Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.08 @ 21:56:09 Player: WingedOwl Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (341) 1705 Value Destroyed (12835) 12835 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (3032) 3032 TOTAL SCORE: 24732 Bonus ------- High Alert Combat Kills 1521 Follower Combat Kills 1450 Met Imprinter 300 Was Imprinted 300 Friendly Fire -539 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Advanced System Shield System Backup Module Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Zionite Biocell 0b10 Decoder Chip [Generic] Energy Filter Precision Energy Filter Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Gun Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads Armor Integrity Analyzer Recoil Nullifier Improved Heavy Armor Plating Advanced System Shield System Backup Module Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Disruptor Cannon Cooled Plasma Cannon [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Precision Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . 2 2 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . 2 . 2 . 1 . . . . 2 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 265 | 7 9 4 12 22 18 32 9 8 21 1 28 15 8 1 . 11 42 17 Power 31 | 1 1 1 1 2 3 3 1 2 3 . 3 1 2 . . . 6 1 Engine 18 | 1 . . 1 2 3 1 1 . 3 . 3 1 . . . . 2 . Core 11 | . 1 1 . . . 2 . 2 . . . . 2 . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 58 | 2 . . 2 8 4 9 . . 7 . 6 3 2 . . 4 7 4 Treads 51 | 2 . . 2 6 4 9 . . 7 . 6 1 2 . . 2 7 3 Leg 5 | . . . . 2 . . . . . . . . . . . 2 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 87 | 2 2 . 3 4 6 8 5 5 6 1 10 8 3 1 . 7 12 4 Device 41 | . 1 . 1 1 5 2 2 1 3 . 5 2 1 . . 4 9 4 Storage 11 | 2 1 . 1 2 . . . 1 . . . 1 . . . 2 1 . Processor 5 | . . . . 1 . 1 . . . 1 1 1 . . . . . . Hackware 10 | . . . . . . 3 . . 1 . 3 1 1 1 . . . . Protection 20 | . . . 1 . 1 2 3 3 2 . 1 3 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 6 3 6 8 5 12 3 1 5 . 9 3 1 . . . 17 8 Energy Gun 23 | 1 2 2 . . . 1 . . 3 . . 1 1 . . . 7 5 Energy Cannon 20 | . . . 3 . . . . . . . 2 2 . . . . 10 3 Ballistic Gun 19 | 1 3 . . . . 7 1 . 1 . 6 . . . . . . . Ballistic Cannon 13 | . . . 1 4 3 3 1 1 . . . . . . . . . . Launcher 9 | . . . 2 3 2 1 . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 4 . . . . 1 1 . . . 6 4 2 Parts Lost 118 | . . 1 1 11 10 12 1 4 17 . 20 . . . . . 21 20 Power 13 | . . . . 1 2 . . 1 3 . . . . . . . 5 1 Propulsion 26 | . . . . 5 1 4 . . 6 . 4 . . . . . 2 4 Utility 40 | . . . . 1 4 2 1 3 4 . 10 . . . . . 7 8 Weapon 39 | . . 1 1 4 3 6 . . 4 . 6 . . . . . 7 7 Highest Loss Streak 16 | . . 1 1 7 9 7 1 2 7 . 8 . . . . . 7 16 Average Slot Usage (%) 90 | . 99 99 98 94 88 98 99 89 82 93 87 53 95 100 100 97 85 67 Engine 5 | . 3 . 1 8 6 4 6 . 8 13 12 2 5 5 5 5 1 . Core 5 | . 9 14 9 . . 2 6 12 4 . . . 4 5 5 5 5 4 Treads 18 | . 28 28 22 23 22 22 20 20 17 20 18 2 14 17 17 16 10 6 Device 10 | . 3 14 14 10 11 8 12 7 10 13 17 4 10 11 11 8 12 14 Storage 10 | . 24 14 22 25 19 15 13 8 6 6 5 2 5 5 5 10 12 9 Processor 1 | . . . . . . 1 . . . . . 9 10 5 5 5 5 4 Hackware 10 | . . . . . . 13 12 6 9 13 11 11 22 23 23 23 18 9 Protection 4 | . . . 7 . 3 5 6 12 6 5 . 4 1 5 5 . 1 3 Energy Gun 6 | . 12 27 7 . . . . . 8 13 1 3 9 11 11 11 7 1 Energy Cannon 1 | . . . 6 1 . . . . . . 1 4 5 5 5 5 5 9 Ballistic Gun 5 | . 14 . . . . 12 17 6 2 6 16 . . . . . . . Ballistic Cannon 4 | . . . . 16 16 6 1 12 3 . . . . . . . . . Launcher 1 | . . . 5 6 5 2 . . 2 . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . 10 Heaviest Build 149 | 17 29 29 53 68 76 69 80 149 149 115 130 50 62 62 62 66 93 97 Greatest Support 88 | 40 40 40 40 60 60 76 76 76 76 66 73 28 84 84 84 84 88 58 Greatest Overweight (x) 17 | . . . 1 4 1 15 1 1 6 1 2 2 1 . . 