investigation 1 | . . . . 1 .
Extermination 4 | . . . . 4 .
Reinforcement 4 | . 2 . . 2 .
Assault 1 | . . . . 1 .
Garrison 2 | . . . . 2 .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . 1 .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts 1 | . . . . 1 .
Stealth | -11 -10 -10 -8 -6 -6
--------- Run | Yrd Mat Sub Rec Fac Low
Distress Signals 2 | . 1 . . 1 .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 113 | . 26 13 6 44 24
Peak Tracking Total 6 | . 5 6 3 5 5
Tactical Retreats 13 | . 5 2 . 5 1
Traps | -11 -10 -10 -8 -6 -6
------- Run | Yrd Mat Sub Rec Fac Low
Traps Triggered . | . . . . . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered 2 | . . . . 1 1
Machines | -11 -10 -10 -8 -6 -6
---------- Run | Yrd Mat Sub Rec Fac Low
Machines Disabled 10 | . 2 3 . 5 .
Max in Single Turn 2 | . 1 2 . 1 .
Garrison Access 1 | . . . . 1 .
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -8 -6 -6
--------- Run | Yrd Mat Sub Rec Fac Low
Machines Accessed 18 | . 3 . 11 3 1
Terminals 10 | . 2 . 6 2 .
Fabricators 1 | . . . . 1 .
Repair Stations . | . . . . . .
Recycling Units 6 | . 1 . 5 . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 40 | . 5 . 23 11 1
Successful 21 | . 3 . 13 4 1
Failed 19 | . 2 . 10 7 .
Catastrophic 2 | . . . 1 1 .
Database Lockouts . | . . . . . .
Manual 20 | . 3 . 10 7 .
Terminals 23 | . 3 . 13 7 .
Fabricators 4 | . . . . 4 .
Repair Stations . | . . . . . .
Recycling Units 12 | . 2 . 10 . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 4 | . . . 1 2 1
Robot Analysis 1 | . . . 1 . .
Open Door 1 | . . . . . 1
Unreport Threat 1 | . . . . 1 .
Recall Reinforcements 1 | . . . . 1 .
Fabricator Hacks 1 | . . . . 1 .
Network Status 1 | . . . . 1 .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks 7 | . 1 . 6 . .
Retrieve Components 7 | . 1 . 6 . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks 9 | . 2 . 6 1 .
Terminals 9 | . 2 . 6 1 .
Botnet 9 | . 2 . 6 1 .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 9 | . 1 . 5 3 .
Full Trace Events 4 | . . . 3 1 .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components 17 | . 2 . 15 . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -8 -6 -6
------------ Run | Yrd Mat Sub Rec Fac Low
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released 1 | . . . . 1 .
Machine Destruction 1 | . . . . 1 .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired 4 | . . . 4 . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -8 -6 -6
-------- Run | Yrd Mat Sub Rec Fac Low
Total Allies 9 | . . . 4 . 5
Largest Group 4 | . . . 4 3 2
Highest-Rated Group 45 | . . . 45 29 41
Highest-Rated Ally 41 | . . . 15 15 41
Total Orders . | . . . . . .
Ally Attacks 23 | . . . 15 5 3
Total Damage 290 | . . . 209 81 .
Kills 2 | . . . 2 . .
Allies Corrupted 1 | . . . . 1 .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -8 -6 -6
------- Run | Yrd Mat Sub Rec Fac Low
Robot Analysis Total 1 | . . . 1 . .
Derelict Logs Recovered 1 | . . . . . 1
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -8 -6 -6
------------- Run | Yrd Mat Sub Rec Fac Low
Turns Passed 8839 | 143 1295 341 1543 3030 2487
Spaces Moved 3009 | 65 624 135 529 938 718
Core 8 | 8 . . . . .
Treads 2427 | 57 624 135 529 568 514
Legs 93 | . . . . 93 .
Wheels . | . . . . . .
Hover 118 | . . . . 118 .
Flight 363 | . . . . 159 204
Fastest Speed 50 | 50 160 240 240 138 70
Average Speed 260 | 146 183 240 266 269 324
Slowest Speed 815 | 160 240 240 320 815 798
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 48 | 6 89 9 89 23 75
Regions Visited 5
Branch Regions 3
Pre-discovered Areas 1 | . . 1 . . .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched 2 | . . . . . 2
Spaces Dug . | . . . . . .
Terrain Destroyed 145 | . 102 18 . 25 .
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 145 | . 102 18 . 25 .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -8 -6 -6
--------- Run | Yrd Mat Sub Rec Fac Low
Total 3635 | 89 708 145 634 1214 845
Wait 82 | . . . 3 57 22
Move 3004 | 64 623 134 528 937 718
Hop . | . . . . . .
