Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 13:35:05 Player: GayPredator Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (6769) 6769 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2735) 2735 TOTAL SCORE: 15059 Bonus ------- High Alert Combat Kills 1235 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Kinecellerator Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Mass Driver > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Advanced Weight Redist. System Improved Light Armor Plating Hacking Suite Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Trap Scanner Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser YOLO Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Light Armored Exoskeleton Advanced Weight Redist. System Improved Particle Charger Improved Particle Charger Reaction Control System Phase Shifter EM Disruption Field Gatling Laser Phase Cannon Phase Cannon Improved Grenade Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 5 | . . . . . 3 1 . 1 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 106 | 7 7 . . 1 32 1 7 19 13 19 Power 13 | 1 . . . 1 4 . . 4 . 3 Engine 12 | 1 . . . 1 4 . . 3 . 3 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 17 | 2 . . . . 6 . 1 1 5 2 Treads 4 | 2 . . . . . . . . 2 . Leg 13 | . . . . . 6 . 1 1 3 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 2 2 . . . 10 . 3 11 3 11 Device 21 | 1 . . . . 4 . 2 8 1 5 Storage 4 | 1 1 . . . . . . . 1 1 Processor 3 | . . . . . 1 . 1 1 . . Hackware 7 | . 1 . . . 2 . . 1 . 3 Protection 7 | . . . . . 3 . . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 34 | 2 5 . . . 12 1 3 3 5 3 Energy Gun 17 | 2 5 . . . 3 . 3 3 . 1 Energy Cannon 4 | . . . . . 2 . . . 2 . Ballistic Gun 6 | . . . . . 5 1 . . . . Ballistic Cannon 6 | . . . . . 1 . . . 3 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . 2 . 1 Parts Lost 32 | . . . . . 4 . 3 5 11 9 Power 3 | . . . . . . . . 1 . 2 Propulsion 3 | . . . . . . . 1 . 1 1 Utility 19 | . . . . . 4 . 1 2 7 5 Weapon 7 | . . . . . . . 1 2 3 1 Highest Loss Streak 3 | . . . . . 2 . 2 2 3 3 To Critical Strikes 2 | . . . . . . . 1 . 1 . Average Backups 11 | 2 8 11 11 13 12 11 11 12 11 8 Power 1 | . 1 1 1 1 1 2 2 2 2 . Propulsion 1 | 1 2 2 2 2 1 1 1 1 1 1 Utility 3 | . 1 2 2 2 4 4 3 4 4 4 Weapon 4 | . 3 6 6 8 5 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . . . . 1 6 . 4 4 4 16 Power 4 | . . . . 1 . . . 2 . 1 Propulsion 5 | . . . . . 2 . 1 . . 2 Utility 15 | . . . . . 1 . . 2 2 10 Weapon 10 | . . . . . 3 . 3 . 2 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 100 100 96 99 95 84 82 83 Engine 8 | . 14 14 14 14 9 7 7 5 6 5 Treads 7 | . 27 28 28 28 . . . . . . Leg 13 | . . . . . 26 23 20 12 15 19 Device 13 | . 1 . . . 11 14 15 20 22 17 Storage 8 | . 14 14 14 14 9 7 7 6 6 5 Processor 3 | . . . . . 5 . 4 5 6 1 Hackware 9 | . 12 14 14 14 12 15 9 7 3 10 Protection 3 | . . . . . 5 7 6 3 1 5 Energy Gun 13 | . 27 28 28 28 3 . 14 18 4 . Energy Cannon 1 | . . . . . 1 . . . 6 . Ballistic Gun 2 | . . . . . 11 23 6 . . . Ballistic Cannon 2 | . . . . . . . . . 8 13 Peak Build Rating 69 | 7 10 10 12 13 47 40 56 68 69 68 Average Rating 40 | 5 9 10 11 12 31 39 44 57 58 60 On Entrance 26 | . 7 10 10 12 13 35 40 47 58 55 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 29 29 29 31 53 45 58 61 78 75 Greatest Support 70 | 40 40 40 40 40 46 46 53 69 69 70 Greatest Overweight (x) 2 | . . . . . 1 . