Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 07:46:57 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (211) 1055 Value Destroyed (7415) 7415 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (3176) 3176 TOTAL SCORE: 18446 Bonus ------- High Alert Combat Kills 590 Follower Combat Kills 780 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 65/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Small Storage Unit Advanced Targeting Computer Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (8) ---- Improved Cooling System Advanced Terrain Scanner Makeshift Hacking Suite Hacking Drone Bay (1/1) Heavy Laser Heavy Phase Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Improved Shield Generator Advanced Hacking Suite System Shield Component Analysis Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Cryofiber Web Improved Cryofiber Web Matter Compressor Gravity Neutralizer Advanced Terrain Scanner Experimental Targeting Computer Weapon Cycler Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Authchip [R/NC] Authchip [Propulsion] System Restoration Module Heavy Tesla Rifle Proton Cannon Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Makeshift Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 . . 2 . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 202 | 6 4 1 1 6 32 20 16 3 7 17 12 . 6 34 16 4 14 3 Power 17 | 1 . . . 1 2 1 . . . . 2 . . 6 2 1 1 . Engine 11 | 1 . . . 1 2 1 . . . . . . . 4 . 1 1 . Core 4 | . . . . . . . . . . . . . . 2 2 . . . Reactor 2 | . . . . . . . . . . . 2 . . . . . . . Propulsion 15 | 2 . 1 . 3 3 . 1 . . 1 . . . 1 1 . 2 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 2 . Wheel 13 | 2 . 1 . 3 3 . 1 . . 1 . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 91 | 1 2 . 1 1 15 4 4 3 4 6 6 . 4 21 11 2 6 . Device 51 | . . . . 1 5 1 2 . 2 3 6 . 4 17 7 1 2 . Storage 6 | 1 1 . 1 . 1 . 1 . . . . . . . . . 1 . Processor 3 | . . . . . . . 1 . . . . . . . . 1 1 . Hackware 8 | . . . . . 1 . . 2 . 1 . . . 1 1 . 2 . Protection 23 | . 1 . . . 8 3 . 1 2 2 . . . 3 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 . . 1 12 15 11 . 3 10 4 . 2 6 2 1 5 3 Energy Gun 14 | . . . . . . . 8 . 2 3 . . . 1 . . . . Energy Cannon 17 | . . . . . . 3 . . . 5 2 . 1 5 1 . . . Ballistic Gun 25 | 2 2 . . 1 8 10 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . . . . . 1 1 . . . 1 2 . 1 . 1 1 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 6 | . . . . . 3 1 1 . . 1 . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 3 . 1 1 . . 1 1 . . 2 . Corrupted Parts 3 | . . . . 2 . . . . . 1 . . . . . . . . System Corruption 12 | . . . . 7 . . . . . 5 . . . . . . . . Parts Lost 45 | . . 1 . 2 8 9 1 2 . . . . 4 2 7 4 . 5 Power 8 | . . . . 1 1 1 . . . . . . 1 . 3 . . 1 Propulsion 7 | . . 1 . . 2 . 1 . . . . . . . 1 . . 2 Utility 19 | . . . . 1 3 4 . 1 . . . . 3 . 3 3 . 1 Weapon 11 | . . . . . 2 4 . 1 . . . . . 2 . 1 . 1 Highest Loss Streak 8 | . . 1 . 1 6 8 1 1 . . . . 4 1 3 3 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 99 100 99 93 84 88 90 84 88 91 92 91 90 86 37 43 66 Engine 6 | . 14 14 14 13 8 8 9 7 7 7 3 . . 4 1 . 2 5 Core 1 | . . . . . . . . . . . . . . 7 5 2 . . Wheel 8 | . 28 27 28 28 12 9 9 7 7 7 7 7 7 6 5 2 . . Device 14 | . . . . . 16 14 13 15 15 13 18 23 22 20 24 7 . 5 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 6 6 2 3 6 Processor 4 | . . . . . . . 8 7 7 7 7 7 7 6 6 2 2 6 Hackware 8 | . . . . . 2 9 4 15 15 15 10 7 7 12 8 2 9 13 Protection 7 | . 12 14 14 13 16 9 9 7 6 7 8 7 6 5 5 5 . . Energy Gun 3 | . . . . . . . 13 21 7 4 . . . 3 . . . . Energy Cannon 7 | . . . . . . 1 . . . 10 22 23 22 14 18 8 . . Ballistic Gun 8 | . 28 28 28 28 26 23 12 . 6 3 . . . . . . . . Peak Build Rating 76 | 6 12 12 14 17 36 37 42 49 65 65 60 60 63 75 76 72 50 49 Average Rating 48 | 3 11 11 13 13 31 34 36 47 61 59 58 60 59 70 71 31 30 43 On Entrance 36 | . 6 12 12 14 13 36 28 42 45 65 59 60 60 43 74 69 2 49 Naked Turns 258 | . . . . . . . . . . . . . . . . 