Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 15:44:23 Player: swetpototo Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2151) 2151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 7132 Bonus ------- High Alert Combat Kills 181 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (33) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Carbon-fiber Leg Wheel Heavy Laser Flail Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Advanced Heat Sink Cargo Storage Unit Matter Compressor Visual Processing Unit Seismic Detector Graphene Brace > --- WEAPON ----------- Improved Heavy Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Carbon-fiber Leg Wheel Wheel Advanced Heat Sink Medium Storage Unit Heavy Laser Improved Heavy Laser Improved Heavy Laser Flak Gun Flail Katana [Rating: 59] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Hardened Light Armor Plating Device Graphene Brace Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Katana Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Slots Evolved 8 | . . 2 . . . 4 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . 2 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 99 | 6 11 1 24 13 2 . 7 35 Power 8 | 1 1 . 3 1 . . . 2 Engine 6 | 1 1 . 2 1 . . . 1 Core . | . . . . . . . . . Reactor 2 | . . . 1 . . . . 1 Propulsion 35 | 2 1 . 6 4 . . 2 20 Treads 11 | . . . 4 4 . . 1 2 Leg 10 | . . . . . . . . 10 Wheel 14 | 2 1 . 2 . . . 1 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 . 8 5 2 . 5 8 Device 9 | . . . 1 2 . . 1 5 Storage 8 | 1 1 . 1 . 2 . 1 2 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 13 | . 1 . 6 2 . . 3 1 Artifact . | . . . . . . . . . Weapon 25 | 2 7 1 7 3 . . . 5 Energy Gun 7 | 2 2 . . 1 . . . 2 Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 4 | . 2 . 1 . . . . 1 Ballistic Cannon 3 | . . . 1 . . . . 2 Launcher 2 | . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 1 1 2 . . . . . Slashing Weapon 3 | . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Parts Lost 36 | . . 1 6 8 1 . 8 12 Power 3 | . . . . . . . 1 2 Propulsion 16 | . . . 4 3 . . 3 6 Utility 12 | . . 1 . 4 . . 4 3 Weapon 5 | . . . 2 1 1 . . 1 Highest Loss Streak 12 | . . 1 3 5 1 . 7 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 99 72 87 91 94 61 66 69 Engine 5 | . 14 11 8 3 11 7 4 . Reactor 3 | . . . 3 7 . . . 4 Treads 10 | . . . 16 21 22 15 9 . Leg 3 | . . . . . . . . 11 Wheel 6 | . 28 22 4 . . . 4 5 Device 9 | . . . 3 1 11 7 12 21 Storage 11 | . 14 11 15 11 11 7 7 8 Processor 3 | . . . . 1 11 7 7 5 Protection 11 | . 13 6 19 21 11 7 11 . Energy Gun 3 | . 12 11 1 5 6 . . 2 Energy Cannon 1 | . 7 6 2 . . . . . Ballistic Gun 1 | . 3 . 3 . . . . 1 Ballistic Cannon 3 | . . . 4 6 . . . 5 Impact Weapon 1 | . 3 4 4 . . . . . Slashing Weapon 3 | . . . 1 10 11 7 7 . Peak Build Rating 59 | 6 8 8 21 21 20 18 41 59 Average Rating 23 | 4 7 7 13 18 19 18 30 40 On Entrance 11 | . 6 8 7 21 19 18 18 10 Naked Turns 112 | . . . . . . . . 112 Heaviest Build 174 | 12 22 21 44 43 29 26 132 174 Greatest Support 75 | 26 26 20 40 40 40 40 40 75 Greatest Overweight (x) 14 | . 1 1 2 1 . . 10 14 Average Overweight (x) 1 | . . . . . . . 6 1 Largest Inventory Capacity 30 | 8 10 10 10 10 25 10 25 30 Average Capacity 13 | 6 8 10 10 10 10 10 21 19 Most Carried 19 | 2 10 10 10 10 11 10 14 19 Average Carried 9 | 1 7 9 9 8 9 10 12 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 7 10 10 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 40% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Matter Collected 2426 | 257 239 19 430 270 253 . 20 938 Remotely . | . . . . . . . . . Salvage Created 2801 | . 271 86 627 515 214 . . 1088 Parts 166 | . 