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 11 Most Carried 15 | 4 11 11 13 15 15 14 15 15 15 15 Average Carried 12 | 3 8 11 12 14 13 12 12 13 11 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 4 11 11 13 15 14 12 15 15 15 10 Class Distribution -------------------- 37% | Mutant 18% | Skirmisher 14% | Hacker-Skirmisher 11% | Gunner 8% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Matter Collected 3907 | 265 105 . . 10 1041 . 98 501 563 1324 Remotely 395 | . . . . . . . . . . 395 Salvage Created 6364 | 84 365 . . . 1445 . 359 1620 1299 1192 Parts 311 | 5 33 . . . 77 . 17 68 48 63 Haulers Intercepted 4 | . . . . . 3 . . 1 . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Combat Hostiles Destroyed 129 | . 11 . . . 27 . 8 29 34 20 Guns 50 | . 6 . . . 13 . 7 18 6 . Cannons 42 | . . . . . 6 . 1 3 13 19 AOE 25 | . 5 . . . 5 . . 5 9 1 Classes Destroyed 19 | 2 5 . . . 6 . . 3 3 . Worker 8 | . 1 . . . 4 . . 2 . 1 Builder 11 | . . . . . 1 . . 5 . 5 Tunneler 3 | 1 1 . . . . . . . . 1 Hauler 4 | . . . . . 3 . . 1 . . Recycler 8 | 1 1 . . . 1 . . 1 . 4 Operator 4 | . 1 . . . 1 . . . . 2 Watcher 12 | . 3 . . . 1 . . 5 . 3 Swarmer 31 | . 9 . . . . . 4 5 10 3 Grunt 42 | . 2 . . . 14 . 2 9 6 9 Brawler 9 | . . . . . 2 . . 1 6 . Duelist 7 | . . . . . . . . 2 3 2 Protector 1 | . . . . . . . . . 1 . Sentry 16 | . . . . . 9 . . 3 2 2 Demolisher 1 | . . . . . . . . . 1 . Specialist 2 | . . . . . 1 . 1 . . . Hunter 7 | . . . . . . . . 4 3 . Programmer 8 | . . . . . . . . 5 . 3 Heavy 3 | . . . . . 1 . 1 . . 1 Behemoth 2 | . . . . . . . . . 2 . Best Kill Streak 13 | 1 5 . . . 9 . 6 8 13 8 Combat Bots Only 13 | . 3 . . . 6 . 6 8 13 3 Max Kills in Single Turn 5 | 1 5 . . . 3 . 2 3 5 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . 3 . . . 2 . . 1 4 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Hostile Shots Fired 839 | . 55 . . . 180 . 32 207 141 224 Missed 314 | . 22 . . . 72 . 10 92 43 75 Hits 525 | . 33 . . . 108 . 22 115 98 149 Melee 8 | . . . . . . . . 4 2 2 Projectile 517 | . 33 . . . 108 . 22 111 96 147 AOE 4 | . . . . . . . . . 4 . Critical Strikes 18 | . . . . . 3 . 3 3 3 6 Damage Taken 9472 | . 502 . . . 1470 . 546 1908 2487 2559 Core 1466 | . 144 . . . 310 . 160 161 495 196 Absorbed by Shields 183 | . . . . . 183 . . . . . Ignored by Resistances 20 | . . . . . . . . . 20 . Regen/Repaired (Parts) 286 | . 119 . . . . . . . . 167 Core Remaining (%) 65 | 100 . . . 42 43 . 77 . . . Volleys Fired 371 | 10 39 . . . 94 . 13 63 72 80 Largest 3 | 2 2 . . . 2 . 3 3 3 3 Hottest 250 | 80 100 . . . 112 . 240 240 250 153 Shots Fired 763 | 20 69 . . . 169 . 32 170 159 144 Gun 454 | 20 69 . . . 137 . 28 160 40 . Cannon 296 | . . . . . 23 . 4 8 117 144 Launcher 13 | . . . . . 9 . . 2 2 . Special . | . . . . . . . . . . . Kinetic 319 | . . . . . 112 . 7 . 56 144 Thermal 375 | 20 49 . . . 12 . 25 168 101 . Explosive 13 | . . . . . 9 . . 2 2 . Electromagnetic 56 | . 20 . . . 36 . . . . . Robot Hit Streak 20 | 5 5 . . . 18 . 9 20 16 7 Robot Miss Streak 5 | 3 3 . . . 5 . 4 4 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . 1 . 2 2 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . Shots Hit Robots 516 | 11 31 . . . 128 . 23 135 108 80 Core Hits 338 | 3 19 . . 2 78 . 21 112 61 42 Critical Kills 8 | . . . . . 3 . . 1 4 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | . . . . . 3 . . 1 11 20 Meltdown 8 | . . . . . 3 . . 1 4 . Blast 27 | . . . . . . . . . 7 20 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21392 | 122 885 . . 25 4022 . 1508 5092 5096 4642 Guns 6989 | 122 410 . . . 1483 . 483 3508 983 . Cannons 8810 | . . . . . 