210 48 . Heaviest Build 109 | 11 34 34 54 54 76 75 69 69 78 103 109 109 109 102 100 100 34 34 Greatest Support 40 | 20 20 20 20 26 28 28 28 28 28 28 28 28 28 40 40 28 40 40 Greatest Overweight (x) 6 | . 1 1 2 2 4 2 2 2 2 3 3 3 3 3 3 3 6 1 Average Overweight (x) 1 | . . 1 1 2 2 1 2 2 2 2 3 3 2 2 2 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 8 Average Capacity 18 | 6 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 11 6 8 Most Carried 20 | . 12 13 15 17 20 20 20 20 20 20 20 19 20 20 20 15 8 8 Average Carried 16 | . 9 12 14 15 16 19 18 19 19 19 18 19 19 18 17 9 5 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 8 8 Final Carried 20 | . 12 13 15 17 20 17 20 20 20 20 19 19 20 20 15 5 8 7 Class Distribution -------------------- 25% | Tank 21% | Hacker-Tank 16% | Mutant 12% | Hacker-Skirmisher 4% | Hacker-Mutant 4% | Hacker-Gunner 4% | Machinist-Tank 3% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Machinist-Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Matter Collected 4895 | 205 254 206 . 146 1426 774 350 46 60 180 160 . 128 580 149 81 140 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8440 | . 239 165 . 275 1489 654 1405 398 739 958 383 . 68 796 345 263 . 263 Parts 442 | . 20 12 . 18 98 38 84 12 10 50 15 . 4 47 18 7 . 9 Haulers Intercepted 13 | . 1 . . . 3 . 6 . . 1 . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 14 . 4 . 16 10 . 5 Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 163 | . 4 7 . 11 34 17 18 7 3 12 13 . 3 9 11 5 . 9 Guns 102 | . 4 7 . 11 32 14 16 6 3 7 . . . 2 . . . . Cannons 33 | . . . . . . . 2 . . 5 4 . 1 6 9 4 . 2 AOE 27 | . . . . . 2 3 . 1 . . 8 . 2 1 2 1 . 7 Classes Destroyed 21 | . 5 2 . 3 5 . . 1 2 1 1 . 1 . . . . . Worker 6 | . 1 . . . 2 . 2 . . 1 . . . . . . . . Builder 4 | . 1 . . . 1 . . . . 1 . . . 1 . . . . Tunneler 3 | . . 1 . . . . . . . . . . . 2 . . . . Hauler 13 | . 1 . . . 3 . 6 . . 1 . . . 2 . . . . Recycler 6 | . . . . 1 . . 2 1 . 2 . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Watcher 14 | . 1 . . . 4 . 5 . . 3 . . . 1 . . . . Swarmer 41 | . . 5 . 8 7 4 4 3 . . 2 . . . 7 1 . . Grunt 58 | . 4 2 . 1 17 2 8 1 . 4 7 . . 1 2 4 . 5 Brawler 2 | . . . . . . . . . . . 1 . . . . . . 1 Duelist 6 | . . . . 1 1 1 . . . . 1 . 1 . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 26 | . . . . . 5 10 6 1 . 2 1 . . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . 4 . . . 1 Programmer 11 | . . . . . . . . 2 . 3 . . . 3 1 . . 2 Compactor 3 | . . . . . . . . . 3 . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 8 | . 2 3 . 4 7 4 5 3 1 7 8 . 2 2 3 3 . 5 Combat Bots Only 8 | . 2 3 . 4 6 4 3 3 1 5 8 . 2 1 3 3 . 5 Max Kills in Single Turn 4 | . 1 1 . 2 4 2 2 1 2 1 4 . 2 2 2 1 . 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . 1 . . 4 . 2 1 2 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 932 | . 10 28 . 34 113 110 60 39 . 57 63 . 85 70 79 135 . 49 Missed 291 | . 4 7 . 12 34 22 18 8 . 21 20 . 34 24 19 56 . 12 Damage Taken 8813 | . 66 211 . 305 918 1556 493 294 . 479 410 . 706 674 812 1156 . 733 Core 1397 | . . 44 . 86 61 160 41 30 . 8 40 . 64 84 52 430 . 297 Absorbed by Shields 1356 | . . . . . 221 191 171 112 . 162 118 . 100 104 177 . . . Ignored by Resistances 115 | . . . . . . . . . . 4 74 . 37 . . . . . Regen/Repaired (Parts) 414 | . . . . . . . . . 23 . . . . 377 . . 14 . Core Remaining (%) 69 | 100 . . . 48 . . 52 . . . . . 79 . . . . . Volleys Fired 459 | . 29 17 . 20 87 48 71 16 . 25 24 . 12 70 17 12 . 11 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 . 3 3 3 3 . 2 Hottest 270 | . 46 46 . 46 79 123 168 160 . 210 210 . 210 270 270 270 . . Shots Fired 1241 | . 58 34 . 40 260 132 213 43 40 114 58 . 26 146 37 28 . 12 Gun 881 | . 58 34 . 40 258 119 199 43 40 70 . . . 20 . . . . Cannon 331 | . . . . . . 10 14 . . 44 52 . 25 126 36 24 . . Launcher 17 | . . . . . 2 3 . . . . 6 . 1 . 1 4 . . Special 12 | . . . . . . . . . . . . . . . . . . 12 Kinetic 704 | . 58 34 . 