Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.11 @ 16:53:49 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2436) 2436 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 6433 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 115 Friendly Fire -29 Cogmind --------- Core Integrity 754/850 Matter 229/300 Energy 160/160 System Corruption 0% Temperature Cool (54) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (7) ------ Power Amplifier Improved Cooling System Coolant Injector Advanced Weight Redist. System Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Force Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Coolant Injector Advanced Weight Redist. System Visual Processing Unit Armor Integrity Analyzer > --- WEAPON ----------- Plasma Rifle Force Rifle > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Visual Processing Unit Device Improved Cooling System Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 65 | 5 2 8 20 25 5 Power 12 | 1 . 1 2 7 1 Engine 3 | 1 . 1 . 1 . Core 9 | . . . 2 6 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 5 7 . Treads . | . . . . . . Leg 16 | 2 . 2 5 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 2 5 5 2 Device 10 | . . 1 4 3 2 Storage . | . . . . . . Processor 4 | . 2 . 1 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 21 | 2 . 3 8 6 2 Energy Gun 18 | 2 . 3 8 3 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 32 | . . . 4 24 4 Power 6 | . . . . 5 1 Propulsion 7 | . . . 1 4 2 Utility 7 | . . . 2 5 . Weapon 12 | . . . 1 10 1 Highest Loss Streak 9 | . . . 2 9 4 Average Slot Usage (%) 87 | . 92 93 98 71 70 Engine 5 | . 14 11 5 2 . Core 4 | . . . 3 8 8 Leg 18 | . 28 22 17 14 18 Device 12 | . . 9 17 10 21 Processor 19 | . 20 22 19 19 13 Protection 4 | . . 8 7 2 . Energy Gun 19 | . 28 20 25 9 8 Naked Turns . | . . . . . . Heaviest Build 28 | 7 7 18 24 28 25 Greatest Support 65 | 20 20 20 30 56 65 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 1 4 4 4 3 Average Carried 1 | . . . 2 2 . Final Capacity 4 | 4 4 4 4 4 4 Final Carried 3 | . 1 2 3 1 . Class Distribution -------------------- 37% | Mutant 23% | Scavenger-Mutant 22% | Gunner 13% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 715 | 162 101 80 190 182 . Remotely . | . . . . . . Salvage Created 4034 | . 397 642 1762 1203 30 Parts 208 | . 23 39 92 52 2 Haulers Intercepted 12 | . 2 5 5 . . Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 4 7 25 15 1 Melee 1 | . . . . 1 . Guns 49 | . 4 7 25 12 1 Classes Destroyed 13 | . 7 2 3 1 . Worker 9 | . 2 2 2 3 . Builder 5 | . 1 . 3 1 . Tunneler 1 | . . 1 . . . Hauler 12 | . 2 5 5 . . Recycler 7 | . 1 . 2 4 . Operator 1 | . . . 1 . . Watcher 7 | . 2 1 3 1 . Swarmer 11 | . 3 . 3 4 1 Grunt 22 | . 1 4 12 5 . Duelist 2 | . . . 2 . . Sentry 14 | . . 3 7 4 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 5 2 5 3 1 Combat Bots Only 5 | . 3 2 5 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3695 | . 28 319 769 2229 350 Core 751 | . 8 62 57 528 96 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 96 84 89 24 . Volleys Fired 264 | . 23 55 79 101 6 Largest 3 | . 2 2 3 3 2 Hottest 185 | . 100 106 183 185 155 Shots Fired 546 | . 46 101 224 164 11 Gun 523 | . 46 101 224 141 11 Cannon 9 | . . . . 9 . Launcher . | . . . . . . Special 14 | . . . . 14 . Kinetic 3 | . . . . 3 . Thermal 543 | . 46 101 224 161 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 53 | . 15 29 53 28 5 Robot Miss Streak 3 | . 1 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 421 | . 35 88 157 132 9 Core Hits 167 | . 15 29 61 59 3 Critical Hits 3 | . . . . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7773 | 3 412 1167 3538 2430 223 Guns 7300 | . 412 1167 3517 1981 223 Cannons 192 | . . . . 192 . Explosions 62 | . . . 21 41 . Melee . | . . . . . . Ramming 55 | 3 . . . 52 . Kinetic 50 | . . . . 50 . Thermal 7606 | . 