Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 18:52:00 Player: Darcyisverycute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (249) 1245 Value Destroyed (17180) 17180 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (16855) 16855 TOTAL SCORE: 45860 Bonus ------- High Alert Combat Kills 1582 Follower Combat Kills 5729 Entered Garrisons 1600 Used RIF Installer 4500 Entered DSFs 500 Win 3000 Friendly Fire -56 Cogmind --------- Core Integrity 662/1600 Matter 140/300 Energy 342/350 System Corruption 10% Temperature Cool (20) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Cooled VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Triangulator Advanced Signal Interpreter Experimental Core Analyzer Reaction Control System Experimental Focal Shield Hacking Suite Relay Coupler [Cutter] (33) Relay Coupler [Grunt] (9) Relay Coupler [Behemoth] (7) Improved System Restoration Module Advanced System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Phase Shifter Enhanced Nova Cannon Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Advanced Remote Datajack > --- INVENTORY -------- Enhanced Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Cooled VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Advanced Power Amplifier Advanced Cooling System Improved Matter Compressor Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Advanced Point Defense System Hacking Suite Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Recalibrator Matter Neutralizer KE Penetrator Advanced Datajack [Rating: 195] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Relay Coupler [Grunt] Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Remote Datajack Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . 2 . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Utility 10 | . . . . . . 2 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 275 | 8 3 1 6 5 18 6 8 5 21 8 7 16 . 2 16 3 4 . 5 1 4 3 8 . 14 44 59 Power 32 | 1 . . 1 . 3 . . . 2 . . 2 . . . . 2 . . . . . . . 3 11 7 Engine 7 | 1 . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . Core 4 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Reactor 21 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 10 7 Propulsion 69 | 2 . . 1 . 6 . 3 1 4 2 1 4 . . 7 1 . . . 1 . 3 . . 4 10 19 Treads 45 | 2 . . 1 . 5 . 3 1 4 2 1 2 . . 6 1 . . . 1 . 3 . . 4 8 1 Leg 15 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 5 Utility 112 | 3 2 1 1 . 3 5 3 4 9 4 6 6 . 2 7 1 . . 3 . 3 . 6 . 3 16 24 Device 28 | 2 . . . . . . 1 . 1 . 1 1 . 1 1 . . . . . . . 1 . 1 6 12 Storage 8 | 1 2 . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . Processor 15 | . . . 1 . . . . 1 . . . 2 . . 1 . . . . . . . . . . 6 4 Hackware 52 | . . . . . . 2 1 1 7 4 5 2 . 1 5 1 . . 3 . 3 . 5 . 2 2 8 Protection 9 | . . 1 . . 2 3 1 1 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 . 3 5 6 1 2 . 6 2 . 4 . . 2 1 2 . 2 . 1 . 2 . 4 7 9 Energy Gun 11 | 1 . . 1 3 . . 1 . . . . . . . 1 . . . 1 . . . 1 . 2 . . Energy Cannon 14 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 4 5 Ballistic Gun 12 | 1 . . . 1 4 . . . . . . 2 . . . 1 . . . . . . . . . 1 2 Ballistic Cannon 11 | . . . . . . . . . 5 2 . . . . 1 . 1 . 1 . . . . . . 1 . Launcher 5 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Special Weapon 8 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 4 . . . . . . . 4 . 1 1 1 2 . . . . . . . . 7 3 Parts Lost 86 | . . . 1 . 7 . 4 . 1 . 2 1 . 2 7 . . . . . . . 2 . 3 21 35 Power 19 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 3 7 5 Propulsion 25 | . . . . . 2 . 1 . . . 1 1 . 1 3 . . . . . . . . . . 4 12 Utility 20 | . . . . . 1 . 1 . . . 1 . . . 2 . . . . . . . . . . 4 11 Weapon 22 | . . . . . 2 . 2 . . . . . . 1 2 . . . . . . . 2 . . 6 7 Highest Loss Streak 9 | . . . 1 . 3 . 2 . 1 . 1 1 . 2 3 . . . . . . . 1 . 2 6 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Average Backups 19 | 2 11 15 14 15 17 18 19 19 19 18 18 22 24 23 21 23 23 23 23 22 23 24 23 24 23 22 20 Power . | . 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 1 3 2 2 1 2 1 . . 1 1 . 4 4 4 5 5 5 6 6 6 6 6 6 5 5 4 Utility 12 | . 3 5 6 6 8 11 13 15 14 13 12 15 14 13 13 13 12 13 11 11 12 13 13 14 15 15 13 Weapon 3 | . 4 5 5 5 6 4 4 3 3 3 2 4 6 5 3 3 4 5 5 5 4 5 3 3 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 . . 1 5 2 6 . 4 . 1 1 . 1 . . . . 3 . 1 . . . 2 9 9 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 Utility 33 | . . . . . 1 2 6 . 4 . 1 1 . . . . . . 2 . 1 . . . 2 7 6 Weapon 6 | . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 99 100 95 87 98 97 92 91 95 94 100 94 80 81 85 88 88 81 86 76 88 90 87 83 77 Engine 4 | . 13 14 11 11 9 9 9 7 5 7 7 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . 4 6 6 6 5 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 6 11 11 10 10 9 9 9 8 11 9 Treads 22 | . 27 28 33 33 29 27 26 30 30 30 28 30 33 29 18 17 17 17 17 18 21 19 18 19 20 14 3 Leg 1 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 11 Device 4 | . 14 . . . . . 11 3 . . 2 . 6 3 4 6 5 5 . . 2 . 1 4 2 6 9 Storage 6 | . 14 14 11 11 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 Processor 4 | . . . . 11 1 . . . . . . 5 6 6 6 5 5 5 5 5 5 4 4 4 4 10 13 Hackware 16 | . . . . . . 4 5 10 18 17 25 25 20 20 18 20 23 23 28 26 26 23 30 28 29 20 15 Protection 2 | . . 13 11 . 7 10 8 11 6 4 . . . . . . . . . . . . . . . . . Energy Gun 3 | . 13 14 12 13 11 1 6 7 3 . . . . . . . . . . . . . 2 4 2 2 . Energy Cannon 2 | . . . . . 6 1 8 7 3 . . . . 2 2 . . . . . . . 1 . 1 4 4 Ballistic Gun 5 | . 13 14 11 11 11 18 8 . . . . 2 13 10 8 11 5 5 5 5 5 4 4 4 1 . 1 Ballistic Cannon 3 | . . . . . . . . . 7 14 16 10 . . . 5 5 5 5 5 5 4 6 9 5 1 . Special Weapon 3 | . . . 3 1 . . 1 7 4 6 6 5 6 4 4 . 