Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 10:13:36 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (111) 555 Value Destroyed (2636) 2636 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5364 Bonus ------- High Alert Combat Kills 333 Cogmind --------- Core Integrity 392/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (428) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Electrolaser > --- INVENTORY (8) ---- Melee Analysis Suite Hardened Light Armor Plating Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- Improved Sensor Array Hardened Light Armor Plating Beam Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 201 | 13 43 126 19 Power 21 | 2 2 16 1 Engine 17 | 2 2 12 1 Core 4 | . . 4 . Reactor . | . . . . Propulsion 43 | 5 7 25 6 Treads 25 | 2 2 18 3 Leg 11 | 3 2 3 3 Wheel . | . . . . Hover 6 | . 3 3 . Flight 1 | . . 1 . Utility 27 | 3 6 17 1 Device 6 | 1 2 3 . Storage 10 | 2 3 5 . Processor 6 | . 1 4 1 Hackware 1 | . . 1 . Protection 4 | . . 4 . Artifact . | . . . . Weapon 110 | 3 28 68 11 Energy Gun 15 | . 6 4 5 Energy Cannon 32 | . 10 20 2 Ballistic Gun 14 | 3 1 10 . Ballistic Cannon 12 | . . 12 . Launcher 26 | . 10 15 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 9 | . . 7 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 4 | . . 4 . Parts Lost 23 | . 1 10 12 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 13 | . 1 7 5 Highest Loss Streak 10 | . 1 3 10 Average Slot Usage (%) 95 | . 96 97 82 Engine 16 | . 14 17 10 Core 3 | . . 4 7 Treads 15 | . . 18 15 Leg 2 | . 9 1 3 Hover 3 | . 18 1 . Device 8 | . 13 7 7 Storage 9 | . 3 11 9 Processor 7 | . 8 7 9 Hackware 4 | . . 4 7 Protection 1 | . . 2 . Energy Gun 1 | . 4 . 1 Energy Cannon 5 | . 9 5 3 Ballistic Gun 2 | . 2 3 . Ballistic Cannon 3 | . . 4 . Launcher 3 | . 11 2 . Slashing Weapon 3 | . . 3 8 Naked Turns . | . . . . Heaviest Build 39 | 16 18 39 29 Greatest Support 60 | 40 20 44 60 Greatest Overweight (x) 8 | 3 1 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 8 12 10 8 Average Capacity 7 | 7 4 8 8 Most Carried 9 | 7 6 9 8 Average Carried 6 | 5 3 7 5 Final Capacity 8 | 6 6 8 8 Final Carried 6 | 4 6 6 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2783 | 385 302 1890 206 Remotely . | . . . . Salvage Created 3836 | 179 402 2660 595 Parts 203 | 14 28 131 30 Haulers Intercepted 11 | . 2 6 3 Recyclers Shooed 6 | . 3 1 2 Parts Field Recycled 3 | . . 3 . Retrieved Matter 16 | . . 16 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 62 | . 14 41 7 Melee 12 | . . 8 4 Guns 5 | . 1 2 2 Cannons 19 | . 1 18 . AOE 23 | . 12 10 1 Classes Destroyed 12 | 3 5 4 . Worker 3 | 2 . 1 . Builder 2 | . . 1 1 Tunneler 3 | 2 . 1 . Hauler 11 | . 2 6 3 Recycler 10 | 1 1 7 1 Mechanic 3 | . . 3 . Operator 7 | . 3 3 1 Watcher 10 | . 3 5 2 Swarmer 13 | . 6 5 2 Grunt 35 | . 8 24 3 Duelist 2 | . . 2 . Sentry 12 | . . 10 2 Best Kill Streak 8 | 3 7 8 4 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3344 | . 285 2172 887 Core 627 | . 101 368 158 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 59 8 . Volleys Fired 215 | 11 50 121 33 Largest 2 | 2 2 2 2 Hottest 119 | 40 112 112 119 Shots Fired 324 | 22 61 199 42 Gun 86 | 22 11 21 32 Cannon 170 | . 15 146 9 Launcher 68 | . 35 32 1 Special . | . . . . Kinetic 67 | 22 2 43 . Thermal 40 | . 4 4 32 Explosive 68 | . 35 32 1 Electromagnetic 149 | . 20 120 9 Robot Hit Streak 16 | 4 5 16 13 Robot Miss Streak 4 | 3 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 246 | 13 25 153 55 Core Hits 143 | 6 35 80 22 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 72 | . 