33 1 33 37 11 . . 51 Haulers Intercepted 5 | . 1 . 3 . . . . 1 Recyclers Shooed 6 | . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Combat Hostiles Destroyed 55 | . 9 1 11 22 1 . . 11 Melee 13 | . . . 1 11 1 . . . Guns 10 | . 3 . 3 . . . . 4 Cannons 14 | . 3 . 3 1 . . . 7 AOE 14 | . 3 . 1 10 . . . . Classes Destroyed 12 | . 7 1 2 1 1 . . . Worker 9 | . 1 . 1 . . . . 7 Builder 5 | . 1 1 1 . 1 . . 1 Tunneler 1 | . 1 . . . . . . . Hauler 5 | . 1 . 3 . . . . 1 Recycler 6 | . . . . . 2 . . 4 Mechanic 1 | . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 24 | . 6 . 3 12 . . . 3 Grunt 10 | . 3 . 2 2 . . . 3 Duelist 1 | . . . 1 . . . . . Sentry 13 | . . 1 5 5 1 . . 1 Programmer 7 | . . . . 3 . . . 4 Best Kill Streak 15 | . 6 2 4 15 2 . . 10 Combat Bots Only 15 | . 4 1 2 15 1 . . 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 1 3 . . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Hostile Shots Fired 755 | . 37 15 111 167 16 . 183 226 Missed 226 | . 9 3 27 44 6 . 61 76 Damage Taken 7793 | . 233 169 1286 1500 149 . 1970 2486 Core 1716 | . 17 29 114 225 . . 381 950 Absorbed by Shields 36 | . . . . . . . 16 20 Redirected to Shielding 48 | . . . . . . . . 48 Core Remaining (%) 61 | 100 93 . . . 8 . 45 . Volleys Fired 145 | . 27 4 44 16 . . . 54 Largest 2 | . 2 2 2 2 . . . 2 Hottest 118 | . 100 100 100 95 . . . 118 Shots Fired 254 | . 51 8 75 21 . . . 99 Gun 119 | . 33 4 31 6 . . . 45 Cannon 123 | . 15 4 44 6 . . . 54 Launcher 12 | . 3 . . 9 . . . . Special . | . . . . . . . . . Kinetic 138 | . 13 . 53 6 . . . 66 Thermal 87 | . 33 4 11 6 . . . 33 Explosive 12 | . 3 . . 9 . . . . Electromagnetic 17 | . 2 4 11 . . . . . Robot Hit Streak 13 | . 4 2 12 4 . . . 13 Robot Miss Streak 7 | . 7 2 3 1 . . . 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 204 | . 25 5 71 32 8 . . 63 Core Hits 108 | . 18 . 18 23 4 . . 45 Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . Critical Strikes 8 | . 2 1 2 1 . . . 2 Destroy 1 | . 1 . . . . . . . Blast 2 | . . . . . . . . 2 Smash 4 | . 1 1 2 . . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 101 | . 12 3 42 35 9 . . . Impact 51 | . 12 3 36 . . . . . Slashing 50 | . . . 6 35 9 . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . 1 1 6 . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6029 | . 620 142 1608 1361 317 . . 1981 Guns 1310 | . 168 22 352 30 . . . 738 Cannons 1848 | . 159 18 502 69 . . . 1100 Explosions 997 | . 207 . 49 625 . . . 116 Melee 1847 | . 86 102 705 637 317 . . . Ramming 27 | . . . . . . . . 27 Kinetic 2031 | . 46 . 660 69 . . . 1256 Thermal 1064 | . 247 18 154 30 . . . 615 Explosive 832 | . 207 . . 625 . . . . Electromagnetic 228 | . 34 22 89 . . . . 83 Impact 893 | . 86 102 705 . . . . . Slashing 954 | . . . . 637 317 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 11 13 13 . . 12 Average Corruption 9 | . . . 11 11 13 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 91 | . . . 26 24 17 . . 24 Message Errors 25 | . . . 8 5 6 . . 6 Matter Fused 16 | . . . 5 6 2 . . 3 Heat Flow Errors 9 | . . . 1 4 2 . . 2 Energy Discharges 13 | . . . 5 3 3 . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . 2 3 2 . . 2 Data Loss (major) 7 | . . . 4 . 2 . . 1 Misfires 2 | . . . . 2 . . . . Alerts 3 | . . . 1 . . . . 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 576 | . 24 72 278 104 38 . . 60 Projectiles 53 | . . . . . . . . 53 Explosions 65 | . . . . 58 . . . 7 Melee 458 | . 24 72 278 46 38 . . . Knockbacks 9 | . . . 5 . . . . 4 Impact 1 | . . . 1 . . . . . Kinetic 7 | . . . 3 . . . . 4 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 124 | . . . . 59 . . . 65 Shots 5 | . . . . 2 . . . 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . 5 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 427 | . 427 114 330 370 269 . . 144 Average Temperature 120 | . 122 58 126 115 134 . . 74 Received Heat Transfer 1332 | . 30 78 252 300 54 . 408 210 Effects 5 | . 2 . 3 . . . . . Shutdowns 2 | . 1 . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . 1 6 . . . . . Combat Hostiles 4 | . . 1 3 . . . . . Parts Fried 13 | . . 6 7 . . . . . Impact Corruptions 14 | . 1 2 11 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . . . . . 1 Heat Transferred 1821 | . 592 37 272 74 . . . 846 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Peak Influence 792 | . 365 209 374 792 382 160 112 240 Initial 356 | . . 154 87 155 356 160 112 16 Average 213 | . 135 173 207 508 364 160 104 68 Maximum Alert Level 3 | . 1 1 1 3 1 . . 1 Low Security (%) 61 | 100 70 77 56 6 . 100 100 97 Level 1 30 | . 29 22 43 44 100 . . 2 Level 2 3 | . . . . 17 . . . . Level 3 5 | . . . . 31 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . 1 1 6 Investigation 5 | . 1 . . . . 1 . 3 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . 2 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Distress Signals 4 | . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 14 5 19 21 4 . 7 43 Peak Tracking Total 14 | . 5 3 4 9 3 . 7 14 Tactical Retreats 15 | . 2 . 4 . . . . 9 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Traps Triggered 4 | . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Machines Disabled 6 | . . 1 2 1 . . . 2 Max in Single Turn 2 | . . 1 1 1 . . . 2 Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Machines Accessed 22 | . 6 1 5 2 2 1 . 5 Terminals 17 | . 4 1 4 2 1 1 . 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 52 | . 16 2 8 6 3 3 . 14 Successful 22 | . 6 1 6 2 2 1 . 4 Failed 30 | . 10 1 2 4 1 2 . 10 Catastrophic 5 | . 1 . . 2 . . . 2 Database Lockouts . | . . . . . . . . . Manual 23 | . 5 . 5 . 2 . . 11 Terminals 40 | . 9 2 7 6 2 3 . 11 Fabricators 3 | . . . . . . . . 3 Repair Stations 4 | . 4 . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 9 | . 2 1 3 2 . 1 . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 5 | . . . 2 . 1 . . 2 Terminals 5 | . . . 2 . 1 . . 2 Botnet 5 | . . . 2 . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 1 3 2 1 1 . 4 Full Trace Events 9 | . 3 . . 2 . 1 . 3 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 25 | . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . 1 Parts Repaired 1 | . 1 . . . . . . . Time 22 | . 22 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 3 . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . Machine Destruction 5 | . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Turns Passed 4057 | 44 385 80 881 705 383 12 285 1282 Spaces Moved 1965 | 40 231 61 362 276 219 8 127 641 Core 306 | 4 . . . . . . 6 296 Treads 795 | . . . 249 276 219 8 43 . Legs 200 | . . . . . . . . 200 Wheels 664 | 36 231 61 113 . . . 78 145 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 160 160 160 50 50 Average Speed 155 | 84 90 90 162 198 160 160 208 155 Slowest Speed 480 | 90 95 95 240 240 160 160 480 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 32 | 3 30 6 41 40 52 1 93 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . 6 . 3 . 1 . . . Terrain Destroyed 68 | . 29 . 9 12 1 . . 17 Melee 10 | . 6 . 3 . 1 . . . Projectile 19 | . . . 2 . . . . 17 AOE 39 | . 23 . 4 12 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Total 2539 | 47 340 72 514 360 240 7 146 813 Wait 108 | . 33 . 12 12 . . . 51 Move 1957 | 39 230 60 361 275 218 7 126 641 Hop . | . . . . . . . . . Pick Up 63 | 2 15 2 13 5 7 . 3 16 Fast Attach 44 | 6 3 . 12 2 . . 3 18 Attach 21 | . . . 