Pick Up 93 | 6 10 3 29 34 11
Fast Attach 19 | 7 . . . 5 7
Attach 38 | . . . 8 19 11
Detach 1 | . . . 1 . .
Swap 25 | 1 7 . 6 8 3
Drop 43 | 1 5 . 17 15 5
Fire 259 | 10 63 8 23 139 16
Melee 51 | . . . . . 51
Ram . | . . . . . .
Kick . | . . . . . .
Crush 1 | . . . . . 1
Escape Stasis . | . . . . . .
Rewire 19 | . . . 19 . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves
-8/Recycling
-6/Factory
-6/Lower Caves
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
144 | -11/Scrapyard | Entered Materials
316 | -10/Materials | Build established: Mutant
347 | -10/Materials | Discovered new exit (range 16)
475 | -10/Materials | Discovered new exit (range 16)
626 | -10/Materials | Discovered new exit (range 8)
775 | -10/Materials | Discovered new exit (range 8)
1018 | -10/Materials | Discovered new exit (range 16)
1439 | -10/Materials | Entered Subcaves
1520 | -10/Subcaves | Learned location of Zion (-6)
1520 | -10/Subcaves | Met a Zionite searching for "candidates"
1681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser
1688 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle
1688 | -10/Subcaves | Build established: Scavenger-Mutant
1700 | -10/Subcaves | Discovered new exit (range 13)
1780 | -10/Subcaves | Entered Recycling
1780 | -8/Recycling | Found Scrap Engine
2343 | -8/Recycling | Lost 5 parts (2p1n2w)
2481 | -8/Recycling | Core integrity fell below 50%
3258 | -8/Recycling | Discovered new exit (range 15)
3323 | -8/Recycling | Entered Factory
3323 | -6/Factory | Accompanied by 3 allies
3323 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1
3459 | -6/Factory | Lost 3 allies
3638 | -6/Factory | Build established: Scavenger-Tank
3692 | -6/Factory | Found Launcher Loader
4170 | -6/Factory | Cargo convoy interrupted
4327 | -6/Factory | Lost 5 parts (1p1n2u1w)
4544 | -6/Factory | Build established: Tank
5143 | -6/Factory | Lost 5 parts (2n1u2w)
5668 | -6/Factory | Build established: Hacker-Mutant
6214 | -6/Factory | Discovered new exit (range 16)
6221 | -6/Factory | Garrison activated, responded to threat
6250 | -6/Factory | System corruption reached 10%
6300 | -6/Factory | Lost 3 parts (1p2w)
6310 | -6/Factory | Core integrity fell below 50%
6353 | -6/Factory | Entered Lower Caves
6364 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves
6940 | -6/Lower Caves | Build established: Construct
7337 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
7395 | -6/Lower Caves | Lost 4 parts (3u1w)
7702 | -6/Lower Caves | Build established: Mutant
8669 | -6/Lower Caves | Core integrity fell below 20%
8736 | -6/Lower Caves | Lost 6 parts (1p1n2u2w)
8840 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
08787_ Acquired 4 matter.
08788_ LVATUTVC4 UZGEPI5|ZXZIENAGVT8ZCYP8KJQSL
08791_ Acquired 3 matter. <x2>
08795_ Acquired 2 matter.
08814_ Searching scrap...
08814_ Found Imp. Field Recycling Unit.
08814_ Found Hpw. Shock Rifle.
08814_ Found Coolant Injector.
08814_ Found 25 Matter.
08815_ Acquired 11 matter.
08818_ Acquired Coolant Injector.
08821_ Searching scrap...
08821_ Found Hpw. Shock Rifle.
08821_ Found Gravmag System.
08821_ Found Coolant Injector.
08821_ Found 35 Matter.
08822_ Acquired 10 matter.
08824_ Dropped Dirty Datajack.
08824_ Acquired Gravmag System.
08830_ System corrupted: Matter fused (-5).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 56
Energy Generation 33
Energy Capacity 610
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
Power Amplification 20
Additional Mass Support 9
Base Temperature (-) 100
Armor Coverage 300
Core Shielding 20
Propulsion Shielding 66
Phase Shifting 5
Evasion (%) 46
Targeting Accuracy 14
Target Analysis 6
Recoil Reduction 4
Offensive Hacking 10
Defensive Hacking 12
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ArmoredBoreFalx
Manual? 0
Play Time 01:15:57
Cumulative 74.3 hours
Start 2024.04.17 @ 23:52:41
End 2024.04.18 @ 11:08:42
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 92
Rogue 92
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 19
Gallery% 44
Achievement% 30
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a315f002-75e9-40a1-9eb1-8cd8c430bfda