Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:14:29 Player: TheWrinkledCat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2996) 2996 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 220 Cogmind --------- Core Integrity 0/700 Matter 304/450 Energy 51/100 System Corruption 0% Temperature Cool (60) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Rifle Plasma Cannon > --- INVENTORY (15) --- Heat Sink Improved Shield Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Treads Light Treads Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Improved Light Armor Plating Improved Shield Generator Advanced Beam Cannon Heavy Ion Cannon Heavy Assault Rifle Advanced EMP Blaster [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 119 | 7 11 25 15 37 24 Power 21 | 1 2 4 4 6 4 Engine 17 | 1 2 4 3 3 4 Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 29 | 2 2 10 3 8 4 Treads 26 | . 2 10 3 8 3 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 27 | 1 3 4 5 8 6 Device 11 | 1 1 . 3 3 3 Storage 5 | . 2 . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . . 4 1 5 1 Artifact . | . . . . . . Weapon 42 | 3 4 7 3 15 10 Energy Gun 7 | 2 . . 1 3 1 Energy Cannon 7 | . 1 . . 2 4 Ballistic Gun 15 | 1 . 3 2 7 2 Ballistic Cannon 6 | . 3 3 . . . Launcher 6 | . . . . 3 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 3 2 Parts Lost 47 | . . 5 . 19 23 Power 9 | . . 2 . 3 4 Propulsion 14 | . . 2 . 4 8 Utility 12 | . . 1 . 6 5 Weapon 12 | . . . . 6 6 Highest Loss Streak 19 | . . 2 . 8 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 94 99 91 77 Engine 12 | . 14 10 13 10 16 Core 2 | . . . 4 6 . Treads 29 | . 17 39 35 31 18 Leg 1 | . 10 . . . . Device 7 | . 14 4 6 7 6 Storage 10 | . 13 11 11 9 9 Protection 6 | . . 6 9 9 4 Energy Gun 2 | . 3 . 4 2 1 Energy Cannon 2 | . 1 . . 4 1 Ballistic Gun 10 | . 4 12 13 8 14 Ballistic Cannon 4 | . 18 7 . . . Naked Turns . | . . . . . . Heaviest Build 64 | 8 32 40 49 50 64 Greatest Support 80 | 20 40 80 80 80 80 Greatest Overweight (x) 16 | . 1 1 . 2 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 Average Carried 9 | 2 5 11 10 11 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 14 | 3 6 13 12 14 3 Class Distribution -------------------- 55% | Scavenger-Mutant 31% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2898 | 285 297 774 464 895 183 Remotely . | . . . . . . Salvage Created 3919 | 75 298 1228 464 1534 320 Parts 262 | 2 22 105 21 94 18 Haulers Intercepted 7 | . 1 1 . 5 . Recyclers Shooed 4 | . 1 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 71 | 1 5 28 7 25 5 Melee 2 | . . . . 2 . Guns 44 | 1 . 19 7 13 4 Cannons 22 | . 5 9 . 8 . AOE 3 | . . . . 2 1 Classes Destroyed 11 | 2 4 3 . 1 1 Worker 8 | 1 1 2 . 3 1 Builder 10 | . 3 4 . 2 1 Tunneler 1 | . . 1 . . . Hauler 7 | . 1 1 . 5 . Recycler 7 | . 2 2 1 2 . Watcher 3 | . . 1 . 1 1 Swarmer 12 | . 3 9 . . . Grunt 34 | 1 2 12 5 10 4 Sentry 22 | . . 7 2 13 . Hunter 2 | . . . . 2 . Heavy 1 | . . . . . 1 Best Kill Streak 7 | 2 4 7 4 4 4 Combat Bots Only 6 | 1 3 6 4 4 3 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 703 | 5 13 175 48 261 201 Missed 175 | 2 3 52 14 61 43 Damage Taken 7912 | 31 122 1326 378 3146 2909 Core 1272 | . . 137 30 394 711 Absorbed by Shields 594 | . . . 135 144 315 Core Remaining (%) 71 | 100 100 65 . 22 . Volleys Fired 317 | 10 31 106 26 114 30 Largest 3 | 2 2 2 2 2 3 Hottest 172 | 70 99 78 92 101 172 Shots Fired 589 | 15 58 188 48 207 73 Gun 408 | 15 10 134 48 139 62 Cannon 160 | . 48 54 . 49 9 Launcher 21 | . . . . 19 2 Special . | . . . . . . Kinetic 447 | 5 48 188 40 109 57 Thermal 117 | 10 10 . 8 75 14 Explosive 19 | . . . . 19 . Electromagnetic 6 | . . . . 4 2 Robot Hit Streak 25 | 3 8 8 15 25 12 Robot Miss Streak 4 | 1 4 4 4 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 8 | . . 3 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 374 | 9 35 112 34 131 53 Core Hits 166 | 3 14 44 18 67 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . 1 1 . 1 1 Burn 2 | . . . . 1 1 Destroy 1 | . . 1 . . . Blast 1 | . 1 . . . . Melee Attacks 1 | . . 1 . . . Impact . | . . . . . . Slashing 1 | . . 1 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7438 | 136 681 1928 550 3066 1077 Guns 4332 | 136 69 1229 550 1539 809 Cannons 2264 | . 612 667 . 802 183 Explosions 723 | . . . . 652 71 Melee 32 | . . 32 . . . Ramming 87 | . . . . 73 14 Kinetic 4881 | 47 567 1896 452 1182 737 Thermal 1672 | 89 114 . 98 1090 281 Explosive 652 | . . . . 652 . Electromagnetic 114 | . . . . 69 45 Impact . | . . . . . . Slashing 32 | . . 32 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . 3 40 . 