2 44 26 Impact . | . . . . Slashing 70 | . . 44 26 Piercing . | . . . . Sneak Attacks 17 | . 2 10 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9077 | 149 1722 5436 1770 Guns 900 | 149 121 211 419 Cannons 2432 | . 165 2064 203 Explosions 2773 | . 1436 1125 212 Melee 2971 | . . 2035 936 Ramming 1 | . . 1 . Kinetic 548 | 149 13 386 . Thermal 705 | . 51 192 462 Explosive 2589 | . 1436 984 169 Electromagnetic 2263 | . 222 1838 203 Impact . | . . . . Slashing 2971 | . . 2035 936 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 22 | . . 22 . Message Errors 9 | . . 9 . Energy Discharges 5 | . . 5 . Data Loss (minor) 5 | . . 5 . Targeting Errors 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 726 | . 27 484 215 Projectiles 52 | . . 24 28 Explosions 53 | . 27 20 6 Melee 621 | . . 440 181 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 312 | . 101 182 29 Shots 13 | . 6 6 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 419 | . 184 418 419 Average Temperature 110 | . 50 122 82 Received Heat Transfer 1149 | . 78 783 288 Effects 9 | . . 8 1 Shutdowns 4 | . . 3 1 Energy Bleed 3 | . . 3 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Fried 15 | . . 13 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1421 | . 148 261 1012 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 837 | 25 510 837 386 Initial 353 | . 16 154 353 Average 485 | 7 300 581 306 Maximum Alert Level 3 | . 2 3 1 Low Security (%) 10 | 100 17 2 20 Level 1 32 | . 65 17 79 Level 2 31 | . 17 42 . Level 3 25 | . . 37 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 6 1 Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 29 60 18 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 2 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 12 | . 7 5 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 5 15 1 Terminals 13 | . 3 9 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 76 | . 11 60 5 Successful 55 | . 8 44 3 Failed 21 | . 3 16 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 36 | . 3 28 5 Fabricators . | . . . . Repair Stations 15 | . 5 10 . Recycling Units 11 | . 3 8 . Scanalyzers 14 | . . 14 . Garrison Access . | . . . . Terminal Hacks 22 | . 2 17 3 Record 4 | . . 4 . Prototype ID Bank 5 | . 1 3 1 Emergency Access Points 2 | . . 2 . Terminal Index 1 | . 1 . . Locate Traps 3 | . . 3 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . . 1 Hauler Manifests 4 | . . 3 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 3 7 . Scan Component 6 | . 2 4 . Repair 4 | . 1 3 . Recycling Unit Hacks 10 | . 3 7 . Process 1 | . 1 . . Report Inventory 6 | . 1 5 . Retrieve Matter 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 13 | . . 13 . Insert Component 7 | . . 7 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 15 | . 3 11 1 Full Trace Events 8 | . 2 6 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 115 | . 26 89 . Parts Recycled . | . . . . Recycled Matter 269 | . 269 . . Retrieved Matter 269 | . 269 . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6799 | 229 1050 4688 832 Spaces Moved 3783 | 136 924 2428 295 Core 13 | 11 . . 2 Treads 2348 | 3 . 2119 226 Legs 511 | 122 212 110 67 Wheels . | . . . . Hover 911 | . 712 199 . Flight . | . . . . Fastest Speed 50 | 50 56 116 120 Average Speed 131 | 125 83 147 156 Slowest Speed 450 | 200 130 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 91 100 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 164 | . 