Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 14:06:41 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (4246) 4246 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 10887 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 659 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -663 Cogmind --------- Core Integrity 84/700 Matter 195/300 Energy 92/100 System Corruption 5% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Relay Coupler [Swarmer] (26) Relay Coupler [Duelist] (30) > --- WEAPON (2) ------- Axe > --- INVENTORY (18) --- Armored Wheel Advanced Sensor Array Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (37) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (18) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Particle Gun Remote Datajack > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Advanced Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Precision Rocket Launcher Axe Axe [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 4 . . . Weapon . | . . . . . . . . . . . Parts Attached 151 | 6 11 . 16 17 11 3 25 29 29 4 Power 6 | 1 . . 2 . 1 . . 1 1 . Engine 5 | 1 . . 2 . 1 . . 1 . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 . 1 5 . 2 3 2 1 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 22 | 2 4 . 1 5 . 2 3 2 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 2 . 6 5 1 . 8 13 11 . Device 1 | . . . . . . . 1 . . . Storage 4 | 1 1 . 1 . . . . . 1 . Processor 3 | . . . . . . . 2 . 1 . Hackware 12 | . . . 1 . 1 . 1 5 4 . Protection 27 | . 1 . 4 5 . . 4 8 5 . Artifact . | . . . . . . . . . . . Weapon 76 | 2 5 . 7 7 9 1 14 13 16 2 Energy Gun 5 | . . . . 1 . . 2 . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 4 . 2 4 4 . 3 2 . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 10 | . 1 . 2 1 1 . 3 1 . 1 Special Weapon 17 | . . . 1 . . . 3 6 7 . Impact Weapon 7 | . . . 1 . 3 1 2 . . . Slashing Weapon 13 | . . . . . . . 1 4 7 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 23 | . . . . 4 1 . 3 5 5 5 Power 4 | . . . . . 1 . . 1 2 . Propulsion 2 | . . . . . . . . 1 . 1 Utility 9 | . . . . 3 . . 1 2 1 2 Weapon 8 | . . . . 1 . . 2 1 2 2 Highest Loss Streak 5 | . . . . 2 1 . 2 2 3 5 Average Slot Usage (%) 95 | . 94 100 98 99 99 100 95 91 91 77 Engine 8 | . 14 14 11 11 10 11 7 3 6 . Wheel 17 | . 28 28 22 22 22 22 14 12 7 7 Storage 17 | . 17 14 16 22 22 22 15 15 15 15 Processor 4 | . . . . . . . 11 7 11 15 Hackware 10 | . . . 9 . 2 11 9 16 24 20 Protection 14 | . 4 14 17 20 19 11 12 18 9 5 Energy Gun 1 | . . . . 3 . . 3 . 1 4 Ballistic Gun 11 | . 27 28 13 14 19 16 4 2 1 . Ballistic Cannon 1 | . . . 7 2 . . . . . . Special Weapon 1 | . . . . . . . 1 3 3 . Impact Weapon 1 | . . . . . 1 5 3 1 . . Slashing Weapon 2 | . . . . . . . . 6 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 10 29 28 66 76 81 69 76 83 83 62 Greatest Support 32 | 26 32 26 26 26 24 24 24 28 28 28 Greatest Overweight (x) 5 | 2 1 1 2 3 3 5 3 5 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 1 2 Largest Inventory Capacity 18 | 6 12 10 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 8 10 13 18 18 18 18 18 18 18 Most Carried 18 | 6 10 10 18 18 18 18 18 18 18 16 Average Carried 15 | 3 7 10 12 17 17 17 17 17 17 15 Final Capacity 18 | 6 10 10 18 18 18 18 18 18 18 18 Final Carried 18 | 6 10 10 18 18 18 18 18 18 16 13 Class Distribution -------------------- 54% | Bothacker-Mutant 35% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Matter Collected 3230 | 252 345 28 440 386 460 69 336 413 501 . Remotely . | . . . . . . . . . . . Salvage Created 3555 | . 