Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 11:08:42 Player: Exceptionally Mediocre Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2310) 2310 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-377) -377 TOTAL SCORE: 5338 Bonus ------- Follower Combat Kills 66 Friendly Fire -443 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 58/100 System Corruption 11% Temperature Cool (9) Movement Treading (70) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded VTOL-NPT Exoskeleton VTOL Module VTOL Module > --- UTILITY (6) ------ Cryofiber Web Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer System Shield > --- WEAPON (3) ------- Autogun Dirty Datajack Chainsword > --- INVENTORY (5) ---- Gravmag System Coolant Injector Cloaking Device Dirty Datajack (20) Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Treaded VTOL-NPT Exoskeleton > --- UTILITY ---------- Scrap Engine Huge Storage Unit Improved Target Analyzer Phase Shifter Force Field > --- WEAPON ----------- Dirty Datajack Accelerated Assault Construct/G Chainsword > --- INVENTORY -------- Nuclear Core Power Amplifier Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Advanced Targeting Computer Matter Filter Stasis Canceller Cloaking Device Shock Absorption System Improved Hardlight Generator System Shield System Shield Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Remote Datajack [Rating: 80] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Huge Storage Unit Device Scrap Engine Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 82 | 8 7 . 14 32 21 Power 11 | 1 2 . 4 4 . Engine 11 | 1 2 . 4 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 3 3 2 Treads 10 | 2 2 . 3 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 36 | 2 2 . 3 16 13 Device 18 | 1 1 . 1 6 9 Storage 4 | 1 1 . 1 . 1 Processor 3 | . . . . 1 2 Hackware 3 | . . . . 2 1 Protection 8 | . . . 1 7 . Artifact . | . . . . . . Weapon 23 | 3 1 . 4 9 6 Energy Gun 7 | 2 . . 2 3 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . . 4 Unidentified Prototypes . | . . . . . . Parts Lost 44 | . . 1 6 21 16 Power 9 | . . . 2 4 3 Propulsion 7 | . . . 2 3 2 Utility 14 | . . 1 . 5 8 Weapon 14 | . . . 2 9 3 Highest Loss Streak 6 | . . 1 5 5 6 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 81 | . 100 96 98 79 61 Engine 9 | . 14 14 13 10 . Core 1 | . . . . . 5 Treads 16 | . 28 28 27 13 4 Device 12 | . 14 10 3 14 14 Storage 8 | . 14 14 14 6 5 Processor 2 | . . . . . 10 Hackware 2 | . . . . 5 . Protection 3 | . . . 9 5 . Energy Gun 4 | . 2 . 12 5 . Energy Cannon 2 | . . . . 6 . Ballistic Gun 6 | . 14 14 12 2 1 Launcher 2 | . 11 14 2 . . Slashing Weapon 1 | . . . . . 5 Special Melee Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 125 | 13 49 49 97 125 116 Greatest Support 80 | 40 40 40 40 80 37 Greatest Overweight (x) 11 | . 1 1 2 11 7 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 7 12 20 21 25 23 Most Carried 25 | 5 13 16 24 25 25 Average Carried 19 | 2 9 13 20 23 20 Final Capacity 25 | 8 20 20 25 25 5 Final Carried 24 | 5 13 16 24 24 5 Scrap Engine Consumption 60 | . . . . 52 8 Constructs Created 6 | . . . . 5 1 Constructs Modified 16 | . . . . 13 3 Class Distribution -------------------- 42% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Construct 9% | Tank 6% | Hacker-Mutant 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Matter Collected 2139 | 252 690 72 249 498 378 Remotely 15 | . . . . . 15 Salvage Created 2601 | 137 364 10 301 1562 227 Parts 135 | 11 31 5 13 69 6 Haulers Intercepted 3 | . 2 . . 1 . Recyclers Shooed 4 | 1 . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 11 . . 5 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Combat Hostiles Destroyed 47 | . 10 3 3 25 6 Melee 3 | . . . . . 3 Guns 16 | . 2 . 3 10 1 Cannons 10 | . . . . 10 . AOE 15 | . 8 3 . 2 2 Classes Destroyed 17 | 3 6 1 1 5 1 Worker 1 | 1 . . . . . Builder 4 | . 2 . . 2 . Tunneler 3 | 2 1 . . . . Hauler 3 | . 2 . . 1 . Recycler 3 | 1 . . 2 . . Mechanic 1 | . . . . 1 . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 2 . . 1 . Swarmer 15 | . 6 3 . 4 2 Grunt 17 | . 4 . 1 11 1 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 2 2 1 Specialist 1 | . . . . 