948 . 315 567 2927 4053 Explosions 5527 | . 475 . . . 1575 . 710 993 1186 588 Melee . | . . . . . . . . . . . Ramming 66 | . . . . 25 16 . . 24 . 1 Kinetic 6629 | . . . . . 1423 . 63 . 1090 4053 Thermal 12629 | 122 742 . . . 1272 . 1445 5068 3755 225 Explosive 1543 | . . . . . 929 . . . 251 363 Electromagnetic 525 | . 143 . . . 382 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 4 7 Average Corruption 4 | . . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . . . . 8 26 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 9 | . . . . . . . . . 2 7 Heat Flow Errors 7 | . . . . . . . . . 2 5 Energy Discharges 5 | . . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1160 | . 140 . . . 226 . 1 152 113 528 Projectiles 684 | . . . . . 98 . . 76 97 413 Explosions 476 | . 140 . . . 128 . 1 76 16 115 Melee . | . . . . . . . . . . . Knockbacks 32 | . . . . . 3 . . . 5 24 Impact . | . . . . . . . . . . . Kinetic 28 | . . . . . 3 . . . 5 20 Secondary 4 | . . . . . . . . . . 4 Self-Inflicted Damage 738 | . 221 . . . 66 . . 48 95 308 Shots 13 | . 3 . . . 2 . . 1 2 5 Rammed 3 | . . . . 3 . . . . . . Targets Rammed 11 | . . . . 3 4 . . 2 . 2 Kicked 8 | . . . . . 4 . . 2 . 2 Crushed . | . . . . . . . . . . . Highest Temperature 537 | 72 216 . . . 30 . 108 537 330 182 Average Temperature 93 | 33 63 . . . 11 . 40 151 113 59 Received Heat Transfer 1658 | . 36 . . . 395 . 54 390 129 654 Effects 7 | . . . . . . . . 7 . . Shutdowns 3 | . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . 1 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 13 | . . . . . 3 . . 4 6 . Combat Hostiles 12 | . . . . . 3 . . 3 6 . Parts Melted 59 | . . . . . 6 . 2 34 17 . Heat Transferred 18450 | 275 947 . . . 1317 . 2020 8720 4921 250 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 5 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Maximum Alert Level 4 | . . . . . 1 . 1 2 4 4 Low Security (%) 42 | 100 100 100 . 100 68 100 59 20 . . Level 1 29 | . . . . . 31 . 40 74 7 . Level 2 2 | . . . . . . . . 5 7 . Level 3 18 | . . . . . . . . . 65 71 Level 4 6 | . . . . . . . . . 19 28 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 1335 | 5 138 34 . . 353 148 248 450 1335 1250 Initial 700 | . . 34 . . . 146 68 130 315 700 Average 374 | . 37 25 . . 157 125 165 258 906 1017 Influence Increases 4959 | 10 406 . . . 1110 12 210 1024 1130 1057 Destroy 0b10 Robot/C 2560 | . 220 . . . 540 . 160 580 660 400 Destroy 0b10 Robot/NC 270 | 10 35 . . . 55 . 15 70 5 80 Destroy Leader 522 | . 46 . . . 148 . 20 162 40 106 Successful Hack 107 | . 29 . . . 16 12 . 16 14 20 Disable Machine 405 | . 30 . . . 60 . . 30 30 255 Anti-Garrison Action 200 | . . . . . . . . . 200 . Destroy Structure 580 | . 31 . . . 156 . 15 61 151 166 Partial Spotted 30 | . 15 . . . . . . . 15 . Lose Combat Pursuer 285 | . . . . . 135 . . 105 15 30 Influence Decreases 3738 | 10 317 75 14 . 788 236 60 822 245 1171 Entered New Map 1163 | . . 55 14 . . 176 30 118 135 635 Time Decay 1955 | 10 317 20 . . 448 60 . 654 . 446 Lost Part 320 | . . . . . 40 . 30 50 110 90 Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 21 | . . . . . 3 . 1 7 . 10 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . . . 5 . 2 Reinforcement 10 | . . . . . 2 . 1 1 . 6 Assault 2 | . . . . . . . . . . 2 Garrison 2 | . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Distress Signals 10 | . . . . . 5 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 19 . . . 45 . 8 53 31 33 Peak Tracking Total 12 | . 4 . . . 