40 258 119 105 . 40 50 . . . . . . . . Thermal 477 | . . . . . . 10 108 32 . 64 52 . 25 126 36 24 . . Explosive 29 | . . . . . 2 3 . . . . 6 . 1 . 1 4 . 12 Electromagnetic 31 | . . . . . . . . 11 . . . . . 20 . . . . Robot Hit Streak 30 | . 5 4 . 5 10 21 11 10 24 30 7 . 6 17 6 11 . 7 Robot Miss Streak 11 | . 7 11 . 4 9 5 4 2 1 4 3 . 4 3 2 3 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 8 | . . . . 2 5 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . Autonomous 91 | . . . . . . . . . 40 51 . . . . . . . . Shots Hit Robots 755 | . 42 22 . 26 184 90 130 30 38 70 22 . 8 42 19 20 . 12 Core Hits 413 | . 17 14 . 19 107 34 63 16 11 31 25 . 4 24 15 15 . 18 Critical Kills 8 | . . . . . 2 . 3 . 1 1 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 1 . . . . . . . . . . . . . Critical Strikes 27 | . 1 . . 1 3 . 8 3 1 3 1 . . 1 . . . 5 Burn 9 | . . . . . . . 4 3 . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 11 | . 1 . . 1 3 . 4 . 1 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 5 Melee Attacks 11 | . . . . . 2 6 . . . 1 . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 9 | . . . . . 2 6 . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19733 | . 632 330 . 385 3213 1714 1811 593 1221 1993 1767 . 410 1851 922 981 . 1910 Guns 10889 | . 632 330 . 385 2928 1381 1631 522 1221 1502 . . . 357 . . . . Cannons 4086 | . . . . . . 54 180 . . 491 602 . 250 1106 713 690 . . Explosions 4281 | . . . . . 285 279 . 71 . . 1165 . 136 388 184 291 . 1482 Melee 71 | . . . . . . . . . . . . . . . . . . 71 Ramming 49 | . . . . . . . . . . . . . 24 . 25 . . . Kinetic 8779 | . 632 330 . 385 2928 1381 714 . 1221 1188 . . . . . . . . Thermal 5807 | . . . . . . 54 1097 490 . 805 602 . 250 1106 713 690 . . Explosive 4104 | . . . . . 285 279 . . . . 1165 . 136 282 184 291 . 1482 Electromagnetic 566 | . . . . . . . . 103 . . . . . 463 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . . . . . . . . . . . . 357 Piercing 71 | . . . . . . . . . . . . . . . . . . 71 Highest Corruption 7 | . . . . 7 . . 3 2 2 7 2 . . . . . . 3 Average Corruption 3 | . . . . 5 . . 2 1 1 4 1 . . . . . . 2 Corruption Purged 9 | . . . . . . . . . 2 5 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . 10 1 4 20 . . . . . . . 5 Message Errors 9 | . . . . . . . 3 . . 6 . . . . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . 1 . . 4 . . . . . . . 2 Energy Discharges 4 | . . . . . . . 1 . 1 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 2 . . . . . . . . Data Loss (minor) 8 | . . . . . . . 2 1 1 3 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . . 3 9 . 43 46 40 15 . 14 Projectiles 125 | . . . . . . . . . . 3 5 . 23 46 33 7 . 8 Explosions 45 | . . . . . . . . . . . 4 . 20 . 7 8 . 6 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . . . . . . . 57 94 48 41 . . Shots 6 | . . . . . . . . . . . . . 1 3 1 1 . . Rammed 6 | . . . . . . . . . . . . . 2 . 4 . . . Targets Rammed 6 | . . . . . . . . . . . . . 2 . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 18 36 . 6 93 417 232 120 . 231 394 . 384 135 314 129 . 206 Average Temperature 76 | . 11 18 . 6 24 138 64 58 . 82 127 . 186 57 151 62 . 95 Received Heat Transfer 2338 | . 36 60 . 12 339 650 144 32 . 56 75 . 226 24 93 459 . 132 Effects 2 | . . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . 7 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Melted 21 | . . . . . . . 5 2 . 5 1 . 2 2 3 1 . . Heat Transferred 8338 | . . . . . . 74 2590 975 . 1184 666 . 296 1110 703 740 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Peak Influence 934 | . 127 303 . 225 599 934 582 312 36 757 . . . 461 . . . . Initial 450 | . . 33 . . 83 260 450 172 17 . . . . . . . . . Average 281 | . 56 168 . 162 407 754 333 161 12 483 . . . 76 . . . . Maximum Alert Level 3 | . . 1 . 1 2 3 2 1 . 3 . . . 2 . . . . Low Security (%) 45 | 100 100 64 . 55 6 . 7 68 100 13 . . . 88 . . . . Level 1 21 | . . 35 . 44 37 5 68 31 . 12 . . . 4 . . . . Level 2 27 | . . . . . 