4 5 4 5 2 4 1 . 2 3 2 Peak Build Rating 195 | 9 8 8 11 17 19 28 34 42 57 55 51 60 60 62 85 88 94 93 97 101 107 107 125 124 128 173 195 Average Rating 72 | 5 7 8 10 12 15 21 29 38 45 48 47 54 59 58 64 85 89 93 95 99 104 103 121 123 122 153 156 On Entrance 63 | . 7 8 8 11 17 19 22 34 39 55 44 49 60 56 59 76 86 93 93 96 101 102 107 124 120 124 161 Avg Prop Armor Cover (%) 8 | . . . . . 5 . . . 6 . . . . . 6 . . . . 6 5 6 6 . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 13 28 30 34 33 64 66 64 70 101 93 78 110 100 105 107 109 130 130 130 128 135 128 139 140 150 163 174 Greatest Support 225 | 40 40 40 60 60 60 60 60 82 89 95 95 118 116 116 173 177 177 177 177 177 177 180 197 197 197 225 225 Greatest Overweight (x) 5 | . . . . . 1 1 1 . 1 1 . 1 . 1 2 . . . . . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 13 15 15 15 18 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 4 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 20 | 2 11 15 14 14 17 18 19 19 19 19 19 23 25 24 22 24 24 25 24 23 24 25 24 25 24 24 20 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 20 18 20 20 20 19 20 25 25 23 25 25 25 25 24 23 25 25 25 25 25 25 5 Class Distribution -------------------- 26% | Botlord-Gunner 22% | Botlord-Tank 19% | Bothacker-Tank 13% | Mutant 4% | Botlord-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Bothacker-Tank | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Waste Botlord-Gunner | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Waste Botlord-Tank | -5/Factory Botlord-Tank | -5/DSF Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Gunner | -3/Research Botlord-Tank | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Matter Collected 10156 | 318 183 132 58 13 516 90 569 . 754 258 692 561 . . 1007 . 244 . 55 . 377 64 481 54 767 1965 998 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10703 | 247 271 132 137 119 605 39 624 . 398 131 268 239 . 116 1196 . . . . . 119 . 479 56 412 2621 2494 Parts 555 | 23 26 7 15 11 53 . 25 . 15 10 15 10 . 8 43 . . . . . 6 . 19 2 9 135 123 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Combat Hostiles Destroyed 214 | . 10 5 8 3 25 1 16 . 9 4 14 7 . 3 16 . . . . . 7 . 8 1 6 40 31 Melee 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Guns 61 | . 8 5 3 3 12 1 6 . 1 . . . . . 8 . . . . . . . 2 . 1 11 . Cannons 113 | . . . . . . . 3 . 8 4 13 7 . 3 6 . . . . . 1 . 5 1 5 26 31 AOE 33 | . 2 . 5 . 12 . 7 . . . . . . . . . . . . . 5 . . . . 2 . Classes Destroyed 19 | 3 3 . 2 . 1 . 2 . . . 2 . . 1 2 . . . . . . . 3 . . . . Worker 5 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Builder 8 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 4 1 Tunneler 8 | 6 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Swarmer 71 | . 8 3 4 . 14 . . . 1 2 7 2 . 3 8 . . . . . 5 . 2 . 1 11 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 49 | . 2 2 3 2 3 1 13 . . 1 2 3 . . 2 . . . . . 2 . 3 . 1 2 7 Brawler 8 | . . . . . . . 1 . 3 . 1 . . . 2 . . . . . . . . . . . 1 Duelist 6 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 16 | . . . 1 1 5 . 1 . . . . . . . 1 . . . . . . . . . . 4 3 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 8 12 Programmer 35 | . . . . . . . 1 . 4 1 2 2 . . . . . . . . . . . . 3 13 9 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | 3 4 3 5 3 4 1 5 . 5 4 5 4 . 4 3 . . . . . 5 . 2 1 3 4 4 Combat Bots Only 5 | . 3 3 5 2 4 1 5 . 5 2 5 4 . 3 3 . . . . . 5 . 2 1 3 4 4 Max Kills in Single Turn 3 | 1 2 1 2 2 3 1 1 . 2 1 2 2 . 2 1 . . . . . 2 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . . 2 . . . . 1 . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Hostile Shots Fired 1612 | . 27 18 19 8 66 15 66 3 76 50 70 17 . 11 130 . . . . 2 14 8 97 . 115 322 478 Missed 431 | . 7 5 4 4 17 3 12 1 23 17 17 4 . 3 38 . . . . 1 6 3 32 . 41 54 139 Hits 1181 | . 20 13 15 4 49 12 54 2 53 33 53 13 . 8 92 . . . . 1 8 5 65 . 74 268 339 Melee 27 | . . . . . 6 . . . 6 . . . . . 7 . . . . . . . 3 . . 4 1 Projectile 1154 | . 20 13 15 4 43 12 54 2 47 33 53 13 . 8 85 . . . . 1 8 5 62 . 74 264 338 AOE 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Critical Strikes 57 | . 1 . . . 2 . 4 . 2 . . . . 1 5 . . . . . . . 5 . 5 13 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 24498 | . 177 148 205 95 792 199 886 32 764 351 822 294 11 124 1844 . . . . 80 291 112 1280 73 1709 6714 7495 Core 2392 | . 10 10 35 57 107 28 46 . 36 . 90 23 . 13 168 . . . . . 1 . 97 . 140 593 938 Absorbed by Shields 318 | . . . . . . . . . . . . . . . . . . . . . . . 107 . . 211 . Reduced by Siege Mode 628 | . . . . . . . . . . . . . . . 207 . . . . . . . . . 93 196 132 Ignored by Resistances 290 | . . . . . . . . . . . 290 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 258 | . . . . . . . . . . . . . . . . . 21 . . . 10 36 191 . . . . Core Remaining (%) 78 | 100 . 92 . . 50 . 86 . . . 82 . . . 76 . . . 100 . 99 . . . 81 59 41 Volleys Fired 1049 | 15 35 11 21 6 54 4 57 5 66 32 55 38 10 8 101 . 6 . 1 . 25 2 46 4 58 160 229 Largest 4 | 2 2 2 2 3 3 2 3 1 3 3 3 3 1 3 3 . 1 . 1 . 3 1 4 4 4 4 2 Hottest 301 | 70 70 70 100 115 156 46 160 68 177 120 120 115 28 91 133 . 5 . 5 . 118 5 216 197 206 301 225 Shots Fired 1679 | 30 69 22 29 14 102 8 131 5 87 42 89 56 11 14 148 . 6 . 1 . 40 2 99 16 114 311 233 Gun 585 | 30 64 22 17 10 76 8 65 . 6 . . 2 2 6 69 . . . . . 11 . 36 8 47 98 8 Cannon 836 | . . . . . 17 . 45 1 58 22 75 32 . 3 62 . . . . . 16 . 57 8 60 178 202 Launcher 60 | . 5 . 8 3 9 . 19 . . . . . . . . . . . . . 7 . . . . 9 . Special 198 | . . . 4 1 . . 2 4 23 20 14 22 9 5 17 . 6 . 1 . 6 2 6 . 7 26 23 Kinetic 651 | 15 34 11 9 4 27 8 41 . 34 22 75 30 2 6 68 . . . . . 27 . 59 12 73 86 8 Thermal 702 | 15 30 11 12 3 28 . 69 1 30 . . 