26 138 . Terrain Destroyed 534 | . 212 307 15 Melee . | . . . . Projectile . | . . . . AOE 534 | . 212 307 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 5148 | 171 1129 3264 584 Wait 679 | . 62 423 194 Move 3780 | 135 923 2427 295 Hop . | . . . . Pick Up 75 | 6 19 44 6 Fast Attach 75 | 8 12 46 9 Attach 30 | 1 2 20 7 Detach 28 | 2 5 17 4 Swap 97 | 4 29 61 3 Drop 96 | 4 25 60 7 Fire 215 | 11 50 121 33 Melee 72 | . 2 44 26 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Discovered new exit (range 6) 788 | -10/Materials | Identified exit to Materials 830 | -10/Materials | Discovered new exit (range 7) 857 | -10/Materials | Discovered exit to Materials (range 15) 994 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Repaired Grenade Launcher 1280 | -10/Materials | Entered another Materials area 1280 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1646 | -9/Materials | Discovered new exit (range 8) 2175 | -9/Materials | Discovered new exit (range 10) 3679 | -9/Materials | Discovered new exit (range 11) 4080 | -9/Materials | First assault squad dispatched 4127 | -9/Materials | Repaired Adv. Treads 4168 | -9/Materials | Core integrity fell below 50% 4257 | -9/Materials | Core integrity fell below 20% 4519 | -9/Materials | Build established: Scavenger-Mutant 4917 | -9/Materials | Discovered new exit (range 5) 5320 | -9/Materials | Repaired Rocket Launcher 5408 | -9/Materials | Lost 3 parts (1n2w) 5968 | -9/Materials | Entered another Materials area 5968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6717 | -8/Materials | Lost 10 parts (1p3n2u4w) 6800 | -8/Materials | Self-destructed Last Messages --------------- 06786_ R-06 Scavenger collects Welding Torch. 06786_ U-05 Engineer lays Concrete. 06787_ A-02 Transporter destroyed. 06788_ U-05 Engineer lays Concrete. 06789_ R-06 Scavenger collects Hrd. Medium Armor Plating. 06790_ U-05 Engineer builds a Wall. 06790_ K-01 Serf collects debris. 06792_ R-06 Scavenger collects Transmission Jammer. 06792_ K-01 Serf cleans the Integration Channel. 06794_ U-05 Engineer builds a Wall. 06794_ K-01 Serf collects debris. 06795_ R-06 Scavenger collects Hrd. Medium Armor Plating. 06795_ K-01 Serf collects debris. 06797_ Power failure, Imp. Ion Engine shutdown. 06798_ K-01 Serf cleans the Integration Channel. 06798_ Cld. Ion Engine destroyed. 06798_ Beam Rifle destroyed. 06798_ K-01 Serf collects debris. 06799_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???? #??????????????????????? | | ??????????? ? ?? ???? #??????????????????????? | | ??????????# " ? ???= #??????????????????????? | | ??????????# T "?" "??%!#??????????????????????? | | ??????????# " """ """ #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# "" "" #??????????????????????? | | ??????????#% """ """ #??????????????????????? | | ????????### "" "" k #??????????????????????? | | ????????? = "" "" #??????????????????????? | | ??????????# " " k#??????????????????????? | | ###########! #??????????????????????? | | # ## ##?????????????????????? | | # """ ## #?????????????????????? | | #[! 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EM Pulse Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I Spy Let's See Who's Tougher Challenges ------------ None Game ------ Seed MakeshiftNullPit Manual? 0 Play Time 03:35:27 Cumulative 86.0 hours Start 2020.11.01 @ 06:29:25 End 2020.11.01 @ 10:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f06aa40-7c5d-48ed-8ae5-8efd4cf4cb21