428 16 459 728 588 . 197 465 674 . Parts 203 | . 29 3 39 52 29 . 7 17 27 . Haulers Intercepted 8 | . 1 . 2 5 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Combat Hostiles Destroyed 84 | . 8 1 13 13 18 . 7 11 13 . Melee 20 | . . . . . . . 1 6 13 . Guns 36 | . 6 1 4 10 12 . 1 2 . . Cannons 6 | . . . 3 3 . . . . . . AOE 21 | . 2 . 6 . 5 . 5 3 . . Classes Destroyed 13 | . 5 . 3 1 1 . 2 1 . . Worker 3 | . . . 2 1 . . . . . . Builder 1 | . . . . . . . 1 . . . Hauler 8 | . 1 . 2 5 . . . . . . Recycler 3 | . 3 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 4 | . . . 2 2 . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 27 | . 6 1 6 7 3 . . 2 2 . Grunt 40 | . 2 . 3 2 14 . 5 10 4 . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . . . . . 2 . 1 . Sentry 12 | . . . 4 4 . . . . 4 . Programmer 3 | . . . . . . . . 1 2 . Best Kill Streak 6 | . 5 1 5 5 6 . 4 3 2 . Combat Bots Only 6 | . 3 1 4 4 6 . 3 3 2 . Max Kills in Single Turn 4 | . 1 1 3 2 4 . 2 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . 3 . 4 . 2 2 . . Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Damage Taken 5974 | . 376 50 505 415 620 . 801 1088 1293 826 Core 866 | . 42 9 39 61 99 . 47 140 183 246 Absorbed by Shields 62 | . . . . . . . . 62 . . Core Remaining (%) 76 | 100 . 79 . . . 50 . . . . Volleys Fired 261 | . 36 3 40 48 47 4 14 40 23 6 Largest 2 | . 2 2 2 2 2 2 2 1 1 2 Hottest 112 | . 53 46 100 68 66 46 112 43 30 98 Shots Fired 439 | . 72 6 79 89 88 9 25 40 23 8 Gun 323 | . 69 6 44 80 85 9 13 15 . 2 Cannon 38 | . . . 29 9 . . . . . . Launcher 25 | . 3 . 5 . 3 . 5 3 . 6 Special 53 | . . . 1 . . . 7 22 23 . Kinetic 328 | . 69 6 73 69 85 9 2 15 . . Thermal 18 | . . . 1 . . . 15 . . 2 Explosive 25 | . 3 . 5 . 3 . 5 3 . 6 Electromagnetic 20 | . . . . 20 . . . . . . Robot Hit Streak 22 | . 7 8 11 20 22 2 15 6 11 5 Robot Miss Streak 5 | . 4 1 4 3 5 3 2 2 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 360 | . 42 4 43 64 58 3 24 47 67 8 Core Hits 154 | . 18 1 32 33 20 1 14 18 15 2 Critical Hits 8 | . . . 3 . . . . . 5 . Critical Kills 3 | . . . 1 . . . . . 2 . Critical Parts Destroyed 5 | . . . 2 . . . . . 3 . Melee Attacks 124 | . . . 1 . 11 6 10 32 58 6 Impact 24 | . . . 1 . 6 6 7 4 . . Slashing 95 | . . . . . . . 3 28 58 6 Piercing . | . . . . . . . . . . . Sneak Attacks 24 | . . . . . 2 . . 7 15 . Combat Hostiles 20 | . . . . . 2 . . 3 15 . Follow-up Attacks 8 | . . . . . . . . 3 5 . Damage Inflicted 10932 | . 700 51 1347 1074 1386 14 1598 1742 2700 320 Guns 3147 | . 565 51 438 884 815 14 239 141 . . Cannons 512 | . . . 363 149 . . . . . . Explosions 2858 | . 135 . 546 41 402 . 1244 322 . 168 Melee 4318 | . . . . . 169 . 85 1239 2673 152 Ramming 67 | . . . . . . . . 40 27 . Kinetic 3210 | . 565 51 801 790 815 14 33 141 . . Thermal 629 | . . . . 41 . . 588 . . . Explosive 2465 | . 135 . 546 . 402 . 892 322 . 168 Electromagnetic 243 | . . . . 243 . . . . . . Impact 210 | . . . . . 169 . . 41 . . Slashing 4108 | . . . . . . . 85 1198 2673 152 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 . 2 6 6 . 1 5 5 Average Corruption 3 | . 1 1 . 2 5 6 . 1 3 5 Corruption Purged . | . . . . . . . . . . . Effects 82 | . 5 2 . 8 29 8 . 4 24 2 Message Errors 18 | . 1 1 . 2 7 . . 2 4 1 Matter Fused 13 | . . . . . 4 1 . . 8 . Heat Flow Errors 8 | . . . . 1 3 1 . . 2 1 Energy Discharges 13 | . . . . 1 5 1 . 2 4 . Parts Rejected 2 | . . . . . . 