9 . 4 12 9 10 Tactical Retreats 11 | . . . . . 4 . . 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Traps Triggered 6 | . . . . . . . 2 1 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Machines Disabled 29 | . 2 . . . 4 . . 2 4 17 Max in Single Turn 6 | . 2 . . . 2 . . 1 1 6 Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Machines Accessed 46 | . 10 . 3 . 14 3 . 10 2 4 Terminals 33 | . 8 . . . 11 3 . 8 2 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . . 1 . 1 Recycling Units 3 | . 1 . . . 2 . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 132 | . 37 . 3 . 56 7 . 16 4 9 Successful 69 | . 23 . 3 . 30 4 . 4 1 4 Failed 63 | . 14 . . . 26 3 . 12 3 5 Catastrophic 9 | . . . . . 1 1 . 4 1 2 Database Lockouts . | . . . . . . . . . . . Manual 63 | . 21 . 1 . 33 3 . 3 . 2 Terminals 108 | . 31 . . . 50 7 . 14 4 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 9 | . 5 . . . . . . 1 . 3 Recycling Units 5 | . 1 . . . 4 . . . . . Scanalyzers 4 | . . . . . 2 . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 36 | . 10 . 3 . 17 2 . 3 1 . Record 2 | . . . 2 . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . . 1 . . Alert Level 4 | . . . . . 4 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 5 | . 2 . . . 2 . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 . . . 3 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 7 | . 4 . . . . . . . . 3 Scan Component 4 | . 2 . . . . . . . . 2 Repair 3 | . 2 . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 18 | . 8 . . . 8 2 . . . . Terminals 18 | . 8 . . . 8 2 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 9 | . 3 . . . 5 1 . . . . Disrupt 1 | . . . . . 1 . . . . . Operators 2 | . . . . . 1 1 . . . . Skim 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 9 . . . 12 2 . 9 2 4 Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . 1 Time 68 | . 52 . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . . 9 9 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Active Infowar (turns) 4983 | 36 115 . . . 523 136 217 2730 833 393 Structural 393 | . . . . . . . . . . 393 Traps 4423 | . . . . . 507 136 217 2730 833 . Seismic 167 | 36 115 . . . 16 . . . . . Robot Analysis Total 5 | . 2 . . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Turns Passed 10128 | 115 984 50 627 825 1851 139 217 2730 1490 1100 Spaces Moved 5269 | 44 492 32 392 511 990 91 81 1447 696 493 Core 3 | 3 . . . . . . . . . . Treads 1496 | 41 492 32 392 511 5 . . . 23 . Legs 3770 | . . . . . 985 91 81 1447 673 493 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 116 116 140 126 126 Average Speed 146 | 152 160 160 160 160 119 116 160 144 166 146 Slowest Speed 320 | 160 160 160 160 160 240 116 225 250 320 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 51 | 5 74 17 88 84 78 3 86 33 85 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 585 | . 48 . . . 158 . 15 62 113 189 Melee . | . . . . . . . . . . . Projectile 105 | . . . . . 1 . 1 2 35 66 AOE 480 | . 48 . . . 157 . 14 60 78 123 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Fac Total 6871 | 69 617 31 392 517 1482 125 134 1917 872 715 Wait 836 | 5 66 . . . 266 31 6 334 37 91 Move 5259 | 43 491 31 391 510 989 90 80 1447 694 493 Hop . | . . . . . . . . . . . Pick Up 87 | 4 7 . 1 2 23 . 7 11 21 11 Fast Attach 59 | 7 4 . . . 17 . 5 7 3 16 Attach 69 | . 1 . . . 19 3 5 17 15 9 Detach 35 | . 1 . . . 11 1 3 11 3 5 Swap 50 | . 5 . . 1 25 . 1 10 7 1 Drop 84 | . 3 . . 1 34 . 9 15 15 7 Fire 371 | 10 39 . . . 94 . 