1 1 17 Average Overweight (x) . | . . . 1 1 . . . 1 1 1 . . . . . . . 1 Largest Inventory Capacity 36 | 8 12 10 16 16 16 16 16 36 24 24 24 10 10 10 10 10 16 16 Average Capacity 17 | 6 8 10 15 16 16 16 16 21 24 24 23 6 10 10 10 10 13 14 Most Carried 24 | 2 10 10 16 16 16 16 16 24 24 24 24 10 10 10 10 10 16 10 Average Carried 15 | 1 7 9 11 13 13 15 15 18 21 22 22 4 9 10 10 9 11 8 Final Capacity 24 | 8 10 10 16 16 16 16 16 24 24 24 4 10 10 10 10 10 16 4 Final Carried 24 | 2 10 10 16 14 16 16 15 24 22 24 3 10 10 10 10 9 9 3 Class Distribution -------------------- 17% | Mutant 14% | Messiah-Tank 11% | Messiah-Gunner 8% | Hacker-Gunner 8% | Hauler-Tank 8% | Scavenger-Tank 7% | Messiah-Mutant 6% | Hacker-Tank 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Tank | -7/Storage Hacker-Gunner | -6/Factory Hauler-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Messiah-Tank | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Zhirov Messiah-Tank | -4/Proximity Caves Messiah-Tank | -4/Factory Messiah-Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 8009 | 300 166 85 242 1458 675 1349 543 958 530 15 820 170 110 10 . 110 280 188 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12812 | 170 297 356 582 1775 775 1796 1087 836 698 . 1111 142 131 . . 180 2526 350 Parts 619 | 11 21 16 48 101 41 79 59 26 28 . 56 5 5 . . 16 100 7 Haulers Intercepted 20 | . 1 . 4 4 1 6 1 . . . . 1 . . . . 2 . Recyclers Shooed 9 | . . . . 1 . 2 2 . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . . . . . . . 26 27 . 54 . 19 3 . 35 . . Prevented 28 | . . . . . . . . 4 5 3 10 . 2 . . 4 . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 250 | . 8 4 13 43 24 33 17 21 17 . 18 . 3 . . 8 34 7 Guns 87 | . 8 2 4 . . 7 15 5 7 . 16 . 1 . . 3 17 2 Cannons 108 | . . . 2 26 15 21 . 16 4 . 2 . 2 . . 4 11 5 AOE 50 | . . 2 7 17 9 5 2 . 6 . . . . . . 1 1 . Classes Destroyed 18 | 3 3 . 4 4 1 2 . 1 . . . . . . . . . . Worker 16 | 2 . 1 . 5 . 1 . . . . . 1 . . . . 6 . Builder 15 | . . . 3 3 2 1 1 . . . . . . . . . 4 1 Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . . . . Hauler 20 | . 1 . 4 4 1 6 1 . . . . 1 . . . . 2 . Recycler 18 | 1 1 2 . 5 1 3 1 . . . . . . . . . 4 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . 2 . 1 . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 12 | . . . 1 2 1 2 4 . . . . . . . . . 2 . Swarmer 61 | . 6 1 3 14 . 3 6 2 6 . 1 . 1 . . 8 10 . Grunt 121 | . 2 3 9 18 15 19 7 16 7 . 9 . . . . . 11 5 Brawler 7 | . . . 1 . 2 . . 1 1 . 1 . . . . . 1 . Duelist 7 | . . . . 2 1 . . . 1 . 2 . . . . . 1 . Protector 3 | . . . . 1 1 . . . . . 1 . . . . . . . Sentry 23 | . . . 1 7 2 9 1 1 . . . . . . . . 2 . Hunter 13 | . . . . 1 2 1 . . . . 3 . 2 . . . 4 . Programmer 11 | . . . . . 1 1 3 . 1 . . . . . . . 5 . Behemoth 5 | . . . . . . . . 1 1 . 1 . . . . . . 2 Best Kill Streak 12 | 3 3 2 7 11 12 11 3 7 8 . 4 1 1 . . 4 9 3 Combat Bots Only 10 | . 3 2 4 8 10 10 3 7 8 . 4 . 1 . . 4 9 3 Max Kills in Single Turn 6 | 1 1 1 4 5 5 2 2 2 6 . 1 1 1 . . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . 1 3 2 3 2 1 . 6 . . . . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Damage Taken 18673 | 44 189 217 158 2233 1979 1559 558 1307 1598 . 2903 18 67 . . 159 3095 2589 Core 2637 | . 15 26 11 401 346 138 53 137 114 . 229 . . . . 17 276 874 Absorbed by Shields 473 | . . . . . . . . . . . . . 25 . . 136 285 27 Core Remaining (%) 67 | 100 . 83 97 27 . 30 . . . . 37 . . . . 98 . . Volleys Fired 671 | 10 29 17 27 109 42 83 37 42 35 . 62 18 8 1 . 13 100 38 Largest 3 | 2 2 2 2 3 3 3 3 3 3 . 3 2 3 3 . 3 3 3 Hottest 480 | 60 100 90 136 140 137 168 122 160 196 . 154 163 244 244 . 244 330 480 Shots Fired 1528 | 20 57 30 34 240 87 187 111 126 85 . 177 26 16 3 . 30 212 87 Gun 715 | 20 56 30 14 . . 65 101 42 45 . 