56 23 23 . . 71 . . . 7 . . . . Level 3 5 | . . . . . . 70 . . . 1 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 6 . 3 2 . 10 . . 1 10 . 1 . . Investigation 11 | . 2 . . . . . 1 . . 4 . . . 4 . . . . Extermination 9 | . . . . . . . . 2 . 3 . . . 4 . . . . Reinforcement 11 | . . . . . 5 . 2 . . 2 . . . 2 . . . . Assault 4 | . . . . . 1 . . . . 1 . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Distress Signals 15 | . 1 . . . 8 . 3 . . 2 . . . 1 . . . . Communications Jammed 3 | . . . . . . . . . . . . . 2 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . Times Spotted 297 | . 9 13 . 12 63 16 28 7 6 34 15 . 22 17 13 30 . 12 Peak Tracking Total 15 | . 2 3 . 4 7 4 4 2 2 4 7 . 15 3 3 11 . 5 Tactical Retreats 25 | . . 1 . 1 6 2 1 . . 2 1 . . 1 1 9 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Traps Triggered 13 | . 1 . . . . 6 3 1 . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 120 | . . . . . 99 . 21 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 2 . 1 . . . . . . . . . . . Reprogrammed 7 | . . . . . 7 . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 5 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Machines Disabled 29 | . . 1 . . 1 3 3 . . 3 1 . 1 14 . 2 . . Max in Single Turn 7 | . . . . . 1 1 1 . . 1 1 . 1 7 . 2 . . Garrison Access 4 | . . . . . . . . . . 3 . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Machines Accessed 72 | . 7 1 2 . 9 3 9 3 . 13 . 4 1 20 . . . . Terminals 43 | . 6 . . . 6 3 6 2 . 9 . . . 11 . . . . Fabricators 6 | . . . . . . . . 1 . 1 . . . 4 . . . . Repair Stations 5 | . . . . . 1 . 1 . . . . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 3 . . . 2 . . . . Total Hacks 221 | . 21 1 2 . 29 4 23 13 . 39 . 28 1 60 . . . . Successful 129 | . 12 1 2 . 17 3 13 6 . 11 . 28 1 35 . . . . Failed 92 | . 9 . . . 12 1 10 7 . 28 . . . 25 . . . . Catastrophic 18 | . 1 . . . 4 . 1 2 . 7 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 117 | . 20 . 1 . 23 2 7 8 . 28 . . . 28 . . . . Terminals 142 | . 19 . . . 24 4 16 10 . 34 . . . 35 . . . . Fabricators 14 | . . . . . . . . 3 . 2 . . . 9 . . . . Repair Stations 16 | . . . . . 2 . 3 . . . . . . 11 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 4 . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . 3 . . . 5 . . . . Terminal Hacks 72 | . 3 1 2 . 6 2 7 3 . 4 . 28 1 15 . . . . Record 13 | . . . 1 . . . . . . . . 11 1 . . . . . Part Schematic 10 | . . . . . . . . . . . . 9 . 1 . . . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . . . . . Robot Analysis 6 | . 2 . . . 2 . . . . 1 . . . 1 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 3 . 2 . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . 1 . . . . Terminal Index 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . . . . 1 . 4 1 . . . . . 1 . . . . Unreport Threat 9 | . . . . . 2 . 2 1 . 1 . . . 3 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . 2 . . . 5 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . 2 . . . . Build 4 | . . . . . . . . . . 1 . . . 3 . . . . Repair Station Hacks 12 | . . . . . 2 . 2 . . . . . . 8 . . . . Scan Component 7 | . . . . . 1 . 1 . . . . . . 5 . . . . Repair 5 | . . . . . 1 . 1 . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . 3 . . . . . . . . . . . Insert Component 3 | . . . . . 1 . 2 . . . . . . . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 3 . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 3 . . . 1 . . . . Unauthorized Hacks 27 | . 9 . . . 6 1 1 2 . 2 . . . 6 . . . . Terminals 25 | . 8 . . . 6 1 1 2 . 2 . . . 5 . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Botnet 6 | . 2 . . . 1 . . 1 . 1 . . . 1 . . . . Operators 2 | . . . . . . . . 1 . . . . . 1 . . . . Skim 14 | . 6 . . . 5 . 1 . . . . . . 2 . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . . . 7 1 9 3 . 9 . . . 15 . . . . Full Trace Events 10 | . 1 . . . . . 1 . . 4 . . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . 1 . . . . 9 . 