412 1167 3517 2287 223 Explosive . | . . . . . . Electromagnetic 62 | . . . 21 41 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 10 | . . . . 10 . Message Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . 9 . Shots . | . . . . . . Rammed 12 | . . . . 12 . Targets Rammed 30 | 2 . . . 28 . Kicked 18 | 2 . . . 16 . Crushed . | . . . . . . Highest Temperature 336 | . 244 166 336 144 54 Average Temperature 59 | . 86 33 68 48 23 Received Heat Transfer 1403 | . 12 189 371 807 24 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 31 | . 6 5 10 10 . Heat Transferred 15304 | . 1221 3219 5698 4768 398 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 885 | . 226 203 490 885 339 Average Influence 267 | . 63 117 216 477 310 Maximum Alert Level 3 | . 1 1 2 3 1 Low Security (%) 48 | 100 93 87 48 16 . Level 1 33 | . 6 12 43 35 100 Level 2 8 | . . . 8 17 . Level 3 9 | . . . . 29 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 1 2 8 1 Investigation 8 | . 2 1 1 4 . Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 6 12 37 44 7 Peak Tracking Total 14 | . 2 4 5 14 6 Tactical Retreats 6 | . . 1 2 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 1 4 . Max in Single Turn 4 | . . . 1 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 31 | . 5 6 9 11 . Terminals 16 | . 3 4 6 3 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . . 1 1 1 . Recycling Units 8 | . 2 1 1 4 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 90 | . 20 18 22 30 . Successful 45 | . 9 11 15 10 . Failed 45 | . 11 7 7 20 . Catastrophic 6 | . 2 . . 4 . Database Lockouts . | . . . . . . Manual 42 | . 11 12 11 8 . Terminals 59 | . 16 15 18 10 . Fabricators 4 | . . . . 4 . Repair Stations 8 | . . 2 2 4 . Recycling Units 16 | . 4 1 1 10 . Scanalyzers 3 | . . . 1 2 . Garrison Access . | . . . . . . Terminal Hacks 29 | . 7 8 11 3 . Robot Analysis 11 | . 3 3 3 2 . Prototype ID Bank 5 | . . 1 4 . . Level Access Points 3 | . . 1 1 1 . Terminal Index 3 | . 1 1 1 . . Alert Level 2 | . 1 1 . . . Unreport Threat 2 | . 2 . . . . Locate Traps 2 | . . 1 1 . . Disarm Traps 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 6 | . . 2 2 2 . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Refit 2 | . . . . 2 . Recycling Unit Hacks 6 | . 2 1 1 2 . Retrieve Components 6 | . 2 1 1 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 2 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Extract 2 | . . . 1 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 3 5 7 11 . Full Trace Events 6 | . 2 1 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 7 | . . . . 7 . Matter 504 | . . . . 504 . Time 201 | . . . . 201 . Total Robot Build Rating 28 | . . . . 28 . Part Schematics Acquired 5 | . . . 4 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 92 | . . 32 60 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 22 | . 4 3 10 5 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 7 | . . . . 7 . Largest Group 4 | . . . . 4 . Highest-Rated Group 90 | . . . . 90 . Highest-Rated Ally 30 | . . . . 30 . Total Orders . | . . . . . . Ally Attacks 60 | . . . . 60 . Total Damage 649 | . . . . 649 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 11 | . 3 3 3 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3651 | 50 343 631 1354 1143 130 Spaces Moved 2173 | 38 225 368 644 814 84 Core 323 | 10 . . . 313 . Treads . | . . . . . . Legs 1822 | 28 225 368 644 473 84 Wheels . | . . . . . . Hover 28 | . . . . 28 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 123 Average Speed 111 | 101 120 120 126 93 123 Slowest Speed 150 | 120 120 120 150 150 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 39 27 58 28 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2889 | 49 252 459 1012 1018 99 Wait 254 | . . 5 235 14 . Move 2169 | 38 224 367 643 813 84 Hop . | . . . . . . Pick Up 70 | 5 3 14 21 23 4 Fast Attach . | . . . . . . Attach 46 | 5 2 3 11 20 5 Detach 2 | . . . 