153 11 8 2 . 17 122 29 Cannon 747 | . . . 7 213 77 115 10 84 32 . 24 15 8 1 . 13 90 58 Launcher 65 | . . . 13 27 10 7 . . 8 . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 944 | 10 42 . 2 207 77 173 111 126 45 . 151 . . . . . . . Thermal 319 | . 1 . 5 6 . 7 . . 32 . 26 15 12 2 . 17 117 79 Explosive 23 | . . . 13 5 5 . . . . . . . . . . . . . Electromagnetic 234 | 10 14 30 14 22 5 7 . . 8 . . 11 4 1 . 13 95 . Phasic 8 | . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 41 | 6 14 24 26 20 18 41 36 33 16 . 36 13 6 . . 8 28 16 Robot Miss Streak 5 | 1 3 2 2 3 5 5 2 2 2 . 1 1 3 . . 4 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 11 | . 2 . . . . . . . . . 4 . . . . . 4 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . 1 1 Shots Hit Robots 1152 | 14 38 28 25 173 72 148 80 93 66 . 152 7 10 . . 14 169 63 Core Hits 770 | 5 16 18 35 85 78 197 65 39 39 . 61 4 4 . . 10 94 20 Critical Hits 20 | . . . . 2 1 . 1 4 1 . 2 . 1 . . . 5 3 Critical Kills 6 | . . . . . . . . 2 . . . . . . . . 3 1 Critical Parts Destroyed 13 | . . . . 2 1 . 1 2 . . 2 . 1 . . . 2 2 Melee Attacks 7 | . . 1 . . . . 5 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 5 . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35782 | 279 430 520 1166 6058 3515 4066 2630 2970 2051 . 3066 208 275 . . 604 5534 2410 Guns 11490 | 180 430 368 212 . . 1086 1890 777 711 . 2525 107 74 . . 116 2234 780 Cannons 16794 | . . . 58 4009 1588 2402 225 2193 821 . 541 101 201 . . 370 2656 1629 Explosions 7440 | 99 . 152 896 2049 1927 578 515 . 519 . . . . . . 118 587 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 58 | . . . . . . . . . . . . . . . . . 57 1 Kinetic 17806 | 63 255 . 18 3949 1588 3335 2115 2970 1056 . 2457 . . . . . . . Thermal 9496 | 99 . 152 40 640 65 356 457 . 585 . 609 101 226 . . 488 3573 2105 Explosive 3102 | . . . 896 624 1582 . . . . . . . . . . . . . Electromagnetic 5016 | 117 175 368 212 845 280 375 58 . 410 . . 107 49 . . 116 1904 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 304 | . . . . . . . . . . . . . . . . . . 304 Highest Corruption 14 | . . . . . 1 1 . . 4 1 14 . . . . . 6 6 Average Corruption 3 | . . . . . 1 1 . . 3 1 8 . . . . . 4 5 Corruption Purged 8 | . . . . . . . . . 3 1 3 . . . . . . 1 Effects 123 | . . . . . 3 9 . . 20 . 49 . . . . . 18 24 Message Errors 27 | . . . . . 1 6 . . 5 . 8 . . . . . 3 4 Matter Fused 20 | . . . . . . . . . 10 . 7 . . . . . 1 2 Heat Flow Errors 14 | . . . . . . . . . 2 . 6 . . . . . 4 2 Energy Discharges 14 | . . . . . . 1 . . 2 . 7 . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . . 1 . 2 . . . . . 1 5 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . 1 2 Misfires 3 | . . . . . . . . . . . 2 . . . . . . 1 Targeting Errors 25 | . . . . . 2 1 . . . . 13 . . . . . 6 3 Weapon Failures 5 | . . . . . . . . . . . 3 . . . . . 1 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 Overflow Damage 837 | . . 11 19 335 118 7 117 52 19 . 24 . . . . 19 106 10 Projectiles 313 | . . . . 113 20 6 22 52 6 . 24 . . . . 19 41 10 Explosions 524 | . . 11 19 222 98 1 95 . 13 . . . . . . . 65 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 111 | . . . . 28 23 50 2 6 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 105 | . . . . 27 23 46 2 5 2 . . . . . . . . . Secondary 6 | . . . . 1 . 4 . 1 . . . . . . . . . . Self-Inflicted Damage 442 | 45 . 48 . 150 41 16 22 . 16 . . . . . . . 104 . Shots 22 | 2 . 2 . 7 3 1 2 . 3 . . . . . . . 2 . Rammed 9 | . . . . . . . . . . . . . . . . . 8 1 Targets Rammed 11 | . . . . . . . . . . . . . . . . . 10 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 . Highest Temperature 448 | 12 144 2 392 307 33 71 16 397 448 . 203 50 228 108 . 408 400 342 Average Temperature 100 | 12 58 1 213 68 13 21 8 100 170 . 