1 . . . . Parts Built 6 | . . . . . . . . . . 2 . . . 4 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . Time 259 | . . . . . . . . . . 53 . . . 206 . . . . Total Part Build Rating 35 | . . . . . . . . . . 12 . . . 23 . . . . Parts Repaired 5 | . . . . . 1 . 1 . . . . . . 3 . . . . Time 227 | . . . . . 61 . 78 . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 . . . . . . . . Non-combat 2 | . . . . . 1 . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 4 . . . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Total Allies 41 | . . 6 . . . 4 . . 18 12 1 . . . . . . . Largest Group 18 | . . 3 2 . . 4 . . 18 17 1 . . . . . . . Highest-Rated Group 434 | . . 67 51 . . 134 . . 434 399 30 . . . . . . . Highest-Rated Ally 39 | . . 31 31 . . 39 . . 35 35 30 . . . . . . . Total Orders 2 | . . . . . . 1 . . . . 1 . . . . . . . ROAM 2 | . . . . . . 1 . . . . 1 . . . . . . . Ally Attacks 293 | . . 38 . . . 39 . . 36 171 9 . . . . . . . Total Damage 4711 | . . 366 . . . 415 . . 1137 2497 296 . . . . . . . Kills 41 | . . 7 . . . 8 . . 3 21 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 6 | . 2 . . . 2 . . . . 1 . . . 1 . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . 1 . 1 . 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Turns Passed 20131 | 38 788 604 236 294 2113 1010 1672 542 1111 2460 1312 114 815 3302 1477 380 1521 342 Spaces Moved 13034 | 37 725 518 242 195 1157 588 984 350 347 1686 780 79 523 1812 1015 474 1303 219 Core 1023 | 1 . . . . . . . . . . . . . . . 411 611 . Treads . | . . . . . . . . . . . . . . . . . . . Legs 911 | . . . . . . . . . . . . . . . . . 692 219 Wheels 11100 | 36 725 518 242 195 1157 588 984 350 347 1686 780 79 523 1812 1015 63 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 110 115 130 130 130 130 145 145 130 130 115 50 50 140 Average Speed 125 | 79 92 95 96 110 126 128 130 130 130 136 145 145 144 143 133 62 114 140 Slowest Speed 350 | 80 95 95 110 120 160 130 130 130 130 145 145 145 145 145 145 145 350 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 90 95 61 40 66 68 63 12 96 44 61 69 73 46 94 55 85 45 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . 1 . 1 1 1 . . . . . 1 1 . . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . 1 1 1 . . 1 1 . Scrap Searched 24 | . . 1 . . . . . . . . 12 . 3 . 2 2 4 . Spaces Dug 89 | . . . . . . . . . . 12 24 . 2 51 . . . . Terrain Destroyed 524 | . . . . . 10 28 5 . 5 38 73 . 28 139 34 61 . 103 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 185 | . . . . . . . 5 . 5 38 27 . 10 79 15 4 . 2 AOE 339 | . . . . . 10 28 . . . . 46 . 18 60 19 57 . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Total 15837 | 42 788 595 244 231 1612 732 1237 405 1012 1801 911 78 557 2393 1101 536 1323 239 Wait 1794 | . 16 58 . 10 203 32 122 28 644 47 88 . 10 448 46 39 . 3 Move 13019 | 36 724 517 241 194 1157 587 983 350 346 1685 779 78 523 1811 1014 473 1302 219 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 102 | . 12 2 1 1 18 3 12 5 7 12 3 . 3 11 2 4 5 1 Fast Attach 49 | 6 1 . . 1 5 3 6 . 1 5 1 . . 7 1 1 10 1 Attach 52 | . . 1 . . 11 5 3 3 1 4 2 . 1 9 6 2 2 2 Detach 12 | . . . . . 1 . 1 . . 1 1 . . 6 1 . 1 . Swap 102 | . 3 . 1 5 16 12 7 . 5 8 9 . 6 18 9 1 2 . Drop 74 | . 3 . 1 . 13 1 11 3 8 13 2 . 1 13 . 4 1 . Fire 459 | . 29 17 . 20 87 48 71 16 . 25 24 . 12 70 17 12 . 11 Melee 11 | . . . . . 2 6 . . . 1 . . . . . . . 2 Ram 5 | . . . . . . . . . . . . . 1 . 4 . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 32 . . . . . . . . . . . . Rewire 6 | . . . . . . 3 . . . . 2 . . . 1 . . . Trap 120 | . . . . . 99 . 