4 . 3 63 . . . . . . . 12 4 25 190 202 Explosive 60 | . 5 . 8 3 9 . 19 . . . . . . . . . . . . . 7 . . . . 9 . Electromagnetic 73 | . . . . 4 38 . . . . . . . . . . . . . . . . . 22 . 9 . . Robot Hit Streak 22 | 5 5 12 10 16 22 9 17 5 10 6 8 6 3 8 11 . 4 . 3 . 8 9 9 2 13 18 12 Robot Miss Streak 13 | 2 4 2 2 4 6 . 4 2 2 5 5 2 2 2 3 . 1 . . . 3 . 4 1 2 7 13 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Autonomous 31 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . 17 . Shots Hit Robots 899 | 16 28 15 15 8 53 11 55 2 36 20 46 32 7 11 90 . 4 . 1 . 17 2 44 9 71 182 124 Core Hits 428 | 10 15 8 21 10 52 2 47 . 10 7 15 10 . 4 32 . . . . . 11 . 19 2 16 80 57 Critical Kills 6 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | 1 1 1 . . 1 . . . 2 . 3 . . . 3 . . . . . . . 4 1 6 3 1 Burn 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Meltdown 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Blast 14 | . . . . . . . . . 2 . 3 . . . . . . . . . . . 2 1 4 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26458 | 210 533 187 574 356 1751 94 1486 . 634 257 1077 531 41 182 2516 . . . . . 951 . 1250 59 1946 6963 4860 Guns 6396 | 210 325 187 197 115 633 94 472 . 88 . . . 41 87 991 . . . . . 91 . 302 12 603 1916 32 Cannons 15614 | . . . . . 122 . 376 . 545 221 1059 531 . 95 1525 . . . . . 102 . 869 47 1343 4101 4678 Explosions 4096 | . 208 . 349 241 996 . 638 . . . . . . . . . . . . . 752 . . . . 912 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 328 | . . . 4 . . . . . 1 36 18 . . . . . . . . . 6 . 79 . . 34 150 Kinetic 7560 | 84 215 74 72 29 167 94 280 . 452 221 1059 493 41 87 547 . . . . . 193 . 530 59 1298 1533 32 Thermal 13447 | 126 110 113 149 81 398 . 568 . 181 . . 38 . 95 1969 . . . . . . . 110 . 347 4484 4678 Explosive 3898 | . 208 . 349 181 858 . 638 . . . . . . . . . . . . . 752 . . . . 912 . Electromagnetic 1225 | . . . . 65 328 . . . . . . . . . . . . . . . . . 531 . 301 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . 4 16 14 24 . . . . . 2 . 1 1 7 8 15 Average Corruption 6 | . . . . . . . . . . . . 1 11 14 19 . . . . . 1 . 1 1 4 5 5 Corruption Purged 13 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . 3 5 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 205 | . . . . . . . . . . . . 10 8 12 60 . . . . . 5 . 2 1 16 49 42 Message Errors 50 | . . . . . . . . . . . . 3 2 3 15 . . . . . 2 . . . 4 11 10 Matter Fused 43 | . . . . . . . . . . . . 4 2 3 9 . . . . . 2 . . . 4 10 9 Heat Flow Errors 22 | . . . . . . . . . . . . . . 1 9 . . . . . 1 . . . 2 4 5 Energy Discharges 22 | . . . . . . . . . . . . 1 . . 7 . . . . . . . . . 2 5 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . 1 . 10 . . . . . . . . 1 1 9 4 Data Loss (major) 10 | . . . . . . . . . . . . 2 1 2 3 . . . . . . . 1 . . 1 . Misfires 9 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Misdirections 5 | . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 5 2 Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Overflow Damage 657 | . . . . . 57 . . . 28 . 25 9 . . 57 . . . . . 26 . 3 . 52 223 177 Projectiles 551 | . . . . . . . . . 28 . 25 9 . . 57 . . . . . . . . . 52 205 175 Explosions 101 | . . . . . 57 . . . . . . . . . . . . . . . 26 . . . . 18 . Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Knockbacks 31 | . . . . . . . . . 1 2 3 2 . . . . . . . . . . 5 . 10 6 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 26 | . . . . . . . . . 1 2 3 2 . . . . . . . . . . 3 . 10 5 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Self-Inflicted Damage 336 | . 9 . 27 47 135 . 68 . . . . . . . . . . . . . 2 . . . . 48 . Shots 14 | . 1 . 1 1 7 . 2 . . . . . . . . . . . . . 1 . . . . 1 . Rammed 13 | . . 1 1 . . . . . 1 1 3 . . . . . . . . . . . 3 . . . 3 Targets Rammed 23 | . . 1 1 . . . . . 1 1 4 . . . . . . . . . 1 . 3 . . 2 9 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crushed 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Highest Temperature 646 | 45 54 144 138 96 336 4 333 . 350 111 72 27 . 86 316 . . . 30 . 226 . 401 348 263 600 646 Average Temperature 104 | 13 16 55 47 39 103 3 65 . 62 40 21 14 . 16 106 . . . 18 . 124 . 131 219 85 133 196 Received Heat Transfer 2490 | . 6 57 42 21 105 108 432 . 114 93 18 63 . 36 559 . . . . . 33 18 175 . 57 202 351 Effects 41 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 19 18 Shutdowns 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 3 Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 10 3 Total Turns 264 | . . . . . . . . . . . . . . . 42 . . . . . . . . . 34 148 40 Longest Duration 46 | . . . . . . . . . . . . . . . 42 . . . . . . . . . 34 46 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Robots Melted 6 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Melted 38 | 1 . 1 . . . . 1 . . . 1 . . 2 9 . . . . . 2 . . . 2 11 8 Heat Transferred 15313 | 444 407 407 200 75 509 . 922 . 296 . . 50 . 150 2685 . . . . . . . 350 . 683 4250 3885 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Maximum Alert Level 4 | . . . . . 3 2 3 2 4 3 4 2 . . 2 1 . . 2 2 4 3 4 3 3 3 2 Low Security (%) 37 | 100 100 100 100 100 13 . . . . . . 86 100 100 29 . 100 100 25 . . . . . . 6 82 Level 1 14 | . . . . . 42 58 6 . 11 . . . . . 16 100 . . 44 68 21 . . . . 51 12 Level 2 22 | . . . . . 34 41 26 100 24 59 8 13 . . 54 . . . 29 31 2 . 2 . 76 39 4 Level 3 17 | . . . . . 9 . 66 . 44 40 75 . . . . . . . . . 2 100 41 100 23 2 . Level 4 7 | . . . . . . . . . 19 . 15 . . . . . . . . . 74 . 55 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1591 | 10 146 90 162 132 823 479 1063 557 1131 955 1259 660 11 55 689 361 98 . 404 450 1591 904 1299 754 722 758 453 Initial 894 | . . . . 59 85 401 298 557 323 587 627 660 11 . 10 361 98 . . 