52 11 119 60 . 126 110 91 Received Heat Transfer 5526 | . 24 93 87 981 558 792 213 552 504 . 894 9 21 . . . 428 370 Effects 14 | . . . . . . . . 1 6 . . . . . . 1 6 . Shutdowns 6 | . . . . . . . . 1 3 . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . . . . 1 . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . . . . . . . . . . 6 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 . Parts Fried 19 | . 2 2 . 2 . . . . 2 . . . . . . . 11 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . 1 . . . . 1 . 2 . . 1 6 1 Heat Transferred 11213 | 150 . 300 74 461 100 600 350 . 1142 . 946 150 337 . . 700 3885 2018 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | 2 . 3 . 4 . 2 1 . 1 . . . . . . 2 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 1298 | 25 299 201 210 1298 1057 836 377 . . . . 430 . . . . 466 393 Average Influence 296 | 6 119 36 59 511 641 558 179 . . . . 255 . . . . 260 195 Maximum Alert Level 4 | . 1 1 1 4 3 3 1 . . . . 2 . . . . 2 1 Low Security (%) 44 | 100 86 99 97 31 . . 62 . . . . 17 . . . . 32 38 Level 1 27 | . 13 . 2 20 . 27 37 . . . . 68 . . . . 47 61 Level 2 19 | . . . . 14 75 55 . . . . . 14 . . . . 20 . Level 3 7 | . . . . 22 24 17 . . . . . . . . . . . . Level 4 1 | . . . . 10 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 2 12 7 8 6 . . . 1 . . . . . 9 . Investigation 5 | . 1 . . . . 2 2 . . . . . . . . . . . Extermination 8 | . . . . . 2 1 3 . . . . . . . . . 2 . Reinforcement 19 | . . . 2 6 4 2 1 . . . . . . . . . 4 . Assault 4 | . . . . 2 1 . . . . . 1 . . . . . . . Garrison 10 | . . . . 4 . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 1 1 . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 13 | . 2 . 1 2 2 2 1 . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 14 10 21 82 32 42 27 26 19 1 37 3 9 . . 19 46 30 Peak Tracking Total 13 | . 4 3 5 8 8 5 4 7 7 1 8 1 4 . . 4 6 13 Tactical Retreats 34 | . 1 1 . 9 . 3 2 3 1 . 2 . 1 . . 1 6 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 14 | . 1 . . . . 3 . . . . 1 1 . . . . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 1 2 . . . . . . . . . . . . . Triggered 6 | . . . . 1 . . . 3 . . 1 . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 76 | . . . . 7 14 3 18 1 . . 2 23 . . . . 3 5 Max in Single Turn 16 | . . . . 3 7 1 16 1 . . 1 . . . . . 1 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 38 | . 6 . 4 4 2 8 7 . . 1 1 1 1 . . . 3 . Terminals 21 | . 5 . 3 3 1 7 2 . . . . . . . . . . . Fabricators 3 | . . . . . 1 . 2 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 87 | . 12 . 11 10 6 19 17 . . 3 1 1 1 . . . 6 . Successful 62 | . 7 . 7 5 4 13 14 . . 3 1 1 1 . . . 6 . Failed 25 | . 5 . 4 5 2 6 3 . . . . . . . . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 68 | . 7 . 7 3 3 10 4 . . 1 . 8 . . . . 5 20 Terminals 49 | . 10 . 9 6 2 15 7 . . . . . . . . . . . Fabricators 6 | . . . . . 4 . 2 . . . . . . . . . . . Repair Stations 9 | . . . 2 . . . 7 . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 4 . . . . . 1 . . . . 2 . Scanalyzers 6 | . . . . 4 . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . Terminal Hacks 28 | . 3 . 5 1 1 9 4 . . 3 1 . 1 . . . . . Record 3 | . . . . . 1 1 . . . . 1 . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 1 . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . 1 2 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . 2 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . . 1 . 2 . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 6 . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 3 . . . . . . . . . . . Repair 4 | . . . 1 . . . 3 . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 4 . . . . . 1 . . . . 2 . Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . 4 . . . . . . . . . . . . 