2 . . . . Data Loss (minor) 10 | . 1 1 . . 4 1 . . 3 . Misfires 2 | . . . . . 1 1 . . . . Targeting Errors 16 | . 3 . . 4 5 1 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 979 | . 37 . 12 21 61 . 129 322 351 46 Projectiles 21 | . . . . 21 . . . . . . Explosions 278 | . 37 . 12 . 43 . 129 11 . 46 Melee 680 | . . . . . 18 . . 311 351 . Knockbacks 6 | . . . . 5 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 3 | . . . . 3 . . . . . . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 481 | . 14 . 31 . 72 . . 75 13 276 Shots 12 | . 1 . 1 . 2 . . 1 . 7 Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 255 | . 32 . 90 192 247 214 168 22 255 91 Average Temperature 37 | . 15 . 16 35 46 116 53 6 85 29 Received Heat Transfer 1419 | . 69 . 108 69 198 . 261 360 288 66 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 2 2 . . . . . Impact Corruptions 3 | . . . . 1 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 694 | . . . . 50 . . 644 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Peak Influence 1238 | . 221 171 532 245 716 382 1112 1238 796 616 Initial 1021 | . . 45 66 136 81 322 1021 774 649 514 Average 498 | . 100 91 223 121 417 293 1029 998 639 545 Maximum Alert Level 4 | . 1 . 2 1 3 1 4 4 3 2 Low Security (%) 31 | 100 85 100 43 90 21 . . . . . Level 1 14 | . 14 . 50 9 9 100 . . . . Level 2 25 | . . . 6 . 63 . . . 76 100 Level 3 23 | . . . . . 5 . 76 74 23 . Level 4 5 | . . . . . . . 23 25 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 5 . 5 . Investigation 2 | . . . . . . . 1 . 1 . Extermination 3 | . . . . . . . 1 . 2 . Reinforcement 4 | . 1 . 2 . . . 1 . . . Assault 3 | . . . . . . . 1 . 2 . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Distress Signals 2 | . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 15 5 27 17 24 22 19 35 37 1 Peak Tracking Total 8 | . 4 3 5 4 8 8 6 5 5 1 Tactical Retreats 11 | . . 1 . . 4 . 1 2 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Traps Triggered 14 | . . . . 1 2 . . 7 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 21 | . . . . 21 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed 2 | . . . . 2 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Disabled 13 | . . . 1 1 2 1 3 3 . 2 Max in Single Turn 2 | . . . 1 1 1 1 2 1 . 2 Garrison Relay 5 | . . . . . 2 . . 3 . . Phase Generator 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Accessed 40 | . 7 . 9 10 . 4 4 . 6 . Terminals 29 | . 6 . 7 8 . 4 2 . 2 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 5 | . 1 . 1 1 . . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 125 | . 27 . 36 30 . 15 4 . 13 . Successful 72 | . 14 . 23 18 . 8 2 . 7 . Failed 51 | . 12 . 12 12 . 7 2 . 6 . Catastrophic 5 | . 3 . . . . 1 . . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 67 | . 21 . 18 12 . 11 . . 5 . Terminals 102 | . 26 . 29 26 . 15 2 . 4 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 11 | . 1 . 4 3 . . . . 3 . Scanalyzers 5 | . . . . . . . . . 5 . Garrison Access 3 | . . . . 1 . . 1 . 1 . Terminal Hacks 41 | . 8 . 13 13 . 5 1 . 1 . Part Schematic 3 | . 1 . 1 1 . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . Prototype ID Bank 9 | . 3 . 2 3 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Garrison Index 2 | . . . 1 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . Unreport Threat 4 | . . . 2 1 . 1 . . . . Locate Traps 5 | . 2 . 1 2 . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . Security Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 3 | . . . . . . 