212 308 894 670 730 547 405 453 Average 440 | . 38 12 97 87 413 401 757 513 765 726 959 110 1 16 337 323 24 . 233 309 1177 889 1087 720 589 399 141 Influence Increases 12836 | 45 308 120 253 133 808 188 845 45 1046 736 832 396 . 75 909 . 26 . 424 258 1423 30 729 60 435 1477 1235 Destroy 0b10 Robot/C 5635 | . 200 100 160 60 500 120 340 . 400 400 500 200 . 60 400 . . . 180 100 520 15 210 15 90 600 465 Destroy 0b10 Robot/NC 218 | 45 15 . 5 10 . . . . 5 20 5 15 . 5 25 . . . . . . . 4 . 4 52 8 Destroy Leader 774 | . 34 20 30 10 20 20 20 . 40 72 40 50 . 10 20 . . . 30 20 48 . 24 8 8 138 112 Allied During Kill 1805 | . . . . . . 18 4 . 151 202 87 34 . . 44 . . . 210 120 568 15 232 23 20 58 19 Successful Hack 225 | . 15 . . 14 . . 21 . 28 8 . 60 . . 14 . . . . . . . 11 . 11 27 16 Disable Machine 249 | . . . 15 15 . 15 . 15 . 15 15 15 . . . . . . . . . . . . . 60 84 Anti-Garrison Action 1867 | . . . . . 250 . 350 . 300 . 150 . . . 300 . . . . . 138 . 152 . 114 113 . Destroy Structure 1628 | . 29 . 43 9 23 . 110 . 107 4 5 7 . . 76 . 26 . 4 18 149 . 84 14 128 417 375 Partial Spotted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Lose Combat Pursuer 423 | . 15 . . 15 15 15 . 30 15 15 30 15 . . 30 . . . . . . . 12 . 60 . 156 Influence Decreases 12608 | 45 308 120 110 144 117 552 241 646 389 958 470 1621 34 60 235 408 307 . 20 222 272 727 324 629 443 1443 1763 Entered New Map 5916 | . . . . 84 47 422 161 506 139 532 270 599 23 . 5 328 183 . . 192 132 697 224 569 183 317 303 Time Decay 3191 | 45 308 120 100 60 . 90 . 140 . 286 . 456 11 50 . 80 124 . . 30 . 30 . 40 . 626 595 Lost Part 850 | . . . 10 . 70 . 40 . 10 . 20 10 . 10 70 . . . . . . . 20 . 30 210 350 Lost Ally 1626 | . . . . . . 40 40 . 240 140 180 56 . . 160 . . . 20 . 140 . 80 20 230 140 140 Purge Threat 1025 | . . . . . . . . . . . . 500 . . . . . . . . . . . . . 150 375 Squads Dispatched 53 | . 1 . . 1 . 1 . 1 . 9 . 4 . 1 . . . . 2 . . 2 . . . 15 16 Investigation 5 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 1 Extermination 16 | . . . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . 5 6 Reinforcement 19 | . 1 . . . . . . . . 3 . 1 . . . . . . 2 . . 1 . . . 2 9 Assault 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Garrison 7 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 72 | . . . . . . . . . . . . . . . . . . . . . . 1 22 1 16 9 23 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Distress Signals 13 | . 1 . 1 1 . . . . 1 2 . . . . . . . . . . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 26 5 9 5 25 10 18 4 36 28 36 18 6 7 30 . 4 . 2 1 30 4 31 2 24 78 71 Peak Tracking Total 11 | . 4 2 5 3 4 4 4 4 7 5 6 5 2 3 7 . 2 . 2 2 11 3 7 2 10 6 8 Tactical Retreats 21 | . 1 . . 1 1 1 . 1 1 1 2 1 . . 1 . . . . . . . 1 . 3 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Traps Triggered 28 | . 1 . . . 3 1 3 . 3 1 . 1 . . 4 1 . . 1 . . . 2 . 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Machines Disabled 51 | . . . 1 1 3 1 5 1 4 1 4 1 . . 5 . . . . . 3 . 4 . 4 6 7 Max in Single Turn 2 | . . . 1 1 1 . 1 1 1 1 1 1 . . 1 . . . . . 1 . 1 . 2 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Relay 28 | . . . . . 3 . 5 . 4 . 3 . . . 4 . . . . . 3 . 4 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Machines Accessed 64 | . 7 . 1 2 3 2 4 1 2 5 2 6 . 1 1 2 . 1 . 1 2 1 2 1 1 8 8 Terminals 46 | . 7 . 1 1 3 1 4 . 2 3 2 4 . . 1 2 . 1 . . 2 . 2 . 1 5 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 1 Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 1 . 1 . 1 . . 2 Total Hacks 114 | . 20 . 1 3 4 4 7 1 2 8 2 16 . 1 1 3 . 1 . 1 5 1 2 1 1 16 13 Successful 49 | . 13 . . 2 . 1 2 1 2 2 1 9 . 1 1 1 . 1 . 1 . 1 1 1 1 4 3 Failed 64 | . 6 . 1 1 4 3 5 . . 6 1 7 . . . 2 . . . . 5 . 1 . . 12 10 Catastrophic 19 | . . . 1 . 2 . . . . 2 1 2 . . . . . . . . 1 . 1 . . 5 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 17 . . . 2 . . . . 1 . 5 . . . 2 . . . . . . . . . 3 . Terminals 85 | . 20 . 1 2 4 3 7 . 2 6 2 7 . . 1 3 . 1 . . 5 . 2 . 1 10 8 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 14 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . 4 1 Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 1 . 1 . 1 . . 2 Terminal Hacks 19 | . 4 . . 1 . . 2 . 2 1 1 1 . . 1 1 . 1 . . . . 1 . 1 1 1 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 6 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 8 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 1 . 1 . 1 . . 2 Unlock Access 8 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 11 | . 9 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Terminals 11 | . 9 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 5 | . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . 1 1 3 1 4 1 1 4 1 6 . . 1 1 . . . . 2 . 2 . . 8 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Used RIF Installer 9 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 2 . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 142 | . . . . . . 4 2 2 18 13 12 9 6 4 10 . 4 . 1 . 6 2 6 . 8 16 19 Non-combat 20 | . . . . . . . . . . 2 . 7 . 1 . . . . . . . . . . . 5 5 Combat 122 | . . . . . . 4 2 2 18 11 12 2 6 3 10 . 4 . 1 . 6 2 6 . 8 11 14 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Robot Hacks Applied 154 | . . . . . . 4 2 2 18 15 12 17 6 5 12 . 4 . 1 . 6 2 6 . 7 16 19 parse_system 7 | . . . . . . . . . 1 2 . 1 . . 1 . . . . . . . 1 . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_earth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 6 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 2 find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 9 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 3 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 block_reporting 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 summon_haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . mark_security 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_targets 10 | . . . . . . . . . . . . . 