2 . Insert Component 3 | . . . . 2 . . . . . . . . . . . . 1 . Analyze 3 | . . . . 2 . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 14 | . 8 . . 1 . . 3 . . . . . . . . . 2 . Terminals 3 | . 2 . . . . . 1 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 3 3 2 6 4 . . . . . . . . . 2 . Full Trace Events 3 | . . . . . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . 3 . . . . . . 1 . Parts Built 3 | . . . . . 1 . 2 . . . . . . . . . . . Matter 746 | . . . . . 234 . 512 . . . . . . . . . . . Time 309 | . . . . . 117 . 192 . . . . . . . . . . . Total Part Build Rating 23 | . . . . . 7 . 16 . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . . . . . . . . . Time 80 | . . . 26 . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 67 | . . . . . . 67 . . . . . . . . . . . . Retrieved Matter 67 | . . . . . . 67 . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 33 | . . 3 . . . . . . . 4 2 4 . . . . 3 17 Largest Group 6 | . . 3 3 1 . . . . . 4 5 4 4 4 4 4 2 6 Highest-Rated Group 396 | . . 40 40 16 . . . . . 151 173 358 358 358 358 358 81 396 Highest-Rated Ally 103 | . . 16 16 16 . . . . . 39 39 94 94 94 94 94 81 103 Zionite Dispatches 6 | . . . . . . . . . . . . 1 . . . . 1 4 Heavy 3 | . . . . . . . . . . . . 1 . . . . . 2 Recon 1 | . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 14 | . . 1 1 . . 2 . . . . 1 . 1 2 . 1 2 3 FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . GUARD 3 | . . 1 1 . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 . EXPLORE 9 | . . . . . . 2 . . . . 1 . 1 1 . 1 1 2 Ally Attacks 279 | . . 30 26 19 . . . . . 8 53 8 28 4 . 46 23 34 Total Damage 7435 | . . 264 247 199 . . . . . 201 1560 669 1226 138 . 1092 747 1092 Kills 57 | . . 5 2 5 . . . . . 1 12 5 9 1 . 10 . 7 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 2 1 . 1 1 . 1 . . Drone Launches 28 | . . . . . . 16 . . . . 2 . 3 . . 3 2 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 49 | . . . . . . . . . . . . 14 . . . . 23 12 Traps 6 | . . . . . . . . . . . . 2 . . . . 4 . Emergency Access 3 | . . . . . . . . . . . . . . . . . 2 1 Items 30 | . . . . . . . . . . . . 9 . . . . 14 7 Machines 7 | . . . . . . . . . . . . 2 . . . . 3 2 Patrols 1 | . . . . . . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 3 | . . . . . . . . . . . . 1 . . . . . 2 Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 21693 | 113 475 1241 683 1206 803 1472 1592 2862 2967 1881 1214 702 1320 751 20 636 1123 632 Spaces Moved 10419 | 48 222 730 315 455 333 699 803 1496 1080 1041 546 453 784 336 13 334 428 303 Core 366 | 5 . . . . . 1 . . . . 45 220 . . . . . 95 Treads 9967 | 43 222 730 315 450 333 698 803 1496 1080 1041 501 152 784 336 13 334 428 208 Legs 5 | . . . . 5 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 81 | . . . . . . . . . . . . 81 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 166 160 160 180 180 180 50 50 160 160 160 160 160 50 Average Speed 170 | 148 160 160 180 180 180 165 162 180 193 180 172 118 163 160 160 160 166 150 Slowest Speed 900 | 160 160 160 180 240 186 800 180 180 280 180 205 180 180 160 160 180 180 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 43 94 33 57 8 96 23 99 96 89 87 14 99 94 7 66 11 64 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . 2 . . . . . 1 . 2 1 . 1 . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 23 | . . 1 . . . . . 3 12 1 2 . 2 2 . . . . Spaces Dug 17 | . . . . . . . 4 . . . . 12 . 1 . . . . Terrain Destroyed 583 | 13 1 18 60 157 185 7 50 27 13 . 9 12 2 1 . 4 20 4 Melee 4 | . . . . . . . 4 . . . . . . . . . . . Projectile 116 | . 1 . 2 34 2 . 3 27 11 . 9 12 2 1 . 2 6 4 AOE 463 | 13 . 18 58 123 183 7 43 . 2 . . . . . . 2 14 . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Total 13064 | 66 286 774 396 624 453 849 996 1573 1876 1050 693 592 811 547 12 411 652 403 Wait 1371 | . 