Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 11:05:11 Player: Malak Gallen Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2744 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 77/100 System Corruption 0% Temperature Critical (791) Movement Treading (165) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads Aluminum Leg > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Particle Gun Light Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Deuterium Engine Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Armored Treads Aluminum Leg Particle Gun [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 46 | 6 7 12 14 7 Power 6 | 1 2 . 2 1 Engine 5 | 1 2 . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 2 3 5 4 Treads 4 | 2 . . . 2 Leg 12 | . 2 3 5 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 3 1 . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 18 | 2 2 6 6 2 Energy Gun 4 | . . 1 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 2 2 5 1 . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 1 11 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . . 1 1 3 Highest Loss Streak 11 | . . 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 96 99 90 Engine 11 | . 14 11 9 7 Treads 6 | . 22 . . 2 Leg 26 | . 5 33 36 30 Device 4 | . . 7 5 . Storage 11 | . 14 11 9 7 Processor 5 | . . 7 9 9 Protection 6 | . 12 4 3 6 Energy Gun 1 | . . . 4 2 Energy Cannon 2 | . . . 9 3 Ballistic Gun 18 | . 28 21 9 9 Ballistic Cannon 1 | . . . 4 10 Naked Turns . | . . . . . Heaviest Build 37 | 14 15 16 34 37 Greatest Support 40 | 40 40 30 40 40 Greatest Overweight (x) 4 | 4 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 2 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 12% | Scavenger-Tank 11% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 983 | 233 143 190 367 50 Remotely . | . . . . . Salvage Created 959 | . 173 294 442 50 Parts 57 | . 10 23 24 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . 4 8 11 1 Guns 18 | . 4 8 6 . Cannons 5 | . . . 4 1 Classes Destroyed 6 | . 1 2 3 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Swarmer 7 | . . 3 4 . Grunt 15 | . 4 5 5 1 Sentry 2 | . . . 2 . Best Kill Streak 4 | . 2 4 4 1 Combat Bots Only 4 | . 2 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 228 | . 33 39 59 97 Missed 43 | . 4 8 17 14 Damage Taken 3061 | . 379 362 870 1450 Core 792 | . 65 80 354 293 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . 15 3 . . Core Remaining (%) 84 | 100 74 80 . . Volleys Fired 95 | . 19 36 27 13 Largest 3 | . 2 2 3 3 Hottest 190 | . 40 65 190 128 Shots Fired 223 | . 38 71 81 33 Gun 166 | . 38 71 39 18 Cannon 57 | . . . 42 15 Launcher . | . . . . . Special . | . . . . . Kinetic 153 | . 38 65 27 23 Thermal 64 | . . . 54 10 Explosive . | . . . . . Electromagnetic 6 | . . 6 . . Robot Hit Streak 9 | . 9 8 8 3 Robot Miss Streak 8 | . 4 8 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 124 | . 27 40 41 16 Core Hits 55 | . 11 18 22 4 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 3 1 Burn 2 | . . . 1 1 Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1739 | . 266 374 761 338 Guns 1079 | . 266 372 332 109 Cannons 654 | . . . 425 229 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 2 4 . Kinetic 977 | . 266 286 234 191 Thermal 670 | . . . 523 147 Explosive . | . . . . . Electromagnetic 86 | . . 86 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 3 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 1 2 . Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 791 | . 37 110 693 791 Average Temperature 262 | . 15 37 267 549 Received Heat Transfer 1251 | . 216 144 207 684 Effects 58 | . . . 30 28 Shutdowns 8 | . . . 4 4 Energy Bleed 15 | . . . 8 7 Matter Decay 6 | . . . 3 3 Short Circuit 3 | . . . 1 2 Damage (minor) 7 | . . . 2 5 Damage (major) 13 | . . . 8 5 Damage (core) 6 | . . . 4 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 1702 | . . . 1295 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 358 | . 190 274 358 110 Initial 82 | . . 79 56 82 Average 125 | . 50 162 171 86 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 78 | 100 100 69 63 100 Level 1 21 | . . 30 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 1 2 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 11 18 13 6 Peak Tracking Total 6 | . 4 5 4 6 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . . 3 1 . Terminals 4 | . . 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 6 4 . Successful 6 | . . 5 1 . Failed 4 | . . 1 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 6 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 1 . Emergency Access Points 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1488 | 67 384 542 431 64 Spaces Moved 831 | 35 199 327 254 16 Core 8 | 8 . . . . Treads 176 | 27 149 . . . Legs 647 | . 50 327 254 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 157 150 120 120 128 Slowest Speed 250 | 250 190 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 29 26 30 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 4 5 Melee . | . . . . . Projectile 9 | . . . 4 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1074 | 44 252 418 324 36 Wait 55 | . 14 33 8 . Move 827 | 34 198 326 253 16 Hop . | . . . . . Pick Up 21 | 4 6 3 8 . Fast Attach 16 | 6 4 3 3 . Attach 12 | . . 2 4 6 Detach 1 | . 1 . . . Swap 18 | . 3 7 7 1 Drop 26 | . 7 7 12 . Fire 95 | . 19 36 27 13 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -9/Materials | Discovered new exit (range 11) 993 | -9/Materials | Identified exit to Materials 994 | -9/Materials | Entered another Materials area 994 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1266 | -8/Materials | Core integrity fell below 50% 1400 | -8/Materials | Discovered new exit (range 16) 1424 | -8/Materials | Identified exit to Storage 1425 | -8/Materials | Entered Storage 1446 | -8/Storage | Garrison activated, responded to threat 1482 | -8/Storage | Core integrity fell below 20% 1490 | -8/Storage | Core destroyed Last Messages --------------- 01480_ Overheating: Energy bleed (-28). 01480_ Destroyed Aluminum Leg. 01481_ Signal Interpreter broken. 01481_ Overheating: Short circuit. 01481_ Aluminum Leg destroyed. 01482_ Overheating: Core damaged (-82). 01483_ Overheating: Broken Gauss Cannon damaged (-12). 01483_ Aluminum Leg destroyed. 01483_ Broken Gauss Cannon destroyed. 01484_ Power failure, Lgt. Nuclear Core shutdown. 01485_ Overheating: Matter decay (-21). 01485_ Aluminum Leg destroyed. 01486_ Overheating: Energy bleed (-24). 01487_ Overheating: Energy bleed (-18). 01487_ Sml. Storage Unit destroyed. 01488_ Overheating: Energy bleed (-9). 01489_ Lgt. Nuclear Core destroyed. 01490_ Overheating: Core damaged (-110). 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