Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 22:45:06 Player: lavinia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (382) 382 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1492 Bonus ------- None Cogmind --------- Core Integrity 190/400 Matter 231/300 Energy 20/265 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Visual Processing Unit Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Spread Laser Grenade Launcher > --- INVENTORY -------- Visual Processing Unit Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 6 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 7 | . 2 5 Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 5 | . 6 2 Power . | . . . Propulsion . | . . . Utility 2 | . 3 1 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 9 | . 8 1 Power . | . . . Propulsion . | . . . Utility 6 | . 5 1 Weapon 3 | . 3 . Tool/Special . | . . . Average Slot Usage (%) 95 | . 97 75 Engine 12 | . 14 4 Treads 23 | . 26 . Flight 5 | . 1 36 Device 13 | . 14 11 Storage 11 | . 13 . Processor 1 | . . 11 Energy Gun 18 | . 20 6 Ballistic Gun 5 | . 6 . Peak Build Rating 13 | 9 10 13 Average Rating 9 | 4 9 10 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 15 50 12 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 3 | 2 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 5 Average Capacity 13 | 7 14 5 Most Carried 11 | 1 11 4 Average Carried 5 | . 6 2 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 404 | 221 137 46 Remotely . | . . . Salvage Created 798 | 110 583 105 Parts 59 | 5 40 14 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 10 | . 9 1 AOE 4 | . 1 3 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Builder 3 | . 3 . Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 100 | . 57 43 Missed 32 | . 16 16 Hits 68 | . 41 27 Melee 1 | . . 1 Projectile 67 | . 41 26 AOE 1 | . . 1 Critical Strikes 2 | . . 2 Damage Taken 892 | . 422 470 Core 250 | . 40 210 Absorbed by Shields . | . . . Regen/Repaired (Parts) 97 | . 97 . Core Remaining (%) 92 | 100 84 . Volleys Fired 73 | 2 61 10 Largest 2 | 2 2 1 Hottest 90 | 90 90 65 Shots Fired 135 | 4 121 10 Gun 132 | 4 121 7 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 16 | . 16 . Thermal 70 | 2 61 7 Explosive 3 | . . 3 Electromagnetic 46 | 2 44 . Robot Hit Streak 10 | 3 9 10 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | 3 55 9 Core Hits 41 | 2 26 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1135 | 41 888 206 Guns 899 | 41 766 92 Cannons . | . . . Explosions 236 | . 122 114 Melee . | . . . Ramming . | . . . Kinetic 87 | . 87 . Thermal 536 | 13 431 92 Explosive 114 | . . 114 Electromagnetic 398 | 28 370 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 35 10 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 300 | 30 300 105 Average Temperature 67 | 14 72 41 Received Heat Transfer 282 | . 108 174 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1380 | 37 1223 120 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 123 | 5 90 123 Initial 18 | . . 18 Average 21 | 1 18 60 Influence Increases 595 | 10 366 219 Destroy 0b10 Robot/C 280 | . 200 80 Destroy 0b10 Robot/NC 60 | 10 45 5 Destroy Leader 74 | . 52 22 Successful Hack 40 | . 31 9 Disable Machine 45 | . 30 15 Destroy Structure 36 | . 8 28 Lose Combat Pursuer 60 | . . 60 Influence Decreases 508 | 10 322 176 Entered New Map 26 | . . 26 Time Decay 392 | 10 312 70 Lost Part 90 | . 10 80 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts 2 | . . 2 Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 16 15 Successful 18 | . 7 11 Failed 13 | . 9 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . 2 . Terminals 20 | . 11 9 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Prototype ID Bank 2 | . . 2 Terminal Index 1 | . 1 . Locate Traps 2 | . . 2 Hauler Manifests 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1416 | 2 1270 144 Terrain 1416 | 2 1270 144 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1502 | 66 1291 145 Spaces Moved 860 | 35 607 218 Core 13 | 8 5 . Treads 507 | 27 480 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 340 | . 122 218 Fastest Speed 31 | 50 37 31 Average Speed 132 | 137 167 32 Slowest Speed 240 | 160 240 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 74 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 6 26 Melee . | . . . Projectile . | . . . AOE 32 | . 6 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1087 | 46 764 277 Wait 88 | . 53 35 Move 854 | 34 606 214 Hop 2 | . . 2 Pick Up 21 | 3 18 . Fast Attach 13 | 5 3 5 Attach 9 | 2 2 5 Detach 3 | . . 3 Swap 2 | . 2 . Drop 19 | . 19 . Fire 73 | 2 61 10 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 1110 | -10/Materials | Repaired Lgt. Treads 1176 | -10/Materials | Discovered new exit (range 8) 1356 | -10/Materials | Discovered new exit (range 8) 1358 | -10/Materials | Entered another Materials area 1358 | -9/Materials | Evolved 2 slots: Propulsion x2 1444 | -9/Materials | Lost 5 parts (1p4n) 1478 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Self-destructed Last Messages --------------- Downloading prototype IDs... Imp. Flight Unit Cld. Ion Engine >>Traps(Locate) Found 5 traps in 1 array: 5x Shock Trap Map updated. 01490_ Flight Unit destroyed. 01490_ Y-45 Defender destroyed. 01492_ Acquired 46 matter. 01499_ C-30 ARC bursts open, deploying its payload. 01499_ B-36 Bruiser unfolds itself. 01499_ G-34 Mercenary unfolds itself. 01501_ Acquired Imp. Ion Engine. 01502_ Imp. Terrain Scanner destroyed. 01502_ Terrain Scan Processor destroyed. 01502_ System corrupted by crushing effect (+2). 01502_ Knocked back. 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""" ??????? | | ????????????????????????????##? ??? ???????? | | ?????????????????#?#?#??????#?? =??????????????? | | ??????????#??????????##?? ?##?#####??????????????? | | ??????#???????#???????#?#???????#????????????????? | | ??????????????????????#???????#?#????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftRainbowMaul Manual? 0 Play Time 00:20:41 Cumulative 14.0 hours Start 2026.09.02 @ 22:24:23 End 2026.09.02 @ 22:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b322314b-2077-471d-a0c5-35e2ee2bd4c9