1 13 30 10 47 . 131 10 733 1 12 92 1 209 . 40 36 5 Move 10401 | 47 221 729 314 454 332 698 802 1495 1079 1040 545 452 783 335 12 333 427 303 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 134 | 2 12 5 7 14 7 13 6 11 8 4 12 10 4 . . 2 15 2 Fast Attach 120 | 7 5 . 3 8 5 16 3 2 8 1 9 10 5 1 . 4 22 11 Attach 97 | . 1 1 4 10 8 9 3 5 10 . 14 5 2 . . 4 17 4 Detach 44 | . 4 . 4 2 3 3 . 5 . 1 3 3 2 1 . 4 6 3 Swap 49 | . 3 3 5 4 5 7 3 1 3 . 6 . 1 . . 3 3 2 Drop 106 | . 10 5 2 12 2 12 6 1 . 3 20 2 4 . . 7 15 5 Fire 671 | 10 29 17 27 109 42 83 37 42 35 . 62 18 8 1 . 13 100 38 Melee 7 | . . 1 . . . . 5 . . . 1 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . . . . . 10 . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 12 Rewire 25 | . . . . . . . . 1 . . 8 . . . . . . 16 Trap 3 | . . . . 1 2 . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 8 . . . . 1 . 1 . . 1 1 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 1 exit: Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Entered Mines 596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 618 | -10/Mines | Discovered new exit (range 12) 675 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 927 | -10/Mines | Learned location of Zion (-6) 1028 | -10/Mines | Learned location of Storage (-7) 1654 | -10/Mines | Found a hidden stash of uninstalled traps 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Accompanied by 3 allies 1830 | -9/Materials | Evolved 2 slots: Utility x2 1852 | -9/Materials | Discovered new exit (range 4) 2122 | -9/Materials | Repaired Lgt. Treads 2442 | -9/Materials | Discovered new exit (range 16) 2472 | -9/Materials | Identified exit to Mines 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Accompanied by 1 ally 2513 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2912 | -8/Materials | Garrison activated, responded to threat 3130 | -8/Materials | Lost 4 parts (2n1u1w) 3213 | -8/Materials | Garrison activated, responded to threat 3283 | -8/Materials | Core integrity fell below 50% 3299 | -8/Materials | Lost 7 parts (1p3n3w) 3604 | -8/Materials | Destroyed 8 combat bots 3641 | -8/Materials | Discovered new exit (range 16) 3713 | -8/Materials | First assault squad dispatched 3717 | -8/Materials | Identified exit to Factory 3719 | -8/Materials | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Utility x2 4119 | -7/Factory | First assault squad dispatched 4223 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 4252 | -7/Factory | Lost 9 parts (2p1n3u3w) 4427 | -7/Factory | Discovered new exit (range 16) 4498 | -7/Factory | Destroyed 10 combat bots 4522 | -7/Factory | Entered Storage 4806 | -7/Storage | Core integrity fell below 50% 4868 | -7/Storage | Lost 7 parts (3n2u2w) 4969 | -7/Storage | Garrison activated, responded to threat 5039 | -7/Storage | Destroyed 10 combat bots 5127 | -7/Storage | Discovered new exit (range 19) 5132 | -7/Storage | Identified exit to Factory 5132 | -7/Storage | Identified exit to Recycling 5677 | -7/Storage | Build established: Hacker-Tank 5994 | -7/Storage | Entered Factory 5994 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6037 | -6/Factory | Identified exit to Lower Caves 6088 | -6/Factory | Repaired Imp. Propulsion Shielding 6106 | -6/Factory | Repaired Cooling System 6301 | -6/Factory | Build established: Hacker-Gunner 6454 | -6/Factory | Spotted B-75 Beast 6960 | -6/Factory | Repaired Imp. Propulsion Shielding 7132 | -6/Factory | Found Hvy. Reflective Plating 7313 | -6/Factory | Fabricated Linear Accelerator (x2) 7586 | -6/Factory | Entered Lower Caves 8103 | -6/Lower Caves | Attracted the attention of an 0b10 base 8171 | -6/Lower Caves | Destroyed 7 combat bots 8417 | -6/Lower Caves | Build