1 . Hunter 2 | . . . . . 2 Programmer 5 | . . . . 5 . Best Kill Streak 6 | 1 6 5 2 4 1 Combat Bots Only 5 | . 5 3 2 4 1 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Hostile Shots Fired 967 | . 33 44 49 508 333 Missed 320 | . 10 21 13 174 102 Damage Taken 6690 | . 254 156 743 3554 1983 Core 1023 | . 30 8 120 462 403 Absorbed by Shields 2055 | . . . . 785 1270 Redirected to Shielding 111 | . . . 19 92 . Regen/Repaired (Parts) 774 | . . . . 525 249 Core Remaining (%) 68 | 100 . . 36 . . Volleys Fired 259 | 10 63 8 23 139 16 Largest 3 | 2 2 1 2 3 1 Hottest 224 | 70 70 30 110 224 49 Shots Fired 414 | 20 67 8 40 263 16 Gun 284 | 20 53 . 40 155 16 Cannon 105 | . . . . 105 . Launcher 25 | . 14 8 . 3 . Special . | . . . . . . Kinetic 154 | 10 51 . 20 57 16 Thermal 209 | 10 2 . 20 177 . Explosive 25 | . 14 8 . 3 . Electromagnetic 26 | . . . . 26 . Robot Hit Streak 15 | 4 5 4 8 15 11 Robot Miss Streak 5 | 3 3 1 4 5 1 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 304 | 11 33 6 28 166 60 Core Hits 148 | 5 31 10 10 66 26 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | . 1 . 1 6 1 Burn 4 | . . . 1 3 . Meltdown 1 | . . . . 1 . Destroy 3 | . 1 . . 2 . Sever 1 | . . . . . 1 Melee Attacks 51 | . . . . . 51 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing 36 | . . . . . 36 Sneak Attacks 15 | . . . . . 15 Combat Hostiles 9 | . . . . . 9 Follow-up Attacks . | . . . . . . Damage Inflicted 6467 | 138 915 415 470 3510 1019 Guns 2794 | 138 406 . 470 1627 153 Cannons 1694 | . . . . 1694 . Explosions 1113 | . 509 415 . 189 . Melee 862 | . . . . . 862 Ramming 4 | . . . . . 4 Kinetic 1390 | 50 394 . 215 578 153 Thermal 2890 | 88 12 . 255 2535 . Explosive 1113 | . 509 415 . 189 . Electromagnetic 208 | . . . . 208 . Impact . | . . . . . . Slashing 777 | . . . . . 777 Piercing 85 | . . . . . 85 Highest Corruption 14 | . . . . 14 14 Average Corruption 7 | . . . . 4 11 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 124 | . . . . 45 79 Message Errors 27 | . . . . 14 13 Matter Fused 32 | . . . . 10 22 Heat Flow Errors 19 | . . . . 4 15 Energy Discharges 13 | . . . . 4 9 Parts Rejected 4 | . . . . 4 . Data Loss (minor) 14 | . . . . 3 11 Data Loss (major) 9 | . . . . 3 6 Alerts 4 | . . . . 1 3 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 178 | . 10 19 . 24 125 Projectiles 24 | . . . . 24 . Explosions 29 | . 10 19 . . . Melee 125 | . . . . . 125 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . 73 . 8 . Shots 3 | . . 2 . 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 298 | 18 9 . 164 298 258 Average Temperature 79 | 8 4 . 53 88 90 Received Heat Transfer 1278 | . 90 48 189 754 197 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 3 . Combat Hostiles 2 | . . . . 2 . Parts Melted 20 | . . . 1 16 3 Heat Transferred 5778 | 259 37 . 521 4961 . Parts Sabotaged 2 | . . . . 2 . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Peak Influence 322 | 20 321 . 317 322 . Initial 289 | . 13 . 289 150 . Average 155 | 6 162 . 110 183 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 56 | 100 50 . 74 48 . Level 1 43 | . 49 . 25 51 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . . 10 . Investigation 1 | . . . . 1 . Extermination 4 | . . . . 4 . Reinforcement 4 | . 2 . . 2 . Assault 1 | . . . . 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 26 13 6 44 24 Peak Tracking Total 6 | . 5 6 3 5 5 Tactical Retreats 13 | . 5 2 . 5 1 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 1 1 Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Machines Disabled 10 | . 2 3 . 5 . Max in Single Turn 2 | . 1 2 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Machines Accessed 18 | . 3 . 11 3 1 Terminals 10 | . 2 . 6 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 5 . 23 11 1 Successful 21 | . 3 . 13 4 1 Failed 19 | . 2 . 10 7 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 20 | . 3 . 10 7 . Terminals 23 | . 3 . 13 7 . Fabricators 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units 12 | . 2 . 10 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 2 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 1 . 6 . . Retrieve Components 7 | . 1 . 