2 . Projectiles 43 | . 3 40 . . . Explosions 2 | . . . . 2 . Melee . | . . . . . . Knockbacks 11 | . 9 2 . . . Impact . | . . . . . . Kinetic 10 | . 8 2 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 186 | . . . . 159 27 Shots 8 | . . . . 6 2 Rammed 26 | . . . . 19 7 Targets Rammed 29 | . . . . 22 7 Kicked . | . . . . . . Crushed 3 | . . . . 3 . Highest Temperature 490 | 59 6 16 251 435 490 Average Temperature 124 | 28 3 4 83 130 208 Received Heat Transfer 3239 | 18 60 456 192 1272 1241 Effects 29 | . . . . 21 8 Shutdowns 10 | . . . . 7 3 Energy Bleed 2 | . . . . 2 . Interference 12 | . . . . 9 3 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . 2 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 3306 | 259 259 . 185 2072 531 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 593 | 25 120 593 480 581 333 Initial 253 | . 16 35 250 118 253 Average 274 | 3 47 345 361 357 192 Maximum Alert Level 2 | . . 2 2 2 1 Low Security (%) 36 | 100 100 24 . 14 53 Level 1 35 | . . 35 45 43 46 Level 2 28 | . . 39 54 42 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 6 1 5 4 Investigation 3 | . . 2 . 1 . Extermination 1 | . . . . . 1 Reinforcement 9 | . . 4 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . . 1 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | 1 9 40 7 33 13 Peak Tracking Total 6 | 1 3 6 4 6 4 Tactical Retreats 8 | . . 3 . 2 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 7 | . . 5 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 10 | . . 1 . 8 1 Max in Single Turn 2 | . . 1 . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . 1 1 . 5 1 Terminals 8 | . 1 1 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 1 . 6 1 Successful 9 | . 2 1 . 6 . Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 1 . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 1 . 6 . Record 7 | . 2 . . 5 . Open Door 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4626 | 120 617 1059 412 1556 862 Spaces Moved 2017 | 76 339 435 186 642 339 Core 44 | 17 . . . . 27 Treads 1734 | . 191 435 186 642 280 Legs 207 | 59 148 . . . . Wheels . | . . . . . . Hover 32 | . . . . . 32 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 167 | 104 145 160 160 170 209 Slowest Speed 850 | 120 190 240 160 320 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 45 36 14 78 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 125 | . 2 6 . 117 . Melee . | . . . . . . Projectile 8 | . 2 6 . . . AOE 117 | . . . . 117 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2720 | 102 415 619 265 891 428 Wait 6 | . . . . 6 . Move 2012 | 75 338 434 185 641 339 Hop . | . . . . . . Pick Up 126 | 9 18 31 14 38 16 Fast Attach . | . . . . . . Attach 119 | 7 11 25 15 37 24 Detach 50 | 1 6 11 12 16 4 Swap . | . . . . . . Drop 60 | . 11 11 13 17 8 Fire 317 | 10 31 106 26 114 30 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 29 | . . . . 22 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Build established: Mutant 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x2 1349 | -9/Materials | Discovered new exit (range 15) 1413 | -9/Materials | Build established: Scavenger-Mutant 1797 | -9/Materials | Entered another Materials area 1797 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1917 | -8/Materials | Discovered new exit (range 16) 2209 | -8/Materials | Entered Storage 2742 | -8/Storage | Lost 5 parts (2u3w) 2942 | -8/Storage | Core integrity fell below 50% 3014 | -8/Storage | Lost 8 parts (2p2n3u1w) 3147 | -8/Storage | Garrison activated, responded to threat 3752 | -8/Storage | Discovered new exit (range 9) 3765 | -8/Storage | Entered Factory 3765 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4062 | -7/Factory | Build established: Scavenger-Tank 4358 | -7/Factory | Core integrity fell below 50% 4414 | -7/Factory | Lost 19 parts (4p6n5u4w) 4415 | -7/Factory | Core integrity fell below 20% 4511 | -7/Factory | Discovered new exit (range 10) 4627 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EXIT=FOUND Acquired Plasma Cannon. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 2 matter. U-05 Engineer lays Concrete. Acquired 8 matter. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Door malfunctions. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired 5 matter. ALERT: Rogue bot located, Programmers report to Factory Zone 6S. Acquired Imp. Shield Generator. Adv. EMP Blaster destroyed. Imp. Hover Unit destroyed. G-47 Trooper suffers critical hit (Burn). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????#######?????#####? | | ????????????# ##### #? | | #######?????# #? | | # ! #?????#