established: Hacker-Tank 8959 | -6/Lower Caves | Build established: Hauler-Tank 9037 | -6/Lower Caves | Spotted B-75 Beast 9056 | -6/Lower Caves | Destroyed B-75 Beast 9189 | -6/Lower Caves | Learned location of Extension (-4) 10393 | -6/Lower Caves | Discovered new exit (range 8) 10448 | -6/Lower Caves | Entered another Lower Caves area 10452 | -6/Lower Caves | Discovered new exit (range 8) 10532 | -6/Lower Caves | Destroyed 8 combat bots 10554 | -6/Lower Caves | Lost 7 parts (3n3u1w) 10831 | -6/Lower Caves | Build established: Scavenger-Mutant 10927 | -6/Lower Caves | Learned Factory stockpile data 10928 | -6/Lower Caves | Encountered a Warlord checkpoint 11404 | -6/Lower Caves | Spotted B-75 Beast 11523 | -6/Lower Caves | Destroyed B-75 Beast 11552 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 11740 | -6/Lower Caves | Discovered new exit (range 13) 11808 | -6/Lower Caves | Build established: Hauler-Mutant 12241 | -6/Lower Caves | Build established: Hacker-Mutant 12691 | -6/Lower Caves | Build established: Scavenger-Tank 13415 | -6/Lower Caves | Entered Zion 13606 | -6/Zion | Discovered new exit (range 9) 14015 | -6/Zion | Given A8's code to call for help 14143 | -6/Zion | Imprinted 14146 | -6/Zion | Declared Zion's savior 14269 | -6/Zion | Visited the Megawrench Repair Shop 14269 | -6/Zion | Megawrench repaired 13 parts 14439 | -6/Zion | Build established: Messiah-Tank 15296 | -6/Zion | Entered Proximity Caves 15296 | -5/Proximity Caves | Accompanied by 4 allies 15330 | -5/Proximity Caves | Build established: Messiah-Gunner 15401 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15834 | -5/Proximity Caves | Found Alien Artifact 15837 | -5/Proximity Caves | Identified Dimensional Node Initializer 15837 | -5/Proximity Caves | Initialized slip node 16090 | -5/Proximity Caves | Learned location of Warlord (-4) 16255 | -5/Proximity Caves | Spotted B-75 Beast 16273 | -5/Proximity Caves | Destroyed B-75 Beast 16438 | -5/Proximity Caves | Lost 8 parts (3n2u3w) 16475 | -5/Proximity Caves | System corruption reached 10% 16485 | -5/Proximity Caves | Core integrity fell below 50% 16501 | -5/Proximity Caves | Discovered new exit (range 15) 16510 | -5/Proximity Caves | Entered Factory 16510 | -5/Factory | Evolved 2 slots: Utility x2 16511 | -5/Factory | Identified exit to Upper Caves 16521 | -5/Factory | Lost 5 parts (1n4u) 16541 | -5/Factory | Retrieved Zion intel report: Branch Access 16542 | -5/Factory | Zion Heavy squad teleported in 16618 | -5/Factory | Enhanced Grunt warped into view, answering call for help 16636 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17027 | -5/Factory | Build established: Messiah-Mutant 17212 | -5/Factory | Entered Upper Caves 17212 | -5/Upper Caves | Accompanied by 4 allies 17814 | -5/Upper Caves | Build established: Messiah-Gunner 18173 | -5/Upper Caves | Discovered new exit (range 113) 18418 | -5/Upper Caves | Encountered a Warlord checkpoint 18532 | -5/Upper Caves | Entered another Upper Caves area 18532 | -5/Upper Caves | Accompanied by 7 allies 18680 | -5/Upper Caves | Build established: Messiah-Tank 18943 | -5/Upper Caves | Discovered new exit (range 75) 19025 | -5/Upper Caves | Learned Factory garrison access intel 19283 | -5/Upper Caves | Entered Zhirov 19283 | -5/Zhirov | Accompanied by 5 allies 19283 | -5/Zhirov | Discovered new exit (range 3) 19303 | -5/Zhirov | Entered Proximity Caves 19303 | -4/Proximity Caves | Accompanied by 5 allies 19366 | -4/Proximity Caves | Found Prototype Protection 19366 | -4/Proximity Caves | Identified Zio. Weapon Casing 19435 | -4/Proximity Caves | Found Prototype Device 19436 | -4/Proximity Caves | Identified Exp. Thermal Shield 19918 | -4/Proximity Caves | Learned Research emergency access door positions 19929 | -4/Proximity Caves | Discovered new exit (range 3) 19939 | -4/Proximity Caves | Entered Factory 19939 | -4/Factory | Accompanied by 1 ally 19939 | -4/Factory | Evolved 2 slots: Utility x2 19940 | -4/Factory | Loaded intel: 4 garrison access locations 20185 | -4/Factory | Garrison activated, responded to threat 20340 | -4/Factory | Destroyed 9 combat bots 20349 | -4/Factory | Lost 7 parts (2p2u3w) 20629 | -4/Factory | Lost 3 parts (1p2u) 20651 | -4/Factory | Zion Thermal Resupply teleported in 21006 | -4/Factory | Lost 6 parts (1p1n3u1w) 21018 | -4/Factory | Discovered new exit (range 16) 21062 | -4/Factory | Entered Extension 21072 | -4/Extension | Disrupted transfer network 21396 | -4/Extension | Rescued a captive Derelict 21399 | -4/Extension | Zion Heavy squad teleported in 21532 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 21533 | -4/Extension | Zion Fire squad teleported in 21539 | -4/Extension | Rescued a captive Derelict 21544 | -4/Extension | Rescued a captive Derelict 21546 | -4/Extension | Spotted B-86 Titan 21551 | -4/Extension | Spotted B-86 Titan 21564 | -4/Extension | Destroyed B-86 Titan 21601 | -4/Extension | Destroyed B-86 Titan 21603 | -4/Extension | Identified exit to Research 21622 | -4/Extension | Core integrity fell below 50% 21629 | -4/Extension | Zion Heavy squad teleported in 21654 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 21663 | -4/Extension | Core integrity fell below 20% 21666 | -4/Extension | Zion Recon squad teleported in 21694 | -4/Extension | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 21674_ Slug penetrates Z-Drone. 21674_ Slug penetrates Energy Cycler. 21675_ Z-Drone destroyed. 21675_ Attempting to rewire CX-SHT(l). 21676_ CX-SHT(l) rewired. 21679_ Attempting to rewire R0-US3(b). 21681_ G-67 Veteran springs to life. 21682_ Dropped Recoil Nullifier. 21682_ Attempting to rewire R0-US3(b). 21682_ R0-US3(b) rewired. 21682_ G-67 Veteran springs to life. 21685_ Attempting to rewire 6M-Y2J(g). 21686_ Y-64 Sentinel springs to life. 21687_ Acquired Imp. Treads. 21687_ R0-US3(b) destroyed. 21689_ Attempting to rewire 6M-Y2J(g). 21690_ Imp. Treads destroyed. 21691_ Attempting to rewire 6M-Y2J(g). 21692_ 6M-Y2J(g) rewired. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ???##################### ############??????? | | ???# s g g= + #??????# | | ???# #=@% ########## #??????# | | ???# #ss g #????????# ######## | | "### """"""" /%g/g #????????# | | ## """"""" ############????????# ##### | | +### % #???????????????????# #???# | | = #???????????????????# #???# | | #???????????????????# #???# | | #???????????????????# #???# | | ####### #???????????????????# #???# | | " ???## #???????????????????#+##+#???# | | ###??# #????????????????????????????# | | #????##"#????????????????????????????# | | ########"T###????????????????????????????????????# | | ???????#""#??????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | T#???????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 34 Energy Capacity 1480 Matter Stores 451 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 45 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -4/Extension | Z-intel A-02 Transporter | -4/Extension | Z-intel R-10 Processor | -4/Extension | Z-intel M-36 Artificer | -4/Extension | Z-intel K-01 Serf | -4/Extension | Z-intel Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club Giant Slayer Help From High Places Treasure Hunter Challenges ------------ None Game ------ Seed RecoilExplosiveMultirail Manual? 0 Play Time 03:31:14 Cumulative 120.2 hours Start 2020.02.01 @ 20:34:46 End 2020.02.08 @ 21:56:09 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 156 Rogue 152 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c3ce09d-d4a6-4334-b17b-8fdb3ffe7655