2 . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . 1 . . 1 . 1 . Unauthorized Hacks 22 | . 6 . 8 4 . 3 . . 1 . Terminals 18 | . 5 . 6 3 . 3 . . 1 . Assimilate 1 | . 1 . . . . . . . . . Botnet 14 | . 4 . 3 3 . 3 . . 1 . Disrupt 2 | . . . 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . Recyclers 3 | . 1 . 1 1 . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 34 | . 6 . 9 8 . 4 3 . 4 . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 1 1 . . . . 2 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . . 1 . . Robots Hacked 34 | . . . . . 3 . 2 13 16 . Non-combat 2 | . . . . . . . . . 2 . Combat 32 | . . . . . 3 . 2 13 14 . Robot Hacks Applied 38 | . . . . . 3 . 3 14 18 . deconstruct_bot 1 | . . . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . . . 1 . amplify_resonance 3 | . . . . . . . . 1 2 . reboot_system 4 | . . . . . 1 . . . 3 . go_dormant 3 | . . . . . . . 1 . 2 . overwrite_iff 16 | . . . . . 2 . . 8 6 . formatsys_low 2 | . . . . . . . . . 2 . formatsys_high 7 | . . . . . . . 1 5 1 . Relay Couplers Released 22 | . . . . . 9 . . 13 . . Machine Destruction 22 | . . . . . 9 . . 13 . . Attached 11 | . . . . . 1 . 1 5 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Total Allies 27 | . . 3 . . 2 . 1 13 8 . Largest Group 3 | . . 3 3 2 1 . 1 2 2 1 Highest-Rated Group 59 | . . 40 40 24 5 . 32 44 59 18 Highest-Rated Ally 38 | . . 16 16 16 5 . 32 38 38 18 Total Orders 4 | . . . . . . . . 2 2 . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . AID 2 | . . . . . . . . . 2 . Ally Attacks 144 | . . 4 58 2 3 . 9 35 33 . Total Damage 2257 | . . 43 615 . 9 . 520 461 609 . Kills 26 | . . 2 8 . . . 2 7 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Robot Analysis Total 2 | . . . 1 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Turns Passed 6912 | 70 632 290 694 849 830 383 687 983 1415 79 Spaces Moved 4618 | 53 492 271 478 482 505 308 496 596 901 36 Core 13 | 13 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4605 | 40 492 271 478 482 505 308 496 596 901 36 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 110 110 110 110 120 Average Speed 111 | 91 95 100 104 111 117 110 113 115 119 120 Slowest Speed 150 | 150 100 100 110 120 120 140 120 140 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 83 66 52 73 58 77 17 64 24 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 11 | . . . 2 . . 3 2 . 4 . Terrain Destroyed 272 | . 14 . 32 8 32 3 29 40 4 110 Melee 10 | . . . 1 . . 3 2 . 4 . Projectile 2 | . . . 2 . . . . . . . AOE 260 | . 14 . 29 8 32 . 27 40 . 110 Terrain Rammed 1 | . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Total 5800 | 71 583 284 594 717 644 333 580 815 1127 52 Wait 388 | 7 25 11 28 107 42 11 8 57 92 . Move 4611 | 52 491 270 477 482 504 307 496 595 901 36 Hop . | . . . . . . . . . . . Pick Up 86 | 6 9 . 17 19 7 1 10 13 4 . Fast Attach 32 | 6 2 . 5 1 . 2 8 3 5 . Attach 28 | . 1 . . 4 1 . 5 9 5 3 Detach 8 | . 1 . 1 . . . 2 3 1 . Swap 91 | . 8 . 11 12 10 1 12 17 19 1 Drop 82 | . 10 . 14 23 6 1 14 7 7 . Fire 261 | . 36 3 40 48 47 4 14 40 23 6 Melee 110 | . . . 1 . 11 6 10 25 51 6 Ram 3 | . . . . . . . . 1 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 75 | . . . . . 16 . . 43 16 . Rewire 4 | . . . . . . . 1 2 1 . Trap 21 | . . . . 