13 63 72 80 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 8 | . . . . . 4 . . 2 . 2 Crush 3 | . . . . 3 . . . . . . Escape Stasis 10 | . . . . . . . 5 . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Repaired Lgt. Treads 833 | -10/Materials | Repaired Lgt. Treads 840 | -10/Materials | Identified exit to Materials 911 | -10/Materials | Learned location of Subcaves (-10) 924 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Learned location of 2 exits from Mines 1066 | -10/Materials | Learned Storage trap positions 1100 | -10/Materials | Entered Mines 1100 | -10/Mines | Discovered exit to Materials (range 13) 1102 | -10/Mines | Identified exit to Exiles 1102 | -10/Mines | Identified exit to Subcaves 1126 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Discovered new exit (range 15) 1194 | -10/Exiles | Met 8R-AWN 1216 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-DEC 1288 | -10/Exiles | Learned location of Zion (-7) 1314 | -10/Exiles | Met EX-BIN 1360 | -10/Exiles | Aligned with FarCom system 1362 | -10/Exiles | Given EX-Vault access code 1398 | -10/Exiles | Opened EX-Vault 1413 | -10/Exiles | Found YOLO Cannon 1446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1544 | -10/Exiles | Visited The Gauntlet 1758 | -10/Exiles | Discovered new exit (range 14) 1777 | -10/Exiles | Left Exiles lab with YOLO Cannon 1777 | -10/Exiles | Entered Mines 1784 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -9/Mines | Learned location of Storage (-7) 2591 | -9/Mines | Discovered new exit (range 8) 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3605 | -8/Materials | Discovered new exit (range 10) 3742 | -8/Materials | Garrison activated, responded to threat 4048 | -8/Materials | Build established: Hacker-Mutant 4249 | -8/Materials | Core integrity fell below 50% 4386 | -8/Materials | Discovered new exit (range 17) 4453 | -8/Materials | Entered Factory 4453 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4592 | -7/Factory | Identified exit to DSF 4592 | -7/Factory | Entered DSF 4617 | -7/DSF | Additional patrols routed to DSF 4778 | -7/DSF | Sterilization system engaged 4789 | -7/DSF | Discovered new exit (range 16) 4798 | -7/DSF | Ambient heat levels rising (+10) 4809 | -7/DSF | Entered Factory 4809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4957 | -6/Factory | Build established: Skirmisher 5259 | -6/Factory | Destroyed 8 combat bots 6372 | -6/Factory | Build established: Gunner 7172 | -6/Factory | Build established: Hacker-Skirmisher 7505 | -6/Factory | Garrison activated, responded to threat 7536 | -6/Factory | Cargo convoy interrupted 7539 | -6/Factory | Identified exit to Garrison 7539 | -6/Factory | Entered Garrison 7559 | -6/Garrison | Triggered checkpoint 7651 | -6/Garrison | Triggered checkpoint 7731 | -6/Garrison | Destroyed 13 combat bots 7855 | -6/Garrison | Discovered new exit (range 14) 7903 | -6/Garrison | Triggered checkpoint 8121 | -6/Garrison | Triggered checkpoint 8184 | -6/Garrison | Build established: Gunner 8285 | -6/Garrison | Spotted B-75 Beast 8285 | -6/Garrison | Spotted B-75 Beast 8313 | -6/Garrison | Destroyed B-75 Beast 8341 | -6/Garrison | Lost 3 parts (3u) 8376 | -6/Garrison | Core integrity fell below 50% 8387 | -6/Garrison | Destroyed B-75 Beast 8561 | -6/Garrison | Discovered new exit (range 8) 8613 | -6/Garrison | Triggered checkpoint 8615 | -6/Garrison | Build established: Scavenger-Tank 8642 | -6/Garrison | Crushed by falling debris 8673 | -6/Garrison | Lost 3 parts (3u) 8821 | -6/Garrison | Discovered new exit (range 13) 8862 | -6/Garrison | Installed Relay Interface Framework 8879 | -6/Garrison | Triggered checkpoint 8928 | -6/Garrison | Build established: Skirmisher 8982 | -6/Garrison | Garrison Relay disabled 9029 | -6/Garrison | Entered Factory 9063 | -6/Factory | Core integrity fell below 20% 9371 | -6/Factory | Build established: Scavenger-Skirmisher 9379 | -6/Factory | First assault squad dispatched 9531 | -6/Factory | Repaired Hrd. Light Armor Plating? 