6 . . . 4 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 20 | . . . . . . . . 1 1 1 2 1 . . 3 . . . . . 1 . 1 . 2 5 2 disable_weapons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 77 | . . . . . . 3 2 1 15 8 8 1 . 3 7 . . . 1 . 5 2 3 . 5 5 8 Relay Couplers Released 121 | . . . . . 13 . 24 . 18 . 11 . . . 13 . . . . . 14 . 17 . 8 1 2 Machine Destruction 117 | . . . . . 13 . 20 . 18 . 11 . . . 13 . . . . . 14 . 17 . 8 1 2 Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Attached 48 | . . . . . . 2 1 1 7 4 5 2 . 1 5 1 . . 1 . 3 . 5 . 2 2 6 Merged Code Value 176 | . . . . . . . . . . . . . . . . . . . . . . . 80 . 84 12 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . Allies Hacked 7 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 2 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Total Allies 112 | . . . . . . 4 3 1 15 9 9 2 1 3 9 . 18 . 1 . 5 2 6 . 6 6 12 Largest Group 22 | . . . . . . 3 3 4 8 7 7 4 2 2 3 3 21 21 21 18 22 15 17 12 12 6 4 Highest-Rated Group 1174 | . . . . . . 48 55 63 126 173 160 106 63 58 270 270 908 908 1021 824 1016 825 1174 828 752 396 277 Highest-Rated Ally 219 | . . . . . . 16 25 25 32 32 32 32 32 29 119 119 119 119 140 119 119 119 119 119 119 148 219 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 984 | . . . . . . 37 9 2 107 93 66 24 58 4 45 . 29 . 66 12 96 9 116 14 115 42 40 Total Damage 28110 | . . . . . . 366 122 15 1672 1714 1278 592 1498 74 825 . 1620 . 1902 531 3298 380 4543 382 3054 1748 2496 Kills 189 | . . . . . . 5 1 . 12 18 13 6 1 . 4 . 6 . 10 5 23 2 31 2 17 9 24 Allies Corrupted 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Active Infowar (turns) 4587 | 136 1214 24 . . 95 . 597 . . . . . . 140 49 53 . . . . . . . . . 781 1498 Optics 2190 | . . . . . . . . . . . . . . . . . . . . . . . . . . 781 1409 IFF 242 | . . . . . . . . . . . . . . 140 49 53 . . . . . . . . . . . Terrain 697 | 100 . . . . . . 597 . . . . . . . . . . . . . . . . . . . . Seismic 1369 | 36 1214 24 . . 95 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . 326 423 Triangulation 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Turns Passed 20197 | 470 1214 938 269 135 1269 185 1528 288 1520 630 910 1506 133 217 1273 169 576 5 211 61 783 76 979 95 722 2143 1892 Spaces Moved 9887 | 257 539 82 120 60 622 77 621 169 711 335 472 835 73 104 511 100 314 4 117 28 419 40 525 41 320 951 1440 Core 71 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Treads 8763 | 255 539 82 120 60 622 77 621 169 711 335 472 835 73 104 511 100 314 4 117 28 419 40 525 41 320 951 318 Legs 580 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 580 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 473 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 Fastest Speed 22 | 50 160 160 160 160 160 160 160 156 155 158 158 159 162 162 160 160 163 163 163 163 163 145 145 151 151 145 22 Average Speed 157 | 159 160 160 160 160 167 174 212 157 184 162 158 163 162 187 184 162 163 163 163 163 163 159 150 151 153 160 94 Slowest Speed 450 | 160 160 160 160 160 240 240 240 160 238 238 158 242 162 232 240 163 163 163 163 163 163 163 151 151 161 247 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 12 87 21 16 19 83 12 82 3 90 14 56 29 65 6 60 4 91 . 89 2 55 2 63 1 47 38 47 Regions Visited 27 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 139 | . 7 . 19 . 4 . . . . 1 . . . . . . . . . . 16 . 3 . 7 41 41 Terrain Destroyed 624 | . 37 . 44 20 13 . 58 . 2 4 2 7 . . 1 . . . . . 93 . 11 8 97 127 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 222 | . . . . . . . . . 2 4 2 7 . . 1 . . . . . 3 . 11 8 19 79 86 AOE 402 | . 37 . 44 20 13 . 58 . . . . . . . . . . . . . 90 . . . 78 48 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac DSF Fac Gar Res Gar Res Gar Res Acc Total 13279 | 286 821 866 158 86 757 116 728 186 853 390 554 933 82 116 717 107 377 3 135 43 483 51 637 67 458 1353 1916 Wait 1504 | 1 226 772 4 5 22 14 8 1 1 . 1 15 . . 31 . 38 . 4 14 24 3 28 22 46 119 105 Move 9860 | 256 538 81 119 60 621 76 620 169 710 335 471 835 72 103 510 100 313 3 116 28 418 40 524 40 319 950 1433 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 174 | 5 12 . 3 2 17 3 14 2 18 5 9 13 . . 11 1 3 . 3 . 5 . 5 . 4 19 20 Fast Attach 154 | 6 3 . 1 4 10 1 1 3 6 1 . 8 . 1 15 1 6 . 1 . 2 3 5 . 8 35 33 Attach 101 | 2 . . 3 . 1 2 5 1 6 6 6 5 . 2 9 1 . . . 1 1 . 4 . 4 11 31 Detach 54 | 1 . . 1 1 1 . . . 3 . 1 3 . . 7 . 1 . 1 . 2 . 2 . 3 8 19 Swap 136 | . 4 1 4 2 14 4 10 2 16 4 6 6 . 2 3 2 1 . 6 . 3 . 3 1 5 21 16 Drop 165 | . 3 . 1 6 17 4 9 3 21 6 1 10 . . 9 2 9 . 3 . 2 3 . . 11 28 17 Fire 1049 | 15 35 11 21 6 54 4 57 5 66 32 55 38 10 8 101 . 6 . 1 . 25 2 46 4 58 160 229 Melee 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crush 17 | . . 1 1 . . . . . 1 1 4 . . . . . . . . . 1 . 3 . . 2 3 Escape Stasis 11 | . . . . . . . 4 . 2 . . . . . 4 . . . . . . . . . . . 1 Rewire 38 | . . . . . . 1 . . 3 . . . . . 17 . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 471 | -11/Scrapyard | Entered Materials 472 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 12) 944 | -10/Materials | Central database locked down 1086 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 11) 1321 | -10/Materials | Learned location of Storage (-9) 1455 | -10/Materials | Learned Storage emergency access door positions 1546 | -10/Materials | Learned Storage interactive machine intel 1597 | -10/Materials | Learned 2 Mines zone layouts 1659 | -10/Materials | Identified exit to Materials 1685 | -10/Materials | Entered Mines 1813 | -10/Mines | Discovered exit to Materials (range 7) 2623 | -10/Mines | Entered Materials 2623 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2707 | -9/Materials | Discovered new exit (range 14) 2891 | -9/Materials | Identified exit to Storage 2892 | -9/Materials | Entered Storage 2894 | -9/Storage | Loaded intel: 17 interactive machine locations 2954 | -9/Storage | Garrison activated, responded to threat 3027 | -9/Storage | Identified exit to Garrison 3027 | -9/Storage | Entered Garrison 3079 | -9/Garrison | Triggered checkpoint 3179 | -9/Garrison | Build established: Gunner 3192 | -9/Garrison | Garrison Relay disabled 3283 | -9/Garrison | Triggered checkpoint 3327 | -9/Garrison | Lost 3 parts (1p1u1w) 3363 | -9/Garrison | Discovered new exit (range 13) 3455 | -9/Garrison | Triggered checkpoint 3605 | -9/Garrison | Triggered checkpoint 3684 | -9/Garrison | Discovered new exit (range 10) 3729 | -9/Garrison | Installed Relay Interface Framework 3760 | -9/Garrison | Build established: Scavenger-Tank 3767 | -9/Garrison | Triggered checkpoint 3798 | -9/Garrison | Garrison Relay disabled 3951 | -9/Garrison | Triggered checkpoint 4002 | -9/Garrison | Discovered new exit (range 12) 4061 | -9/Garrison | Build established: Bothacker-Tank 4085 | -9/Garrison | Triggered checkpoint 4110 | -9/Garrison | Garrison Relay disabled 4296 | -9/Garrison | Entered Materials 4296 | -8/Materials | Evolved 2 slots: Utility x2 4476 | -8/Materials | Identified exit to Garrison 4481 | -8/Materials | Entered Garrison 4481 | -8/Garrison | Accompanied by 2 allies 4523 | -8/Garrison | Triggered checkpoint 4582 | -8/Garrison | Garrison Relay disabled 4649 | -8/Garrison | Triggered checkpoint 4671 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Garrison Relay disabled 5160 | -8/Garrison | Discovered new exit (range 13) 5311 | -8/Garrison | Rescued a captive Derelict 5367 | -8/Garrison | Triggered checkpoint 5395 | -8/Garrison | Garrison Relay disabled 5433 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5489 | -8/Garrison | Garrison Relay disabled 5534 | -8/Garrison | Discovered new exit (range 7) 5773 | -8/Garrison | Triggered checkpoint 5808 | -8/Garrison | Garrison Relay disabled 5927 | -8/Garrison | Discovered new exit (range 12) 6009 | -8/Garrison | Entered Factory 6009 | -7/Factory | Accompanied by 3 allies 6009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6010 | -7/Factory | Discovered new exit (range 8) 6282 | -7/Factory | Identified exit to Factory 6296 | -7/Factory | Identified exit to Garrison 6297 | -7/Factory | Entered Garrison 6297 | -7/Garrison | Accompanied by 3 allies 6329 | -7/Garrison | Triggered checkpoint 6355 | -7/Garrison | Garrison Relay disabled 6412 | -7/Garrison | Triggered checkpoint 6425 | -7/Garrison | Triggered checkpoint 6554 | -7/Garrison | Discovered new exit (range 15) 6665 | -7/Garrison | Triggered checkpoint 6675 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4e 6786 | -7/Garrison | Garrison Relay disabled 6839 | -7/Garrison | Triggered checkpoint 6881 | -7/Garrison | Discovered new exit (range 10) 6911 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6935 | -7/Garrison | Triggered checkpoint 6952 | -7/Garrison | Garrison Relay disabled 7161 | -7/Garrison | Triggered checkpoint 7274 | -7/Garrison | Discovered new exit (range 3) 7335 | -7/Garrison | Lost 3 allies 7399 | -7/Garrison | Triggered checkpoint 7503 | -7/Garrison | Garrison Relay disabled 7557 | -7/Garrison | Triggered checkpoint 7577 | -7/Garrison | Triggered checkpoint 7605 | -7/Garrison | Triggered checkpoint 7644 | -7/Garrison | Lost 3 allies 7817 | -7/Garrison | Entered Factory 7817 | -7/Factory | Accompanied by 5 allies 7908 | -7/Factory | Discovered exit to Factory (range 15) 8217 | -7/Factory | First assault squad dispatched 8262 | -7/Factory | Discovered exit to Factory (range 15) 8387 | -7/Factory | Garrison activated, responded to threat 8447 | -7/Factory | Identified exit to Garrison 8447 | -7/Factory | Entered Garrison 8447 | -7/Garrison | Accompanied by 6 allies 8509 | -7/Garrison | Triggered checkpoint 8533 | -7/Garrison | Triggered checkpoint 8556 | -7/Garrison | Build established: Bothacker-Gunner 8567 | -7/Garrison | Lost 3 allies 8585 | -7/Garrison | Triggered checkpoint 8611 | -7/Garrison | Discovered exit to Factory (range 11) 8626 | -7/Garrison | Lost 4 allies 8663 | -7/Garrison | Triggered checkpoint 8728 | -7/Garrison | Garrison Relay disabled 8731 | -7/Garrison | Triggered checkpoint 9011 | -7/Garrison | Garrison Relay disabled 9114 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9213 | -7/Garrison | Triggered checkpoint 9251 | -7/Garrison | Garrison Relay disabled 9304 | -7/Garrison | Discovered exit to Factory (range 13) 9357 | -7/Garrison | Entered Factory 9357 | -6/Factory | Accompanied by 4 allies 9357 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9416 | -6/Factory | Build established: Botlord-Gunner 10104 | -6/Factory | Lost 4 allies 10395 | -6/Factory | Discovered new exit (range 4) 10492 | -6/Factory | Discovered new exit (range 15) 10599 | -6/Factory | Discovered new exit (range 10) 10624 | -6/Factory | Identified exit to Lower Caves 10672 | -6/Factory | Identified exit to Factory 10863 | -6/Factory | Sucked down chute 10863 | -6/Factory | Entered Waste 10864 | -6/Waste | Met a frightened Derelict 10878 | -6/Waste | EMP discharged 10878 | -6/Waste | System corruption reached 10% 10888 | -6/Waste | Spotted C-40 Crusher 10888 | -6/Waste | Spotted C-40 Crusher 10898 | -6/Waste | 1 allies followed down the chute 10910 | -6/Waste | Spotted C-40 Crusher 10924 | -6/Waste | Spotted C-40 Crusher 10944 | -6/Waste | Spotted C-40 Crusher 10948 | -6/Waste | Spotted C-40 Crusher 10973 | -6/Waste | Discovered new exit (range 12) 10978 | -6/Waste | EMP discharged 10996 | -6/Waste | Entered Factory 11114 | -6/Factory | Garrison activated, responded to threat 11201 | -6/Factory | Identified exit to Garrison 11213 | -6/Factory | Entered Garrison 11213 | -6/Garrison | Accompanied by 2 allies 11373 | -6/Garrison | Triggered checkpoint 11373 | -6/Garrison | Garrison Relay disabled 11475 | -6/Garrison | Spotted B-75 Beast 11547 | -6/Garrison | Destroyed B-75 Beast 11573 | -6/Garrison | Lost 3 parts (1n1u1w) 11586 | -6/Garrison | Build established: Botlord-Tank 11723 | -6/Garrison | Triggered checkpoint 11795 | -6/Garrison | Garrison Relay disabled 11821 | -6/Garrison | Lost 3 parts (1n1u1w) 11856 | -6/Garrison | Garrison Relay disabled 12015 | -6/Garrison | Triggered checkpoint 12017 | -6/Garrison | Triggered checkpoint 12052 | -6/Garrison | Lost 3 allies 12106 | -6/Garrison | Build established: Botlord-Mutant 12191 | -6/Garrison | Expanded RIF knowledge: Robot Detection 12242 | -6/Garrison | Spotted B-75 Beast 12318 | -6/Garrison | Discovered exit to Factory (range 10) 12389 | -6/Garrison | Triggered checkpoint 12401 | -6/Garrison | Rewired Executioner 12422 | -6/Garrison | Rewired Executioner 12448 | -6/Garrison | Garrison Relay disabled 12474 | -6/Garrison | Build established: Botlord-Tank 12486 | -6/Garrison | Entered Factory 12486 | -5/Factory | Accompanied by 3 allies 12486 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12554 | -5/Factory | Identified exit to DSF 12655 | -5/Factory | Sucked down chute 12655 | -5/Factory | Entered Waste 12673 | -5/Waste | Spotted C-40 Crusher 12682 | -5/Waste | Allies destroyed C-40 Crusher 12690 | -5/Waste | 4 allies followed down the chute 12699 | -5/Waste | Spotted C-40 Crusher 12702 | -5/Waste | Allies destroyed C-40 Crusher 12711 | -5/Waste | Spotted C-40 Crusher 12715 | -5/Waste | Allies destroyed C-40 Crusher 12775 | -5/Waste | Spotted C-40 Crusher 12777 | -5/Waste | Spotted C-40 Crusher 12788 | -5/Waste | Allies destroyed C-40 Crusher 12836 | -5/Waste | Found Prototype Launcher 12836 | -5/Waste | Identified Enh. Gamma Bomb Array 12865 | -5/Waste | Spotted C-40 Crusher 12874 | -5/Waste | Allies destroyed C-40 Crusher 12926 | -5/Waste | Warlord forces began an assault 13134 | -5/Waste | Discovered new exit (range 12) 13231 | -5/Waste | Entered Factory 13231 | -5/Factory | Accompanied by 21 allies 13236 | -5/Factory | Identified exit to DSF 13236 | -5/Factory | Entered DSF 13236 | -5/DSF | Accompanied by 21 allies 13272 | -5/DSF | Additional patrols routed to DSF 13360 | -5/DSF | Discovered new exit (range 16) 13386 | -5/DSF | Sterilization system engaged 13406 | -5/DSF | Ambient heat levels rising (+10) 13421 | -5/DSF | Ambient heat levels rising (+10) 13436 | -5/DSF | Ambient heat levels rising (+10) 13447 | -5/DSF | Entered Factory 13447 | -4/Factory | Accompanied by 18 allies 13447 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13508 | -4/Factory | Identified exit to Garrison 13508 | -4/Factory | Entered Garrison 13508 | -4/Garrison | Accompanied by 18 allies 13552 | -4/Garrison | Triggered checkpoint 13578 | -4/Garrison | Garrison Relay disabled 13674 | -4/Garrison | Triggered checkpoint 13735 | -4/Garrison | Lost 7 allies 13786 | -4/Garrison | Garrison Relay disabled 13808 | -4/Garrison | Triggered checkpoint 13834 | -4/Garrison | Discovered new exit (range 14) 13874 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 14008 | -4/Garrison | Discovered new exit (range 11) 14046 | -4/Garrison | Triggered checkpoint 14066 | -4/Garrison | Garrison Relay disabled 14204 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 14291 | -4/Garrison | Entered Research 14291 | -3/Research | Accompanied by 13 allies 14291 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14340 | -3/Research | Garrison activated, responded to threat 14364 | -3/Research | Identified exit to Garrison 14367 | -3/Research | Entered Garrison 14367 | -3/Garrison | Accompanied by 15 allies 14405 | -3/Garrison | Triggered checkpoint 14434 | -3/Garrison | Garrison Relay disabled 14553 | -3/Garrison | Triggered checkpoint 14553 | -3/Garrison | Spotted B-86 Titan 14554 | -3/Garrison | Assimilated Titan 8a with formatsys_high 14659 | -3/Garrison | Triggered checkpoint 14707 | -3/Garrison | Triggered checkpoint 14707 | -3/Garrison | Discovered new exit (range 9) 14727 | -3/Garrison | Lost 3 allies 14767 | -3/Garrison | Triggered checkpoint 14808 | -3/Garrison | Garrison Relay disabled 14903 | -3/Garrison | Triggered checkpoint 14964 | -3/Garrison | Discovered new exit (range 12) 15021 | -3/Garrison | Triggered checkpoint 15054 | -3/Garrison | Expanded RIF knowledge: Code Merge 15083 | -3/Garrison | Garrison Relay disabled 15346 | -3/Garrison | Entered Research 15346 | -3/Research | Accompanied by 12 allies 15368 | -3/Research | Identified exit to Garrison 15403 | -3/Research | Build established: Botlord-Gunner 15419 | -3/Research | Allies destroyed Executioner 15441 | -3/Research | Entered Garrison 15441 | -3/Garrison | Accompanied by 10 allies 15475 | -3/Garrison | Triggered checkpoint 15491 | -3/Garrison | Garrison Relay disabled 15520 | -3/Garrison | Garrison Relay disabled 15531 | -3/Garrison | Lost 3 allies 15545 | -3/Garrison | Triggered checkpoint 15582 | -3/Garrison | Lost 5 allies 15634 | -3/Garrison | Expanded RIF knowledge: Autooverride 15726 | -3/Garrison | Lost 3 allies 15741 | -3/Garrison | Build established: Botlord-Tank 15763 | -3/Garrison | Found Exp. Core Analyzer 15786 | -3/Garrison | Found Quantum Capacitor 15844 | -3/Garrison | Phase Generator disabled 15844 | -3/Garrison | Spotted