21 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Dat / [*Zio]) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 10) 154 | -10/Materials | Met 8R-AWN 154 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Derelicts attacked the area 827 | -10/Materials | Entered Mines 830 | -10/Mines | Followed 8R-AWN into the Mines 854 | -10/Mines | Discovered new exit (range 5) 872 | -10/Mines | Discovered new exit (range 4) 875 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 883 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Received a Mining Laser from a helpful Derelict 1126 | -10/Mines | Learned Materials trap positions 1209 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1294 | -10/Mines | Discovered new exit (range 10) 1431 | -10/Mines | Entered Exiles 1431 | -10/Exiles | Accompanied by 2 allies 1455 | -10/Exiles | Welcomed by 8R-AWN 1461 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1480 | -10/Exiles | Met EX-HEX 1506 | -10/Exiles | Met EX-BIN 1519 | -10/Exiles | Aligned with FarCom system 1520 | -10/Exiles | Given EX-Vault access code 1545 | -10/Exiles | Opened EX-Vault 1548 | -10/Exiles | Found AWS/Gauss 1567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1595 | -10/Exiles | Met EX-DEC 1600 | -10/Exiles | Learned location of Zion (-6) 1653 | -10/Exiles | Discovered new exit (range 12) 1667 | -10/Exiles | Left Exiles lab with AWS/Gauss 1667 | -10/Exiles | Entered Mines 1845 | -9/Mines | Learned Materials stockpile data 1930 | -9/Mines | Discovered new exit (range 9) 1938 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1939 | -9/Mines | Assembled infested the area 1960 | -9/Mines | Core integrity fell below 50% 1961 | -9/Mines | Entered Materials 1961 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1962 | -8/Materials | Loaded intel: 21 trap records 2287 | -8/Materials | Lost 6 parts (1p2n2u1w) 2561 | -8/Materials | Build established: Tank 2732 | -8/Materials | Discovered new exit (range 8) 3561 | -8/Materials | First assault squad dispatched 3607 | -8/Materials | Learned location of 1 exit from Storage 3659 | -8/Materials | Learned Storage trap positions 3701 | -8/Materials | Learned Factory emergency access door positions 3733 | -8/Materials | Learned Factory repair station intel 3762 | -8/Materials | Learned Storage emergency access door positions 3781 | -8/Materials | Identified exit to Factory 3812 | -8/Materials | Learned location of 1 exit from Extension 3935 | -8/Materials | Repaired Broken Arm. Huge Wheel 4074 | -8/Materials | Identified exit to Garrison 4074 | -8/Materials | Entered Garrison 4186 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Garrison Relay disabled 4322 | -8/Garrison | Triggered checkpoint 4324 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Triggered checkpoint 4468 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Triggered checkpoint 4561 | -8/Garrison | Discovered new exit (range 12) 4597 | -8/Garrison | Build established: Commander-Tank 4610 | -8/Garrison | Triggered checkpoint 4634 | -8/Garrison | Discovered new exit (range 50) 4634 | -8/Garrison | Discovered new exit (range 7) 4634 | -8/Garrison | Discovered new exit (range 57) 4856 | -8/Garrison | Spotted B-75 Beast 4939 | -8/Garrison | Lost 8 parts (1p3u4w) 5035 | -8/Garrison | Identified exit to Materials 5084 | -8/Garrison | Entered Materials 5482 | -8/Materials | Build established: Scavenger-Tank 5962 | -8/Materials | Discovered exit to Factory (range 15) 6267 | -8/Materials | Repaired Broken Hvy. Phase Cannon 6327 | -8/Materials | Build established: Tank 6664 | -8/Materials | Discovered exit to Factory (range 16) 6756 | -8/Materials | Entered Factory 6756 | -7/Factory | Evolved 2 slots: Utility x2 6758 | -7/Factory | Loaded intel: 6 repair station locations 7068 | -7/Factory | Build established: Hacker-Tank 7137 | -7/Factory | Discovered new exit (range 4) 7298 | -7/Factory | Sucked down chute 7298 | -7/Factory | Entered Waste 7328 | -7/Waste | Spotted C-40 Crusher 7330 | -7/Waste | Spotted C-40 Crusher 7352 | -7/Waste | Destroyed C-40 Crusher 7369 | -7/Waste | Spotted C-40 Crusher 7373 | -7/Waste | Spotted C-40 Crusher 7390 | -7/Waste | Warlord forces began an assault 7391 | -7/Waste | Destroyed C-40 Crusher 7663 | -7/Waste | Spotted C-40 Crusher 7665 | -7/Waste | Allies destroyed C-40 Crusher 7666 | -7/Waste | Spotted C-40 Crusher 7672 | -7/Waste | Destroyed C-40 Crusher 7773 | -7/Waste | Allies destroyed C-40 Crusher 7947 | -7/Waste | Discovered new exit (range 13) 8409 | -7/Waste | Entered Factory 8409 | -7/Factory | Accompanied by 17 allies 8631 | -7/Factory | Lost 3 allies 8934 | -7/Factory | P-60 Hacker assimilated allied FW-WJW(d) 8984 | -7/Factory | Lost 4 allies 9050 | -7/Factory | Identified exit to Lower Caves 9270 | -7/Factory | Discovered new exit (range 12) 9520 | -7/Factory | AWS/Gauss suddenly broke down 9687 | -7/Factory | Discovered new exit (range 15) 9906 | -7/Factory | Found Powered Armor 9988 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 10248 | -7/Factory | Build established: Hacker-Skirmisher 10809 | -7/Factory | First assault squad dispatched 10869 | -7/Factory | Entered Lower Caves 10909 | -7/Lower Caves | Build established: Hacker-Tank 10928 | -7/Lower Caves | Met a Warlord Commander 10929 | -7/Lower Caves | Learned location of Warlord (-4) 10930 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10936 | -7/Lower Caves | Found Encrypted Comm Array 11087 | -7/Lower Caves | Learned Factory emergency access door positions 11089 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11207 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11247 | -7/Lower Caves | Destroyed 8 combat bots 11326 | -7/Lower Caves | Build established: Hacker-Gunner 11698 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11730 | -7/Lower Caves | Spotted B-75 Beast 12091 | -7/Lower Caves | Build established: Tank 12181 | -7/Lower Caves | Entered Data Miner 12181 | -7/Data Miner | Discovered new exit (range 7) 12209 | -7/Data Miner | Met Data Miner 12237 | -7/Data Miner | Learned location of Section 7 (-2) 12237 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12261 | -7/Data Miner | Received God Mode back door access code from Data Miner 12295 | -7/Data Miner | Entered Proximity Caves 12479 | -6/Proximity Caves | Found Alien Artifact 12630 | -6/Proximity Caves | Identified Dimensional Node Initializer 12630 | -6/Proximity Caves | Initialized slip node 13028 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13053 | -6/Proximity Caves | Discovered new exit (range 7) 13093 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13110 | -6/Proximity Caves | Entered Factory 13110 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13111 | -6/Factory | Identified exit to Lower Caves 13137 | -6/Factory | Lost 4 parts (1p3u) 13540 | -6/Factory | Fabricated Lrn. Missile Launcher? 13929 | -6/Factory | Build established: Hacker-Skirmisher 14287 | -6/Factory | Identified exit to Factory 14405 | -6/Factory | Repaired Broken Arm. Huge Wheel 14434 | -6/Factory | Repaired Hvy. Phase Cannon 14620 | -6/Factory | Fabricated Hvy. Phase Cannon? 14995 | -6/Factory | Build established: Hacker-Mutant 15225 | -6/Factory | Repaired Broken Imp. Shield Generator 15513 | -6/Factory | Build established: Hacker-Tank 15886 | -6/Factory | Found Prototype Processor 16060 | -6/Factory | Fabricated Adv. Hacking Suite? 16271 | -6/Factory | Build established: Hacker-Skirmisher 16412 | -6/Factory | Entered Lower Caves 16516 | -6/Lower Caves | Learned Factory interactive machine intel 16581 | -6/Lower Caves | Encountered a Warlord checkpoint 16707 | -6/Lower Caves | Identified Exp. Targeting Computer 16710 | -6/Lower Caves | Build established: Hacker-Gunner 16877 | -6/Lower Caves | Spotted B-75 Beast 17497 | -6/Lower Caves | Build established: Machinist-Tank 17532 | -6/Lower Caves | Identified exit to Lower Caves 17678 | -6/Lower Caves | Lost 3 parts (1p2u) 17889 | -6/Lower Caves | Entered another Lower Caves area 18049 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18059 | -6/Lower Caves | Released all parts (12) 18090 | -6/Lower Caves | Lost 3 parts (2u1w) 18106 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18129 | -6/Lower Caves | Core integrity fell below 50% 18260 | -6/Lower Caves | Discovered