6 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 6 1 . Terminals 9 | . 2 . 6 1 . Botnet 9 | . 2 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 5 3 . Full Trace Events 4 | . . . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 2 . 15 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Total Allies 9 | . . . 4 . 5 Largest Group 4 | . . . 4 3 2 Highest-Rated Group 45 | . . . 45 29 41 Highest-Rated Ally 41 | . . . 15 15 41 Total Orders . | . . . . . . Ally Attacks 23 | . . . 15 5 3 Total Damage 290 | . . . 209 81 . Kills 2 | . . . 2 . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Turns Passed 8839 | 143 1295 341 1543 3030 2487 Spaces Moved 3009 | 65 624 135 529 938 718 Core 8 | 8 . . . . . Treads 2427 | 57 624 135 529 568 514 Legs 93 | . . . . 93 . Wheels . | . . . . . . Hover 118 | . . . . 118 . Flight 363 | . . . . 159 204 Fastest Speed 50 | 50 160 240 240 138 70 Average Speed 260 | 146 183 240 266 269 324 Slowest Speed 815 | 160 240 240 320 815 798 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 89 9 89 23 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 145 | . 102 18 . 25 . Melee . | . . . . . . Projectile . | . . . . . . AOE 145 | . 102 18 . 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Total 3635 | 89 708 145 634 1214 845 Wait 82 | . . . 3 57 22 Move 3004 | 64 623 134 528 937 718 Hop . | . . . . . . Pick Up 93 | 6 10 3 29 34 11 Fast Attach 19 | 7 . . . 5 7 Attach 38 | . . . 8 19 11 Detach 1 | . . . 1 . . Swap 25 | 1 7 . 6 8 3 Drop 43 | 1 5 . 17 15 5 Fire 259 | 10 63 8 23 139 16 Melee 51 | . . . . . 51 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 19 | . . . 19 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Entered Subcaves 1520 | -10/Subcaves | Learned location of Zion (-6) 1520 | -10/Subcaves | Met a Zionite searching for "candidates" 1681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1688 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1688 | -10/Subcaves | Build established: Scavenger-Mutant 1700 | -10/Subcaves | Discovered new exit (range 13) 1780 | -10/Subcaves | Entered Recycling 1780 | -8/Recycling | Found Scrap Engine 2343 | -8/Recycling | Lost 5 parts (2p1n2w) 2481 | -8/Recycling | Core integrity fell below 50% 3258 | -8/Recycling | Discovered new exit (range 15) 3323 | -8/Recycling | Entered Factory 3323 | -6/Factory | Accompanied by 3 allies 3323 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3459 | -6/Factory | Lost 3 allies 3638 | -6/Factory | Build established: Scavenger-Tank 3692 | -6/Factory | Found Launcher Loader 4170 | -6/Factory | Cargo convoy interrupted 4327 | -6/Factory | Lost 5 parts (1p1n2u1w) 4544 | -6/Factory | Build established: Tank 5143 | -6/Factory | Lost 5 parts (2n1u2w) 5668 | -6/Factory | Build established: Hacker-Mutant 6214 | -6/Factory | Discovered new exit (range 16) 6221 | -6/Factory | Garrison activated, responded to threat 6250 | -6/Factory | System corruption reached 10% 6300 | -6/Factory | Lost 3 parts (1p2w) 6310 | -6/Factory | Core integrity fell below 50% 6353 | -6/Factory | Entered Lower Caves 6364 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6940 | -6/Lower Caves | Build established: Construct 7337 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7395 | -6/Lower Caves | Lost 4 parts (3u1w) 7702 | -6/Lower Caves | Build established: Mutant 8669 | -6/Lower Caves | Core integrity fell below 20% 8736 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 8840 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08787_ Acquired 4 matter. 08788_ LVATUTVC4 UZGEPI5|ZXZIENAGVT8ZCYP8KJQSL 08791_ Acquired 3 matter. 08795_ Acquired 2 matter. 08814_ Searching scrap... 08814_ Found Imp. Field Recycling Unit. 08814_ Found Hpw. Shock Rifle. 08814_ Found Coolant Injector. 08814_ Found 25 Matter. 08815_ Acquired 11 matter. 08818_ Acquired Coolant Injector. 08821_ Searching scrap... 08821_ Found Hpw. Shock Rifle. 08821_ Found Gravmag System. 08821_ Found Coolant Injector. 08821_ Found 35 Matter. 08822_ Acquired 10 matter. 08824_ Dropped Dirty Datajack. 08824_ Acquired Gravmag System. 08830_ System corrupted: Matter fused (-5). 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