B-86 Titan 15919 | -3/Garrison | Assimilated Titan 8b with formatsys_high 15973 | -3/Garrison | Triggered checkpoint 16122 | -3/Garrison | Discovered new exit (range 14) 16163 | -3/Garrison | Entered Research 16163 | -2/Research | Accompanied by 2 allies 16163 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16475 | -2/Research | Found Quantum Capacitor 16580 | -2/Research | Spotted B-90 Cyclops 16598 | -2/Research | P-80 Master assimilated allied Warden 9b 16603 | -2/Research | Assimilated Cyclops 9a with formatsys_high 16651 | -2/Research | Lost 4 allies 16699 | -2/Research | Lost 4 parts (2n2u) 16785 | -2/Research | Lost 3 parts (2p1n) 16968 | -2/Research | Build established: Botlord-Gunner 17155 | -2/Research | Found Prototype Processor 17155 | -2/Research | Identified Exp. Melee Analysis Suite 17258 | -2/Research | P-80 Master assimilated allied Administrator 9a 17308 | -2/Research | Garrison activated, responded to threat 17407 | -2/Research | Lost 6 parts (2p1u3w) 17525 | -2/Research | Found Prototype Processor 17525 | -2/Research | Identified Spectral Analyzer 17549 | -2/Research | Lost 3 parts (1p1n1u) 17741 | -2/Research | Discovered new exit (range 8) 17754 | -2/Research | Identified exit to Access 17913 | -2/Research | First assault squad dispatched 17962 | -2/Research | Found Exp. Core Analyzer 18042 | -2/Research | Discovered exit to Access (range 22) 18306 | -2/Research | Entered Access 18306 | -1/Access | Evolved 2 slots: Utility x2 18554 | -1/Access | Spotted B-99 Colossus 18598 | -1/Access | Assimilated Colossus 10a with formatsys_high 19049 | -1/Access | Found Unknown Device 19049 | -1/Access | Identified Launcher Loader 19143 | -1/Access | P-80 Master assimilated allied Enforcer 10a 19605 | -1/Access | System corruption reached 10% 19630 | -1/Access | Lost 9 parts (3p2n2u2w) 19771 | -1/Access | Lost 5 parts (3n2u) 19915 | -1/Access | Identified exit to Surface 19935 | -1/Access | Lost 4 parts (3u1w) 19952 | -1/Access | Core integrity fell below 50% 19994 | -1/Access | Lost 6 parts (1p3n2u) 20106 | -1/Access | Found Prototype Device 20106 | -1/Access | Identified Exp. Focal Shield 20134 | -1/Access | Found Fusion Bomb Launcher 20159 | -1/Access | Energy Cycler disabled 20198 | *** | Escaped! Last Messages --------------- 7U. 20159_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 20159_ Energy Cycler explodes. 20171_ Adv. System Restoration Module purges 1% system corruption (13%). 20171_ Imp. System Restoration Module purges 1% system corruption (12%). 20172_ K-01 Serf cleans the Terminal. 20175_ System corrupted: Component data lost. 20177_ K-01 Serf cleans the Terminal. 20184_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20190_ Imp. System Restoration Module purges 1% system corruption (11%). 20195_ NT29& U,%%XED9X7ITDUY KKTS 20196_ Adv. System Restoration Module purges 1% system corruption (10%). 20197_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #?????????????????????????????# +????????? | | ??# ############################### #????????? | | ??# #????????? | | ??# #????????? | | ### #????????? | | + #????????? | | # ############################### #????????? | | # #?????????????????????????????# #????????? | | # #?????????????????????????????# #????????? | | # #?????????????????????????????# #????????? | | # #?????????????????????????????# #????????? | | # #?????????????????????###?????# #????????? | | # #????????????########## ####### #????????? | | ### #????????????" #????????? | | ??# #??????BB????" #????????? | | ??# #??????BB????" #????????? | | ??# ????????????" #????????? | | ??# ????????????" "@ #????????? | | ??# ????????????" "" #????????? | | ??# ????????????" #????????? | | ???#####??????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ????????????########################## #????????? | | ????????????# """"" # [ # #????????? | | ????????????# ""T"" # # #????????? | | ????????????# # """"" + #????????? | | ????????????# # """"" # #????????? | | ????????????# # """"" # #????????? | | ????????????# # """"" # #????????? | | ????????????# # """"" # #????????? | | ????????????#######+##### # #????????? | | ?????????????????# #### # #????????? | | ?????????????????# + # #????????? | | ?????????????????# #### # #????????? | | ?????????????????# #??# [ # #????????? | | ?????????????????# #??########+##### #????????? | | ?????????????????# #?????????# #???? #????????? | | ?????######??????# #?????????# #???? ?????????? | | ?????# #??????# #?????????# #???? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Block 19 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 24 Relay Coupler Types 6 Relay Coupler Value 348 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Mass Driver | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Be The Sidekick Bumper Bots Construction Begets Destruction DIY Cooler Drive-By Ew, Corruption Explosive Keycard Hack The Planet Hackerman Heavy Suspicion Hot Goods I Have A Map? Immobile And Lovin' It Item+ Join The Dark Side Let Me Out Of Here Mindtrick Satisfying Spot Them First Sprinter Taming Of The Crushers There's More Where That Came From Throw Away The Key Versatile Watcher Gambling Well Done Window Shopping You Will Be Upgraded Zeroed Repercussions Challenges ------------ None Game ------ Seed MediumMetafiberBoomstick Manual? 0 Play Time 04:22:41 Cumulative 313.1 hours Start 2025.10.22 @ 14:15:03 End 2025.10.22 @ 18:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 154 Adventurer 8 Explorer 0 Win Type 0 Total 20 Types 12/0/3/2/0/0/1/0/1/1 Lore% 88 Gallery% 86 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(78)|BRIGHTNESS(125) Filters SHIFT_HUE(220) Steam 1 RUN: 8b6f47b1-9363-4bf5-a359-0f0cd6e7e49c