1 1 . Swap 19 | . . 5 9 5 . Drop 36 | . . 10 13 13 . Fire 264 | . 23 55 79 101 6 Melee . | . . . . . . Ram 7 | . . . . 7 . Kick 22 | 1 . . . 21 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 18) 308 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 403 | -9/Materials | Identified exit to Materials 881 | -9/Materials | Repaired Beam Rifle? 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -8/Materials | Identified exit to Factory 1568 | -8/Materials | Build established: Scavenger-Gunner 1741 | -8/Materials | Discovered new exit (range 18) 1880 | -8/Materials | Build established: Gunner 2266 | -8/Materials | Repaired Adv. Beam Rifle 2379 | -8/Materials | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2590 | -7/Factory | Identified exit to Factory 2786 | -7/Factory | Discovered new exit (range 6) 2795 | -7/Factory | Lost 6 parts (1p2n1u2w) 2916 | -7/Factory | Fabricated L-41 Fighter? 2975 | -7/Factory | Local fabrication network quarantined 3027 | -7/Factory | Fabricated S-27 Virus? 3056 | -7/Factory | Lost 9 parts (2p2n2u3w) 3149 | -7/Factory | Core integrity fell below 50% 3190 | -7/Factory | Discovered new exit (range 15) 3392 | -7/Factory | Lost 4 parts (2p1u1w) 3522 | -7/Factory | Entered another Factory area 3522 | -6/Factory | Evolved 2 slots: Utility x2 3631 | -6/Factory | Spotted B-75 Beast 3639 | -6/Factory | Build established: Mutant 3652 | -6/Factory | Self-destructed Last Messages --------------- 03517_ Kicked P-60 Hacker out of the way. 03518_ Slammed into P-60 Hacker. 03518_ P-60 Hacker knocked back. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 03546_ K-01 Serf pushes S-27 Virus. 03554_ Acquired Force Rifle. 03568_ Acquired Plasma Rifle. 03575_ Acquired Power Amplifier. 03599_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03605_ W-25 Informer distress signal alerts nearby ally. 03607_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 03617_ Acquired Lgt. Fission Core. 03637_ Destroyed VTOL Module. 03638_ Imp. Carbon-fiber Leg destroyed. 03640_ S-27 Virus destroyed. 03647_ Imp. Carbon-fiber Leg destroyed. 03649_ Plasma Rifle destroyed. 03652_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????# # #####??????????????????? | | ?????# """ """ # #??????????????????????? | | ?????# """ """ # #??????????????????????? | | ?????# """ """ # #??????????????????????? | | ?????# # #??????????????????????? | | ?????# """ """ + #??????????????????????? | | ?????# """ """ # #??????????????????????? | | ?????# """ """ # #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # #?????????? ??????????? | | ?????# [ # ######### ?????????? | | ?????# # ?????????? | | ?????############## #????????? | | ?????????? ??????# #????????? | | ?????????? ;###### #????????? | | ???? #????????? | | ???? ;;;####/############+##??????????? | | ????? ???? *BBs s #??????????????????? | | ??????????????#BB #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????=! # #??????????????????? | | ??????!! /s # ??????? | | ??????????????# @ ; ??????? | | ??????????????# # """"T???????????? | | ??????????????# #??????????????????? | | ??????????????###############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Heat Shielding 75 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 33 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Extracted System Shield | -8/Materials | Extracted Imp. ECM Suite | -8/Materials | Extracted Mace | -8/Materials | Extracted Imp. Cesium-ion Thruster | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAutogunSource Manual? 0 Play Time 00:37:08 Cumulative 313.7 hours Start 2020.08.10 @ 22:19:19 End 2020.08.11 @ 16:53:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 1 Adventurer 111 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4ba15a8c-5fb0-4c3e-8b08-df94eed2d89d