new exit (range 15) 18269 | -6/Lower Caves | Entered Zion 18283 | -6/Zion | Learned Factory trap positions 18317 | -6/Zion | Found CR-A16's Pointy Stick 18320 | -6/Zion | Discovered new exit (range 9) 18340 | -6/Zion | Given the Hacking Drone Bay 18342 | -6/Zion | Found Prototype Device 18362 | -6/Zion | Build established: Mutant 18470 | -6/Zion | Given A8's code to call for help 18557 | -6/Zion | Found Prototype Special Weapon 18557 | -6/Zion | Identified RU-N14's Throwing Claymores 18564 | -6/Zion | Found RU-N14's Throwing Claymores 18871 | -6/Zion | Learned Factory emergency access door positions 18953 | -6/Zion | Received a visual enhancement algorithm 19005 | -6/Zion | Build established: Hacker-Mutant 19367 | -6/Zion | Identified Hacking Drone Bay 19479 | -6/Zion | Found RU-N14's Throwing Claymores 19506 | -6/Zion | Build established: Derelict-Gunner 19790 | -6/Zion | Entered Proximity Caves 20108 | -5/Proximity Caves | Spotted B-75 Beast 20129 | -5/Proximity Caves | Core integrity fell below 20% 20131 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20132 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20033_ G-50 Soldier Carbon-fiber Leg severed. 20033_ G-50 Soldier destroyed. 20035_ B-60 Warrior destroyed. 20041_ The unstable cave ceiling collapses. 20053_ Acquired Hvy. Laser. 20054_ The unstable cave ceiling collapses. 20087_ System corrupted: Energy discharge (-50). 20122_ Lgt. Deuterium Engine destroyed. 20122_ Knocked back. 20122_ Critical hit (Destroy). 20122_ Mak. Leg destroyed. 20125_ Proton Missile Launcher destroyed. 20125_ Adv. Sensor Array destroyed. 20128_ System corrupted: CR-A16's Pointy Stick rejected. 20128_ RU-N14's Throwing Claymores expended. 20128_ G-50 Soldier destroyed. 20128_ Mak. Leg destroyed. 20130_ Acquired CR-A16's Pointy Stick. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. Map ----- +----------------------------------------------------+ | # ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ###########????????????????????????????????? | | # # #????????????????????????????????? | | #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | # ## ### #????????????????????????????????? | | ######?# #????????????????????????????????? | | ## #??????# #????????????????????????????????? | | ?## #?????# ########?????????????????????????? | | ??# #????# #?????????????????????????? | | #???# #?????????????????????????? | | #??######### #?????????????????????????? | | ??????????# #???????????? ?????????? | | ?????????# #????????? ?????????? | | ## ???????#### ######## ???????? | | ##?# ????????# ???????? | | ## #???#?????????## ???????? | | ?? #??????????????## # ### ???????? | | ????????????????????#% ## #???? ????????? | | ????????????????????# ###? #??????? ##????????? | | ????????????????????# #%#? #??????????#?????????? | | ????????????????????# ;;## ##### #??????????????? | | ????????????????????# % @ % #??????????????? | | #???????????? g ##BB #??????????????? | | #???????? %*g ##BB #????????????? | | ####??????# =########### ??????????? | | ## #????????????????# ?????????? | | ##???????????????# ## # ??????????? | | #???????????????# ##????? ??????????? | | #???????????????#### #?????????????????? | | ?????????????????? #?????????????????? | | ## ????????????????????? #?????????????????? | | ###????????????????????????###?????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 625 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Hvy. Phase Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Authchip Lrn. Missile Launcher | x1 | -6/Factory | Preloaded Hvy. Phase Cannon | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionHardlightBay Manual? 0 Play Time 01:44:10 Cumulative 538.5 hours Start 2024.11.24 @ 07:25:04 End 2024.11.25 @ 07:46:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 41 Types 27/3/5/1/1/0/2/1/1 Lore% 81 Gallery% 86 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fdebb19-4058-4e92-8a98-3db4cb960e0a