4 6 . . 2 9 Detach 6 | . . . 2 . . . 2 2 Swap 34 | . 8 1 8 5 2 . 2 8 Drop 44 | . 12 2 16 4 4 . 1 5 Fire 145 | . 27 4 44 16 . . . 54 Melee 101 | . 12 3 42 35 9 . . . Ram 4 | . . . . . . . . 4 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . . 7 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison -9/Recycling -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Repaired Corrupted Visual Processing Unit 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Discovered new exit (range 11) 510 | -9/Materials | Entered Storage 677 | -9/Storage | Crushed by falling debris 677 | -9/Storage | System corruption reached 10% 708 | -9/Storage | Lost 3 parts (1n2w) 1314 | -9/Storage | Identified exit to Materials 1389 | -9/Storage | Identified exit to Garrison 1391 | -9/Storage | Entered Garrison 1437 | -9/Garrison | Learned Recycling security intel 1555 | -9/Garrison | Triggered checkpoint 1582 | -9/Garrison | Build established: Scavenger-Mutant 1603 | -9/Garrison | Garrison Relay disabled 1751 | -9/Garrison | Triggered checkpoint 1751 | -9/Garrison | Triggered checkpoint 1760 | -9/Garrison | Core integrity fell below 50% 1832 | -9/Garrison | Lost 5 parts (1n3u1w) 1839 | -9/Garrison | Destroyed 15 combat bots 1917 | -9/Garrison | Triggered checkpoint 1955 | -9/Garrison | Core integrity fell below 20% 2082 | -9/Garrison | Discovered new exit (range 10) 2096 | -9/Garrison | Entered Recycling 2097 | -9/Recycling | Met a Zionite searching for Scraptown 2419 | -9/Recycling | Discovered new exit (range 17) 2479 | -9/Recycling | Entered Factory 2479 | -7/Factory | Evolved 4 slots: Utility x4 2489 | -7/Factory | Identified exit to DSF 2491 | -7/Factory | Entered DSF 2492 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2523 | -7/DSF | Additional patrols routed to DSF 2733 | -7/DSF | Discovered new exit (range 18) 2776 | -7/DSF | Core integrity fell below 50% 2776 | -7/DSF | Entered Factory 2776 | -6/Factory | Evolved 2 slots: Propulsion x2 2799 | -6/Factory | Lost 7 parts (3n4u) 2871 | -6/Factory | Fabricated Cargo Storage Unit (x1) 3082 | -6/Factory | Build established: Mutant 3463 | -6/Factory | Build established: Hauler-Mutant 3860 | -6/Factory | Cargo convoy interrupted 3874 | -6/Factory | System corruption reached 10% 3925 | -6/Factory | Core integrity fell below 50% 3946 | -6/Factory | Released all parts (8) 3956 | -6/Factory | Core integrity fell below 20% 3966 | -6/Factory | Lost 12 parts (2p6n3u1w) 4058 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03951_ K-01 Serf collects debris. 03960_ Terminal disabled. 03964_ System corrupted: Heat flow error (+142). 03983_ K-01 Serf cleans the Pressure Siphon. 03986_ System corrupted: Energy discharge (-39). 04002_ K3MOQEV%JET%8I 04054_ Triggered Stasis Trap. 04054_ A bubble of rippling energy engulfs the area. 04054_ Field strength at 94. 04054_ Field strength at 88. 04055_ Field strength at 82. 04056_ Field strength at 72. 04057_ Field strength at 66. 04058_ Fusion Modulator explodes. 04058_ P-60 Hacker destroyed. 04058_ Fusion Modulator explodes. 04058_ U-05 Engineer destroyed. 04058_ Fusion Modulator explodes. 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""" #?????????? | | ???????? #?????????? | | ???????????# +?????????? | | ???????????########## #?????????? | | ????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 18 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed FocalBoltDesublimator Manual? 0 Play Time 00:52:48 Cumulative 57.0 hours Start 2024.08.25 @ 14:56:28 End 2024.08.25 @ 15:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 25 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f7d600-d0a1-4d7e-8f2f-79bf7f32a47b