21 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Central database locked down 703 | -10/Materials | Entered Mines 716 | -10/Mines | Learned location of Storage (-9) 908 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 921 | -10/Mines | Discovered new exit (range 11) 939 | -10/Mines | Learned Materials terminal intel 949 | -10/Mines | Discovered new exit (range 5) 993 | -10/Mines | Entered Materials 993 | -9/Materials | Accompanied by 3 allies 993 | -9/Materials | Evolved 2 slots: Utility x2 994 | -9/Materials | Loaded intel: 12 terminal locations 1119 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Identified exit to Storage 1285 | -9/Materials | Discovered new exit (range 16) 1414 | -9/Materials | Repaired Grenade Launcher 1474 | -9/Materials | Build established: Scavenger-Mutant 1640 | -9/Materials | Central database locked down 1687 | -9/Materials | Entered Storage 1687 | -9/Storage | Accompanied by 2 allies 1958 | -9/Storage | Build established: Mutant 2089 | -9/Storage | Learned location of Armory (-3) 2360 | -9/Storage | Used back door to open Recycling access 2360 | -9/Storage | Discovered new exit (range 5) 2536 | -9/Storage | Identified exit to Garrison 2536 | -9/Storage | Entered Garrison 2576 | -9/Garrison | Triggered checkpoint 2842 | -9/Garrison | Discovered new exit (range 12) 2941 | -9/Garrison | Discovered new exit (range 10) 2987 | -9/Garrison | Triggered checkpoint 3066 | -9/Garrison | Discovered new exit (range 10) 3083 | -9/Garrison | Installed Relay Interface Framework 3136 | -9/Garrison | Triggered checkpoint 3145 | -9/Garrison | Garrison Relay disabled 3279 | -9/Garrison | Triggered checkpoint 3310 | -9/Garrison | Garrison Relay disabled 3366 | -9/Garrison | Entered Recycling 3400 | -9/Recycling | Spotter reported a threat 3405 | -9/Recycling | Spotter reported a threat 3432 | -9/Recycling | Build established: Bothacker-Mutant 3437 | -9/Recycling | Spotter reported a threat 3438 | -9/Recycling | Spotter reported a threat 3453 | -9/Recycling | Spotter reported a threat 3466 | -9/Recycling | Spotter reported a threat 3467 | -9/Recycling | Spotter reported a threat 3470 | -9/Recycling | Spotter reported a threat 3474 | -9/Recycling | Spotter reported a threat 3485 | -9/Recycling | Spotter reported a threat 3490 | -9/Recycling | Spotter reported a threat 3491 | -9/Recycling | Spotter reported a threat 3527 | -9/Recycling | Spotter reported a threat 3558 | -9/Recycling | Spotter reported a threat 3577 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3588 | -9/Recycling | Spotter reported a threat 3606 | -9/Recycling | Spotter reported a threat 3611 | -9/Recycling | Spotter reported a threat 3615 | -9/Recycling | Spotter reported a threat 3640 | -9/Recycling | Spotter reported a threat 3655 | -9/Recycling | Spotter reported a threat 3669 | -9/Recycling | Spotter reported a threat 3693 | -9/Recycling | Spotter reported a threat 3703 | -9/Recycling | Spotter reported a threat 3708 | -9/Recycling | Spotter reported a threat 3727 | -9/Recycling | Spotter reported a threat 3731 | -9/Recycling | Discovered new exit (range 16) 3749 | -9/Recycling | Entered Factory 3749 | -7/Factory | Evolved 4 slots: Utility x4 4149 | -7/Factory | First assault squad dispatched 4349 | -7/Factory | Garrison activated, responded to threat 4436 | -7/Factory | Identified exit to Garrison 4436 | -7/Factory | Entered Garrison 4484 | -7/Garrison | Triggered checkpoint 4527 | -7/Garrison | Garrison Relay disabled 4606 | -7/Garrison | Triggered checkpoint 4744 | -7/Garrison | Triggered checkpoint 4804 | -7/Garrison | Garrison Relay disabled 4838 | -7/Garrison | Triggered checkpoint 4874 | -7/Garrison | Triggered checkpoint 4963 | -7/Garrison | Discovered new exit (range 21) 5074 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5151 | -7/Garrison | Triggered checkpoint 5240 | -7/Garrison | Triggered checkpoint 5325 | -7/Garrison | Discovered new exit (range 19) 5338 | -7/Garrison | Triggered checkpoint 5361 | -7/Garrison | Garrison Relay disabled 5419 | -7/Garrison | Entered Factory 5419 | -7/Factory | Accompanied by 1 ally 6219 | -7/Factory | First assault squad dispatched 6312 | -7/Factory | Discovered new exit (range 5) 6660 | -7/Factory | Discovered new exit (range 5) 6788 | -7/Factory | Lost 3 parts (1p1u1w) 6803 | -7/Factory | Core integrity fell below 50% 6834 | -7/Factory | Identified exit to Garrison 6834 | -7/Factory | Entered Garrison 6834 | -7/Garrison | Accompanied by 1 ally 6887 | -7/Garrison | Phase Generator disabled 6907 | -7/Garrison | Core integrity fell below 20% 6913 | -7/Garrison | Self-destructed Last Messages --------------- Access door unlocked. 06834_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 06869_ System corrupted: Heat flow error (+123). 06881_ Hvy. Particle Gun destroyed. 06887_ Phase Generator explodes. 06887_ Machine disabled. 06887_ Relay Coupler [Grunt] destroyed. 06887_ Destroyed Relay Coupler [Grunt]. 06887_ Destroyed Gatling Laser. 06888_ The unstable cave ceiling collapses. 06892_ Imp. Light Armor Plating destroyed. 06893_ The unstable cave ceiling collapses. 06898_ Arm. Huge Wheel destroyed. 06903_ The unstable cave ceiling collapses. 06904_ EQV:CL=KBWZSJG4D 0Z55PUW 06906_ The unstable cave ceiling collapses. 06906_ Prc. Rocket Launcher destroyed. 06908_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????#???? #?????????????? | | ??????????????????????????? ???? ?????????????? | | ??????????????????????????? ???# ?????????????? | | ??????????????????????????? #??# #?????????????? | | ??????????????????????????? #??# #?????????????? | | ??????????????????????????? #??# #?????????????? | | ??????????????????????????? #??# #?????????????? | | ??????????????????????????? #??# #?????????????? | | ???????????????????????##?? #??# #?????????????? | | ???????????????????##### ## ##?# #?????????????? | | ??????????????????## # ### #?????????????? | | ?????????????????## # ## #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????# # #?????????????? | | ????????????????## # #?????????????? | | ????????????????# # ####??????????? | | ????????????????# ???????????? | | ????????????????#### # #?????????????? | | ????????????????# #?????????????? | | ?????????????????# ## # #?????????????? | | ?????????????????# @ # #?????????????? | | ?????????????????## #Y m ## #?????????????? | | ??????????????????## ## ## ###???????????? | | ???????????????????# ## #???????????? | | ???????????????????# # + #???????????? | | ???????????????????# # #### #???????????? | | ???????????????????### # ####??#######???????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 42 Melee Accuracy 6 Offensive Hacking 10 Relay Coupler Types 126 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Imp. Heat Sink | -9/Storage | Hacked Remote Datajack | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed DimensionalAlertPrototype Manual? 0 Play Time 01:32:47 Cumulative 122.7 hours Start 2021.07.08 @ 13:59:36 End 2021.10.22 @ 14:06:41 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d8619ef7-b3c4-47da-aa5e-5f9bfba6f10e