9826 | -6/Factory | Cargo convoy interrupted 9841 | -6/Factory | Lost 3 parts (2u1w) 10108 | -6/Factory | Build established: Hacker-Skirmisher 10129 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 10107_ U-05 Engineer builds a Wall. 10108_ Acquired 8 matter. 10112_ U-05 Engineer builds a Wall. 10113_ Acquired 7 matter. 10116_ U-05 Engineer builds a Wall. 10117_ Hvy. Gauss Cannon blasted off. 10117_ Knocked back. 10118_ U-05 Engineer builds a Wall. 10118_ Acquired 8 matter. 10119_ U-05 Engineer builds a Wall. 10123_ Knocked back. 10124_ Critical hit (Burn: +37). 10124_ Acquired 43 matter. 10125_ Flexi-carbon Leg destroyed. 10125_ Knocked back. 10125_ K-01 Serf collects debris. 10126_ R-10 Processor collects Hvy. Laser. 10127_ Lgt. Angular Momentum Engine destroyed. 10128_ Destroyed Hpw. Tractor Beam. 10128_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? !#??????????? ????????? | | ???????????????????????? %"#?????????? #???????? | | ?????????????????????#+##+#####??????# #???????? | | ?????????????????????# #??????# #???????? | | ?????????????????????# g !!#??????# #???????? | | ?????????????????????# ! #??????# #???????? | | ?????????????????????? g #??????# #???????? | | ?????????????????????? g #??????# #???????? | | ??????????????????????? !#??????# #???????? | | ??????????????????????? !gg #??????# #???????? | | ???????????????????#???? #??????# #######?? | | ??????????????????##%??? % ?????#?# ??? | | ?????????###x#######]#####+#######u#;# #?????? | | ???????? x =*%% % g u uu u #?????? | | ???????? =*= @g% u +?????? | | ???????? =% k #?????? | | ???????? ] % u #?????? | | ???????? u RH % %"" """ #?????? | | ?????????###+###################% """ """ #?????? | | ????????????????????????### #### """ """ ##????? | | ???????????????????????????##??# """ """ #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# "" #????? | | ???????????????????????????????# " #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# ^ ^ #????? | | ???????????????????????????????# """ #????? | | ??????????????????????????"""" # """ #????? | | ??????????????????????????"""" + " """ #????? | | ??????????????????????????"""" # ""%"" #????? | | ???????????????????????????""??# #????? | | ???????????????????????????????# % #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# "" #????? | | ???????????????????????????????# "F"" #? ??? | | ???????????????????????????????# """" # ???? | | ???????????????????????????????# #????? | | ????????????????????????######## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 15 Resistance: EM 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Treads | 65% | -10/Materials Hrd. Light Armor Plating | 7% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartRecoilSpear Manual? 0 Play Time 02:06:00 Cumulative 165.2 hours Start 2025.08.03 @ 09:36:55 End 2025.08.03 @ 13:35:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 104 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aab79c49-3801-400a-8c03-27ffef89fee8